Xref: world alt.games.sf2:383 rec.games.video.arcade:7825 Newsgroups: alt.games.sf2,rec.games.video.arcade Path: world!uunet!caen!news From: sinister.stairs@um.cc.umich.edu (Sinister Stairs) Subject: Streetfighter II: TCE Moves List Message-ID: Date: Thu, 16 Apr 92 22:26:28 EDT Organization: The Church of Suicidal Keywords: sf2, tce, moves, list Lines: 293 STREETFIGHTER II: THE CHAMPIONSHIP EDITION CHARACTER MOVES GUIDE Revision 1.0 Written by: sinister.stairs@um.cc.umich.edu Thanks to: meb2@cec2.wustl.edu, guile@engin.umich.edu, seth@cie.uoregon.edu, psalp@acad2.alaska.edu, jkw3@cunixb.cc.columbia.edu Note: There may be multiple methods for executing the moves listed below; the most common methods are listed. Mail comments and/or corrections to sinister.stairs@um.cc.umich.edu. The joystick movements will be represented like this: jump 0 0 0 Note that the joystick movements given below are for \|/ playing characters on the *left* side of the machine back 0-0-0 forward (1P). The joystick movements are reversed if you are /|\ are playing from the right side of the machine (2P). 0 0 0 duck JAB STRONG FIERCE Punch buttons: a b c Kick buttons: 1 2 3 SHORT FORWARD R-HOUSE [seq] == seq has precedence over other sequences seq1 | seq2 == do seq1 or seq2 seq1 + seq2 == do seq1 and seq2 at the same time seq1 , seq2 == do seq1 then seq2 BALROG ---------+--------------------------+------------------------------------------- Charging | [0-| /], -0 + [a|b|c] | Balrog charges towards his foe and throws Punch | [ |0 ] | a straight punch. | | Charging | [0-| /], -0 + [1|2|3] | Balrog charges towards his foe and throws Uppercut | [ |0 ] | an uppercut. | | Haymaker | any three [a|b|c|1|2|3], | Balrog momentary turns, winds his punch, | release | then rushes forward with a haymaker. | | Headbutt | close:[0- | -0] + [b|c] | Balrog grabs his opponent and repeatedly | | bashes him/her until shaken off. ---------+--------------------------+------------------------------------------- BISON --------+-------------------------+--------------------------------------------- Head | [| | /], 0 + [1|2|3] | Bison jumps into the air and stomps upon Stomp | [0 | 0 ] | | his opponent's head. | | Blitz | [0-| /], -0 + [a|b|c] | Bison leaps and slides forward into his Kick | [ |0 ] | opponent's feet several times. | | Torpedo | [0-| /], -0 + [1|2|3] | Bison hurls his flaming body across Dive | [ |0 ] | the screen. | | Arm | close:[0- | -0] + [b|c] | Bison hooks his arm around his opponent's Throw | | arm and tosses him/her. --------+-------------------------+--------------------------------------------- BLANKA --------+-----------------------+----------------------------------------------- Thunder | tap:[a|b|c] | Blanka crouches and projects an electrical Storm | | aura about it. | | Rolling | [0-| /], -0 + [a|b|c] | Blanka curls into a ball and hurls itself Attack | [ |0 ] | across the screen. | | Face | close:[0- | -0] + c | Blanka jumps onto its opponent and repeatedly Munch | | chews upon his/her face until shaken off. --------+-----------------------+----------------------------------------------- CHUN LI ----------+-------------------------+------------------------------------------- Lightning | tap:[1|2|3] | Chun Li stands, kicking multiple times. Kick | | | | Spinning | |, 0 + [1|2|3] | Chun Li does a handstand and splits and Bird Kick | 0 | | flies across the screen. | | Flip Kick | close: -0 + [2|3] | Chun Li either hits her opponent then | | flips back, or else flips over and | | hits from behind, depending on button. | | Head Hop | jump, | + 2 | Chun Li stomps downwards with a kick. | 0 | | | Throw | close:[0- | -0] + [b|c] | Chun Li grabs her opponent by the neck | | and slams him/her to the ground. | | Aerial | jump, close:[b|c] | Chun Li grabs her opponent in mid-air and Throw | | slams him/her to the ground. ----------+-------------------------+------------------------------------------- DHALSIM --------+-----------------------------+----------------------------------------- Yoga | |, \ , -0 + [a|b|c] | Dhalsim spews forth a fireball. Fire | 0 0 | | | Yoga | 0-, /, |, \ , -0 + [a|b|c] | Dhalsim breathes a flame cloud before Flame | 0 0 0 | him. | | Slide | | + [1|2|3] | Dhalsim slides along the ground Kick | 0 | towards his opponent. | | Head | jump, | + c | Dhalsim dives head-first across the Dive | 0 | screen. | | Foot | jump, | + 3 | Dhalsim dives foot-first across the Dive | 0 | screen. | | Noogies | close:[0- | -0] + b | Dhalsim grabs his opponent's head and | | repeatedly pounds it until shaken off. | | Throw | close:[0- | -0] + c | Dhalsim throws his opponent away. --------+-----------------------------+----------------------------------------- GUILE ------------+-------------------------+----------------------------------------- Sonic Boom | [ /| |], -0 + [a|b|c] | Guile hurls a spinning disk of energy | [0 | 0] | across the screen. | | Razor Kick | [| | /], 0 + [1|2|3] | Guile does a backwards somersault into | [0 | 0 ] | | the air, kicking outwards. | | Flying Knee | [0- | -0] + 2 | Guile jumps forward quickly with his | | knee extended. | | Throw | close:[0- | -0] + [b|c] | Guile grabs his opponent by the collar | | and flings him/her away. | | Backdrop | close:[0- | -0] + [2|3] | Guile grabs his opponent and bends over, | | suplexing him/her. | | Aerial | jump, close:[b|c] | Guile grabs his opponent in mid-air and Throw | | slams him/her to the ground. | | Backbreaker | jump, close:[2|3] | Guile grabs his opponent in mid-air and | | falls down with him/her, slamming his | | opponent's back against his shoulders. ------------+-------------------------+----------------------------------------- HONDA ---------+-----------------------+---------------------------------------------- Hundred | tap:[a|b|c] | Honda's hands slap up and down very rapidly. Hands | | Honda may move forward and back. | | Flying | [0-| /], -0 + [a|b|c] | Honda flies at his opponent, head-first. Headbutt | [ |0 ] | | | Knee | close:[0- | -0] + 3 | Honda grabs his opponent's head and Slam | | repeatedly smashes it against his knee | | until shaken off. | | Bear Hug | close:[0- | -0] + c | Honda grabs his opponent and repeatedly | | squeezes him/her until shaken off. | | Throw | close:[0- | -0] + b | Honda hurls his opponent to the ground. ---------+-----------------------+---------------------------------------------- RYU/KEN ----------+-------------------------+------------------------------------------- Hadouken | |, \ , -0 + [a|b|c] | Ryu/Ken extends his arms forward and | 0 0 | projects a ball of force. | | Dragon | -0, |, \ , -0 + [a|b|c] | Ryu/Ken flies upwards with a powerful Punch | 0 0 | uppercut. | | Hurricane | |, /, 0- + [1|2|3] | Ryu/Ken spins rapidly across the screen Kick | 0 0 | with one leg extended. | | Shoulder | close:[0- | -0] + [b|c] | Ryu/Ken grabs his opponent and throws Throw | | him/her away, over Ryu/Ken's shoulder. | | Kick | close:[0- | -0] + [2|3] | Ryu/Ken grabs his opponent, rolls across Throw | | the ground, then kicks him/her away. ----------+-------------------------+------------------------------------------- SAGAT ---------+-------------------------+-------------------------------------------- High | | , \ , -0 + [a|b|c] | Sagat fires energy at his opponent from a Tiger | 0 0 | standing position. | | Low | | , \ , -0 + [1|2|3] | Sagat fires energy at his opponent from a Tiger | 0 0 | crouched position. | | Tiger | [ / | | ], 0 + [1|2|3] | Sagat leaps quickly through the with his Knee | [0 | 0 ] / | knee extended. | | Tiger | -0, |, \ , -0 + [a|b|c] | Sagat shoots straight up into the air with Uppercut | 0 0 | a powerful uppercut. | | Throw | close:[0- | -0] + [b|c] | Sagat lifts his opponent off the ground | | and hurls him/her over his head. ---------+-------------------------+-------------------------------------------- VEGA ----------+------------------------------+-------------------------------------- Double- | 0-, 0, 0- | Vega flips backwards, twice. Flip | | | | Rolling | [0-| /], -0 + [a|b|c] | Vega rolls along the ground towards Claw | [ |0 ] | his opponent, striking out with claw. | | Slide | | + [1|2|3] | Vega slides across the ground into Kick | 0 | his opponent's feet. | | Wall | [ | | /], [0 | 0] + [1|2|3] | Vega leaps off of either the near or Jump | [ 0 | 0 ] [ \|/ ] | far wall. Vega can then be steered | | using the joystick. Sets up the | | screaming eagle/aerial backdrop. | | Screaming | wall jump, [a|b|c] | Vega dives upon his opponent, arms Eagle | | and claw outstretched. | | Aerial | wall jump, close:[b|c] | Vega lifts his opponent and dumps Backdrop | | him/her upon his/her head. | | Aerial | jump, close:[b|c] | Vega grabs his opponent in mid-air Throw | | and throws him to the ground. | | Backdrop | close:[0- | -0] + [b|c] | Vega grabs his opponent and dumps | | him/her upon his/her head. ----------+------------------------------+-------------------------------------- ZANGIEF -----------+--------------------------------------------+----------------------- Double | tap:[a + b + c] | Zangief spins with his Lariat | | arms extended. He may | | move foward and back. | | Neck | close:[0- | -0] + 2 | Zangief grabs his Snap | | opponent and bends | | back, slamming | | his opponent. | | Shoulder | close: \ + 2 | Zangief quickly Throw | 0 | throws his opponent. | | Head | close:[0- | -0] + 3 | Zangief grabs his Slam | | opponent, bends | | him/her over and | | crushes his/her | | neck against the | | ground. | | Pile | close: [0- | -0] + b | Zangief grabs his Driver | | opponent and jumps | | down, slamming his | | his opponent. | | Face | close: [0- | -0] + b | Zangief grabs his Squeeze | | opponent and smushes | | his/her face until | | until shaken off. | | Bear | close: \ + b | Zangief grabs his Hug | 0 | opponent and kneels, | | squeezing his foe | | until shaken off. | | Suplex | close:[0- | -0] + c | Zangief grabs his | | opponent and falls | | backwards, slamming | | his opponent. | | Flip | close: \ + c | Zangief kneels and Throw | 0 | toss his opponent over | | his head. | | Spinning | close:[-0,\ ,|, /,0-,0 ,0, 0,-0] + [a|b|c] | Zangief royally fucks Piledriver | [ 0 0 0 \ | / ] | up his opponent. -----------+--------------------------------------------+-----------------------