Description ~~~~~~~~~~~ This archive contains a set of programs to convert image files produced by DKB-Trace or Persistence of Vision raytracer into a format suitable for display on a VGA screen, or to GIF format. It includes programs to generate a single stereoscopic 3D image from two views of a scene, as well as programs to produce animation from multiple ray-traced images. QUANT (HECKBERT & OCTREE): Colour quantisation program which post-processes raw image files produced by the Persistence of Vision Ray Tracer (PoV Ray). Two versions can be compiled: one uses Heckbert's median-splitting algorithm, whereas the other uses Octree quantisation. DISPLAY: Displays either 320x400 or 320x200 images, either 2D, or stereo 3D. 3D images require Sega 3D-glasses to be connected to the serial port for viewing. MAKEANIM: Reads an animation source file (*.ANM), and uses it to generate data files for the PoV ray tracer. ANIMGIF: Produces a .GIF file containing a series of images to be displayed by ANIM. ANIMFLI: Produces a .FLI file containing a series of images to be displayed by a .FLI player (e.g. Autodesk's AAPLAY). ANIM: Produces animation on a 320*200 screen using page flipping, including sound. Files contained in this archive: ------------------------------- QUANT.ZIP Quantiser source code PAC_BASE.DAT Sample PoVRay data file for generating animation SHAPES.DAT Required to produce sample animation image MAZE.IFF Required to produce sample animation image INCLUDE.ZIP To be unzipped to C include directory VGA.ZIP VGA 320x200x256x4 & 320x400x256x2 driver source code GIFLIB.ZIP GIF encoding/decoding ANIM.SH Unix shell script for generating animation TRACE.SH Unix shell script to run ANIM.SH as background task PACMAN.ANM Sample animation script ANIM.ZIP Animation source code QUANT.DOC Documentation README This file FLILIB.ZIP FLI creation routines