Conquest Version 2.5 Changes SPeter Software 10 January 1992 This file contains a summary of the changes since version 2.3: NEW FEATURES ------------ - Changed the game to (optionally) use a SVGA graphics display mode using Jordan Hargrave's SVGA-BGI driver (see SVGA16.DOC), a field has been added in CONQUEST.INI that specifies which video mode is to be used. - Added code for an alternate mouse cursor. Many(?) mouse drivers can't display a cursor in SVGA graphics modes, so code to do this has been added to conquest. A field has been added in CONQUEST.INI to explicitly turn this on/off. - Increased map limits from 18,14 to 24,20. This is useful if the game is being played on a large screen :-) - Changed the maximum number of cities allowed in the game from 25 to 35 and added a field for this in CONQUEST.INI. - Added an AutoSave field in CONQUEST.INI. If this is turned on then after player 1 has completed moving their forces the game is saved as "savedgam.255". BUG FIXES --------- - Fixed a problem with computer player's support-attack code which was added in version 2.2. - When conquest loads a previously saved game it now calculates the number of cities in the game, rather than assuming the number will be the same as in the current CONQUEST.INI file. ------------- Stephen Peter 10 Jan 1992 Sydney Australia -------------