KNITWARE Sweater Design HELP function key response file.
vs1.10   January 1992
copyright (C) 1991, 1992
                   Morningdew Consulting Services Ltd.
                   7604 Morningdew Road
                   R.R. #5   Victoria, B.C.
                   Canada   V8X 4M6
                   (604) 652-4097
=========================================================================

%intro%



                          INTRODUCTION


      The KNITWARE Sweater Design program has been written by a 
      knitter for knitters.  I knit both by hand, and using a BOND 
      CLASSIC knitting frame.  I was frustrated by the continual need 
      to convert patterns for different yarns, or sizes, for changing 
      a neckline, or lengthening a sleeve.  The KNITWARE Sweater 
      Design program was the eventual outcome of this frustration.

      This program will print a knitting pattern for you to use in 
      knitting a customized sweater, using the data that you give it, 
      and tables of standard body measurements and needle sizes.  The 
      program uses your measurements, your style selections, your 
      gauge and yarn information to create a unique pattern.  This 
      pattern also gives you a permanent record of what you have 
      knitted, and when.

.cp



                           INTRODUCTION



      The pattern instructions are written for either hand or machine 
      knitters.  The machine knitting instructions are very 
      simplified, assuming you are using a basic knitting frame, 
      without a ribber.  If you have a ribber (lucky you) feel free to 
      use it.  There are no specific instructions for punchcard or 
      electronic machines.

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                             INTRODUCTION

      KNITWARE Sweater Design will currently handle most combinations 
      of the following:

        -  Knit body of sweater in stocking stitch by machine or hand.
        -  Knit ribbing by machine or hand.
        -  Pullover or cardigan style. 
        -  Drop shoulder, raglan, or set-in (fitted) sleeve style.
        -  Crew (round), V, or cowl (rolled) neckline.
        -  Body length: waist, regular, hip, or coat (tunic).
        -  Children's sizes 20 - 32, Women's sizes 30 - 48,
           Men's sizes 32 - 52 (chest measurement).
        -  Ease varies from very tight to oversized fit.
        -  All default finished measurements (e.g. length of body, 
           ribbing, sleeve, depth or width of neck, etc.) can be 
           changed.
        -  Measurements in imperial (inches) or metric (cm) units.
        -  Calculate amount of yarn required.

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                              INTRODUCTION

                              
      There are many things the program doesn't do.  If there is 
      something particular you would like to see, let us know about 
      it.  The program is continually under revision, and I am happy 
      to incorporate anyone's good ideas.

      Particularly important, please let us know if you find any 
      mistakes or errors.  The program has been tested exhaustively, 
      but there are so many possible combinations that some small 
      mistakes may have escaped.

*END*

%design notes%



                            DESIGN NOTES


      The program gives you a pattern for a plain sweater tailored to 
      your size and specifications.  You can easily add stripes, 
      intarsia, lace holes, cables, etc..  Remember, if adding cables 
      (or anything else that will change the stitch gauge), to either 
      knit a test swatch with the cables (if a lot of it), or to 
      adjust the ease a bit (for a small amount).

      If you are using two or more different yarns (e.g. body in a 
      multi-coloured nubbly yarn, ribbing in a plain yarn) it is a 
      good idea to make a test swatch with each yarn, and run the 
      program twice, once with each stitch gauge.  You will have to 
      manually combine the two patterns, or decide which bits to use, 
      but it will give you a better-looking finished garment.

*END*

%caution%


                            CAUTION

      The patterns created by the KNITWARE program will produce 
      wearable, well-fitting sweaters in most cases.  However, just as 
      for off-the-shelf patterns, knitting with the wrong needles, or 
      to a different gauge will give unpredictable results.  

      With the KNITWARE program, you have an even greater possibility 
      of error, since you can also change any of the measurement 
      data.  For example, you could make the front neck width wider 
      than the back neck width, or the wrist measurement larger than 
      the upper arm.  There are far too many possibilities for the 
      program to check them all, we assume that you will use common 
      sense.

      Also, if you do change any measurement data, check your 
      measurements and the knitting instructions for reasonableness, 
      BEFORE starting to knit.

*END*

%data entry%

                           DATA ENTRY

      All data entry for this program follows a few simple rules.

       -   Default (displayed) values will be used unless you type over 
           them.
       -   Type the value you want, then press the [Enter] key.
       -   The backspace <--, [Insert], and [Delete] keys can be used to
           change data as it is being entered in a field.
       -   You may use the UP and DOWN arrow keys to move from one field 
           or position to another, without changing the data.
       -   The [Esc] key is used to quit the data entry altogether, and
           return to the Main Menu.
       -   Use the [F1] key for Help. A single line of instructions will
           be provided at the bottom left of the screen.
       -   Use the [Page Down] key to bypass the screen without making
           any changes.
       -   A "BEEP" will sound if you try to enter a character in a 
           numeric field, or if your data is too long.

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                            DATA ENTRY

      There are two major types of data to be entered: mandatory, and 
      optional.  Mandatory data fields are those that will be used to 
      calculate the pattern data.  Some examples are: stitch and row 
      gauge, size, sleeve length.  If the required data values are not 
      accurate, the sweater will, in all probability, not fit.

      Optional data is for information purposes only.  It is printed on 
      the pattern to help you remember when, or with what the sweater 
      was knitted.  Some examples of optional data are: the date 
      finished, for whom the sweater is knitted, the yarn information.

      Some data values are entered by a pop-up menu selection: e.g. sex, 
      size.  For these, the field name is highlighted, not the data 
      value.  Use the UP and DOWN arrow keys to move from one field to 
      another.  Use the [Enter] key to select a field to change.  A menu
      of options will pop up.  Use the first letter or cursor keys to 
      highlight an option, then the [Enter] key to select.

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                              DATA ENTRY



      After the last data field on the screen has been passed, the 
      verify message appears near the bottom of the screen:

           Press ENTER to Accept, any other key to Edit.

      You should check everything on the screen.  If all is fine, press 
      [Enter], and the program will display the next screen.  However,
      if there IS something you want to change, press any other key, and 
      the cursor will return to the first field on the screen.

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                           DATA ENTRY


      The program checks all data as it is entered.  If it is found to 
      be incorrect, or questionable, the beep is sounded and a message 
      is displayed in the lower left of the screen.  The message must be 
      acknowledged (press any key) before you can correct the entry. 
      Most messages are self-explanatory, but if you have trouble, check 
      Section 8 of the User Manual which contains a list of some messages
      and their explanations.

      However, not all possibilities can be checked by the program.  You 
      should verify that what you have entered on the screen is what you 
      want, before pressing [Enter] on the Verify response.  You should
      also check the printed pattern thoroughly (especially the Finished 
      Measurements section) BEFORE starting to knit the sweater.

*END*

%design intro%


                  DESIGN A NEW PATTERN - INTRODUCTION

      Before you start running the program, you need a few things from 
      your knitting world:

       -   An idea of the sweater design that you want to knit.
       -   The size, and approximate finished measurements required 
           (or at least an idea as to how your model varies from the 
           "average").
       -   The yarn information, from the manufacturer's ball-band, or 
           from the spinner, if homespun.
       -   A test swatch of the yarn knitted on the needles (or dial 
           gauge or keyplate) and the pattern (usually stocking 
           stitch) that is to be used for the body of the sweater.  
           From this, the gauge over 4 inches (10 cm) for rows and 
           stitches must have been calculated.  AN ACCURATE TEST GAUGE 
           IS CRUCIAL to designing and knitting a sweater that will 
           fit well.

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                  DESIGN A NEW PATTERN - INTRODUCTION


      The program is run from the main menu.  In a typical session you
      would design a pattern and then print it.  After checking the
      printed measurements, you may decide to change the pattern, then
      print it again.

                             * * * * *

      This is where it all starts.  You have some wool, a test swatch,
      some ideas as the size and style of sweater you want.  Here all
      your information is entered, and the program calculates the number
      of stitches, of rows, of decreases, and cast-offs to make this
      one-and-only just-for-you sweater.

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                    DESIGN A NEW PATTERN - SAVE PATTERN

      When all the data has been entered and verified, the program saves 
      it.  Usually, you would then print the pattern, but you may exit at 
      this time, and print it in a later session.

      When the program is ready to save the data it will ask you to enter
      a pattern name.  Try to choose a name that is meaningful and unique.
      Some suggestions are the name of the person the sweater is knitted
      for, followed by a description, number or date (e.g. Peter dinosaur,
      Mary #7, Judith-Oct90).  The name may be up to 15 characters long,
      and be composed of numbers, letters, spaces, and most special
      characters (e.g. -   * # , . /).

      If the name already exists, a message will be displayed and you will 
      have to choose a new name.

*END*

%change%


                        CHANGE EXISTING PATTERN

      If you wish to change some part of a saved pattern design, then
      you would chose this option.  For example, before knitting, you
      may want to change some of the finished measurements, or some
      of the style information.  When the sweater is finished, you may
      want to add the completion date.

      Initially, the program will display a screen listing the pattern
      names currently on the file.  Select the pattern name that you
      want, or press [ESC] to exit without selecting one.

      When the pattern data has been retrieved, the program proceeds to 
      the "Entering Design Data" screens.  Your data values, as they 
      were last entered, will be displayed.  Change only those data
      fields that you want to change.  If an entire screen is unchanged,
      simply press the [Page Down] key from the first field, to bypass
      entry in that screen.

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                        CHANGE EXISTING PATTERN
   
      All data that is displayed for a CHANGE is as you last entered and
      stored it.  This holds true for measurement data as well, as long 
      as none of the size or style data is changed.

      However, when you change ANY of the size, sex, or style data,
      the program will recalculate default values for ALL the 
      measurement data.  If the measurement data has been recalculated
      from default values, the ** Default Measurements ** message will
      appear to the right of the chest measurement on the screen.

      This may occasionally be a nuisance.  For example, if you change
      the size, if affects every measurement field, so recalculating them
      is important.  However, changing from a crew to a V neck affects
      only the neck shaping, and if you have previously customized sleeve
      length, back width, etc., these custom changes to the measurement
      data will have to be re-entered.

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                        CHANGE EXISTING PATTERN



      When the Finished Measurements have been verified, the data must
      be saved again.  You will be given the choice of saving the data
      under the old pattern file name, or with a new name.  If you are
      just correcting some values, and you have no reason to save the
      old data, use the old name.

      If, however, you have made major changes to create a new pattern 
      from an old one, or you want to decide between the two at some 
      later date, use a new name.


*END*

%resave%



                        RESAVE EXISTING PATTERN



      You are given the choice of saving the data under the old pattern
      file name, or with a new name.  If you have just corrected some
      values, and you have no reason to save the old data, use the old
      name.  The new data will replace the old data on the file.

      If, however, you have made major changes to create a new pattern 
      from an old one (and you want to keep the old one as it is), or
      you want to decide between the two at some later date, then use
      a new name.  Both the old data and the new data will be on the
      file.

*END*

%print%



                       PRINT PATTERN INSTRUCTIONS


      When you have just finished designing a new pattern, or changing 
      an old one, you should print the pattern to verify the details.  
      You can then use it to knit the sweater.

      The print procedure may also be used to print a pattern that has 
      been saved on file previously.

      The program may ask you whether you want to print the current
      pattern (the one you just designed or changed) or one from file.
      If you need a file pattern, the "Pattern names on file" screen
      will be displayed, and you can choose the pattern name that you
      require.

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                      PRINT PATTERN INSTRUCTIONS


      The next question is whether you wish to calculate the amount of
      yarn required to knit your sweater.  There are many ways to do
      this, but the program uses only one method, and you must tell it
      how far (number of rows by number of stitches) one ball of yarn
      will go.   To find how far one ball will go, you can simply cast
      on a number of stitches (e.g. 50) and knit until the ball is
      finished, or you can continue knitting your test swatch until the
      ball is gone.

      Optionally, you can initially say no to calculating the amount of
      yarn, and start knitting your sweater.  When one ball is gone in
      knitting the back, then re-run the program do the calculation, to
      check whether you have purchased enough yarn to finish the garment.

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                      PRINT PATTERN INSTRUCTIONS



      The final question is whether your printer is ready.  Check that
      your printer is turned on, that the paper is inserted correctly
      and is set to the top of form.  The pattern prints on standard
      letter size paper (8.5 x 11 inches).  If you commonly use a
      different size, check that the correct size is loaded, and the
      form length is set to 11.

      A pullover will usually require two pages, a cardigan will need
      three.  The time taken to print will depend on the speed of your
      printer.

*END*

%util change%



                     CHANGE DESIGNER DEFAULTS



      The first time that you used the program, you had to enter the 
      Designer Defaults.  However, as you use the program more, or as
      your needs change, you may want to change some of these default
      values.

      Changing the designer defaults is identical to setting Designer
      Data (see Design New Pattern) except for the values displayed on
      the screen.  Change those values that you wish to and they will
      be changed on the defaults file.  Upon completion, you will be
      returned to the Utilities menu.

*END*

%util delete%


                         DELETE PATTERN DATA

      As the number of patterns on your pattern file increases, 
      accessing (loading and/or saving) the data takes longer.  The 
      program allows a maximum of 99 patterns on the file, but you will 
      probably decide long before then that the file access is taking 
      too long.

      You may also have patterns on the file that were trials, never 
      used, or unwanted.  The delete function can be used to tidy up the 
      file.

      WARNING.  Once deleted, the pattern data can no longer be 
      retrieved or used again.  The program does NOT make a backup of 
      your pattern data file before the deletions are done.  If you want 
      a backup, refer to your DOS manual on how to do it.  The file name 
      is KWS_PATT.DAT.

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                          DELETE PATTERN DATA

      The Delete Pattern Data utility function allows you to select 
      which patterns to delete from the file.  You may delete any 
      number, from none to all of them.

      The "Delete Old Pattern Data" screen will be displayed. Enter the
      number of the first pattern to delete, verify the name, then enter
      the next number as it is requested.  Pattern numbers may be entered
      in any order.  Press [ESC] at any time to exit without deleting
      any patterns, for example if you enter and verify a pattern that
      you really want to keep.

      When you have finished selecting the pattern numbers to delete,
      press [F2] to physically delete the patterns from the file.  The
      computer will take a few moments to process the deletes, and will
      then display a message that the pattern file deletions have been
      completed.

*END*

%patt delete%

                        DELETE PATTERN DATA


      WARNING:  The pattern data file is NOT backed up by the program.
      Once you delete the patterns, they are gone for good, unless you
      do a backup.  See User Manual section 4.4.2.

      You may delete any number of patterns, from none to all of them.
      When the delete screen is displayed, enter the number of the
      first pattern to delete, verify the name, then enter the next number
      as it is requested.  Pattern numbers may be entered in any order.
      Pattern numbers marked for deletion will be highlighted on the
      screen.

      Patterns are not physically deleted from the file until you press
      [F2].  Press [Esc] at any time before then to exit without deleting
      any patterns from the file.

*END*

%util list%


                        LIST PATTERNS ON FILE



      This function allows you to look at the names of the patterns you
      have stored on the file.  It simply displays the pattern names in
      the same format as the Change or Delete, and allows you to scroll
      through them using the [Page Up] and [Page Down] keys.  Press [ESC]
      when you have finished.

*END*

%designer data%



                            DESIGNER DATA


      The Designer Data Screen is the first screen to be displayed for 
      designing a new pattern, or changing an old pattern.  It is the 
      same screen used for setting or changing Designer Defaults. 

      The default values shown on the screen will depend on what your 
      designer defaults have been set to.  Review the data on the 
      screen, and determine which fields need changing for the current 
      pattern.  If the meaning of a field is not clear, press [F1] for
      help.

      If you do not want to make any changes, use the [Page Down] key
      to bypass the entire screen.

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                             DESIGNER DATA

      If you change the COLOUR, the new colours will not be used until
      you finish the screen.  If you have a monochromatic (no colours) 
      machine, your colour will automatically be set to "None".  
      Changing it to a different colour may have unpredictable results.

      If you are knitting either the body or ribbing by hand, the
      "TYPE OF NEEDLES" message will be displayed.  Entering this field
      correctly will improve the clarity of the printed pattern. 
      Likewise, if you are knitting either the body or ribbing by 
      machine, the "TYPE OF MACHINE" message will be displayed.

      If you are changing from all hand or all machine to the other, or 
      a combination, the screen will be displayed twice, the second time 
      with the new "Type of needles/machine" message.


.cp


                            DESIGNER DATA


      You may knit both the body and the ribbing by machine, or both by
      hand.  You may also knit the body by machine and the ribbing by 
      hand.  However, the program does not allow the reverse (body by 
      hand, and ribbing by machine).

      The "RIBBING FIRST" option is displayed if you are knitting both
      the body and ribbing by machine.  If you have a ribber, or prefer
      to knit the ribbing first, followed by the body, enter "First".
      If you like to knit the body, then rehang the stitches to do the
      ribbing, enter "Last".  This option applies to the back, front,
      and sleeve ribbings only.

*END*

%gauge data%



                         YARN AND GAUGE DATA


      The second screen is for entry of the yarn and tension gauge
      information.

      The first seven fields on this screen are optional.  If entered, 
      they are printed on the pattern.  Sometimes, it is handy to have 
      this information available.  At other times, you may feel it is a 
      waste of time to enter the yarn data, and decide instead to tape a 
      ball-band and a few strands of yarn to the back or the bottom of 
      the pattern.

      The default value for start date is the current date.  If there is 
      not enough room in the yarn data fields, abbreviate some part of 
      it and try again.

.cp


                         YARN AND GAUGE DATA


      The gauge data is crucial.  Check the measurements and 
      calculations of your test swatch gauge carefully.   Remember that 
      this gauge is measured over 4 inches or 10 cm (NOT one inch).

      Dial gauge/keyplate/needle sizes are not used in any calculations, 
      but they are necessary for clarity of the printed pattern 
      instructions.  The dial gauge/keyplate size messages are displayed 
      if knitting by machine.

      Needle size messages are displayed if knitting by hand.  The 
      needle size should be in the needle type entered on the Designer 
      Data.  e.g. "4.25" is valid for metric, but not for American.  The 
      needle size entered will be checked against a table, and a message 
      displayed if the value is not valid.

*END*

%style data%


                       SIZE AND STYLE DATA

      All data fields on this screen are mandatory.  Values are entered
      from pop-up menus.

      The size and sex are used to look up standard measurements in the
      size table, and to calculate the finished measurements of your 
      sweater.  The sex field is important; the measurements for a 
      child's 32 are different from a woman's 32, which are in turn 
      different from a man's 32.

      CHILDREN's sizes relate to approximate ages as follows:
           Size (in):   20   22   24   26   28   30   32
           Size (cm):   51   56   61   66   71   76   81
           Age:          2    4    6    8   10   12   14
      As we are all well aware, children vary greatly in their growth.  
      The chest size, body and arm lengths should be used primarily in 
      selecting a size, not the age.

.cp


                        SIZE AND STYLE DATA

      EASE STYLE determines the amount of ease in the garment.  It
      varies from very tight, with no ease, to oversized, which has
      5-6 inches of ease around the chest.  Ease is applied to the
      chest, back width, armhole and upper arm measurements.

      The CARDIGAN style is for a buttoned front on overlapping vertical 
      ribbing, which is the same width as the neckline ribbing.  

      The SWEATER BODY LENGTH code is used to calculate the finished 
      body length measurement.  It is also used to determine where the 
      ribbing will fit.  Use "Waist" to have the ribbing snug around the 
      waist, "Hip" or "Coat" to have it fit around the hips, "Regular" 
      to have it fit between the waist and hips (exactly where depends 
      on the finished body length measurement).  For coat (tunic) length,
      you may want to decrease the ribbing width if you want the ribbing
      to fit more snugly below the hips.

.cp



                     SIZE AND STYLE DATA - NECKLINES


      Both the CREW and V NECKLINE have a ribbing finish.  However, it 
      is a relatively easy matter for an experienced knitter to change 
      this to a rolled neck, a picot edge, etc..

      The COWL NECK is for a fairly loose collar knitted in stocking 
      stitch, that will roll naturally.  Knitting to a tighter gauge 
      (smaller needles/keyplate/dial gauge) will give a collar with a 
      closer fit.  Likewise, a looser gauge will give a looser fit.  
      Optionally, the collar may be knit in garter stitch, or any 
      ribbing or pattern, instead of stocking stitch.

      The COWL NECK collar is knit in one piece on the sweater, with a 
      seam on the left side.  When finished, and rolled down, the right 
      (knit) side will be showing.

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                    SIZE AND STYLE DATA - SLEEVES



      The SLEEVE LENGTH style is used to calculate the finished sleeve 
      length, and to determine where the sleeve ribbing will fit.  A 
      full length sleeve will come down to the hand, and the ribbing 
      will fit around the wrist.  A 3/4 length sleeve will end midway 
      between the wrist and elbow, and the ribbing should fit around the 
      forearm at that point.

*END*

%meas data%

                    FINISHED MEASUREMENTS DATA

      Not all of the measurement fields will be displayed for every
      style.  Back width is used only for set-in sleeves.  Neck ribbing
      length is replaced with collar length for a cowl neck.  Sleeve
      top (upper arm) measurement is not needed for a drop shoulder
      style.

      The data shown on this screen is that which the program calculated
      using the size and style data that you entered in the previous
      screens, and the size table.  The size table contains standard or
      "average" measurements for given sizes.  How close to average you
      are will determine how many of these fields you will want to change.

      Since it is hard to check all these numbers on the screen, it is a 
      good idea to print the pattern using this "first-pass" data, check 
      the data from the printed pattern, then return to the program to 
      change those fields that need changing, and finally print the 
      revised pattern to knit from.

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                     FINISHED MEASUREMENTS DATA


      Not every measurement needs to be checked.  Check those that are 
      crucial to the fit of the garment, and the way you want it to 
      look.

      All data shown on this screen (except size) are finished 
      measurements of the sweater.  They are calculated with ease
      included, as determined by the EASE STYLE.

      LENGTHS are also calculated with a certain amount of ease, for 
      comfort and style.  Remember this ease when measuring your body 
      and sleeve lengths.   

.cp


                        FINISHED MEASUREMENTS DATA


      The finished measurements for body and sleeve length include the 
      ribbing length shown below them.  BODY LENGTH is measured from the 
      back of the neck (below the neck ribbing) to the bottom of the 
      ribbing.  SLEEVE LENGTH is measured from the armhole seam to the 
      bottom of the ribbing.

      RIBBING WIDTHs are the finished measurements around the body and
      wrist (or forearm), so that when the ribbing is very slightly
      stretched it will fit comfortably at the length specified.

      SLEEVE BOTTOM is the finished measurement around the sleeve at the
      wrist (for full length) or forearm (for 3/4 length).  To allow for
      blousing, it is a separate measurement from the sleeve ribbing
      width, which is measured at the same length.

.cp



                       FINISHED MEASUREMENTS DATA


      NECK measurements do not include the ribbing.  Neck depth is 
      measured from the centre bottom front of the neck to the top.  The 
      front neck width for a cardigan is both sides combined.

      NECK RIBBING length is also used as ribbing width for the vertical 
      front button/buttonhole ribbing on a cardigan.

      There is the option on this screen to return to the "Size and
      Style Data" screen.  This allows you to try several different
      sizes or styles, to see what the finished measurements look like,
      without having to save, or re-enter all the other data.

*END*

%problems%

                         PROBLEMS  - HOW TO QUIT

      The most common way to quit is to select the Quit option from the 
      main menu.  This closes the files and exits neatly from the 
      program.  If you wish to exit while in the data entry process,
      you can press [Esc], then Quit from the Main Menu.  However,
      with [Esc], your current data will NOT be saved.

      If you have a problem with the program, and even the [Esc] key
      does not work, try [Ctrl] [Break] held down together.  This is not
      such a tidy way of exiting, the data you were working on will be 
      lost, and files will not be closed properly.

      If even this does not work, you will have to reset your computer, 
      and start your session all over.  Remove any diskettes you may 
      have in your floppy drives.  To reset, press the RESET button if 
      you have one, press the [Ctrl] [Alt] and [Del] keys all together,
      or turn the machine off, then on again.

.cp

                            PROBLEMS

      If you have a problem, first note (on paper), the exact nature of 
      the problem.  If it's a message on the screen, then do a [Print
      Screen].

      Next read the documentation thoroughly.  If it is all still Greek 
      to you, then get help.  For the install, DOS commands, file 
      recovery, or start-up, you need someone who knows a bit of DOS and 
      how computers work.

      If it is something that has always worked fine before, try 
      resetting your system, and starting again.

      If it is a problem with the way the program works, the results it 
      gives you, or the data it uses, describe it on the Comment / 
      Problem Form (Appendix B of the User Manual) and mail or phone it
      to us.

.cp



                        PROBLEMS - ERROR MESSAGES


      There are several types of messages that may appear on your 
      screen.  Usually the beep will sound and the message will appear 
      at the bottom left of the screen.  

      Most of the messages require acknowledgement (press any key), and 
      a change in the input data.  Fatal errors will exit from the 
      program, and will require a change to the system environment 
      before the program can be re-run.

      Most messages are self-explanatory, but many are listed in the
      User Manual, section 8.  See section 8.4 on how to recover from
      fatal error messages.

*END*

%mcs%


                              WHO WE ARE


      My name is Janet Tombu.  I live in sunny west-coast Victoria,
      British Columbia.  I have a university degree in Mathematics, and
      worked for many years in the data processing and computer systems
      design industry.  In 1986, my husband Jerry and I set up our
      company, Morningdew Consulting Services Ltd.  Under its umbrella,
      we have continued our computer consulting activities.

      My English grandmother taught me to knit.  Since that time I have
      made numerous sweaters, scarves and hats.  I even tried gloves one
      time, never again!  In February 1989 I bought my first knitting
      machine, a BOND.  This put a whole different perspective on
      knitting!!

.cp

                              WHO WE ARE

      Because I could now make more sweaters more quickly, I more
      frequently ran into the problems and frustrations of converting
      patterns to different sizes and gauges, of changing necklines, or
      body lengths.  I started to dabble on the computer, making pattern
      changes, adding bits and pieces, printing a design in a variety of
      sizes.

      With the encouragement of friends (and dismay of husband)
      I have, since the summer of 1990, directed all my computer systems
      expertise to the development of the KNITWARE Sweater Design
      program.  Progress is slow, because my two small daughters still
      come first.  But things do eventually get done.

      The program is continually being modified.  If you have any ideas,
      suggestions, comments, or even criticism, please write to me at
      the address below.

.cp



                              WHO WE ARE
  

              Janet Tombu
              Morningdew Consulting Services, Ltd.
              7604 Morningdew Road
              R.R. #5, Victoria
              B.C.   Canada
              V8X 4M6

              Telephone: (604) 652-4097

*END*

