WGTMAP Version 1.0 - World Creator using tile maps This program uses 320*200*256 color mode 13h on the VGA card (not tweaked). It creates game worlds using tiles of 16*16 pixels. Maps are 200*200 tiles maximum (created using WGT Sprite Creator). Up to 500 sprites may be displayed on any map at any given time. Routines for creating scrolling game worlds are available in the new WGT version 3.0 toolkit for Turbo C++. Send questions or comments to egerter@obelix.gaul.csd.uwo.ca (Barry Egerter)