  This is the text of a letter I sent to a user last week regarding installing
CircleMUD on his CNet system.  All of the things I said here have been covered
in responses, but it could be useful to have them all in one place.  There
could be errors or stupid assumptions here, but I DID get it running, and
after reading this message, so did that user.

========================

  Right.  MUD.  To tell you the truth, I was ASTONISHED when this thing began
to actually WORK here.  The docs were so sketchy that I basically made some
GUESSES, and when the game actually started to work I couldn't believe it!

  First you need the executables, about 12-14 files, and they have to be
inside the circle/bin/ directory.  I think that somebody compiled those and
uploaded them alone in the C programming directory.

1.  ASSIGN CIRCLE: to the directory where your MUD files live.
2.  (Not sure if this is NECESSARY, but it says this in the docs)
    On the ROOT directory of the device where CIRCLE: is assigned you have to
create a directory called ETC, and inside it a single line file called HOSTS.
This has something to do with the UNIX systems that this game came from.  I
put this info into dh2:ETC/HOSTS

7.77.77.7       CNETBBS.Detroit.US.Earth

3.  Simply RUN the MUD game in the background.  You see, the game itself RUNS
even when there are no players.  Day follows night, creatures wander around,
who KNOWS what can go on...  So.  If you go into a shell and type something
like:

run circle:bin/circle

That does it!  It will take several minutes for the monster (the game) to lay
claim to about a MEG of your system memory and administer all of its files and
stuff.

4.  Now the part I was not sure of.  In order to PLAY the game, in the pfiles
you make an entry that runs a DOS file, called circle:bin/telnet and you give
it an argument of a NUMBER representing 5 minutes MORE than you want to allow
any given player in the game (per session).  Set it for RAW mode, and make
sure you allow more than one player at a time.

  That is all I did!  There is MUCH more to it, but that is a starting point.

===========================

  Other stuff:  If you have a multi-line board you WILL want to run TELNET
resident PURE.  Also, those instructions run the game in the memory consuming
"full world" mode, you would add "-m" as an argument to run the mud in mini
mode.
