
                       M U R D E R      M A N S I O N

                             W r i t t e n    b y

                    W i l l i a m    H.    R o u n t r e e

                  C o p y r i g h t  (c)   1 9 9 2 , 1 9 9 3


Murder Mansion is a role playing game where the users search throughout a
mansion to discover clues that will lead help them catch the murderer.  But
if they take too long....they may be the next victim!

This door if registered is capable of generating 9 different cases a day,
however, the unregistered version is limited to 1 case a day.

The Start:

     Upon starting this door you will see the floor layout of the mansion.
Your mission is to search it, find the murder location, and discover who
the murderer is and solve the case.  You will need to question the other
people in the mansion.  Compare their alibis to discover who is your main
suspect.


Options:

         8: North  - This will move the character twords the top of the
                     screen.
 
         6: East   - This will move the character twords the right of the
                     screen.

         2: South  - This will move the character twords the bottom of the
                     screen.

         4: West   - This will move the character twords the left of the
                     screen.

         A: Arrest - This is when you have discovered who, where and with
                     what.  This is what you press when you are ready to
                     solve the crime.

         C: Compare - This will display all the people that you have
                      questioned.  Displayed will be where they claim to
                      have been and with whom.
             
         S: Select  - This option will allow you to select the individual 
                      that you believe is the killer.

         Q: Quit    - This option allows you to save the case you are in 
                      and return to the host BBS.

         R: Reprint  - This option clears the screen and redraws it.  If
                       for some reason the display becomes garbled, this 
                       will allow you to continue playing.
         
         T: Type of
            Search   - There are 5 different types:

                      Indepth:   With this option your character will 
                                 move 1 step at a time, carefully obser-
                                 ving his/her surroundings.  The range
                                 for detecting something is a distance
                                 of 7 spaces.

                       Good  :   With this option your character will
                                 move 2 steps at a time, spending a little
                                 less time looking around.  The range for
                                 detecting something is a distance of 5
                                 spaces.

                       Average:  With this option your character will 
                                 move 4 steps at a time, trying to move
                                 and search as effectively as possible.
                                 The range for detecting something is a
                                 distance of 3 spaces.

                       Nearby :  With this option your character will
                                 move 6 steps at a time, trying to move
                                 faster spending very little time looking
                                 for clues.  The range for detecting 
                                 something is a distance of 2 spaces.

                       Quick  :  With this option your character will
                                 move 8 steps at a time, spending almost
                                 no time searching.  The range for detecting
                                 something is only a distance of 1 space.                              

Facts:
       Ranking:  This shows your detective's current status.  As you solve
                 cases, this will change.  As you progress, you will have
                 less moves to solve the murder before the murder will
                 be after you.

       Search :  This is a method, described above, shows the detective's
                 current method of searching. 

       Who    :  As you explore the mansion, you will discover people
                 (Yellow in color).  To question them you must be next
                 to them.  Once you have questioned them once, there is
                 no need to do so again.  You must select who you think
                 is the killer.

       Where  :  Again, as you explore you will be searching for the 
                 location where the crime took place.  Upon discovering
                 it, your display in the upper right hand coner will
                 display it's location.

       Weapon :  You will also discover possible murder weapons (Red in
                 color).  To examine these you must pick them up.  This
                 involves moving to their same location.  If you discover 
                 the murder weapon, your display in the upper right hand
                 corner will be updated.

Stats:

         Your detective will accumulate several of these:
         
         1. General Ranking 
         2. Number of Cases solved
         3. Number of Times that they were killed
         4. Experience Points

         The first 3 are pretty self explanatory, but the 3rd is not.  
         The quicker you solve a case the more it is worth.  If you fail
         to solve a case properly, then you will lose points.  Every day
         a Detective starts a case he will receive 1 points  Every time
         he/she finds the murder location or the murder weapon, they will
         receive 5 points.  And if you solve the case you will receive more
         points based on how many moves it took to solve the case.
