Copyright: Copyright Delite Software 1995-97


TRUEyesyesyesyesyesyesSocBase Helpsocbaseyesyes11/05/97


Table of Contents

Overview

Getting Started

Main Form

Clubs And Players

Results

Statistics

Tutorials

Register

Credits

Whats New?


Slask

Installation

Why Register?

Support

System Requirements

What is SocBase about?

Getting Help

Glossary

FIFA Rules

Rules - Field Size

Rules- Field Marking

Rules - Goals

Rules - Goal Area

Rules - The Field

Rules - Penalty Area

Rules - Corner Area

Rules - Measurements

Rules - Ball

Rules - Number Of Players

Rules - Equipment

Rules - Referees

Rules - Linesmen

Rules - Duration of Game

Rules - Ball in and out of Play

Rules - Methods of Scoring

Rules - Offside

Rules - Fouls and Misconduct

Rules - Free Kick

Rules - Penalty Kick

Rules - Throw-In

Rules - Goal Kick

Rules - Corner Kick

FIFA

Onside

Clubs & Players - Overview

Clubs

Slask

Clubs - Menus

Clubs - Menu - File

Clubs - Menu - File - New

Clubs - Menu - File - Compact

Clubs - Menu - File - Import

Clubs - Menu - File - Export

Clubs - Menu - File - Print

Clubs - Menu - File - Print Preview

Clubs - Menu - File - Print Setup

Clubs - Menu - File - Print Options

Clubs - Menu - File - Exit Clubs And Players

Clubs - Menu - File - Exit SocBase

Clubs - Menu - Edit

Clubs - Menu - View

Clubs - Menu - Options

Menu - Help

Menu - Help - Contents

Menu - Help - Search

Menu - Help - About

Register

Menu - Options - Preferences

Data Directory

Import Directory

Export Directory

Export

Import

FA

Soccer Facts

Soccer History

SocBase Home Page

Installation from disks

Installation from file

Running SocBase

Statistics - Leagues

Statistics - Leagues  - Ranking Data

Statistics - Leagues - MD

Statistics - Leagues - Diff

Statistics - Howto

Leagues - Statistical Functions

SF_Leag_Clubs

SF_Leag_Clubs_Unique

SF_Leag_Goals_Against

SF_Leag_Goals_Against_Avg

SF_Leag_Goals_Against_AvgMinMin

SF_Leag_Goals_Against_Max

SF_Leag_Goals_Against_MaxMinAvg

SF_Goals_Against_MaxMinMin

SF_Goals_Against_Min

SF_Leag_GoalsAvgByMatch

SF_Leag_AvgGFMinGA

SF_Leag_Goals_Forward

SF_Leag_Goals_Forward_Avg

Statistics - Clubs

Clubs - Statistical Functions

Statistics - Players

Ranking Tables Vs. Match Data

Players - Statistical Functions

SF_Leag_Goals_Forward_MaxMinAvg

SF_Leag_Goals_Forward_AvgMinMin

SF_Leag_Goals_Forward_Max

SF_Leag_Goals_Forward_MaxMinMin

SF_Leag_Goals_Forward_Min

SF_Leag_Goals_ForwardMinAgainst

SF_Leag_Max_GFMinGA

SF_Leag_Min_GFMinGA

SF_Leag_Matches

SF_Matches_AvgWonMinMinWon

SF_Leag_Matches_Draw

SF_Leag_Matches_Draw_Avg

SF_Leag_Matches_Draw_Max

SF_Leag_Matches_Draw_Min

SF_Leag_Matches_Lost

SF_Leag_Matches_Lost_Avg

SF_Leag_Matches_Lost_Max

SF_Leag_Matches_Min

SF_Leag_Matches_MaxWonMinAvgWon

SF_Leag_Matches_Lost_MaxWonMinMinWon

SF_Leag_Matches_PercDraw

SF_Leag_Matches_PercLost

SF_Leag_Matches_PercWon

SF_Leag_Matches_Won

SF_Leag_Matches_Won_Avg

SF_Leag_Matches_Won_Max

SF_Leag_Matches_Won_Min

SF_Leag_PointsForDraw

SF_Leag_PointsForLoose

SF_Leag_PointsForWin

SF_Leag_Ranking

SF_Leag_RankingW2pt

SE_Leag_RankingW3pt

SE_Leag_Streck

SE_Leag_Crowd

SE_Leag_Crowd_AvgByMatch

SE_Leag_Crowd_MaxOneMatch

SE_Leag_Crowd_MinOneMatch

SE_Leag_Goals_AvgByAway

SE_Leag_Goals_AvgByHome

SE_Leag_Goals_AvgHomeAway

SE_Leag_Goals_AvgInDraw

SF_Leag_Goals_AvgIn1Match

SF_Leag_Goals_AvgWinByAway

SF_Leag_Goals_AvgWinByHome

SF_Goals_DistrResults

SF_Goals_DistrTime

SF_Leag_Goals_MaxByAway

SF_Leag_Goals_MaxByHome

SF_Leag_Goals_MaxHomeAway

SF_Leag_Goals_MaxInDraw

SF_Leag_Goals_MaxIn1Match

SF_Leag_Goals_MaxWinByAway

SF_Leag_Goals_MaxWinByHome

SF_Leag_Goals_MinByAway

SF_Leag_Goals_MinByHome

SF_Leag_Goals_MinHomeAway

SF_Leag_Goals_MinInDraw

SF_Leag_Goals_MinIn1Match

SF_Leag_Goals_MinWinAway

SF_Leag_Goals_MinWinHome

SF_Leag_Goals_UniqueByAway

SF_Leag_Goals_UniqueByHome

Statistical Functions League - Goals Unique Results

Statistical Functions League - Matches

Statistical Functions League - Matches Draw

Statistical Functions League - Matches Won By Away

Statistical Functions League - Matches Won By Home

Statistical Functions Clubs - Goals Against

Statistical Functions Clubs - Goals Forward

Statistical Functions Clubs - Goals Forward Minus Against

Statistical Functions Clubs - Goals Forward Plus Against

Statistical Functions Clubs - Leagues Played

Statistical Functions Clubs - Matches Draw

Statistical Functions Clubs - Matches Lost

Statistical Functions Clubs - Matches Played

Statistical Functions Clubs - Matches Won

Statistical Functions Clubs - Percentage Goals Against

Statistical Functions Clubs - Percentage Goals Forward

Statistical Functions Clubs - Percentage Leagues Played

Statistical Functions Clubs - Percentage Matches Draw

Statistical Functions Clubs - Percentage Matches Lost

Statistical Functions Clubs - Percentage Matches Won

Statistical Functions Clubs - Points

Statistical Functions Clubs - Points With 2-point Rule

Statistical Functions Clubs - Points With 3-point Rule

Statistical Functions Clubs - Ranking

Statistical Functions Clubs - Ranking With 2-point Rule

Statistical Functions Clubs - Ranking With 3-point Rule

Statistical Functions Clubs - Times Won The League

User Fields

User Fields - OK

User Fields - Cancel

User Fields - Help

User Fields - Text #1

User Fields - Text #2

User Fields - Text #3

User Fields - Number #1

User Fields - Number #2

User Fields - Number #3

Statistical Functions Clubs - Crowd

Statistical Functions Clubs - Crowd Average

Statistical Functions Clubs - Crowd Away

Statistical Functions Clubs - Crowd Away Min

Statistical Functions Clubs - Crowd Away Max

Statistical Functions Clubs - Crowd Away Average

Statistical Functions Clubs - Crowd Home

Statistical Functions Clubs - Crowd Home Average

Statistical Functions Clubs - Crowd Home Max

Statistical Functions Clubs - Crowd Home Min

Statistical Functions Clubs - Crowd Max

Statistical Functions Clubs - Crowd Min

Statistical Functions Clubs - Goals Distribution Of Results - Away

Statistical Functions Clubs - Goals Distribution Of Results - Home

Statistical Functions Clubs - Goals Forward Away

Statistical Functions Clubs - Goals  Forward Away Average

Statistical Functions Clubs - Goals Forward Away Max

Statistical Functions Clubs - Goals Forward Away Min

Statistical Functions Clubs - Goals Forward Home

Statistical Functions Clubs - Goals Forward Home Average

Statistical Functions Clubs - Goals Forward Home Max

Statistical Functions Clubs - Goals Forward Home Min

Statistical Functions Clubs - Matches

Statistical Functions Clubs - Matches Away

Statistical Functions Clubs - Matches Draw Away

Statistical Functions Clubs - Matches Draw Home

Statistical Functions Clubs - Matches Home

Statistical Functions Clubs - Matches Lost Away

Statistical Functions Clubs - Matches Lost Home

Statistical Functions Clubs - Matches Won Away

Statistical Functions Clubs - Matches Won Home

Statistical Functions Players - Goals Scored

Statistical Functions Players - Nr Of Times Best Scorer

Statistical Functions Players - Nr Of Times No Goals

Statistical Functions Players - Percentage Goals Scored

Statistical Functions Players - Goals

Statistical Functions Players - Goals - 0-45min

Statistical Functions Players - Goals - 0-45min Away

Statistical Functions Players - Goals - 0-45min Home

Statistical Functions Players - Goals - 45+

Statistical Functions Players - Goals - 45+ Away

Statistical Functions Players - Goals - 45+ Home

Statistical Functions Players - Goals Away

Statistical Functions Players - Goals Home

Statistical Functions Players - Matches

Statistical Functions Players - Matches On Bench

Statistical Functions Players - Matches On Bench Away

Statistical Functions Players - Matches On Bench Home

Statistical Functions Players - Matches Played

Statistical Functions Players - Matches Played Away

Statistical Functions Players - Matches Played Home

Statistical Functions Players - Red Cards

Statistical Functions Players - Red Cards Away

Statistical Functions Players - Red Cards Home

Statistical Functions Players - Yellow Cards

Statistical Functions Players - Yellow Cards Away

Statistical Functions Players - Yellow Cards Home

Clubs And Players - Menu - File - Import - Clubs

Clubs And Players - Menu - File - Import - Crest

Clubs And Players - Menu - File - Import - Players

Clubs And Players - Menu - File - Import - Photo

Clubs And Players - Menu - File - Export - Club

Clubs And Players - Menu - File - Export - Crest

Clubs And Players - Menu - File - Export - Player

Clubs And Players - Menu - File - Export - Photo

Clubs And Players - Menu - File - Export - All Clubs

Clubs And Players - Menu - File - Export - All Players

SocBase Main Form

Clubs - Menu - View - Clubs

Clubs - Menu - View - Players

Clubs - Menu - View - Results

Clubs - Menu - View - Statistics

Clubs And Players - Menu - Edit - Copy

Clubs And Players - Menu - Edit - Paste

Clubs And Players - Menu - Edit - New

Clubs And Players - Menu - Edit - Delete

Clubs And Players - Menu - Edit - Clear Picture

Clubs And Players - Menu - Edit - Lock Database

Clubs And Players - Menu - Edit - Unlock Database

Clubs - Overview

Players

Players - Overview

Pop Up Calendar

Pop Up Calendar - Year

PopUp Calendar - Year Rev

PopUp Calendar - Year Fast Rev

PopUp Calendar

Pop

Pop

p

p

t

d

Results - Overview

Results - Ranking Tables

Results - Top Scorers

Results - Match Data

Results - Cups

Results - Menus

Res1

Res2

Res3

EditMatch1

Results2

Results3

Results4

Results5

Results Match Notes

RegisterPopup

Rules - Disclaimer

SCG

ST

SN

Results - Tutorials

Add Scorers to a Match

LN

LC

LS

LC

Tutorial - Add Line Up

Tutorial - Results Basics

Tutorial - View Results

Tutorial - Add New Results

Tutorial - Delete Results

Tutorial - Change Results

Tutorial - Create New Resultfile

Tutorial - Add New Clubs and Players to a Resultfile

Tutorial - Add Clubs to Ranking Table

Tutorial - Add Players to a Top Scorers Table

Tutorial - Add a New Match

Tutorial - Add Notes to a Match

Tutorial - Delete Resultfile

Tutorial - Delete Season / Cup

Tutorial - Delete Clubs and Players in a Resultfile

Tutorial - Remove a Club from a Ranking Table

Tutorial - Remove a Player from a Top Scorers Table

Tutorial - Delete a Match

Tutorial - Edit Ranking Table

Tutorial - Edit Top Scorers Table

Tutorial - Edit Match Details

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UEFA

CONMEBOL

CONCACAF

EC1, EC2, EC3

EC

WC, WM, Mundial

Bastard in black

Copa Libertadores

Copa America

Toyota Cup or Intercontinental Cup

The Name Soccer

Advantage

Back Pass

Bicycle Kick

Chip

Dangerous Play

Direct Free Kick

Dribble

End Line

Far Post

Field

Formations

Give-and-go

Heading

Header

Indirect Free Kick

Injury Time

Midfielder

Near Post

Obstruction

Offside

Pitch

Red Card

Screening (or shielding)

Slide Tackle

Striker

Sweeper

Tackle

Through-pass

Touchline

Trap

Volley

Wall

Yellow Card

Tutorial - Create New Database File

Clubs and Players - Tutorials

Tutorial - Add a new club

Tutorial - Add a new player

Tutorial - Delete a club

Tutorial - Delete a player

Tutorial - Edit data for a club

Tutorial - Edit data for a player

Tutorial - Create a new season/cup

Cronological Order

Tutorial - Create a new cup tree

Tutorial - Edit a cup tree

Statistical Functions - User Fields

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Results - Menu - File

Results - Menu - Edit

Results - Menu - View

Results - Menu - Cup

Results - Menu - File - New

Results - Menu - File - Import

Results - Menu - File - Export

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Results - Menu - File - Exit SocBase Results

Results - Menu - Exit SocBase

SF_Clubs_GoalsForward

SF_Clubs_GoalsAgainst

SF_Clubs_GoalsAgainstAway

SF_Clubs_GoalsAgainstAwayAvg

SF_Clubs_GoalsAwayDistrVsTime

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Results - Menu - File - Import - Season/Cup

Results - Menu - File - Import - Ranking

Results - Menu - File - Import - Top Scorers

Results - Menu - File - Import - Clubs

Results - Menu - File - Export Season/Cup

Results - Menu - File - Export - Ranking

Results - Menu - File - Export - Top Scorers

Results - Menu - File - Export - Match Details

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Results - Menu - File - Import - Previous Results

Previous Results

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Results - Menu - Edit - New Season/Cup

Results - Menu - Edit - Delete

Results - Menu - Edit - Lock

Results - Menu - Edit - UnLock

Results - Menu - Edit - Update

Results - Menu - Edit - Clubs & Players

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Tutorial - Edit Clubs and Players in a Resultfile

Results - Menu - Cup - Mode

Results - Menu - Cup - New

Results - Menu - Cup - Edit

Results - Menu - Cup - Delete

Results - Menu - Cup - Zoom

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Results - Menu - Cup - Edit - Box - Shape

Results - Menu - Cup - Edit - Box - Fill Color

Results - Menu - Cup - Edit - Text - Color

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Whats New?

Previous_Goals

FIFA-Standard

Results_MLS

Results_Cup

Tutorial - Create new FIFA Standard season

Tutorial - Create new Cup

Tutorial - Create New MLS Season

MLS

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Statistical Functions - Round by Round

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Results - Linked Seasons

Menu - File - Info

Results - Match Details - Data

Results - Match Details - Lineup

Results - Match Details - Notes

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Register - By Credit card

Register - By PostGiro

Link_Riku

Transfers

Transfers - Overview

Clubs And Players - Menu - File - Export - Transfer

Clubs And Players - Menu - Export - All Transfers

Clubs And Players - Menu - Edit - Copy - Text

Clubs And Players - Menu - Edit - Copy - Picture

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Tutorial - Create New Transfer File

Tutorial - Add a new transfer

Tutorial - Edit data for a transfer

Tutorial - Delete a transfer

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Version 2.21  - New Statistical Functions

Player Rating

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Version 2.30 - New Statistical Functions

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Statistical Function - Clubs - Matches - Cards Summary

Statistical Functions - Clubs - Matches - Cards Summary - Away

Statistial Functions - Clubs - Matches - Cards Summary - Home

Statistical Functions - Clubs - Matches - Goals Summary

Statistical Functions - Clubs - Matches - Goals Summary - Away

Statistical Functions - Clubs - Matches - Goals Summary - Home

Version 2.31 - New Statistical Functions

Version 2.32 - New Statistical Functions

SF_LM_NrOfPlayers

SF_LM_NrOfPlayersHome

SF_LM_NrOfPlayersPlayed

SF_LM_NrOfPlayersPlayedAway

SF_LM_NrOfPlayersAway

Leagues - Statistical Functions - Based on Ranking Tables

Leagues - Statistical Functions - Based on Match Data

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Clubs - Statistical Functions - Based on Ranking Tables

Clubs - Statistical Functions - Based on Match Data

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Statistical Functions - Clubs - Matches - Crowd Summary

Statistical Functions - Clubs - Matches - Crowd Summary - Away

Statistical Functions - Clubs - Matches - Crowd Summary - Home

Players - Statistical Functions - Based on Top Scorers Tables

Players - Statistical Functions - Based on Match Data

Statistical Functions - Players - Matches - Cards - Summary - A

Statistical Functions - Players - Matches - Cards - Summary - A - Away

Statistical Functions - Players - Matches - Cards - Summary - A - Home

Statistical Functions - Players - Matches - Cards - Summary - B

Statistical Functions - Players - Matches - Cards - Summary - B - Away

Statistical Functions - Players - Matches - Cards - Summary - B - Home

Statistical Functions - Players - Matches - Goals - Summary - A

Statistical Functions - Players - Matches - Goals - Summary - A - Away

Statistical Functions - Players - Matches - Goals - Summary - A - Home

Statistical Functions - Players - Matches - Goals - Summary - B

Statistical Functions - Players - Matches - Goals - Summary - B - Away

Statistical Functions - Players - Matches - Goals - Summary - B - Home


Overview

What is SocBase About?

Getting Help

Glossary

Soccer Facts

Soccer Rules


What is SocBase about?

SocBase is a database program that organizes your soccer data. SocBase stores data about Clubs, Players, Transfers and Results (yes even cups!). Statistics for leagues,clubs and players can be generated from the entered results and matches.

Who needs SocBase?

SocBase is an excellent tool for everybody who has soccer for work or joy. Some examples of people who uses SocBase:

Coaches

Clubs

Newspapers

Journalists

Gamblers

Fans

Fan-clubs

Referees


Getting Help

When you have a problem - look in this file first off all. If that doesn't help - you can get help from:

* Updated On-line-Help will be found on the [image] SocBase Home Page.

* Contacting me by email: mats.fredriksson@tripnet.se

* Sending a regular mail to

Delite Software

Mats Fredriksson

Axgatan 6

431 40 Molndal

SWEDEN

Information needed when contacting me:

Username: XXXXXX

Password: YYYYYYY

Address for reply.


 SocBase Home Page

The SocBase HomePage is accessible world wide by Internet. You will find information about the latest version, Frequently Asked Questions, Tips And Tricks, Downloadable files and more on the SocBase Home Page.

What do you need?

* A WWW-browser like Netscape, Mosaic or Internet Explorer.

* Internet access.

The Internet address is: http://www.tripnet.se/home/mfredr/SocBase/SocBase.htm


 Glossary

A

Advantage

B

Back Pass

Ball

Ball - In Play

Ball - Out of Play

Bastard in black

Bicycle Kick

Birth

Border

C

Calendar

Chip

Clubs And Players

CONCACAF

CONMEBOL

Copa America

Copa Libertadores

Corner Area

Corner Kick

Credits

D

Dangerous Play

Data Directory

Duration of Game

Date (Print)

Direct Free Kick

Dribble

E

EC

EC1, EC2, EC3

End Line

Equipment

Export

Export All Clubs

Export All Players

Export Club

Export Crest

Export Directory

Export Player

Export Photo

F

FA

FIFA

Far Post

Field

Formations

Foul

Free Kick

G

Give-and-go

Goal

Goal Area

Goal Kick¨

H

Header (Print)

Header (Play)

Heading

I

Import

Import Clubs

Import Crest

Import Directory

Import Photo

Import Players

Indirect Free Kick

Injury Time

Installation

Intercontinental Cup

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K

L

Linesmen

M

Main Form

Margins

Marking

Measurements

Meter

Midfielder

Misconduct

N

Near Post

O

Obstruction

Offside

Offside (Rule)

Operating System

Options

P

Penalty Area

Pitch

Player Rating

Pop Up Calendar

Preferences

Previous Goals

Previsous Results

Q

R

Red Card

Referee

Register

Results

Round by Round

S

Scoring

Size

SocBase Home Page

Screening

Slide Tackle

Statistics

Striker

Sweeper

System Requirements

T

Tackle

Through-pass

Throw-In

Touchline

TOYOTA Cup

Transfers

Trap

U

UEFA

Units

Units (Print)

User Fields

V

Volley

W

Wall

WC, WM, Mundial

X

Zu-qiu

Y

Yard

Yellow Card

Z


Export

Save data from SocBase to a file.


FA
Football Association

The Football Association, England,  was founded 26 Oct 1863.


FIFA
Federation Internationale de Football Association

FIFA usually publish the annual edition of the Laws of the Game in its four official languages (English, French, Spanish and German) soon after the meeting of the International Football Association Board.


UEFA

Union Europeene de Football Association, the European Federation.


CONMEBOL

CONfederacion sudaMEricana de futBOL, the South American Football Federation. The acronym was not CSF or similar because the organisers wanted to use the first, middle and last letters rather than just the initials.


CONCACAF

COnfederation of North, Central American and CAribbean Football.


EC1, EC2, EC3

EC1, EC2, EC3 (aka the European Champions Cup, European Cup Winners Cup, and the UEFA Cup respectively)

     Each country usually has a league competition where each team in the division plays against every other team in the same division, several divisions are possible. The winner of the top division in each country is given a spot in the European Champions Cup in the following season.

In addition each country conducts a knockout tournament open to teams from all divisions, the most well known of these tournaments is the FA Cup. The winner of this tournament from each country is awarded a spot in the European Cup Winners Cup in the following season.

According to the performance of the clubs from various countries in these three competitions a number of places is allocated to each country in the UEFA Cup. Some countries will have no entries in this Cup and some will have 4. The team(s) who finish below the EC1 entrant and did not win a spot in EC2, may be eligible for EC3.


EC

Used in reference to the European Championships, held every four years. The last tournament was held Goteborg, Sweden in 1992 and was won by Denmark.


WC, WM, Mundial

This refers to the World Championship held every 4 years since 1930 (there were no 1942 or 1946 championships). Sometimes the year of the championship is affixed (eg WC'90), and is sometimes referred to by the name of the host (eg Italia 90 or USA 94). Only six teams have won this tournament, Uruguay (1930, '50), Italy ('34, '38, '82), Germany ('54, '74, '90), Brazil ('58, '62, '70), England ('66) and Argentina ('78, '86).


Bastard in Black

an affectionate name for the referee, also known as the 'Man in the Middle' or the poor sod required to enforce FIFA's latest directive. Linesmen are generally not considered worthy of such pet names.


Copa Libertadores

The Copa Libertadores de America (America's Liberators Cup) was created in 1960 as a tournament between the champions of the 10 FA's members in the CSF (South American Football Confederation). In 1966 its format was changed to allow the participation of two teams from each country, with 5 groups formed by pairs of countries. In most editions the group winers advanced to the semifinals together with the last champion, but in the current format (in force since 1989) 3 teams from each group advance to the next round, together with the last champion, starting a series of 4 knock-out rounds with home-away games (including the final). The cup has traditionally been won by teams from Argentina (15 times), Uruguay (8 times) and Brasil (7 times) but in the last years teams from Paraguay, Colombia and Chile have also managed to win it. The most successful teams have been Independiente (Argentina), with seven cups, and Pe%tildenarol (Uruguay) with five.


Copa America

The Copa America has traditionally been a tournament between the 10 national teams representing the FA's members in the CSF, but two invited teams from CONCACAF (Mexico and USA) will participate for the first time this year. Regularly played since 1917, this cup is one of the world's oldest international soccer events. Although it was officially played every 4 years (except for the 1971 edition, which was canceled), there have been many special editions so that the frequency has not been constant. However, since 1987 the tournament is played every two years, so that in years preceding a World Cup it also serves as a preparation for the qualifying groups which start a few weeks later. With the only exception of the 1975, '79, and '83 editions, which were played on a home-away basis, the tournament takes place in a host country. Most cups have been won by Argentina (the current champion) and Uruguay, which are virtually tied at the top of the ranking, followed far behind by Brazil, and with occassional wins by Peru, Paraguay, and Bolivia.


Toyota Cup or Intercontinental Cup

The one-off game held between the winners of EC1 and the Copa Libertadores and played in Tokyo. It passes itself off as the World Club Championship, and although it is effectively only open to teams from Europe and South America there is a fair amount of substance to the claim. The South Americans hold an 18-13 lead over Europe in terms of Cups won.


Advantage
Rule that lets play continue after a foul, if stopping the action immediately would be disadvantageous to the team that was fouled.


Back Pass
A pass made to a trailing player.


Bicycle Kick
Overhead kick, also called a scissors kick.


Chip
A high pass over a defender's head to a teammate, or a shot on goal from close range away from the goalie's reach.


Dangerous Play
An action that could cause injury in the opinion of the referee. The offending team loses possession of the ball and the opponent is awarded a free kick from the point of the infraction.


Direct Free Kick
A free kick that can result in a goal.


Dribble
To control the ball on the ground with the feet


End Line
Boundary lines marking the ends of the field.


Far Post
Goalpost farthest from the ball.


Field
Regulation Soccer field.


Formations
4-3-3, for example, refers to four defenderes, three midfielders and three forwards. Formations are listed from the defense out.


Give-and-go
A player making a short pass to a teammate and then receiving the return pass. (Also referred to as the "Wall Pass" or the "Double Pass".)


Heading
 Using one's head to score, pass or control the ball.


Header
The act of heading a ball.


Indirect Free Kick
Free kick that can't result in a goal unless it touches another player first.


Injury Time
Time added to the end of each half to compensate for stoppages due to injuries, the scoring of a goal or time-wasting.


Midfielder
Player who functions primarily in the middle of the field, linking play between forwards and defenders.


Near Post
Goal post nearest to the ball.


Obstruction
Illegally preventing an opponent from playing the ball by blocking their path to the ball. Results in an indirect free kick.


Offside
Infraction in which an offensive player does not have at least two defensive players between themself and the goal line when the ball is last played forward by a member of the attacking team.


Pitch
British term for the playing field.


Red Card
Card held aloft by the referee to signify that a player is being ejected from the match.


Screening (or shielding)
When dribbling, staying between the ball and the opponent to protect the ball.


Slide Tackle
Stripping the ball from a dribbler by making contact with the ball while sliding on the turf.


Striker
Player whose main responsibility is scoring.


Sweeper
A roving defender who plays between the fullbacks and the goaltender.


Tackle
To take the ball away from an opponent by using the feet.


Through-pass
A pass that splits a group of defenders.


Touchline
Line (sideline) marking the side of the field.


Trap
To bring the ball under control with any part of the body.


Volley
Kicking the ball in or out of mid-air.


Wall
Group of defenders standing shoulder-to-shoulder to defend a free kick, usually near the goal.


Yellow Card
Card held aloft by the referee to warn a player that any further misconduct will cause their ejection from the game.


Import

Read data from a file into SocBase.


Player Rating

SocBase can store player rating. You can enter the player rating when you enter a lineup. Use the LineUp Editor. The rating numbers allowed are between -3E38 to 3E38 - with max one decimal.

See also:

Results - Match Details -Lineup

Tutorial - Enter lineup's to a match


FIFA Rules
Rules

The Field

Ball

Number of players

Equipment

Referees

Linesmen

Duration

Ball In and Out of Play

Methods of Scoring

Offside

Fouls and Misconduct

Free Kick

Penalty Kick

Throw-In

Goal Kick

Corner Kick

DISCLAIMER


Rules - Disclaimer
This is not the official FIFA rules - although they believed to be correct. Rules are a subject of change. Please refeer to the official FIFA rules when you need to verify a soccer rule.


Rules - The Field

Size

Marking

Goals

Goal Area

Penalty Area

Corner Area


Rules - Measurements

The following conversions are approved for international games:

130 yards	120 Meters

120 yards	110

110 yards	100

100 yards	90

80 yards	75

70 yards	64

50 yards	45

18 yards	16.50

10 yards	11

12 yards	9.15

8 yards	7.32

6 yards	5.50

1 yard	1

8 feet	2.44

5 feet	1.50

28 inches	0.71

27 inches	0.68

9 inches	0.22

5 inches	0.12

3/4 inches	0.019

1/2 inches	0.0127

3/8 inches	0.010

14 ounces	396 grams

16 ounces	453 grams

8.5  lb./sq.in.	600 gr/cm**2

15.6 lb./sq.in.	1100 gr/cm**2


Rules - Field Size

The field shall be rectangular.

Length:	Not more than 130 yards nor less than 100 yards.

(In international matches the length shall be not more than 120 yards nor less than 110 yards.)

Breadth:	Not more than 100 yards nor less than 50 yards.

(In international matches the breadth be not more than 80 yards nor less than 70 yards.)

The length shall in all cases exceed the breadth.

See measurements for conversions.


Rules- Field Marking

The field shall be marked with distinctive lines, not more than 5 inches in width (not by a V-shaped rut) in accordance with the plan, the longer boundary lines being called the touch-lines and the shorter the goal-lines.

A flag on a post not less than 5 ft. high and having a non-pointed top, shall be placed at each corner; a similar flag-post may be placed opposite the half-way line on each side of the field of play, not less than 1 yard outside the touchline.

A halfway-line shall be marked out across the field of play. The center of the field of play shall be indicated by a suitable mark and a circle with a 10 yards radius shall be marked round it.


The goals shall be placed on the center of each goal-line and shall consist of two upright posts, on equal distance from the corner-flags and 8 yards apart (inside measurement), joined by a horizontal cross-bar the lower edge of which shall be 8 ft. from the ground. The width and depth of the cross-bars shall not exceed 5 inches (12 cm). The goal-posts and the cross- bars shall have the same width.

Nets may be attached to the posts, cross-bars and ground behind the goals. They should be appropriately supported and be so placed as to allow the goalkeeper ample room. The use of nets made of hemp, jute or nylon is permitted. The nylon strings may, however, not be thinner than those made of hemp or jute.


Rules - Goal Area

At each end of the field two lines shall be drawn at right-angles to the goal-line, 6 yards from each goal-post. These shall extend into the field of play for a distance of 6 yards and shall be joined by a line drawn parallel with the goal-line. Each of the spaces enclosed by these lines and the goal-line shall be called a goal-area.


Rules - Penalty Area

At each end of the field two lines shall be drawn at right-angles to the goal-line, 18 yards from each goal-post. These shall extend into the field of play for a distance of 18 yards and shall be joined by a line drawn parallel with the goal-line. Each of the spaces enclosed by these lines and the goal-line shall be called a penalty-area.

A suitable mark shall be made within each penalty-area, 12 yards from the mid-point of the goal-line, measured along an un-drawn line at right-angles thereto. These shall be the penalty-kick marks. From each penalty-kick mark an arc of a circle, having a radius of 10 yards, shall be drawn outside the penalty-area.


Rules - Corner Area

From each corner-flag post a quarter circle, having a radius of 1 yard, shall be drawn inside the field.


Rules - Ball

The ball shall be spherical; the outer casing shall be of leather or other approved materials. No material shall be used in its construction which might prove dangerous to the players.

The circumference of the ball shall not be more than 28 inches and not less than 27 inches. The weight of the ball at the start of the game shall not be more than 16 ounces nor less than 14 ounces.

The pressure shall be equal to 0.6 -1.1 atmosphere (==600 - 1,100 gr/cm(sq)) at sea level. The ball shall not be changed during the game unless authorized by the referee.

If the ball bursts or becomes deflated during the match, the game shall be stopped and restarted by dropping the new ball at the place where the first ball became defective, unless it was within the goal-area, in which case it shall be dropped on that part of the goal-area line which runs parallel to the goal-line, at the point nearest to where the ball was when play was stopped. If this happens during a stoppage of the game (place-kick, goal-kick, corner-kick, free-kick, penalty-kick or throw-in), the game shall be restarted accordingly.

International Rules:

The ball used in any match shall be considered the property of the Association or Club on whose ground the match is played, and at the close of play it must be returned to the referee.

The International Board, from time to time, shall decide what constitutes approved materials. Any approved material shall be certified as such by the International Board.

The Board has approved these equivalents of the weights: 14 to 16 ounces = 396 to 453 grams.


Rules - Number Of Players

A match shall be played by two teams, each consisting of not more than eleven players, including the goalkeeper.

Substitutes may be used in any match played under the rules of an official competition.

Substitutes may be used in any other match, provided that the two teams concerned reach agreement on a maximum number, not exceeding five, and that the terms of such agreement are intimated to the referee, before the match. If the referee is not informed, or if the teams fail to reach agreement, no more than two substitutes shall be permitted.

In all cases the substitutes must be chosen from not more than five players whose names may be required to be given to the referee prior to the commencement of the match.

Any of the other players may change places with the goalkeeper, provided that the referee is informed before the change is made, and provided also that the change is made during a stoppage of the game.

When a player (including goalkeeper) is to be replaced by a substitute, the following conditions shall be observed:

1. The referee shall be informed of the proposed substitution, before it is made.

2. The substitute shall not enter the field of play until the player he is replacing has left, and then only after having received a signal from the referee.

3. He shall enter the field during a stoppage in the game, and at the half-way line.

4. A player who has been replaced shall not take any further part in the game.

5. A substitute shall be subject to the authority and jurisdiction of the referee whether called upon to play or not.

6. The substitution is completed when the substitute enters the field of play, from which moment he becomes a player and the player whom he is replacing ceases to be a player.

Punishment:

Play shall not be stopped just because players wants to change. The players concerned shall be cautioned immediately the ball goes out of play.

If a substitute enters the field of play without the authority of the referee, play shall be stopped. The substitute shall be cautioned and removed from the field or sent off according to the circumstances. The game shall be restarted by drop ball.

For any other infringement of this Law, the player concerned shall be cautioned, and if the game is stopped by the referee to administer the caution, it shall be restarted by an indirect free-kick, to be taken by a player of the opposing team from the place where the ball was when play was stopped, subject to the overriding conditions imposed for the free-kick.

If a competition's rules require the names of substitutes to be given to the referee prior to the commencement of the match, then failure to do so will mean that no substitutes can be permitted.

International Rules:

The minimum number of players in a team is left to the discretion of the National Associations.

The Board is of the opinion that a match should not be considered valid if there are fewer than seven players in either of the teams.

A player who has been ordered off before play begins may only be replaced by one of the named substitutes.

The kick-off must not be delayed to allow the substitute to join the team.

A player who has been ordered off after play has started may not be replaced.

A named substitute who has been ordered off, either before or after play has started, may not be replaced.


Rules - Equipment

The basic compulsory equipment of a player shall consist of a jersey or shirt, shorts, stockings, shinguards and footwear.

A player shall not wear anything which is dangerous to another player.

Shinguards, which must be covered entirely by the stockings, shall be made of a suitable material (rubber, plastic, polyurethane or similar substance) and shall afford a reasonable degree of protection.

The goalkeeper shall wear colors which distinguish him from the other players and from the referee.

Punishment:

For any infringement of this Law, the player at fault shall be instructed to leave the field of play by the referee, to adjust his equipment or obtain any missing equipment, when the ball next ceases to be in play; unless by then the player has already corrected his equipment. Play shall not be stopped immediately for an infringement of this Law. A player who is instructed to leave the field to adjust his equipment or obtain missing equipment shall not return without first reporting to the referee, who shall satisfy himself that the player's equipment is in order. The player shall only re-enter the game at a moment when the ball has ceased to be in play.

International Rules:

In international matches, international competitions, international club competitions and friendly matches between clubs of different National Associations, the referee, prior to the start of the game, shall inspect the players' equipment and prevent any player whose equipment does not conform to the requirements from playing until such time as it does comply. The rules of any competition may include a similar provision.

If the referee finds that a player is wearing articles not permitted by the Laws and which may constitute a danger to other players, he shall order him to take them off. If he fails to carry out the referee's instruction, the player shall not take part in the match.

A player who has been prevented from taking part in the game or a player who has been sent off the field for infringing the law about equipment must report to the referee during a stoppage of the game and may not enter or re-enter the field of play unless and until the referee has satisfied himself that the player is no longer infringing the law about equipment.

A player who has been prevented from taking part in a game or who has been sent off because of an infringement of the law about equipment, and who enters or re-enters the field of play to join or re-join his team, in breach of the conditions of Law 12(6), shall be cautioned.

If the referee stops the game to administer the caution, the game shall be restarted by an indirect free-kick, taken by a player of the opposing side, from the place where the ball was when the referee stopped the game, subject to the overriding conditions imposed in Law 13 - Free kick

Advice to Referees:

The referee is now empowered not to stop play immediately for an infringement of this law, thus avoiding immediate confrontation with the player. However, if the player has not corrected the problem with his equipment by the next time the ball goes out of play, he will be instructed to leave the field and correct it. The player will not be allowed back on the field of play until the next stoppage, and not until after having satisfied the referee that everything is in order.


Rules - Referees

A referee shall be appointed to officiate in each game. His authority and the exercise of the powers granted to him by the Laws of the Game commence as soon as he enters the field of play.

His power of penalizing shall extend to offenses committed when play has been temporarily suspended, or when the ball is out of play. His decision on points of fact connected with the play shall be final, so far as the result of the game is concerned. He shall:

1. enforce the Laws.

2. refrain from penalizing in cases where he is satisfied that, by doing so, he would be giving an advantage to theoffending team.

3. keep a record of the game; act as timekeeper and allow the full or agreed time, adding thereto all time lost through accident or other cause.

4. have discretionary power to stop the game for any infringement of the Laws and to suspend or terminate the game whenever, by reason of the elements, interference by spectators, or other cause, he deems such stoppage necessary. In such a case he shall submit a detailed report to the competent authority, within the stipulated time, and in accordance with the provisions set up by the National Association under whose jurisdiction the match was played. Reports will be deemed to be made when received in the ordinary course of post.

5. from the time he enters the field of play, caution and show a yellow card to any player guilty of misconduct or ungentlemanly behavior. In such cases the referee shall send the name of the offender to the competent authority, within the stipulated time, and in accordance with the provisions set up by the National Association under whose jurisdiction the match was played. Reports will be deemed to be made when received in the ordinary course of post.

6. allow no person other than the players and linesmen to enter the field of play without his permission.

7. stop the game if, in his opinion, a player has been seriously injured; have the player removed as soon as possible from the field of play, and immediately resume the game. If a player is slightly injured, the game shall not be stopped until the ball has ceased to be in play. A player who is able to go to the touch- or goal-line for attention of any kind, shall not be treated on the field of play.

8. send off the field of play and show a red card to any player who, in his opinion, is guilty of violent conduct, serious foul play, the use of foul or abusive language, or who persists in misconduct after having received a caution.

9. signal for recommencement of the game after all stoppages.

10. decide that the ball provided for a match meets with the requirements of Law 2, The Ball.

Decisions of the International F.A. Board

1. Referees in international matches shall wear a blazer or blouse the color of which is distinct from the colors worn by the contesting teams.

2. Referees for international matches will be selected from a neutral country unless the countries concerned agree to appoint their own officials.

3. The referee must be chosen from the official List of International Referees. This need not apply to amateur and youth international matches.

4. The referee shall report to the appropriate authority misconduct or any misdemeanor on the part of spectators, officials, players, named substitutes or other persons which take place either on the field of play or in its vicinity at any time prior to, during, or after the match in question so that appropriate action can be taken by the authority concerned.

5. Linesmen are assistants of the referee. In no case shall the referee consider the intervention of a linesman if he  himself has seen the incident and from his position on the field, is better able to judge. With this reserve, and the linesman neutral, the referee can consider the intervention, and if the information of the linesman applies to that phase of the game immediately before the scoring of a goal, the referee may act thereon and cancel the goal.

6. The referee, however, can only reverse his first decision so long as the game has not been restarted.

7. If the referee has decided to apply the advantage clause and to let the game proceed, he cannot revoke his decision if the presumed advantage has not been realized, even though he has not, by any gesture, indicated his decision. This does not exempt the offending player from being dealt with by the referee.

8. The Laws of the Game are intended to provide that games should be played with as little interference as possible, and in this view it is the duty of referees to penalize only deliberate breaches of the Law. Constant whistling for trifling and doubtful breaches produces bad feeling and loss of temper on the part of the players and spoils the pleasure of spectators.

9. by para. (d) of Law 5, Referees,  the referee is empowered to terminate a match in the event of grave disorder, but he has no power or right to decide, in such event, that either team is disqualified and thereby the loser of the match. He must send a detailed report to the proper authority who alone has power to deal further with this matter.

10. If a player commits two infringements of a different nature at the same time, the referee shall punish the moreserious offense.

11. It is the duty of the referee to act upon the information of neutral linesmen with regard to incidents that do not come under the personal notice of the referee.

12. The referee shall not allow any person to enter the field until play has stopped, and only then if he has givenhim a signal to do so, nor shall he allow coaching from the boundary lines.

13. The coach may convey tactical instructions to players during the match. The coach and other officials, however, must remain within the confines of the technical area* where such an area is provided and they must conduct themselves, at all times, in a responsible manner.

14. In tournaments or competitions where a fourth official is appointed, his role and duties shall be in accordance with the guide-lines approved by the International Football Association Board.

Advice to Referees:

The specific reference to the yellow and red cards reinforces that these cards are mandatory items of equipment for all referees at all levels of competition. These references will assist the referee in dealing with situations that warrant the issuance and display of mandatory cards.


Rules - Linesmen

Two linesmen shall be appointed, whose duty (subject to the decision of the referee) shall be to indicate:

1. when the ball is out of play

2. which side is entitled to a corner-kick, goal-kick, or throw- in,

3. when a substitution is desired.

They shall also assist the referee to control the game in accordance with the Laws. In the event of undue interference or improper conduct by a linesman, the referee shall dispense with his services and arrange for a substitute to be appointed. (The matter shall be reported by the referee to the competent authority.) The linesmen should be equipped with flags by the club on whose ground the match is played.

International Rules:

1. Linesmen, where neutral, shall draw the referee's attention to any breach of the Laws of the Game of which they become aware if they consider that the referee may not have seen it, but the refereeshall always be the judge of the decision to be taken.

2. National Associations are advised to appoint official referees of neutral nationality to act as linesmen in international matches.

3. In international matches linesmen's flags shall be of a vivid color, bright reds and yellows. Such flags are recommended for use in all other matches.

4. A linesman may be subject to disciplinary action only upon a report of the referee for unjustified interference or insufficient assistance.


Rules - Duration of Game

The duration of the game shall be two equal periods of 45 minutes, unless otherwise mutually agreed upon, subject to the following:

1. Allowance shall be made in either period for all time lost through substitution, the transport from the field of injured players, time-wasting or other cause, the amount of which shall be a matter for the discretion of the referee.

2. Time shall be extended to permit a penalty-kick being taken at or after the expiration of the normal period in either half.

At half-time the interval shall not exceed five minutes except by consent of the referee.

International Rules:

1. If a match has been stopped by the referee, before the completion of the time specified in the rules, for any reason stated in Law 5, Referees, it must be replayed in full unless the rules of the competition concerned provide for the result of the match at the time of such stoppage to stand.

2. Players have a right to an interval at half-time.


Rules - Ball in and out of Play

The ball is out of play:

1.when it has wholly crossed the goal-line or touch-line, whether on the ground or in the air.

2.when the game has been stopped by the Referee.

The ball is in play at all other times from the start of the match to the finish including:

1. if it rebounds from a goal-post, cross-bar or corner-flag post into the field of play.

2. if it rebounds off either the Referee or Linesmen when they are in the field of play.

3.in the event of a supposed infringement of the Laws, until a decision is given.

International Rules:

1.The lines belong to the areas of which they are the boundaries. In consequence, the touch-lines and the goal-lines belong to the field of play.


Rules - Methods of Scoring

Except as otherwise provided by these Laws, a goal is scored when the whole of the ball has passed over the goal-line, between the goal-posts and under the cross-bar, provided it has not been thrown, carried or intentionally propelled by hand or arm, by a player of the attacking side, except in the case of a goalkeeper, who is within his own penalty-area.

The team scoring the greater number of goals during a game shall be the winner; if no goals or an equal number of goals are scored, the game shall be termed a "draw".

International Rules:

1. This law defines the only method according to which a match is won or drawn; no variation whatsoever can be authorized.

2. A goal cannot in any case be allowed if the ball has been prevented by some outside agent from passing over the goal-line. If this happens in the normal course of play, other than at the taking of a penalty-kick the game must be stopped and drop ball.

3.If, when the ball is going into the goal, a spectator enters the field before it passes wholly over the goal-line and tries to prevent a score, a goal shall be allowed if the ball goes into the goal unless the spectator has made contact with the ball or has interfered with play, in which case the referee shall stop the game and restart it by drop ball.


Rules - Offside

1. A player is in an off-side position if he is nearer to his opponents' goal-line than the ball, unless:

1. he is in his own half of the field of play, or

2. he is not nearer to his opponents' goal-line than at least two of his opponents.

2. A player shall only be declared off-side and penalized for being in an off-side position, if, at the moment the ball touches, or is played by, one of his team, he is, in the opinion of the referee

1. interfering with play or with an opponent, or

2. seeking to gain an advantage by being in that position.

3. A player shall not be declared off-side by the referee

1. merely because of his being in an off-side position, or

2. if he receives the ball direct from a goal-kick, a corner-kick or a throw-in.

4. If a player is declared off-side, the referee shall award an indirect  free-kick, which shall be taken by a player of the opposing team from the place where the infringement occurred, unless the offense is committed by a player in his opponents' goal area, in which case the  free-kick shall be taken from any point within the goal-area.

International Rules:

1. Off-side shall not be judged at the moment the player in question receives the ball, but at the moment when the ball is passed to him by one of his own side. A player who is not in an off-side position when one of his colleagues passes the ball to him or takes a  free-kick, does not therefore become off-side if he goes forward during the flight of the ball.

2. A player who is level with the second last opponent or with the last two opponents is not in an off-side position.


Rules - Fouls and Misconduct

A player who intentionally commits any of the following nine offenses:

1. kicks or attempts to kick an opponent;

2. trips an opponent, i.e., throwing or attempting to throw him by the use of the legs or by stooping in front of orbehind him;

3. jumps at an opponent;

4. charges an opponent in a violent or dangerous manner;

5. charges an opponent from behind unless the latter is obstructing;

6. strikes or attempts to strike an opponent or spits at him;

7. holds an opponent;

8. pushes an opponent;

9. handles the ball, i.e., carries, strikes or propels the ball with his hand or arm; (this does not apply to the goalkeeper within his own penalty-area);

plus some more......


Rules - Free Kick

Free-kicks shall be classified under two headings: "direct" (from which a goal can be scored direct against the offending side), and "indirect" (from which a goal cannot be scored unless the ball has been played or touched by a player other than the kicker before passing through the goal).

When a player is taking a direct or an indirect free-kick inside his own penalty-area, all of the opposing players shall be at least ten yards (9.15m) from the ball and shall remain outside the penalty- area until the ball has been kicked out of the area. The ball shall be in play immediately it has traveled the distance of its own circumference and is beyond the penalty-area. The goalkeeper shall not receive the ball into his hands, in order that he may thereafter kick it into play. If the ball is not kicked direct into play, beyond the penalty-area, the kick shall be retaken.

When a player is taking a direct or an indirect free-kick outside his own penalty-area, all of the opposing players shall be at least ten yards from the ball, until it is in play, unless they are standing on their own goal-line, between the goal-posts. The ball shall be in play when it has traveled the distance of its own circumference.

If a player of the opposing side encroaches into the penalty- area, or within ten yards of the ball, as the case may be, before a free-kick is taken, the referee shall delay the taking of the kick, until the Law is complied with.

The ball must be stationary when a free-kick is taken, and the kicker shall not play the ball a second time, until it has been touched or played by another player.

Notwithstanding any other reference in these Laws to the point from which a free-kick is to be taken:

1. Any free-kick awarded to the defending team, within its own goal-area, may be taken from any point within the goal-area.

2. Any indirect free-kick awarded to the attacking team within its opponent's goal-area shall be taken from the part of the goal-area line which runs parallel to the goal-line, at the point nearest where the offense was committed.

Punishment:

If the kicker, after taking the free-kick, plays the ball a second time before it has been touched or played by another player, an indirect free-kick shall be taken by a player of the opposing team from the spot where the infringement occurred, unless the offense is committed by a player in his opponent's goal-area, in which case, the free-kick shall be taken from any point within the goal-area.

International Rules:

  1. In order to distinguish between a direct and an indirect free-kick, the referee, when he awards an indirect free-kick, shall indicate accordingly by raising an arm above his head. He shall keep his arm in that position until the kick has been taken and retain the signal until the ball has been played or touched by another player or goes out of play.

  2. Players who do not retire to the proper distance when a free- kick is taken must be cautioned and on any repetition be ordered off. It is particularly requested of referees that attempts to delay the taking of a free-kick by encroaching should be treated as serious misconduct.

  3. If, when a free-kick is being taken, any of the players dance about or gesticulate in a way calculated to distract their opponents, it shall be deemed ungentlemanly conduct for which the offender(s) shall be cautioned.

Advice to Referees:

If an indirect free-kick is awarded to the attacking team for a foul by the defenders in the goal area, the kick must still be taken from the point on the goal-area line (parallel to the goal- line) nearest the spot where the offense was committed.


Rules - Penalty Kick

A penalty-kick shall be taken from the penalty-mark and, when it is being taken, all players with the exception of the player taking the kick, properly identified, and the opposing goalkeeper, shall be within the field of play but outside the penalty-area, and at least 10 yards from the penalty-mark. The opposing goal-keeper must stand (without moving his feet) on his own goal-line, between the goal-posts, until the ball is kicked. The player taking the kick must kick the ball forward; he shall not play the ball a second time until it has been touched or played by another player. The ball shall be deemed in play directly it is kicked, i.e. when it has traveled the distance of its circumference. A goal may be scored directly from a penalty-kick. When a penalty-kick is being taken during the normal course of play, or when time has been extended at half-time or full-time to allow a penalty-kick to be taken or retaken, a goal shall not be nullified if, before passing between the posts and under the cross-bar, the ball touches either or both of the goal-posts, or the cross-bar, or the goal-keeper, or any combination of these agencies, providing that no other infringement has occurred.

Punishment:

For any infringement of this Law:

1. by the defending team, the kick shall be retaken if a goal has not resulted.

2. by the attacking team other than by the player taking the kick, if a goal is scored it shall be disallowed and the kick retaken.

3. by the player taking the penalty-kick, committed after the ball is in play, a player of the opposing team shall take an indirect  free-kick from the spot where the infringement occurred, subject to the overriding conditions imposed in Law 13, Free-Kick.

International Rules:

1. When the referee has awarded a penalty-kick, he shall not signal for it to be taken, until the players have taken up position in accordance with the Law.

2.

1. If, after the kick has been taken, the ball is stopped in its course towards goal, by an outside agent, the kick shall be retaken.

2. If, after the kick has been taken, the ball rebounds into play, from the goalkeeper, the crossbar or a goal-post, and is then stopped in its course by an outside agent, the referee shall stop play and restart it by drop ball.

3.

1. If, after having given the signal for a penalty-kick to be taken, the referee sees that the goalkeeper is not in his right place on the goal-line, he shall, nevertheless, allow the kick to proceed. It shall be retaken, if a goal is not scored.

2. If, after having given the signal for a penalty-kick to be taken, and before the ball has been kicked, the goalkeeper moves his feet, the referee shall, nevertheless, allow the kick to proceed. It shall be retaken, if a goal is not scored.

3. If, after the referee has given the signal for a penalty-kick to be taken, and before the ball is in play, a player of the defending team encroaches into the penalty-area, or within ten yards of the penalty-mark, the referee shall, nevertheless, allow the kick to proceed. It shall be retaken, if a goal is not scored.

The player concerned shall be cautioned.

4.

1. If, when a penalty-kick is being taken, the player taking the kick is guilty of ungentlemanly conduct, the kick, if already taken, shall be retaken, if a goal is scored.

The player concerned shall be cautioned.

2. If, after the referee has given the signal for a penalty-kick to be taken, and before the ball is in play, a colleague of the player taking the kick encroaches into the penalty-area or within ten yards of the penalty-mark, the referee shall, nevertheless, allow the kick to proceed. If a goal is scored, it shall be disallowed, and the kick retaken.

The players concerned shall be cautioned.

3. If, in the circumstances described in the foregoing paragraph, the ball rebounds into play from the goalkeeper, the cross-bar of a goal-post, and a goal has not been scored, the referee shall stop the game, caution the player and award an indirect free-kick to the opposing team from the place where the infringement occurred, subject to the overriding conditions imposed in Law 13, Free kick.

5.

1. If, after the referee has given the signal for a penalty-kick to be taken, and before the ball is in play, the goalkeeper moves from his position on the goal-line, or moves his feet, and a colleague of the kicker encroaches into the penalty-area or within 10 yards of the penalty-mark, the kick, if taken, shall be retaken.

The colleague of the kicker shall be cautioned.

2. If, after the referee has given the signal for a penalty-kick to be taken, and before the ball is in play, a player of each team encroaches into the penalty-area, or within 10 yards of the penalty-mark, the kick, if taken, shall be retaken.

The players concerned shall be cautioned.

6. When a match is extended, at half-time or full-time, to allow a penalty-kick to be taken or retaken, the extension shall last until the moment that the penalty-kick has been completed, i.e. until the referee has decided whether or not a goal is scored, and the game shall terminate immediately the referee has made his decision.

After the player taking the penalty-kick has put the ball into play, no player other than the defending goalkeeper may play or touch the ball before the kick is completed.

7. When a penalty-kick is being taken in extended time:

1. The provisions of all of the foregoing paragraphs, except paragraphs (2)(b) and (4)(c) shall apply in the usual way, and

2. in the circumstances described in paragraphs (2)(b) and (4)(c) the game shall terminate immediately the ball rebounds from the goalkeeper, the cross-bar or the goal-post.


Rules - Throw-In

When the whole of the ball passes over a touch-line, either on the ground or in the air, it shall be thrown in from the point where it crossed the line, in any direction, by a player of the team opposite to that of the player who last touched it. The thrower at the moment of delivering the ball must face the field of play and part of each foot shall be either on the touch-line or on the ground outside the touch-line. The thrower shall use both hands and shall deliver the ball from behind and over his head. The ball shall be in play immediately it enters the field of play, but the

thrower shall not again play the ball until it has been touched or played by another player. A goal shall not be scored direct from a throw-in.

Punishment:

1. If the ball is improperly thrown in the throw-in shall be taken by a player of the opposing team.

2. If the thrower plays the ball a second time before it has been touched or played by another player, an indirect free-kick shall be taken by a player of the opposing team from the place where the infringement occurred, subject to the overriding conditions imposed in Law 13 - Free-Kick.

International Rules:

1. If a player taking a throw-in plays the ball a second time by handling it within the field of play before it has been touched or played by another player, the referee shall award a direct free-kick.

2. A player taking a throw-in must face the field of play with some part of his body.

3. If, when a throw-in is being taken, any of the opposing players dance about or gesticulate in a way calculated to distract or impede the thrower, it shall be deemed ungentlemanly conduct, for which the offender(s) shall be cautioned.

4. A throw-in taken from any position other than the point where the ball passed over the touch-line shall be considered to have been improperly thrown in.


Rules - Goal Kick

When the whole of the ball passes over the goal-line excluding that portion between the goal-posts, either in the air or on the ground, having last been played by one of the attacking team, it shall be kicked direct into play beyond the penalty-area from any point within the goal-area by a player of the defending team. A goalkeeper shall not receive the ball into his hands from a goal- kick in order that he may thereafter kick it into play. If the ball is not kicked beyond the penalty-area, i.e. direct into play, the kick shall be retaken. The kicker shall not play the ball a second time until it has touched or been played by another player. A goal shall not be scored direct from such a kick. Players of the team opposing that of the player taking the goal- kick shall remain outside the penalty-area until the ball has been kicked out of the penalty-area.

Punishment:

If a player taking a goal-kick plays the ball a second time after it has passed beyond the penalty-area, but before it has touched or been played by another player, an indirect free-kick shall be awarded to the opposing team, to be taken from the place where the infringement occurred, subject to the overriding conditions imposed in Law 13, Free kick.

International Rules:

1. When a goal-kick has been taken and the player who has kicked the ball touches it again before it has left the penalty-area, the kick has not been taken in accordance with the Law and must be retaken.

Advice to Referees:

The change in this law is to speed up the game by allowing goal- kicks to be taken anywhere in the goal-area. Since the position of the ball makes no appreciable difference for the defense, this will speed up the game by eliminating any delaying tactics by the kicking team.


Rules - Corner Kick

When the whole of the ball passes over the goal-line, excluding the portion between the goal-posts, either in the air or on the ground, having last been played by one of the defending team, a member of the attacking team shall take a corner-kick, i.e. the whole of the ball shall be placed within the quarter circle at the nearest corner-flagpost, which must not be moved, and it shall be kicked from that position. A goal may be scored direct from such a kick. Players of the team opposing that of the player taking the corner-kick shall not approach within 10 yards of the ball until it is in play, i.e. it has traveled the distance of its own circumference, nor shall the kicker play the ball a second time until it has been touched or played by another player.

Punishment:

1. If the player who takes the kick plays the ball a second time before it has been touched or played by another player, the referee shall award an indirect free-kick to the opposing team, to be taken from the place where the infringement occurred, subject to the overriding conditions imposed in Law 13 - Free-Kick.

2. For any other infringement the kick shall be retaken.


Soccer Facts

Here is a small collection of fun Soccer Facts!

History

Soccer - The Name


Soccer History

A game reminding of Soccer, Zu-qiu, was played in China 400-300 B.C. The game was standardised when the Football Association was founded in England, 26 Oct 1863.

The worlds first Soccer Club was Sheffield Football Club, founded 24 Oct 1857. The oldest now existing club is Notts County FC - founded 1862.

From Guiness Book Of Records [image] 1996.


The Name Soccer
Soccer - The Name

By Garry Archer:

"Soccer" was originally called "association football" during the formation of the Football Association in England in the 1860s. This was to maintain a distinction from the other football game being organised in England at the same time based on the handling codes, whilst Association Football conformed to the dribbling codes. The other football came to be known as "rugby" football, named after the Rugby School in England, where it is said that a certain young student, William Webb Ellis, picked up the ball in his hands during an association football match and ran with it over the goalline. Master Ellis asked his teacher, who was refereeing, if that was a goal. The reply was, "No, but it was a jolly good 'try'", which is where one of the rugby scoring terms comes from. Rugby Union was formally organised by 1871, but suffered another split by 1893 when Rugby League was formed. I digress.

Near the end of 1863, Charles Wreford-Brown, who later became a notable official of the Football Association, was asked by some friends at Oxford whether he cared to join them for a game of "rugger" (rugby). He is said to have refused, preferring instead to go for a game of "soccer" - a play on the word "association". The name caught on.

English public schoolboys love to nickname things, then as much as now. The tendency is to add "er" to the end of many words. Rugby [Union] Football became "rugby", and then "rugger". Association Football was better know as "assoccer" and naturally evolved into "soccer" which is much easier for a schoolboy to say...

Therefore, the word "soccer" has been used in the mother country of all football-type games since at least the mid-19th century. The word "football", however, was more descriptive of the game (i.e. kicking a ball with the feet!) and was the term more frequently used. The British exported the game, so naturally the word "football" was the name mostly used all over the world. In recent decades it has been noted that the word "soccer" is apparently increasing in usage. The word "football" still appears in formal designations, however, in for example, Federation Internationale de Football Association (FIFA). The word "soccer" is more commonly used in several countries around the world that play other forms of football. When Australians say "football", they mean Australian Rules football instead [Well in southern states they do, in the north they mean Rugby League]. The Irish have Gaelic football. In the USA and Canada, of course, there is Gridiron football. Rugby Union, Rugby League, Australian Rules, Gaelic, American and Canadian football all owe their roots to Association football. With the exception of Gaelic Football, they all use an ovoid shaped ball. None is as popular around the world as Association football.

"Football" is the world standard name for "soccer". I always used the word "football" (and still do, wherever I can). The word "soccer", however, is engrained into the origins of the modern game of association football as much as any other aspect of The Game much of the world enjoys today.

Finally, it must be remembered that British football, both association and rugby, had been organised in the 19th century by people in the upper echelons of the English educational system, from "exotic" schools, colleges and universities as Harrow, Eton, Oxford and Cambridge, just for starters. As I stated earler, students of the Victorian era, as much as now, loved nicknames and "soccer" and "rugger" were the accepted everyday names for those people. These were sports for gentlemen.

When the games were taken up by those less fortunate enough to have received the higher (and more expensive) levels of education the game of soccer became very popular with the masses. Rugger, less so. As the rules became increasingly divergent between the two sports, soccer became the people's sport and rugger remained more of a "gentleman's" game.

Ever heard the phrase, "Soccer is a gentleman's game played by ruffians and Rugby is a ruffian's game played by gentlemen"?

So "soccer" was a fanciful, gentleman's name for the sport. The mere, common man started to call it "football" for the obvious reason that it's a game about a ball kicked with the foot. The game, and the word, was exported by British workers, students and merchant and naval seamen all over the world in the latter 19th and early 20th century... and the name, and the game, blossomed.

I prefer to call it "footy" myself!

Yours in football,

Garry Archer


Getting Started

Installation

Running SocBase

Why Register?

Howto Register

Support


Installation

The installation procedure depends on whether you recieved SocBase installation disks or if you have downloaded SocBase, in one file, from Internet or an BBS.

Select the procedure that apply:

Disk Setup Procedure

File Setup Procedure


Installation from disks

This procedure apply when you have recieved the SocBase installation disks.

Step-By-Step Installation Instruction

1) 	Check that you conform with the system requirements.

2) 	Start Windows.

3) 	Place the SocBase Disk 1 in the Floppy Drive.

4) 	Activate Program Manager. Make Program Manager the active window.

5)	Open the File Run Dialog Box

To open the File Run Dialog Box, select "Run" from the Program Manager's File Menu.

6)	Enter the Command Line

Type in the dialog box the command that will run the SocBase setup program.

If your floppy disk goes in your Drive "A", type:

A:SETUP

If your floppy disk goes in your Drive "B", type:

B:SETUP

Leave the "Run Minimized" box un-selected, and click the

"OK" command button (or press "Enter").

7)	Enter the Drive and Directory

This is the location that you want your SocBase files to

be placed.  It will suggest a drive and directory of "C:\SOCBASE".

If you want the SocBase program files installed on into a different directory, just type in a new one.

8)	SocBase Setup will unpack the necessary files and place them into your

 directory.  The status of the operation will be displayed as the setup program does this work.  If SocBase came on more than one disk, during the unpacking of the disks you will be requested to insert the next disk.

9) 	The setup program will notify you when the installation is complete.


Installation from file

This procedure apply when you have downloaded SocBase from Internet or an BBS.

Step-By-Step Installation Instruction

1) 	Check that you conform with the system requirements.

2) 	Start Windows.

3)	Create a temporary directory/folder.

4) 	Copy the SocBase file to the new directory. Keep one copy of the SocBase file if you need to install SocBase again.

5)	Unpack the file by double click on it in the File Manager or by select "Run" from the Program Manager's File Menu.

6)	Run the SocBase Setup program  by double click the file in the File Manager or by select "Run" from the Program Manager's File Menu.

7)	Enter the Drive and Directory

This is the location that you want your SocBase files to

be placed.  It will suggest a drive and directory of "C:\SOCBASE".

If you want the SocBase program files installed on into a different directory, just type in a new one.

8)	SocBase Setup will unpack the necessary files and place them into your

 directory.  The status of the operation will be displayed as the setup program does this work.  If SocBase came on more than one disk, during the unpacking of the disks you will be requested to insert the next disk.

9)	The setup program will notify you when the installation is complete.

10)	Remove the files in the temporary directory.


Running SocBase

Just double-click on the SoBase Icon [image] and SocBase takes off! The SocBase Main Form will appear when SocBase has started. The menu VIEW gives you three choices:

Clubs And Players

Results

Statistics

Selecting one of these will open the specific part of SocBase that you've choosen.

Exit SocBase at anytime by selecting the menu FILE - EXIT SOCBASE.


System Requirements

Hardware Requirements

Computer:	IBM PC

CPU	Min 386

RAM	Min 4MB

Disk Space:	??? MB for the program files

??? MB for sample database files.

100 kB and up for own databasefiles.

Operating System Requirements

SocBase v.2.0 is a 16-bit Windows program. It has been tested under the following operating systems:

Windows 3.1X

Windows 95


Why Register?

Why should you register and support shareware (specifically this shareware product)? Because I put a lot of hard work into this program? There are many shareware programs on the market that probably took lots of hard work to create, but are of poor quality; you'd never send away your hard-earned money for such, therefore hard work is not always a good enough reason for registration.

What if a shareware program had features and implementation to rival those that you might find on the shelf of your local computer store?  Would that be reason enough to register?  Of course it would be.  I think that SocBase is just such a program.  Why do I think that?  I wouldn't have released this program if I felt that I wouldn't register it if I'd been the one to receive it. If you register you also encourage me to continue develop this program.

What do you get?

1.  The codeword removes the limitations on nr of clubs and players and it will also remove the Shareware notice screen that pops up.

2.  All minor upgrades for free. New versions will be available to download over INTERNET. Minor versions will contain bug fixes and a limited number of new features.

3.  One major upgrade for free. A major upgrade is a new version that contains a lot of new features. This will also be available to download over the INTERNET. But be prepared to order a new codeword, because the old one will not work. The codeword will be delivered for free to registered users.

4.  50 % discounts on following versions.

OK this sounds fair - now how do I register?


SocBase Main Form

The start-up form of SocBase, shown first of all when running SocBase. From the menu VIEW you can choose between the three main parts of SocBase:

Clubs And Players

Results

Statistics

or you can use the keyboard commands F2,F3 or F4.

The SocBase Preferences can be set from the OPTIONS menu and you will find SocBase Online Help under the Menu HELP.


Clubs & Players
Clubs And Players

Overview

Clubs

Players

Transfers

Menus

Tutorials


Clubs & Players - Overview
Clubs And Players - Overview

The Clubs And Players interface is started with the menu: VIEW - CLUBS AND PLAYERS from the SocBase Main Form.

You can store and view data about clubs, players and transfers. The data is stored in database files - as many as you like.

SocBase Database Files

SocBase database files contains the data for both clubs and players, including pictures - crests and photos. This makes it easy to trade files with your friends.

SocBase database files has the extension SCD.

SocBase Transfer Files

SocBase transfer files contains the data about the transfers. This data is kept in seperate files since players often are moving between clubs in different countries and leagues.

SocBase transfer files has the extension STD.

See also SocBase Resultfiles.

When you open the Clubs And Players Interface you will see a window with three tabs. You can switch between Clubs, Players and Transfers by clicking on the tabs, or by the menu: VIEW - CLUBS/PLAYERS/TRANSFERS.

If you want to go to the Results or Statistics interface fast - use the menu: VIEW - RESULTS/STATISTICS.

You can define six own fields for clubs and six own fields for players with the menu: EDIT - USER FIELDS.


Clubs

Overview

Menus

Tutorials


Clubs - Overview

Club info is stored in SocBase Database files. These files has the extension SCD. You can have all your clubs in one file or you can have, for instance, one file for each country/division. It's up to you.

What data can I enter for Clubs?

Some data for a club are pre-defined by SocBase:

Field name	Data Type	Size

Clubname	Text	Max 20 characters

Coach	Text	Max 30 characters

Founded	Text	Max 20 characters

Homefield	Text	Max 20 characters

Capacity	Number	-2,147,483,648 to 2,147,483,647

Record	Number	-2,147,483,648 to 2,147,483,647

Crest	See Import Crest	Unlimited size

Notes	Text	Unlimited size

Capacity is the Home field Capacity   [nr. of people]

Record is the largest crowd on the Home field   [nr. of people]

You can also define six own fields with the menu: EDIT - User Fields.


Players

Overview

Menus

Tutorials


Players - Overview

Player info is stored in SocBase Database files. A player must be associated with a club. If you don't know the club or if the player doesn't have a contract - add a dummy club e.g. "Unknown" or something similar.

What data can I enter for Players?

Some data for a player are pre-defined by SocBase:

Field name	Data Type	Size

First Name	Text	Max 15 characters

Surname	Text	Max 30 characters

Birth	Date

Player Type	N/A

Previous Club	Text	Max 20 characters

Photo	See Import Photo	Unlimited size

Notes	Text	Unlimited size

Use the date format that is defined in Windows for the birth - or use the [image] Pop Up Calendar and the date format will be automatically correct. The age is calculated by SocBase every time you view the player if a birth date is entered.

The Player Type has eight predefined choices:

Not Defined

Goalkeeper

Defender

Midfield

Forward

Allround

Manager

Coach

You can also define six own fields with the menu: EDIT - User Fields.


Pop Up Calendar

The calendar is activated when you press the [image] button close to a date field. You can change Year, Month with the arrows. The double arrows will step the year -10 or +10. Select a date by click on the number. The calendar will disappear when you have clicked on the date. Press ESC if you don't want to enter a date.

Click on the calendar for more info.


Pop Up Calendar - Year
1966 - the Year!


PopUp Calendar - Year Rev
Decreases the year with one.


PopUp Calendar - Year Fast Rev
Decreases the year with ten.


PopUp Calendar
Increases the year with one.


Pop
Increases the year with ten.


Pop
Januari - the Month!


p
Step one month back.


p
Step one month forward.


t
The days:

S	-	Sunday

M	-	Monday

T	-	Tuesday

W	-	Wednesday

T	-	Thursday

F	-	Friday

S	-	Sunday


d
The dates.


Transfers

Overview

Menus

Tutorials


Transfers - Overview

Transfer info is stored in SocBase Transfer files (*.std).

What data can I enter for a Transfer?

Fileldname	Description	Size

Player	Player Name	FirstName: Max 15 characters

Surname:   Max 30 characters

Date	Transfer Date

From Club	Transfer From Club	Max 20 characters

To Club	Transfer To Club	Max 20 characters

Fee	Transfer Fee1)	-2,147,483,648 to 2,147,483,647

Notes	Notes	Unlimited

1) Transfer fee

The unit of the fee - dollars/lire?...you decide. Just enter the correct amount. But use the same currency for all transfers in the same file if you want to be able to sort and use this info correct.


Clubs - Menus
Clubs And Players- Menus

These are the menus for SocBase Clubs & Players:

Click on a menu for more information.


Clubs - Menu - File
Clubs And Players - Menu - File

Click on a menu-item for more information.


Clubs - Menu - File - New
Clubs And Players - Menu - File - New

When you select NEW from the FILE Menu, the following window will appear:

A Clubs & Players file stores data about clubs and players, including the pictures - crests and photos. Take the following steps to create your own Clubs & Players file:

1.   Enter a file name for your Clubs & Players file in the File Name text box.  The program will check to ensure that you enter a valid filename (in MS-DOS format) and extension (.scd).

2.   Enter a descriptive title for your file in the Title text box.

3.   If you are satisfied with your entries, click the Create button.

4.   If you are unsatisfied with your entries or decide not to create a new file, click the Cancel button.

Note:  once you decide to create a file by clicking the Create button, a status bar will start flooding, telling you how much of the process has been completed.  Depending on your system, this process can take anywhere from 15 seconds to minutes.  Please be patient.


Clubs - Menu - File - Compact
Menu - File - Compact

File storage can become fragmented when you make many changes to a SocBase database file. The compacted database file is usually smaller and often provides better performance.

After selecting this menu a file selection interface is shown.

1) Select the SocBase file(s) that you want to compact.

2) Select in the checkbox if you want to have a backup copy of the original file. The filename of the backup copy is FILE.BAK - where FILE is the original filename.

3) Click on the "Compact" button - the file(s) is/are compacted.


Clubs - Menu - File - Import
Clubs And Players - Menu - File - Import

From this menu you can import Clubs, Players, pictures for Crest and Photo.

Select a menu above for more information.


Clubs And Players - Menu - File - Import - Clubs

You can import clubs to a database file from another database file, from a result file or from a TAB-delimited text file.

Some limitations:

* Importing clubs from a result file will only import the club names, because result files doesn't contain more information about clubs.

* A TAB-delimited text file can of course not contain any picture (crest) or any notes.

The format of the TAB-delimited text file shall be:

Club name  TB  Home field  TB  Coach  TB  Capacity  TB  Record  TB  Founded  TB  Text1  TB  Text2  TB  Text3  TB  Nr1  TB  Nr2  TB  Nr3

..on one single row, where TB is TAB and Text1,Text2,Text3, Nr1, Nr2 and Nr3 are the User Defined Fields.

TIP!

Export a TAB-delimited file and look at it with notepad or another text editor.

Se also:  	Export Club

Export All Clubs


Clubs And Players - Menu - File - Import - Crest

You can import a picture for the Club's crest with this menu. The supported picture formats are:

BMP	Windows Bitmap

RLE	Run Length Encoded Windows Bitmap

WMF	Windows Metafile

ICO	Icons

You can also copy a picture from the clipboard with the menu  EDIT - Paste Picture From Clipboard.

The pictures are stored in the database with the original size. The pictures are reduced in size to fit in the small window when viewed in SocBase. No data are lost. You can retrieve any crest, with it's original size and resolution, by selecting the club and then the menu EDIT - Copy - Picture.

Se also: Export Crest


Clubs And Players - Menu - File - Import - Players

You can import players to a database file from another database file or from a result file.

Some limitations:

* Importing players from a result file will only import the players names, because result files doesn't contain more information about players.

Se also	Export Player

Export All Players


Clubs And Players - Menu - File - Import - Photo

You can import a picture for the Player's photo with this menu. The supported picture formats are:

BMP	Windows Bitmap

RLE	Run Length Encoded Windows Bitmap

WMF	Windows Metafile

ICO	Icons

You can also copy a picture from the clipboard with the menu  EDIT - Paste Picture From Clipboard.

The pictures are stored in the database with the original size. The pictures are reduced in size to fit in the small window when viewed in SocBase. No data are lost. You can retrieve any photo, with it's original size and resolution, by selecting the club and then the menu EDIT - Copy - Picture.

Se also:  Export Photo


Clubs - Menu - File - Export
Clubs And Players - Menu - File - Export

From this menu you can export Clubs, Players, pictures for Crest and Photo.

Select a menu above for more information.


Clubs And Players - Menu - File - Export - Club

You can export the current club to a TAB-delimited text file with this menu. If you want to export all clubs in the current file you must use the menu File - Export - All Clubs. Note that the TAB-delimited text file will of course not contain any crest or any notes.

The format of the TAB-delimited text file is:

Club name  TB  Home field  TB  Coach  TB  Capacity  TB  Record  TB  Founded  TB  Text1  TB  Text2  TB  Text3  TB  Nr1  TB  Nr2  TB  Nr3

..on one single row, where TB is TAB and Text1,Text2,Text3, Nr1, Nr2 and Nr3 are the User Defined Fields.

Se also: Import Clubs


Clubs And Players - Menu - File - Export - Crest

You can export the picture for the Club's crest with this menu. The supported export picture format is:

BMP	Windows Bitmap

You can also copy a crest to the clipboard with the menu  EDIT - Copy - Picture.

The pictures are stored in the database with the original size. The pictures are reduced in size to fit in the small window when viewed in SocBase. No data are lost. You will copy/export the crest with it's original size and resolution.


Clubs And Players - Menu - File - Export - Player

You can export the current player to a TAB-delimited text file with this menu. If you want to export all players in the current file you must use the menu File - Export - All Players Note that the TAB-delimited text file will of course not contain any photo or any notes.

The format of the TAB-delimited text file is:

First Name  TB  SurName  TB  Club Index TB  Player Type  TB  Birth  TB  Text1  TB  Text2  TB  Text3  TB  Nr1  TB  Nr2  TB  Nr3

..on one single row, where:

TB is TAB

Club Index is the Index Number for the player's club

Player Type is the numeric code for the player type acc. to:

Empty - Not defined

1 - Goalkeeper

2 - Defender

3 - Midfield

4 - Forward

5 - Allround

Birth is the date of birth.

Text1,Text2,Text3, Nr1, Nr2 and Nr3 are the User Defined Fields.

Se also:	Export All Players

 	Import Players


Clubs And Players - Menu - File - Export - Transfer

You can export the current transfer to a TAB-delimited text file with this menu. If you want to export all players in the current file you must use the menu File - Export - All Transfers. Note that the TAB-delimited text file will of course not contain any notes.

The format of the TAB-delimited text file is:

Player Name TB  Transfer Date  TB  From Club TB  To Club  TB  Fee

..on one single row, where:

TB is TAB

Player Name is the name of the player that is transfered

Transfer Date is the date of the transfer

From Club is the name of the club that the player was transfered from.

To Club is the name of the club that the player was transfered to.

Fee is the transfer fee - dollars/lire...you decide.

Se also:	Export All Transfers


Clubs And Players - Menu - File - Export - Photo

You can export the picture for the Player's photo with this menu. The supported export picture format is:

BMP	Windows Bitmap

You can also copy a photo to the clipboard with the menu  EDIT - Copy - Picture.

The pictures are stored in the database with the original size. The pictures are reduced in size to fit in the small window when viewed in SocBase. No data are lost. You will copy/export the photo with it's original size and resolution.


Clubs And Players - Menu - File - Export - All Clubs

You can export all clubs in the current file to a TAB-delimited text file with this menu. If you want to export the current club only - you must use the menu File - Export - Club. Note that the TAB-delimited text file will of course not contain any crest or any notes.

The format of the TAB-delimited text file is:

Club name  TB  Home field  TB  Coach  TB  Capacity  TB  Record  TB  Founded  TB  Text1  TB  Text2  TB  Text3  TB  Nr1  TB  Nr2  TB  Nr3

..on one single row, where TB is TAB and Text1,Text2,Text3, Nr1, Nr2 and Nr3 are the User Defined Fields.

Se also:	Export Club

Import Clubs


Clubs And Players - Menu - File - Export - All Players

You can export all players in the current file to a TAB-delimited text file with this menu. If you want to export the current player only - you must use the menu File - Export - Player. Note that the TAB-delimited text file will of course not contain any photo or any notes.

The format of the TAB-delimited text file is:

First Name  TB  Sur Name  TB  Club Index TB  Player Type  TB  Birth  TB  Text1  TB  Text2  TB  Text3  TB  Nr1  TB  Nr2  TB  Nr3

..on one single row, where:

TB is TAB

Club Index is the Index Number for the player's club

Player Type is the numeric code for the player type acc. to:

Empty - Not defined

1 - Goalkeeper

2 - Defender

3 - Midfield

4 - Forward

5 - Allround

Birth is the date of birth.

Text1,Text2,Text3, Nr1, Nr2 and Nr3 are the User Defined Fields.

Se also:	Export Player

 	Import Players


Clubs - Menu - File - Print
Prints the current club/player/transfer.


Clubs - Menu - File - Print Preview
Opens the Print Preview Window.


Clubs And Players - Menu - Export - All Transfers

You can export all transfers to a TAB-delimited text file with this menu. If you want to export all players in the current file you must use the menu File - Export - Transfer. Note that the TAB-delimited text file will of course not contain any notes.

The format of the TAB-delimited text file is:

Player Name TB  Transfer Date  TB  From Club TB  To Club  TB  Fee

..on one single row, where:

TB is TAB

Player Name is the name of the player that is transfered

Transfer Date is the date of the transfer

From Club is the name of the club that the player was transfered from.

To Club is the name of the club that the player was transfered to.

Fee is the transfer fee - dollars/lire...you decide.

Se also:	Export Current Transfer


Clubs - Menu - File - Print Setup
Menu - File - Print Setup

Change your printer setup from the Print Setup Dialog Box. You can access the dialog box by selecting "Printer Setup" from the File Menu.

The name of the Print Setup Dialog Box is a little misleading. You can use the dialog box to select any of your system's graphic output devices. These devices are usually printers, but can also be another type of device, such as a fax modem. In the interest of simplicity, this section will use "printer" to mean any graphic output device.

Selecting a Printer

You can use any of the other printers that are available to your system. You select a printer form the Printer Drop Down Box.

Setting the Page Orientation

There are two different page orientations, portrait and landscape. On a standard piece of stationary paper, printing in portrait orientation will place the image with its top toward one of the narrower sides, and printing in landscape orientation will place the image with its top toward one of the wider sides. To select an orientation:

Click on its text or option button in the Orientation Group Box.

Press <Alt> plus the option's underlined letter.

Selecting the Paper Size and Source

The printer determines which paper size and source options are available. You select the size and source from the drop down boxes in the Paper Group Box. (For some printers, one or both of the drop down boxes may be unavailable.)

Other Options

Selecting the Options Button opens a dialog box that is specific to the selected printer. For help using the dialog box, try pressing <F1>, selecting the Help Button (if there is one), or referring to the appropriate documentation.


Clubs - Menu - File - Print Options
Menu - File - Print Options

The menu File - Print Options opens the window were you can set various things regarding printing. This window can also be accessed from the Print Preview window - by clicking the button "OPTIONS".

The interface is divided into three folders, Header, Margins and Fonts. Switch between the three folders by clicking on the tabs.

Folder - "HEADER"

Header Text	Header Text on/off

Date	Check this if you want the today's date to be printed in the upper left corner.

Border	Turns the border on/off

Width	Border Width, 1-5 (only if border is selected)

Folder - "MARGINS"

You can change unit between inches and cm.

Top	Top Margin

Bottom	Bottom Margin

Left	Left Margin

Right	Right Margin

Folder - "FONTS"

Select the Print Fonts for Ranking Table / Top Scorers and the Statiistics List.

Use the "EDIT" button to change font/properties.

Ranking Table / Top Scorers - Print Font

Font properties that can be selected:

FontName

FontSize

Bold

Italic

Statistics - Print Font

Font properties that can be selected:

FontName

FontSize

Bold

Italic

These font settings only apply for printing. Displayed fonts can also be setected, see the menu "OPTIONS - PREFERENCES"


Clubs - Menu - File - Exit Clubs And Players

This menu exits the Clubs And Players Interface and opens the SocBase Main Form. Data is saved if changes are made to the current club, player or transfer.


Clubs - Menu - File - Exit SocBase
Clubs And Players - Menu - File - Exit SocBase

This menu exits SocBase. Data is saved if changes are made to the current club, player or transfer.


Clubs - Menu - Edit
Clubs And Players - Menu - Edit

The menu Edit contains a number of commands that manipulates with your data.

Select a menu above for more information.


Clubs And Players - Menu - Edit - Copy

From this menu you can copy the current text/picture to Windows Clipboard.

Select a menu above for more information.


Clubs And Players - Menu - Edit - Copy - Text
Copy all text for the current club/player or transfer to Windows Clipboard.


Clubs And Players - Menu - Edit - Copy - Picture
Copy the current crest/photo to Windows Clipboard.


Clubs And Players - Menu - Edit - Paste
Copy the picture in Windows clipboard into SocBase as crest or photo.


Clubs And Players - Menu - Edit - New
Create a new club, player or transfer with this menu.


Clubs And Players - Menu - Edit - Delete
Delete the current club, player or transfer.


Clubs And Players - Menu - Edit - Clear Picture
Clear the current crest or photo in the database.


Clubs And Players - Menu - Edit - Lock Database
Locks the current database for edit. No changes can be made in this file, with SocBase, until it is unlocked.


Clubs And Players - Menu - Edit - Unlock Database
Unlocks the current database. Changes can be made to the database file.


User Fields

You can define six own fields for Clubs, six own fields for Players and six own fields for Match data. A field is added to the database when you enter a name of the field in the interface shown below. Use Menu EDIT - USER FIELDS to open the interface. The names of the User Defined Fields are stored within each database file - you can have different definitions in different files.

Deleting the name of the field will delete the field including all information that was stored in that field in the current database file.

Click on the picture for more information.


User Fields - OK
Defines the user fields as you've entered.


User Fields - Cancel
Cancels the edit of the user fields and unloads this form.


User Fields - Help
Opens the SocBase Help File with this topic!


User Fields - Text #1
Enter the name of text field #1 here.


User Fields - Text #2
Enter the name of text field #2 here.


User Fields - Text #3
Enter the name of text field #3 here.


User Fields - Number #1
Enter the name of number field #1 here.


User Fields - Number #2
Enter the name of number field #2 here.


User Fields - Number #3
Enter the name of number field #3 here.


Clubs - Menu - View

The menu View lets you switch between Clubs and Players. If you want to leave Clubs And Players you can also choose Results or Statistics from this menu.

Select a menu above for more information.


Clubs - Menu - View - Clubs
Flips the tabs to Clubs.


Clubs - Menu - View - Players
Flips the tabs to Players.


x
Flips the tabs to Transfers.


Clubs - Menu - View - Results
Closes the Clubs And Players interface and opens the Results interface. Changes to the current club or player are saved first. The shortcut key, F3, can be used instead of this menu.


Clubs - Menu - View - Statistics
Closes the Clubs And Players interface and opens the Statistics interface. Changes to the current club or player are saved first.The shortcut key, F4, can be used instead of this menu.


Clubs - Menu - Options
Menu - Options

The menu Options contains all user configurable options for SocBase, except Print Options that you find under the menu File - Print Options.

Not much to choose from here! Click on "Preferences" for more info.


Menu - Options - Preferences

Use this menu to set the various options for SocBase. The Preferences Form is shown when you select this menu. The form contains of four tabs. Click on the tabs to switch between Directories, Results, Statistics and Misc.

Directories

You can set the default directories for Data, Import and Export. Use the Browse buttons to select the directories.

Results

Ranking Defaults

Set the default points for Won, Drawn and Lost matches. Used when creating a new league.

Home/Away Team Order

Set the order that SocBase shall present the Home and Away team.

European style:	Home vs Away  1-0

US style:	Away vs Home  0-1

Cup Defaults

Set the default colors for the boxes and text. Used when creating a new cup.

LineUp Defaults

Set the default colors for the home/away team for the lineups. Used when no dress is specified for the team. See:  Clubs and Players Manager

Ranking Table / Top Scorer Font

Select the font that you want to use for displaying the Ranking Table and the Top Scorers table. This font is only for displaying the tables - Print Font can also be set - see the menu "FILE - PRINT OPTIONS"

Font properties that can be selected:

FontName

FontSize

Bold

Italic

NOTE! For best result - use a non-proportional font like "Courier New"

Statistics

Decimals

Output data is rounded to 0-8 decimals. Enter your preference here.

List Font

Select the font that you want to use for displaying the statistics output (list). This font is only for displaying the data - Print Font can also be set - see the menu "FILE - PRINT OPTIONS"

Font properties that can be selected:

FontName

FontSize

Bold

Italic

NOTE! For best result - use a non-proportional font like "Courier New"

Misc.

Sound

Set the Sound to be ON or OFF.

HTML Export

Header - Specify a file to be used as header in the exported file.

Footer  - Specify a file to be used as footer in the exported file.

SocBase generates a standard Header/Footer if no files are specified.

All settings above are stored in the SOCBASE.INI-file, which is located in your Windows directory.


Data Directory

The data directory is the directory where SocBase is looking for your data (database-files). This directory is read when you start Clubs And Players, Results or Statistics. The database-files that is found are listed in the DataBase-Listbox (left uppermost).

The default data directory can be set from the menu OPTIONS - PREFERENCES.


Import Directory

The import directory is the default directory for importing data to SocBase.

The default import directory can be set from the menu OPTIONS - PREFERENCES.


Export Directory

The export directory is the default directory where SocBase puts exported data.

The default import directory can be set from the menu OPTIONS - PREFERENCES.


Menu - Help

The menu Help gives you access to the SocBase Help File (this file!). See Windows documentation for information on how to use Windows Help.

Click on a menu for more information.


Menu - Help - Contents
This menu opens the SocBase Help File (This File!) with the Table of Contents.


Menu - Help - Search
Use this menu to search the SocBase Help File.


Menu - Help - About
This menu opens the SocBase About Form. You will find out how much Free Memory and how much Windows Resources you have. You will also find what version number of SocBase you are running.


Clubs and Players - Tutorials

Create New Databasefile

Create New Transferfile

Clubs

Add a new club

Edit data for a club

Delete a club

Players

Add a new player

Edit data for a player

Delete a player

Transfers

Add a new transfer

Edit data for a transfer

Delete a transfer


Tutorial - Create New Database File

1) Switch to a tab that views clubs or players.

2) Select the menu: FILE - NEW.  The "New Database" window is opened.

3) Enter a filename.

* The filename must end with .scd

* The filename cannot be longer than 12 characters - including the .scd ending.

* The file will be placed in the data directory

4) Enter a title.

* The title cannot be longer than 20 characters.

* Titles are shown instead of the filenames within SocBase.

5) Press the "Create" button to create the new database file.


Tutorial - Create New Transfer File

1) Switch to the tab that views transfers.

2) Select the menu: FILE - NEW.  The "New Transfer Database" window is opened.

3) Enter a filename.

* The filename must end with .std

* The filename cannot be longer than 12 characters - including the .std ending.

* The file will be placed in the data directory

4) Enter a title.

* The title cannot be longer than 20 characters.

* Titles are shown instead of the filenames within SocBase.

5) Press the "Create" button to create the new database file.


Tutorial - Add a new club

1) Select the database file that you want to add the club to.

2) Select the menu EDIT - NEW. The "New Club" window is opened.

3) Enter the name of the new club. The name can be max 20 characters long.

4) Press the "Add" button - the club is added to the database.

Repeat step 3 and 4 until you've entered all the clubs. Press the "Done" button when you are finished with adding clubs.


Tutorial - Edit data for a club

1) Select the database file that contains the club.

2) Select the club that you want to edit.

3) The data can be edited directly in the fields on the left side.

Tips!

Check the lock status of the database if you cannot edit the club. Look at the menu EDIT - UNLOCK DATABASE.

If you want to add/change the user definable fields for a club - use the menu EDIT - User Fields


Tutorial - Delete a club

1) Select the database file that contains the club.

2) Select the club that you want to delete.

3) Select the menu EDIT - DELETE. You will be prompted to confirm the delete. If any players are registered you will also be warned that the players also will be deleted.


Tutorial - Add a new player

1) Select database file.

2) Select the club that you want to add the player to.

3) Select the menu EDIT - NEW. The "New Player" window is opened.

3) Enter the First name and the Surname of the new player.

The First name can be max 15 characters long.

The Surname can be max 30 characters long.

4) Press the "Add" button - the player is added to the database.

Repeat step 3 and 4 until you've entered all the players. Press the "Done" button when you are finished with adding players.


Tutorial - Edit data for a player

1) Select the database file that contains the club and player.

2) Select the club with the player you want to edit

3) Select the player you want to edit

4) The data can be edited directly in the fields on the left side.

Tips!

Check the lock status of the database if you cannot edit the club. Look at the menu EDIT - UNLOCK DATABASE.

If you want to add/change the user definable fields for a player - use the menu  EDIT - User Fields.


Tutorial - Delete a player

1) Select the database file that contains the club and player.

2) Select the club with the player you want to delete.

3) Select the player you want to delete.

4) Select the menu EDIT - DELETE. You will be prompted to confirm the delete.


Tutorial - Add a new transfer

1) Select the transfer file that you want to add a transfer to.

2) Select the menu EDIT - NEW. The "New Transfer" window is opened.

3) Select/enter the:

From Club

To Club

The player

Transfer Date

Transfer Fee

Notes

4) Press the "Add Transfer" button - the transfer is added to the database.


Tutorial - Edit data for a transfer

1) Select the transfer file that contains the transfer that you want to edit.

2) Select the transfer you want to edit

3) The notes for the transfer can be edited directly in the Notes-textbox.

If you want to edit other data - double-click on the transfer or press ENTER.

The "Edit Transfer" window is opened.

4) Select/enter the:

From Club

To Club

The player

Transfer Date

Transfer Fee

Notes

5) Press the "Update Transfer" button - the transfer is updated in the database.


Tutorial - Delete a transfer

1) Select the transfer file that contains the transfer.

2) Select the transfer you want to delete.

3) Select the menu EDIT - DELETE. You will be prompted to confirm the delete.


Results

Overview

Ranking Tables

Top Scorers

Match Details

Cups

Menus

Tutorials


Results - Overview

SocBase stores results in resultfiles. These files has the extension SRD. You can store Ranking Tables, Top Scorers, Match Details and Cups in the same file.

One resultfile can contain unlimited number of seasons and cups. The basic idea with SocBase resultfiles is that you can store all data about Premier League (for instance) in one single file. Just add as many seasons as needed. It's an easy and organized way of storing the data and it is simple to do statistical calculations of the league because all data for the specific league is kept in this single file.

The Results interface has three main parts: Ranking Tables / Cups, Top Scorers and Match Details. Switch between the three with the buttons:

Click on the buttons to find out what they do!


Res1
View Ranking Table / Cup for the selected season.


Res2
View Top Scorers Table for the selected season/cup.


Res3
View Match Details for the selected season/cup.


Results - Ranking Tables

When you create a new season you determine wether the season shall be a cup or a regular (round-robin) season. The left button will change picture VIEW - Ranking Table/ VIEW Cup respectively. See also cups. The ranking table can be viewed by selecting the resultfile and the season. Just make sure that the VIEW Ranking Table button is pressed:

One sample FIFA ranking table and one sample MLS ranking table are shown below:

FIFA Ranking tables

English Division 1  1952/53

Pos Club                   M  W  D  L   F  A    P  GD

  1 Arsenal               42 21 12  9  97-64   54 +33

  2 Preston North End     42 21 12  9  85-60   54 +25

  3 Wolverhampton Wander  42 19 13 10  86-63   51 +23

  4 West Bromwich Albion  42 21  8 13  66-60   50  +6

  5 Charlton Athletic     42 19 11 12  77-63   49 +14

  6 Burnley               42 18 12 12  67-52   48 +15

  7 Blackpool             42 19  9 14  71-70   47  +1

  8 Manchester United     42 18 10 14  69-72   46  -3

  9 Sunderland            42 15 13 14  68-82   43 -14

 10 Tottenham Hotspur     42 15 11 16  78-69   41  +9

 11 Aston Villa           42 14 13 15  63-61   41  +2

 12 Cardiff City          42 14 12 16  54-46   40  +8

 13 Middlesbrough         42 14 11 17  70-77   39  -7

 14 Bolton Wanderers      42 15  9 18  61-69   39  -8

 15 Portsmouth            42 14 10 18  74-83   38  -9

 16 Newcastle United      42 14  9 19  59-70   37 -11

 17 Liverpool             42 14  8 20  61-82   36 -21

 18 Sheffield Wednesday   42 12 11 19  62-72   35 -10

 19 Chelsea               42 12 11 19  56-66   35 -10

 20 Manchester City       42 14  7 21  72-87   35 -15

    -------------------------------------------------

 21 Stoke City            42 12 10 20  53-66   34 -13

 22 Derby County          42 11 10 21  59-74   32 -15

What does the columns mean?

Pos	The club's position in the table

Club	Club name

M	Nr Of. Matches played

W	Nr Of. Matches Won

D	Nr Of. Matches Draw

L	Nr Of. Matches Lost

F	Nr Of. Goals Forward

A	Nr Of. Goals Against

P	Nr Of. Points

GD	Goal Difference - Goals Forward Minus Goals Against

The points are calculated with the formula:

PWIN * [Nr Of matches Won] + PDRAW * [Nr Of matches Draw] + PLOST * [Nr Of matches Lost] - PD + PrevPoints

where

PWIN	Nr of Points for won matches

PDRAW	Nr of Points for draw matches

PLOST	Nr of Points for lost matches

PD	Nr of Points deducted (If the team gets penalized for something.)

PrevPoints	Points from previous group play etc.

You must define the different points for Won, Drawn and Lost matches when you create each season. The points used today is often 3/1/0 but it has not always been like that. 2/1/0 was used almost exclusively until about 10 years ago.

SocBase can take previous matches, goals and points from a group play etc into account. The previous data is added to the current data when calculating the ranking table. The previous results are NOT taken into account when calculating statistics. The ranking table that is presented is the sum of the current and previous results.

You can also store Notes for the Season in the Notes Box. The Notes text is unlimited in size.

MLS Ranking tables

MLS Eastern Conference 1996

Pos Club                     M  W WS LS  L   F  A    P  GD

  1 Tampa Bay Mutiny        16  9  0  3  4  32-26   27  +6

  2 DC United               18  7  1  3  7  34-32   22  +2

  3 NY/NJ MetroStars        17  5  3  0  9  21-24   18  -3

  4 New England Revolution  16  3  5  2  6  21-26   14  -5

  5 Columbus Crew           18  3  2  5  8  34-44   11  -10

What does the columns mean?

Pos	The club's position in the table

Club	Club name

M	Nr Of. Matches played

W	Nr Of. Matches Won

WS	Nr Of. Won Shootout's

LS	Nr Of. Lost Shootout's

L	Nr Of. Matches Lost

F	Nr Of. Goals Forward

A	Nr Of. Goals Against

P	Nr Of. Points

GD	Goal Difference - Goals Forward Minus Goals Against

The points are calculated with the formula:

PWIN * [Nr Of matches Won] + PDRAW * [Nr Of matches Draw] + PWS * [Nr Of Won Shootout's] + PLS * [Nr Of Lost Shootout's] + PLOST * [Nr Of matches Lost] - PD + PrevPoints

where

PWIN	Nr of Points for won matches

PDRAW	Nr of Points for draw matches

PWS	Nr of Points for won shootout's

PLS	Nr of Points for lost shootout's

PLOST	Nr of Points for lost matches

PD	Nr of Points deducted (If the team gets penalized for something.)

PrevPoints	Points from previous group play etc.

TIP!

If you have entered the results for each match - you can automatically update the ranking table with the menu EDIT - UPDATE - RANKING.

See also the tutorials:	View Results

Add clubs to Ranking Table

Edit - Ranking Table


Results - Top Scorers

A top scorers table can be stored for each season, including cups. The top scorers table can be viewed by selecting the resultfile and the season. Just make sure that the VIEW Top Scorers Table button is pressed:

  is pressed. A sample top scorers table is shown below:

Allsvenskan 1995

Pos Player             G   Club

  1 Kim Bergstrand     2   Hammarby IF

  2 Marcus Lantz       1   Helsingborgs IF

    Peter Vougt            Halmstads BK

    Robert Andersson       Halmstads BK

    Niklas Skoog           Västra Frölunda IF

    Dan Sahlin             Hammarby IF

What does the columns mean?

Pos	The position in the table

Player	The Player

G	Nr Of Goals

Club	The players Club

If there is no position and no goals printed for a player (like peter Vougt in the example above) it means that the position and goals scored are the same as the closest player with data above - e.g. Dan Sahlin, Niklas Skoog, Robert Andersson and Peter Vougt has all scored 1 goal and has the same position, nr. 2.

TIP!

If you have entered the scorers for each match - you can automatically update the top scorers table with the menu EDIT - UPDATE - TOP SCORERS.

See also the tutorials:

Add Players to a Top Scorers Table

Remove a Player from a Top Scorers Table

Edit Top Scorers Table


Results - Match Data
Results - Match Details

Match details can be stored for each season, including cups. The match details can be viewed by selecting the resultfile and the season. Just make sure that the VIEW Match Details button:

  is pressed.

Select the match yopu want to view/edit:

Click on a button etc for more information.

The match-information is shown in three different folders:

Click on a folder tab for more information.


x
Select the match you want to view/edit in this drop-down box.


x
Filter button - press this button and select a club - the drop-down box shows only matches with the selected club.


x
Filter button - press this button and the drop-down box shows all matches in the current league/cup.


x
Navigation button - press this button to move one match back.


x
Navigation button - press this button to move one match forward.


Results - Match Details - Data

What data can SocBase store for a match?

Data Fields

Some data for a match are pre-defined by SocBase:

Field name	Data Type	Size

Date	Date	1)

Goals Home	Integer	-32768 to 32767

Goals Away	Integer	-32768 to 32767

Crowd	Integer	-32768 to 32767

1) Use the date format that is defined in Windows for the date of the match - or use the {	bmc C:\PROGRAM\SOCBASE\HELP\CALBTN.SHG} Pop Up Calendar 	and the date format will be automatically correct.

You can also define six own data fields with the menu EDIT - USER FIELDS.

Scorers/Goals

In the lower listbox you can see the goals/scorers in the match. Click on the "EDIT" button to add/edit the goals/scores.

See also the tutorial: Add Scorers to a Match


Results - Match Details - Lineup

SocBase can store lineup's for both home and away team for all matches. Substistutions, yellow/red cards and player ratings are also stored. Two listboxes with the teams players and one field showing the positions of the players are located on this folder. You can move the divider between the listboxes and the field to adjust the size of the listboxes and the field. You can also move the divider between the two listboxes to adjust the sizes of the listboxes.

If a player is booked - the cards will show to the left of the player name in the line up list.

Player rating is listed to the right of the player name.

If a player is substituted, eg. hasn't played all the time between 0-90 min, the in and out time will be listed to the right of the player.

The team's system can also be stored. Draw your own pictures for the teams players. Define the default dress for the club with the Clubs and Players Manager. Edit the positions of the players as you like. The LineUp editor assists you with the arrangement of the players. Click on the "Edit" button to start the LineUp Editor.

Click on a player on the field - the player is marked in the listbox on the right side.

Click on a player in a listbox - the player is marked on the field.

See also the tutorial: Add a Line Up


Results - Match Details - Notes

You can store unlimited sized notes for each match in SocBase. Just type the notes in the textbox -  or copy & paste text from your favourite word processor.

If you prefer to keep notes, pictures etc in seperate files on your computer - type the filename in the notes field. A double-click on a filename opens the corresponding application with that file.

Example:

Notes:

C:\MYNOTES\MATCH1.WRI

Double-click on the filename above opens Microsoft WriteTM with the file C:\MYNOTES\MATCH1.WRI.

(Nothing happens if SocBase fails to find the application or the file.)


SG
The goals in the selected match!


ST
The time [minute] for each goal.


SN
The name of the scorer for each goal.


LN
 The player names in the line up.


LC
If a player is booked - it will show to the left of the player name in the line up list.


LS
Time [minute] of substitute.


LC
The card(s) for each player in the match.


EditMatch1
View goals/scorers in the selected match.


Results2
View Home Line Up in the selected match.


Results3
View Away Line Up in the selected match.


Results4
View Notes for the selected match.


Results5
Edit Goals/Scorers, Home Line Up or Away Line Up - depends on which of the buttons to the left is pressed.

Notes can be edited directly in the textbox below the buttons.


Results Match Notes
Notes can be stored for each match. The text can be of unlimited size.

Just select the Notes button (see below) and type whatever you want in the textbox below the buttons.


Results - Cups

When you create a new season you determine wether the season shall be a cup or a regular (round-robin) season. The left button will change picture VIEW - Ranking Table/ VIEW Cup respectively. See also Ranking Tables. The cup can be viewed by selecting the resultfile and the cup. Just make sure that the VIEW Cup button is pressed:

  is pressed.

A sample cup is shown below:

When the Cup is in VIEW mode you can double-click on the matches in the cup and the match details for the selected match will be showed. To edit the cup you must set the Cup mode to EDIT by the menu CUP-MODE-EDIT.

The following things can be edited:

box position

box fill color

box text color

box shape

number of boxes

lines can be deleted

clubs

Use the menu CUP-EDIT....

See also the tutorials:

Create a new season/cup

Create a new cup tree

Edit a cup


Results - Menus

These are the menus for SocBase Results:

Click on a menu for more information.


Results - Menu - File

Click on a menu-item for more information.


Results - Menu - File - New

When you select NEW from the FILE Menu, the following window will appear:

A Result-file stores Ranking Tables, Top Scorers Tables and Match Details (LineUps, Goals, Notes etc).

1.   Enter a file name for your Result-file in the File Name text box.  The program will check to ensure that you enter a valid filename (in MS-DOS format) and extension (.srd).

2.   Enter a descriptive title for your file in the Title text box.

3.   If you are satisfied with your entries, click the Create button.

4.   If you are unsatisfied with your entries or decide not to create a new file, click the Cancel button.

Note:  once you decide to create a file by clicking the Create button, a status bar will start flooding, telling you how much of the process has been completed.  Depending on your system, this process can take anywhere from 15 seconds to minutes.  Please be patient.


Results - Menu - File - Import

Click on a menu-item for more information.


Results - Menu - File - Import - Season/Cup

You can import a Season/Cup to a resultfile from another resultfile. All data for the Season/Cup are imported:

Ranking Table / Cup Tree

Top Scorers

Match Data

Goals - Scorers

LineUp's

Clubs

Players


Results - Menu - File - Import - Ranking

You can import a Ranking Table to a resultfile from another resultfile, from a TAB delimited textfile or from a space delimited textfile.

A TAB-delimited text-file shall have the format:

FIFA-seasons

Club name  TB  Nr of Matches Played  TB  Matches Won  TB  Matches Draw  TB  Matches Lost  TB  Goals Forward  TB  Goals Against  TB  Points

MLS seasons

Club name  TB  Nr of Matches Played  TB  Matches Won  TB  Matches Won on Shootout's  TB  Matches Lost on Shootout's  TB  Matches Lost  TB  Goals Forward  TB  Goals Against  TB  Points

..on one single row per club, where TB is TAB

A space-delimited text-file can have "any" format. You can specify the character positions were the different data can be found.


Results - Menu - File - Import - Previous Results

You can import a Ranking Table as Previous Results to a resultfile from another resultfile.


Previous Results
Previous Results are for instance results from a group play that is counted in the playoff.

* Previous Results are added to the current season when the Ranking Table is calculated.

* Previous Results are NOT taken into account when calculating the statistics for the season.

See also: Previous Goals


Previous_Goals
Previous Goals are for instance goals that the player has scored in an earlier group play. These goals are added to the players goals in this season.

* Previous Goas are added to the current season when the Top Scorers Table is calculated.

* Previous Goals are NOT taken into account when calculating the statistics for the season.

See also: Previous Results


Results - Menu - File - Import - Top Scorers

You can import Top Scorers to a resultfile from another resultfile or from a TAB delimited textfile.

A TAB-delimited text-file shall have the format:

First name  TB  Surname  TB  Goals Scored  TB  Clubname

..on one single row per player, where TB is TAB


Results - Menu - File - Import - Clubs

You can import Clubs to a resultfile from another resultfile, from a Clubs and Players file or from a textfile.

The text-file shall have the format:

Arsenal

Manchester United

Milan

..on club per row.


Results - Menu - File - Export

Click on a menu-item for more information.


Results - Menu - File - Export Season/Cup

You can export all data for the current Season/Cup to a text file or a HTLM-file with this menu.

The Ranking Table (Not for Cups) , Top Scorers Table and the Match Details are exported to the file.

SocBase can export the Season/Cup to a HTML-file. SocBase can generate a standard header/footer or you can specify a custom file to be used as a header and another file to be used as a footer if you like. Use the Menu: OPTIONS - PREFERENCES.

See also: Import Season/Cup


Results - Menu - File - Export - Ranking

You can export the current Ranking Table to a TAB-delimited text file, space delimited text file or a HTLM-file with this menu.

The format of the TAB-delimited text file is:

FIFA-seasons

Club name  TB  Nr of Matches Played  TB  Matches Won  TB  Matches Draw  TB  Matches Lost  TB  Goals Forward  TB  Goals Against  TB  Points

MLS seasons

Club name  TB  Nr of Matches Played  TB  Matches Won  TB  Matches Won on Shootout's  TB  Matches Lost on Shootout's  TB  Matches Lost  TB  Goals Forward  TB  Goals Against  TB  Points

..one row per club, where TB is TAB

SocBase can export the Ranking Table to a HTML-file. SocBase can generate a standard header/footer or you can specify a custom file to be used as a header and another file to be used as a footer if you like. Use the Menu: OPTIONS - PREFERENCES.

Se also Import Ranking


Results - Menu - File - Export - Top Scorers

You can export the current Top Scorers Table to a TAB-delimited text file or a HTLM-file with this menu.

The format of the TAB-delimited text file is:

First name  TB  Surname  TB  Goals Scored  TB  Clubname

..one row per club, where TB is TAB

SocBase can export the Top Scorers Table to a HTML-file. SocBase can generate a standard header/footer or you can specify a custom file to be used as a header and another file to be used as a footer if you like. Use the Menu: OPTIONS - PREFERENCES.

Se also Import Top Scorers.


Results - Menu - File - Export - Match Details

You can export the details for all the matches in the current season/cup to a text file or a HTLM-file with this menu.

SocBase can export the Match Details to a HTML-file. SocBase can generate a standard header/footer or you can specify a custom file to be used as a header and another file to be used as a footer if you like. Use the Menu: OPTIONS - PREFERENCES.


x
Prints the current Ranking Table, Top Scorers Table or Match Details.


Menu - File - Info

You can get info about your SocBase files by first selecting the file then choose the menu "FILE-INFO". A window with information about that file is opened. The following data is reported:

Result-files (*.SRD)

File Name:	Full search path to the file

File Size:	The size of the file [bytes]

Created:	Date when the file was created 1)

By:	Name of the creator of the file 1)

Seasons:	Number of FIFA/MLS seasons in the file

Locked:	Number of locked FIFA/MLS seasons in the file

Cups:	Number of cups in the file

Locked:	Number of lockec cups in the file

Clubs:	Number of clubs in the file

Players:	Number of players in the file

Matches:	Number of matches in the file

LineUp's:	Number of matches with lineup's in the file

Goals/Scorers:	Number of goals/scorers defined in the file

Databasefiles (Clubs & Players) (*.SCD)

File Name:	Full search path to the file

File Size:	The size of the file [bytes]

Created:	Date when the file was created 1)

By:	Name of the creator of the file 1)

Clubs:	Number of clubs in the file

Players:	Number of players in the file

Locked:	Lock status of the file [yes/no]

Transferfiles (Transfers) (*.STD)

File Name:	Full search path to the file

File Size:	The size of the file [bytes]

Created:	Date when the file was created 1)

By:	Name of the creator of the file 1)

Transfers:	Number of transfers in the file

Clubs:	Number of clubs in the file

Players:	Number of players in the file

1) Works only for files created with version 2.1 and higher.

The info can be printed and/or copied to the clipboard with the buttons "COPY" and "PRINT".


Results - Menu - File - Exit SocBase Results

This menu exits the Results Interface and opens the SocBase Main Form. Data is saved if changes are made.


Results - Menu - Exit SocBase

This menu exits SocBase. Data is saved if changes are made.


Results - Menu - Edit

Click on a menu-item for more information.


x
Copies the current Ranking Table/Cup/Top Scorers Table or Match Data to the Windows clipboard.

When copying a cup you will be asked for the resolution of the bitmap picture that will be copied. You can select one of the three default resolutions:

640x480 (VGA)

800X600

1024X768

or you can enter a custom resolution by your own choice.


Results - Menu - Edit - New Season/Cup

Use this menu to create a new season or cup within the current result file. The menu opens the "New Season / Cup" window.

When you create a new season/cup you must define:

Title

Cronological Order

Season Or Cup

Season Only:

Nr Points for Won Matches

Nr Points for Draw Matches

Nr Points for Lost Matches

Cup Only:

Nr matches per leg

See also the tutorial: Create a New Season/Cup


Results - Menu - Edit - Delete

Click on a menu-item for more information.


x
Deletes the current season/cup. All data is deleted and the season itself is removed from the resultfile.


x
Deletes the Ranking Table in the current season. Both previous results and the current results are deleted.


x
Deletes the Previous Results in the current season. Actually all the previous results are set to zero.


x
Deletes the Top Scorers Table in the current season.


x
Deletes all Match Details (Goals, Crowd, LineUps,Notes etc) in the current season.


Results - Menu - Edit - Lock

Click on a menu-item for more information.


x
This menu locks the current season, eg. makes the data read only for the current season.


x
This menu locks all seasons in the current result file, eg. makes the data read only for all seasons in the current file.


Results - Menu - Edit - UnLock

Click on a menu-item for more information.


x
This menu unlocks the current season, eg. makes the data editable for the current season.


x
This menu unlocks all seasons in the current result file, eg. makes the data editable for all seasons in the current file.


Results - Menu - Edit - Update

Click on a menu-item for more information.


x
Updates the Ranking Table in the current season based on the matches in the current season.

The won/draw/lost matches, goals forward and against are replaced with the ones obtained when adding all match results in the current season.

Previous Results and deducted points are not affected.

This menu can be executed by pressing the short-cut keys: CTRL + R


x
Updates the Top Scorers Table in the current season based on the scorers in the matches in the current season.

This menu can be executed by pressing the short-cut keys: CTRL + T


x
Updates the both the Ranking Table and the Top Scorers Table in the current season based on the matches in the current season.

This menu can be executed by pressing the short-cut keys: CTRL + B


Results - Menu - Edit - Clubs & Players

This menu opens the Clubs & Players Manager.

You can add/edit/delete/remap clubs and players in the resultfile and define default dresses for the clubs with the Clubs & Players Manager.

Remap a club or player!?

An example:

You have entered results for one season. Then you import the results for another season. You might find that a club or player was spelled different in the data that you've imported.

You typed:	Manchester United

Imported:	MUFC

SocBase doesn't understand that this is the same club! Not that smart - yet. This will be a problem when you want to do statistical calculations for the club.

The solution is to "remap" one of the clubs. We can, for instance, remap MUFC to Manchester United.

1) Select the club MUFC

2) Select the "MAP" button under the "Select Club" list.

3) Confirm that you want to continue

4) Select the new "target club" - Manchester United

3) Confirm the remap.

Now all the results/players etc for MUFC is remapped to Manchester United. The club MUFC can be deleted from the resultfile because it's not used anywhere in the file.

Define default dresses

You can define the default home and away dress for each club. These dresses are used as defaults in the graphical lineup. Press the [image] button to change dress for the club.

See also the tutorials:

Add Clubs & Players to a resultfile

Edit Club & Players in a resultfile

Delete Clubs & Players in a resultfile


Results - Menu - View

Click on a menu-item for more information.


x
Select this menu or click on the "View Ranking Table" button:

when you want to view the Ranking Table for the current season.


x
Select this menu or click on the "View Top Scorers" button:

when you want to view the Top Scorers in the current season.


x
Select this menu or click on the "View Match Details" button:

when you want to view the Match Details in the current season.


x
Closes the Results Window and opens the Club & Players Window.

You can use the F2 button instead of this menu if you like.


x
Closes the Results Window and opens the Statistics Window.

You can use the F4 button instead of this menu if you like.


Results - Menu - Cup

This menu is only enabled when you have selected a cup in the "Select Season/Cup" list.

Right-click on the cup-tree opens this menu as a pop-up menu.

Click on a menu-item for more information.


Results - Menu - Cup - Mode

You can set the cup in VIEW- or EDIT-mode with this submenu.

Differences between VIEW-mode and EDIT-mode:

VIEW-mode

* The cup is read only

* Double-click on a match switches to the match details

* Changes by dragging boxes are not saved

EDIT-mode

* The cup is editable

* Double-click on a match (box) or connecting line performs a editing action - depending on what editing function that is active.

* Changes by dragging boxes are saved

Example - Edit a box fill color:

1) Set the cup-mode to EDIT by using the menu: CUP - MODE - EDIT

2) Select the edit function: CUP - EDIT - BOX - FILL COLOR

3) Double-click on the box that you want to edit. The color selection window is opened.


Results - Menu - Cup - New

Use this menu to create a new Cup-Tree. All previous cupdata, including the matchdata is deleted.

The tree that you create can contain

2 teams

4 teams

8 teams

16 teams

32 teams

64 teams

128 teams

or

256 teams

on the first level (leftmost). You cannot add matches to a cup after you have created it - only delete. If you want to create a cup that have 6 teams - create a new cup with 8 teams, then delete one match (two teams) from the cup.

See also the tutorials:	Create a new cuptree

Edit a cup


Results - Menu - Cup - Edit

Click on a menu-item for more information.

See also the tutorial: Edit a cup


x
Sets the edit-mode to clubs. Double-click on a match-box in a cup, after selecting this menu, opens the "Edit Club" window - enabling you to edit/add clubs to your cup.


x
Results - Menu - Cup - Edit - Box

Click on a menu-item for more information.


Results - Menu - Cup - Edit - Box - Shape

You can edit the shape of each box in a cup with this menu.

Select this menu. Then double-click on the box that you want to edit. The "Edit Box Shape" window is opened. You can select between 11 different shapes for the boxes:

Rectangle

Ellipse

Rounded Rectangle

Parallelogram 1

Parallelogram 2

Hexagon

Page

Diamond

Octagon

Papers 1

Papers 2


Results - Menu - Cup - Edit - Box - Fill Color

You can edit the fill color of each box in a cup with this menu.

Select this menu. Then double-click on the box that you want to edit. The Color Select window is opened. Select the color you like.


Results - Menu - Cup - Edit - Text - Color

You can edit the text color of each box in a cup with this menu.

Select this menu. Then double-click on the box that you want to edit. The Color Select window is opened. Select the color you like.


Results - Menu - Cup - Delete

MATCH/LINE

You can delete matches and lines with this menu.

Select this menu. Then double-click on the match or line that you want to delete. You will be prompted to confirm the deletion.


Results - Menu - Cup - Zoom

You can zoom the view of a cup. The following different ZOOM-commands are available:

IN

OUT

BOX

FULL


x
ZOOM's IN


x
ZOOM's OUT


x
ZOOM's in to the box area that you select.

Select this command first - then select the box with the mouse (Move the cursor to the corner of the box-area that you want to zoom in. Click the left button and hold it down while dragging the mouse to the opposite corner. Release the button.).


x
ZOOM's the view of the cup so it fits within the window.


x
This menu sets the visible area of a cup to the "small" window.


x
This menu sets the visible area of a cup to the size of the entire SocBase Result window.


Results - Linked Seasons

You can link seasons in SocBase. Linked seasons are updated automatically as soon as the source season is updated. Both ranking/results and top scorers data are linked.

Example #1:

Major League Soccer, USA

This league is diviided into two groups, Eastern- and Western Conference. The teams plays matches against both teams in the same group and some matches against the teams in the other group.

How can this be handled with SocBase? One way is to create one master season containing all the teams. Enter all the matches/results in the master season. To see the standings in the both groups - add two linked seasons, Eastern Conference and Western Conference. Link them to the master season and they will be updated as soon as the master season is updated.

MLS Master Season 1996

Pos Club                     M  W WS LS  L   F  A    P  GD

  1 Los Angeles Galaxy      15 10  2  0  3  31-19   32  +12

  2 Tampa Bay Mutiny        16  9  0  3  4  32-26   27  +6

  3 Kansas City Wiz         19  8  2  1  8  34-35   26  -1

  4 DC United               18  7  1  3  7  34-32   22  +2

  5 San Jose Clash          16  7  1  3  5  26-23   22  +3

  6 Colorado Rapids         18  7  1  3  7  30-31   22  -1

  7 Dallas Burn             19  6  4  1  8  26-29   22  -3

  8 NY/NJ MetroStars        17  5  3  0  9  21-24   18  -3

  9 New England Revolution  16  3  5  2  6  21-26   14  -5

 10 Columbus Crew           18  3  2  5  8  34-44   11  -10

MLS Eastern Conference 1996

Pos Club                     M  W WS LS  L   F  A    P  GD

  1 Tampa Bay Mutiny        16  9  0  3  4  32-26   27  +6

  2 DC United               18  7  1  3  7  34-32   22  +2

  3 NY/NJ MetroStars        17  5  3  0  9  21-24   18  -3

  4 New England Revolution  16  3  5  2  6  21-26   14  -5

  5 Columbus Crew           18  3  2  5  8  34-44   11  -10

MLS Western Conference 1996

Pos Club                 M  W WS LS  L   F  A    P  GD

  1 Los Angeles Galaxy  15 10  2  0  3  31-19   32  +12

  2 Kansas City Wiz     19  8  2  1  8  34-35   26  -1

  3 San Jose Clash      16  7  1  3  5  26-23   22  +3

  4 Colorado Rapids     18  7  1  3  7  30-31   22  -1

  5 Dallas Burn         19  6  4  1  8  26-29   22  -3

Example #2:

There is a tournament that starts with two groups, Group A and Group B:

Group A

Pos Club     M  W  D  L   F  A    P  GD

  1 Team_1   2  1  1  0   1- 0    4  +1

  2 Team_2   2  1  0  1   4- 1    3  +3

    -----------------------------------

  3 Team_3   2  0  1  1   0- 4    1  -4

Group B

Pos Club     M  W  D  L   F  A    P  GD

  1 Team_4   2  2  0  0   5- 2    6  +3

  2 Team_6   2  1  0  1   5- 3    3  +2

    -----------------------------------

  3 Team_5   2  0  0  2   1- 6    0  -5

Two teams from each group is qualified to the final playoff. The teams takes their points/goals from their first matches along. The season "Playoff" is created in SocBase and linked to the seasons "Group A" and "Group B".The teams playing in the playoff needs to be entered manually but the results for those teams are linked and updated whenever they are changed in either of the groups.

Playoff

Pos Club     M  W  D  L   F  A    P  GD

  1 Team_4   2  2  0  0   5- 2    6  +3

  2 Team_1   2  1  1  0   1- 0    4  +1

    -----------------------------------

  3 Team_2   2  1  0  1   4- 1    3  +3

  4 Team_6   2  1  0  1   5- 3    3  +2

Additional matches in the playoff is defined in the playoff season and are added to the linked results.


Results - Tutorials

View Results

Add New Results

Delete Results

Edit Results


Tutorial - View Results

1) Select the resultfile in the listbox below "Select Result File:"

2) Select the season in the listbox below "Select Season/Cup"

3) You can view Ranking Table, Top Scorers Table or Match Details by selecting the buttons:


Tutorial - Add New Results

1) Select the resultfile in the listbox below "Select Result File:"

2) Select the season in the listbox below "Select Season/Cup"

3) Select topic below:

Create a new resultfile

Create a new season/cup in a resultfile

Add New Clubs and Players to a resultfile

Add Clubs to a Ranking Table

Add Players to a Top Scorers Table

Create a new cup tree

Add a New Match

Add Line Up's to a match

Add Goals/Scorers to a match

Add Notes to a match


Tutorial - Create New Resultfile

1) Select the menu: FILE - NEW.  The "New Resultfile" window is opened.

2) Enter a filename.

* The filename must end with .srd

* The filename cannot be longer than 12 characters - including the .srd ending.

* The file will be placed in the data directory

3) Enter a title.

* The title cannot be longer than 20 characters.

* Titles are shown instead of the filenames within SocBase.

4) Press the "Create" button to create the new resultfile.


Tutorial - Create a new season/cup

1) Select the resultfile in the listbox below "Select Result File:"

2) Select the menu EDIT-New Season/Cup or press the buttons Shift+Ins. The "New season/cup Wizard" is opened.

3) 	Select the type of season/cup:

FIFA Standard

MLS

Cup

Enter a title for the season, ex. "Division 1  1976".

Enter the cronological order of the season/cup.

Click on the "NEXT" button to continue.

The next steps depends on the season type you have selected

FIFA Standard

MLS

Cup


Tutorial - Create new FIFA Standard season

(cont'd)

4) Enter the number of points for Won, Drawn and lost matches.

Click on the "NEXT" button to continue.

5) Select the rules for calculating the ranking table position when two or more clubs has the same points.

* Rule 1 will be evaluated first

* If some clubs still are equal - Rule 2 will be applied.

* If some clubs yet is equal the Rule 3 will be applied.

Click on the "NEXT" button to continue.

6) If you want the Ranking and the Top Scorers in this season to be linked to another season  -  See linked seasons.

7) Press the "Finish" button to create the new Season.

The Wizard finishes and the FIFA-season is created for you.


Tutorial - Create New MLS Season

(cont'd)

4) Enter the number of points for Won, Drawn and lost matches. Enter the number of points for Won shootout's and for Lost shootout's.

Click on the "NEXT" button to continue.

5) Select the rules for calculating the ranking table position when two or more clubs has the same points.

* Rule 1 will be evaluated first

* If some clubs still are equal - Rule 2 will be applied.

* If some clubs yet is equal the Rule 3 will be applied.

Click on the "NEXT" button to continue.

6) If you want the Ranking and the Top Scorers in this season to be linked to another season  -  See linked seasons.

7) Press the "Finish" button to create the new Season.

The Wizard finishes and the MLS-season is created for you.


Tutorial - Create new Cup

(cont'd)

4) Select number teams in the cup and the number of matches per leg.

5) If you want the Top Scorers in this cup to be linked to another season  -  See linked seasons.

6) Press the "Finish" button to create the new Cup.

The Wizard finishes and the cup is created for you.


FIFA-Standard
FIFA Standard (SocBase Season Type)

A FIFA Standard season type is a soccer season were the points are calculated based on:

Won Matches

Draw Matches

Lost Matches


Results_MLS
MLS (SocBase Season Type)

A MLS season type is a soccer season were the points are calculated based on:

Won Matches

Draw Matches

Lost Matches

Won Shootout's

Lost Shootout's


MLS

Major League Soccer, USA.

This new league (1996) has a new way of calculating the points - compared to the traditional leagues.

Shootout's are used if the score is equal after 90 minutes. The winner of the shootout gets 1 point and the looser gets no points at all.


Results_Cup
Cup (SocBase Season Type)

Cup's can be stored graphically in SocBase.


x
Number of Matches per Leg

The number of matches between two teams that it takes to advance in the cup. For instance the UEFA-cup is played with two matches - home and away.

The SocBase will allocate these matches in the database and the link to respective match in the cup when you create the season. You cannot add any matches later. You can remove matches. Choose the maximum number of matches if there is different number of matches in the cup.


Cronological Order
The cronological order determines the order in the listbox that shows the seasons/cups. The cronological order is also important for sorting the statistical data.

Use, if possible, the year of the cup/season as the cronological order

Title	Cronological Order

Division 1  1994	1994

Division 1  1993	1993

Division 1  1993	1993

If the results are from the same year - use just a counter:

Title	Cronological Order

Group A	1

Group B	2

Group C	3

Group D	4

Finals	5


Tutorial - Create a new cup tree

1) Select the resultfile in the listbox below "Select Result File:"

2) Select the cup in the listbox below "Select Season/Cup".

3) Set the Cup Mode to EDIT by using the menu: CUP - MODE - EDIT.

4) Create the new tree with the menu CUP - NEW - TREE - XXX, where XXX is the number of teams in the base of the tree.


Tutorial - Add New Clubs and Players to a Resultfile

1) Select the menu "EDIT - CLUBS AND PLAYERS". The Clubs And Players Manager is opened.

2) Select the resultfile that you want to add Clubs and/or players to.

Add a Club:

3a) Press the "New" button below the Clubs list.

4a) Enter the name of the new club - max 20 characters.

5a) Press "Add" to add the new club.

Add a Player:

3b) Select the club that you want to add players to.

4b) Press the "New" button below the Players list.

5b) Enter the first name - max 15 characters.

6b) Enter the surname - max 30 characters.

7b) Press "Add" to add the new player.


Tutorial - Add Clubs to Ranking Table

1) Select the resultfile in the listbox below "Select Result File:"

2) Select the season in the listbox below "Select Season/Cup"

3) Make sure the "View Ranking Table" button is pressed:

4) Press the "+ Add" button on the lower toolbar. The "Add New Club to Ranking Table" window is opened.

5) Select the club you want to add in the "Select Club" drop down list.

Note!

Only clubs that not are defined in the current Ranking Table are listed in this box!

If you want to add a new club that's not listed in this box - press the "New Club" button.

6) Enter the number of won matches in the "Won" textbox.

7) Enter the number of drawn matches in the "Draw" textbox.

8) Enter the number of lost matches in the "Lost" textbox.

9) Enter the number goals forward in the "Goals F" textbox.

10) Enter the number goals againt in the "Goals A" textbox.

11) Press the "Add" button to add the club.


Tutorial - Add Players to a Top Scorers Table

1) Select the resultfile in the listbox below "Select Result File:"

2) Select the season in the listbox below "Select Season/Cup"

3) Make sure the "View Top Scorers Table" button is pressed:

4) Press the "+ Add" button on the lower toolbar. The "Add Top Scorer" window is opened.

5) Select the club for the player that you want to add in the "Select Club" drop down list.

Note!

Only clubs that are defined in the current Ranking Table / Cup are listed in this box!

6) Select the player that you want to add in the "Select Player" listbox. If the player isn't defined yet - press the "New Player" button.

7) Enter the number of goals the player has scored.

8) Switch to the next folder and enter the number of previous goals that the player has scored. (Optional)

9) Press the "Add" button to add the player to the table.

If you enter the goals and scorers in each match - you doesn't have to edit this table manually. SocBase can generate a Top Scorers table automatically. Use the menu "EDIT - UPDATE - TOP SCORERS".


Tutorial - Add a New Match

1) Select the resultfile in the listbox below "Select Result File:"

2) Select the season in the listbox below "Select Season/Cup"

3) Make sure the "View Match Details" button is pressed:

4) Press the "+ Add" button on the lower toolbar. The "Add Match" window is opened.

5) Enter the Date or press the [image] button to open the Pop-Up Calendar.

6) Select the Home Club and Away Club in the drop down lists.

7) Enter the result - Goals made by Home and Away Team (optional)

8) Press the "Add" button to add the new match.


Tutorial - Add Notes to a Match

1) Select the resultfile in the listbox below "Select Result File:"

2) Select the season in the listbox below "Select Season/Cup"

3) Make sure the "View Match Details" button is pressed:

4) Select the match you want to edit with the "Select Match" drop down list:

5) Select the "View Notes" button - left of the Edit button - on the textbox toolbar:

6) Type the Notes in the textbox below the buttons. The Notes can be of any size.


Tutorial - Delete Results

1) Select the resultfile in the listbox below "Select Result File:"

2) Select the season in the listbox below "Select Season/Cup"

3) Select topic below:

Delete a Resultfile

Delete a Season/Cup

Delete Clubs and/or Players in a resultfile

Remove a club from a Ranking Table

Remove a player from a Top Scorers Table

Delete a Match


Tutorial - Delete Resultfile

Resultfiles cannot be deleted from within SocBase. Use Windows File Manager (Windows 3.1X), Windows Explorer (Win 95) or similar tool to delete the file on your hard disk.

Please refer to the Windows documentation for further help.


Tutorial - Delete Season / Cup

1) Select the resultfile in the listbox below "Select Result File:"

2) Select the season in the listbox below "Select Season/Cup"

3) Select the menu "EDIT - DELETE SEASON / CUP"


Tutorial - Delete Clubs and Players in a Resultfile

1) Select the menu "EDIT - CLUBS AND PLAYERS". The Clubs And Players Manager is opened.

2) Select the resultfile that you want to delete Clubs and/or players in.

Delete a Club:

3a) Press the "Del" button below the Clubs list.

Delete a Player:

3b) Select the club that you want to delete players in.

4b) Press the "Del" button below the Players list.


Tutorial - Remove a Club from a Ranking Table

1) Select the resultfile in the listbox below "Select Result File:"

2) Select the season in the listbox below "Select Season/Cup"

3) Make sure the "View Ranking Table" button is pressed:

4) Select the club in the Ranking Table.

5) Press the "- Del" button on the lower toolbar.


Tutorial - Remove a Player from a Top Scorers Table

1) Select the resultfile in the listbox below "Select Result File:"

2) Select the season in the listbox below "Select Season/Cup"

3) Make sure the "View Top Scorers Table" button is pressed:

4) Select the players in the Top Scorers Table.

5) Press the "- Del" button on the lower toolbar.


Tutorial - Delete a Match

1) Select the resultfile in the listbox below "Select Result File:"

2) Select the season in the listbox below "Select Season/Cup"

3) Make sure the "View Match Details" button is pressed:

4) Select the match you want to delete in the "Select Match" drop down list:

5) Press the "- Del" button on the lower toolbar.


Tutorial - Change Results
Tutorial - Edit Results

1) Select the resultfile in the listbox below "Select Result File:"

2) Select the season in the listbox below "Select Season/Cup"

3) Select topic below:

Edit Clubs & Players in a resultfile.

Edit the Ranking Table

Edit the Top Scorers Table

Edit Match Details

Edit a cup


Tutorial - Edit Clubs and Players in a Resultfile

1) Select the menu "EDIT - CLUBS AND PLAYERS". The Clubs And Players Manager is opened.

2) Select the resultfile that contains the Clubs and/or players that you want to edit.

Edit a Club:

3a) Select the club in the "Select club(s):" list.

4a) Press the "EDIT" button under the "Select club:" list or doubleclick on the club. The Edit Club window is opened.

5a) Make the changes - press the "Change" button to save the changes. If you want to cancel the edit - press the "Cancel" button.

Edit a Player:

3b) Select the club in the "Select club(s):" list.

4b) Select the player in the "Select player:" list.

5b) Press the "EDIT" button under the "Select player:" list or doubleclick on the player. The Edit Player window is opened.

6b) Make the changes - press the "Change" button to save the changes. If you want to cancel the edit - press the "Cancel" button.

Press the "DONE" button when you are done editing clubs and players.


Tutorial - Edit Ranking Table

1) Select the resultfile in the listbox below "Select Result File:"

2) Select the season in the listbox below "Select Season/Cup"

3) Make sure the "View Ranking Table" button is pressed:

4) Doubleclick on the club you want to edit or select the club and then press the "Edit" button on the lower toolbar. The "Edit Ranking Table" window is opened.

5) Edit the Won-, Draw- and Lost matches, Goals Forward and Against and the Points deducted.

If the results is also based on previous results - a group play etc - add these data by clicking on the folder tab "Previous Results".

 Press the "OK" button to save the data when you are done.

 Press the "Cancel" button if you change your mind and don't want to save your changes.

Note that you can update the Ranking Table automatically if you have entered the match-results in the season. Use the menu "EDIT - UPDATE - RANKING".


Tutorial - Edit Top Scorers Table

1) Select the resultfile in the listbox below "Select Result File:"

2) Select the season in the listbox below "Select Season/Cup"

3) Make sure the "View Top Scorers Table" button is pressed:

4) Doubleclick on the player you want to edit or select the player and then press the "Edit" button on the lower toolbar. The "Edit Top Scorer" window is opened.

5) Edit the number of goals scored and the number of previous goals scored.

   Press the "OK" button when done.


Tutorial - Edit Match Details

1) Select the resultfile in the listbox below "Select Result File:"

2) Select the season in the listbox below "Select Season/Cup"

3) Make sure the "View Match Details" button is pressed:

4) Select the match you want to edit in the "Select Match" drop down list:

5) Edit the Date, Goals etc.


Tutorial - Edit a cup tree
Tutorial - Edit a cup

1) Select the resultfile in the listbox below "Select Result File:"

2) Select the cup you want to edit in the listbox below "Select Season/Cup"

3) Make sure the "View Cup" button is pressed:

4) Set the Cup Mode to EDIT by using the menu: CUP-MODE-EDIT.

MOVE A BOX

5) Click with the left button on the mouse on the box that you want to move. Keep the button down while dragging (moving) the mouse to the new position. Release the button. The lines between the boxes will automatically adjust after moving the boxes.

EDIT BOX SHAPE

5) Select the menu CUP-EDIT-BOX-SHAPE

6) Double-click on the box that you want to change. The "Box Shape" window is opened.

7) Select the shape in the drop down list. A sample is shown in the picture below.

8) Press the "OK" button when done.

Repeat steps 6-8 for all the boxes that you want to change.

EDIT BOX FILL COLOR

5) Select the menu CUP-EDIT-BOX-FILL COLOR

6) Double-click on the box that you want to change. The "Color Selection" window is opened.

7) Select the new color for the box.

8) Press the "OK" button when done.

Repeat steps 6-8 for all the boxes that you want to change.

EDIT BOX TEXT COLOR

5) Select the menu CUP-EDIT-BOX-TEXT COLOR

6) Double-click on the box that you want to change. The "Color Selection" window is opened.

7) Select the new color for the box text color.

8) Press the "OK" button when done.

Repeat steps 6-8 for all the boxes that you want to change.

DELETE BOXES/LINES

5) Select the menu CUP-DELETE-MATCH/LINE

6) Double-click on the match or line that you want to delete. You will be prompted to confirm the delete.

Repeat step 6 for all the matches/lines that you want to delete.

DELETE ALL

5) Select the menu CUP-DELETE-ALL. You will be prompted to confirm the delete. The cup including all matches, lineups and goals will be deleted.


Tutorial - Add Scorers to a Match

1) Select the match you want to edit.

2) Select the "DATA" folder (leftmost).

3) Press the Edit button. The Edit Goals/Scorers Window is opened.

4) Select the club that scored the goal you want to add.

5) Select the player that scored the goal.

6) Enter the time for the goal (optional).

7) Enter the goals - Home and Away. You will be prompted if you try to enter a goal that already has been entered.

8) Select the situation (optional). The four predefined situations are:

Penalty

Free Kick

Corner

Self Goal

9) Press the "Add" button

Repeat from step 4 until you've entered all the goals in the current match. Press the "Done" button when you are done defining the goals in this match.

If you make an error and want to correct it - select the goal/scorer in the left listbox.

Then press the "Remove" button to delete the selected goal/scorer.


Tutorial - Add Line Up
Tutorial - Add Line Up's to a Match

Step-for-step instruction on how to add a Line Up to a match:

1) Select the match you want to edit.

2) Select the "Lineup" folder.

3) Press the Edit button. The Line Up Editor is opened.

All players in the selected team, that not is included in the current line up, will be listed in the lower left listbox.

4) Select a player that you want to add to the listbox.

5) Change In- and/or Out-time if the player hasn't played the whole match.

6) Click in the check-boxes for yellow and red cards for the player - if applicable.

7) Select/enter the player rating - if applicable.

8) Press on the "Add" button to add the player to the line up.

Repeat from step 4 until you've entered all the players in the current line up.

If you want to define the other club's line up - just select the other club in the drop down

box.

When you have defined the players for the team(s) you can continue to define were on the field the players are playing.

9) Switch to the "System" folder in the LineUp Editor. (Click on the tab)

The default dresses home/away for the teams are used. If you want to change either of the teams dress - press the [image] button and select the new dress.

Arranging the players on the field can be done automatically by selecting any of the pre-defined systems in one of the listboxes below the field and then click on the "Arrange" button.

You can also move the players freely by clicking on the player in the field with the left mouse button and drag him/she to the desired location.

Save your own systems with the menus: "File - Save - Home/Away system as template". Move the players as you like - then save the home/away system with the above menu. Saved systems will appear in both Home and Away listboxes.

Delete a system by first selecting it in either Home or the Away listbox - then use the menu Delete - Selected system template. You will be prompted to confirm the deletion.

Click on the "Done" button when you are done editing.


Statistics

SocBase can generate statistics from your results. SocBase Statistics is divided into three sections:

Leagues

Clubs

Players.

See also: Howto Use SocBase Statistics?


Statistics - Howto

League Statistics

1) Select the resultfile that holds your data.

2) Select the league(s) that you want to include in your computation.

3) Select the Statistical Function.

4) Click on the button "Calculate"

A list of results will generated and a graph will be plotted if applicable.

Club Statistics

1) Select the resultfile that holds your data.

2) Select the league(s) that you want to include in your computation.

3) Select the club(s) that you want to analyze.

4) Select the Statistical Function.

5) Click on the button "Calculate"

A list of results will generated and a graph will be plotted if applicable.

Player Statistics

1) Select the resultfile that holds your data.

2) Select the league(s) that you want to include in your computation.

3) Select the club(s) that you want to include.

4) Select the player(s) that you want to analyze.

5) Select the Statistical Function.

6) Click on the button "Calculate"

A list of results will generated and a graph will be plotted if applicable.

Options:

If you want to find out the min/max.value in the list - use the aggregate functions below the Statistical Functions.

You can sort your list as you like by setting the Order By option as you like.


Statistics - Leagues

League statistics can be based on either Ranking Tables or Match Data.

Click on the buttons below to find out how and here to find out the difference.

Howto Use SocBase Statistics?

Statistical Functions for Leagues

Note!

Graphs will only be plotted if:

1) There is more than 1 league in the output results.

and

2) You set the Order By to:  LEAGUES, ASCENDING


Statistics - Leagues  - Ranking Tables
Press this button to base the League Statistics on the Ranking Tables.


Statistics - Leagues - MD
Press this button to base the League Statistics on the Match Data.


Leagues - Statistical Functions

Here is the list of all SocBase Statistical Functions for Leagues. The list is divided into two parts - one for Statistics based on Ranking Tables and one for Statistics based on Match Data.

Functions based on Ranking Tables

Functions based on Match Data


Leagues - Statistical Functions - Based on Ranking Tables

These functions requires that you have entered a ranking table for the season. The statistics are based on the table data only - match data are ignored.

League Statistics Based On Ranking Tables

Clubs

Clubs - Unique

Goals - Against

Goals - Against - Average

Goals - Against - Average minus Min

Goals - Against - Max

Goals - Against - Max minus Average

Goals - Against - Max minus Min

Goals - Against - Min

Goals - Average By Match

Goals - Average(Forward minus Against)

Goals - Forward

Goals - Forward - Average

Goals - Forward - Average minus Min

Goals - Forward - Max

Goals - Forward - Max minus Average

Goals - Forward - Max minus Min

Goals - Forward - Min

Goals - Forward minus Against

Goals - Max(Forward minus Against)

Goals - Min(Forward minus Against)

Lines

Matches

Matches - Average Won minus Min Won

Matches - Draw

Matches - Draw - Average

Matches - Draw - Max

Matches - Draw - Min

Matches - Lost

Matches - Lost - Average

Matches - Lost - Max

Matches - Lost - Min

Matches - Max Won minus Average Won

Matches - Max Won minus Min Won

Matches - Percentage Draw

Matches - Percentage Lost

Matches - Percentage Won

Matches - Won

Matches - Won- Average

Matches - Won- Max

Matches - Won- Min

Points Deducted

Points for Draw

Points for Loose

Points for Win

Ranking

Ranking with FIFA 2-point rule

Ranking with FIFA 3-point rule

See also: Functions based on Match Data


Leagues - Statistical Functions - Based on Match Data

These functions requires that you have entered some data about matches. Different functions requires different data. For instance if you want to use the function "Nr of Players" - you need to enter lineup's for each match.

League Statistics Based On Match Data

Crowd

Crowd - Average by match

Crowd - Average by match - Round by Round

Crowd - Max in one match

Crowd - Max in one match - Round by Round

Crowd - Matrix

Crowd - Min in one match

Crowd - Min in one match - Round by Round

Crowd - Round by Round

Goals - Average by Away team

Goals - Average by Home team

Goals - Average Home and Away

Goals - Average in a draw

Goals - Average in one match

Goals - Average Win by away

Goals - Average Win by home

Goals - Distribution vs Time

Goals - Max by Away team

Goals - Max by Home team

Goals -Max Home and Away

Goals -Max in a draw

Goals -Max in one match

Goals - Max Win by away

Goals - Max Win by home

Goals - Min by away team

Goals - Min by home team

Goals -Min Home and Away

Goals -Min in a draw

Goals -Min in one match

Goals - Min Win by away

Goals - Min Win by home

Goals - On Corner

Goals - On Corner - Away

Goals - On Corner - Home

Goals - On Free Kick

Goals - On Free Kick - Away

Goals - On Free Kick - Home

Goals - On Penalty

Goals - On Penalty - Away

Goals - On Penalty - Home

Goals - Owngoals

Goals - Owngoals - Away

Goals - Owngoals - Home

Goals - Round by Round

Goals - Unique by Away team (All)

Goals - Unique by Home team (All)

Goals - Unique results (All)

Matches

Matches - Draw

Matches Draw - Round by Round

Matches - Won by Away

Matches - Won By Away - Round by Round

Matches - Won by Home

Matches - Won By Home - Round by Round

Nr of Players

Nr of Players - Away

Nr of Players - Home

Nr of Players - Played

Nr of Players - Played - Away

Nr of Players - Played - Home

Player Rating

Player Rating - Away

Player Rating Home

Ranking - Away

Ranking - First "N" matches

Ranking - First "N" matches - Away

Ranking - First "N" matches - Home

Ranking - Home

Ranking - Last "N" matches

Ranking - Last "N" matches - Away

Ranking - Last "N" matches - Home

Ranking - Round by Round

Red Cards

Red Cards - By Away

Red Cards - By Home

Red Cards - Round by Round

Results- Distribution

Results - Matrix

Yellow Cards

Yellow Cards - By Away

Yellow Cards - By Home

Yellow Cards - Round by Round

See also:

User Fields

Functions based on Ranking Table


Statistical Functions League - Clubs
Calculates the number of clubs that played in the league.


Statistical Functions League - Clubs Unique
Calculates the number of unique (different) clubs that have played in all of the selected leagues.


Statistical Functions League - Goals Against
Calculates the sum of all goals in the Goals Against column.

Note ! This should be equal to the sum of all goals in the Goals Forward column and equal to the total goals scored in the league.


Statistical Functions League - Goals Against Average
Calculates the Average Goals in the Goals Against column, eg. what is the average number of goals a club has against in the league.


Statistical Functions League - Goals Against Average Minus Min
Calculates the difference between the average goals in the Goals Against column and the minimum goals in the Goals Against column. This is shows how big difference there is between the average team and the best team in the league, w.r.t. goals against.


Statistical Functions League - Goals Against Max
Calculates the Max Goals in the against column.


Statistical Functions League - Goals Agains Max Minus Average
Calculates the difference between the max goals in the Goals Against column and the average goals in the Goals Against column. This is shows how big difference there is between the worst team and the average team in the league, w.r.t. goals against.


Statistical Functions League - Goals Against Max Minus Min
Calculates the difference between the max goals in the Goals Against column and the min goals in the Goals Against column. This is shows how big difference there is between the worst team and the best team in the league, w.r.t. goals against.


Statistical Functions League - Goals Against Min
Calculates the Min Goals in the Goals Against column.


Statistical Functions League - Goals Average By Match
Calculates the average number of goals scored in a match.


Statistical Functions League - Average Goals Forward Minus Goals Against
Calculates the average goals forward minus goals against in a league. This should always be 0. Use this function to check your ranking tables.


Statistical Functions League - Goals Forward
Calculates the sum of all goals in the Goals Forward column.

Note ! This should be equal to the sum of all goals in the Goals Against column and equal to the total goals scored in the league.


Statistical Functions League - Goals Forward Average
Calculates the Average Goals in the Goals Forward column, eg. what is the average number of goals a club has against in the league.


Statistical Functions League - Goals Forward Average Minus Min
Calculates the difference between the Average goals in the Goals Forward column and the Minimum goals in the Goals Forward column. This is shows how big difference there is between the average team and the worst team in the league, w.r.t. goals forward.


Statistical Functions League - Goals Forward Max
Calculates the Max Goals in the Goals Forward column.


Statistical Functions League - Goals Forward Max Min Average
Calculates the difference between the Max goals in the Goals Forward column and the Average goals in the Goals Forward column. This is shows how big difference there is between the best team and the average team in the league, w.r.t. goals forward.


Statistical Functions League - Goals Forward Max Minus Min
Calculates the difference between the Max goals in the Goals Forward column and the Min goals in the Goals Forward column. This is shows how big difference there is between the best team and the worst team in the league, w.r.t. goals forward.


Statistical Functions League - Goals Forward Min
Calculates the Min Goals in the Goals Forward column.


Statistical Functions League - Goals Forward Min Against
Calculates the difference between goals forward minus goals against in a league. This should always be 0. Use this function to check your ranking tables.


Statistical Functions League - Max Goals Forward Minus Goals Against
Calculates the Max difference between Goals Forward and Goals Against, eg. shows the best team in the league w.r.t. Goal Difference.


Statistical Functions League - Min Goals Forward Minus Goals Against
Calculates the Min difference between Goals Forward and Goals Against, eg. shows the worst team in the league w.r.t. Goal Difference.


Statistical Functions League - Matches
Calculates the number of matches played in the league.


Statistical Functions League - Matches Average Won Minus Min Won
Calculates the difference between the Average number won matches and the Min number of won matches in the league, eg shows difference between the average team and the worst team w.r.t. won matches.


Statistical Functions League - Matches Draw
Calculates the total number of drawn matches in the league.


Statistical Functions League - Matches Draw Average
Calculates the Average number of drawn matches in a league.


Statistical Functions League - Matches Draw Max
Calculates the Max number of drawn matches in a league, eg. shows the team with the highest number of drawn matches.


Statistical Functions League - Matches Draw Min
Calculates the Min number of drawn matches in a league, eg. shows the team with the lowest number of drawn matches.


Statistical Functions League - Matches Lost
Calculates the total number of lost matches in the league.


Statistical Functions League - Matches Lost Avg
Calculates the Average number of lost matches in a league.


Statistical Functions League - Matches Lost Max
Calculates the Max number of lost matches in a league, eg. shows the worst team w.r.t lost matches.


Statistical Functions League - Matches Min
Calculates the Min number of lost matches in a league, eg. shows the best team w.r.t lost matches.


Statistical Functions League - Matches Max Won Minus Average Won
Calculates the difference between the Max number lost matches and the Average number of lost matches in the league, eg shows difference between the worst team and the average team w.r.t. lost matches.


Statistical Functions League - Matches Lost Max Won Minus Min Won
Calculates the difference between the Max number lost matches and the Min number of lost matches in the league, eg shows difference between the worst team and the best team w.r.t. lost matches.


Statistical Functions League - Matches Percentage Draw
Calculates the percentage drawn matches in the league.


Statistical Functions League - Matches Percentage Lost
Calculates the percentage lost matches in the league.


Statistical Functions League - Matches Percentage Won
Calculates the percentage won matches in the league.


Statistical Functions League - Matches Won
Calculates the total number of won matches in the league.


Statistical Functions League - Matches Won Avg
Calculates the Average number of won matches in the league.


Statistical Functions League - Matches Won Max
Calculates the Max number of won matches in the league.


Statistical Functions League - Matches Won Min
Calculates the Min number of won matches in the league.


x
Calculates the total number of deducted points in the league.


Statistical Functions League - Points For Draw
"Calculates" the number of points for a drawn match in the league.


Statistical Functions League - Points For Loose
"Calculates" the number of points for a lost match in the league.


Statistical Functions League - Points For Win
"Calculates" the number of points for a won match in the league.


Statistical Functions League - Ranking
This function summarizes the ranking tables for all the selected leagues. The actual points for won,drawn and lost matches in each league are used.


Statistical Functions League - Ranking With 2-point rule
This function summarizes the ranking tables for all the selected leagues. The points used for won/drawn/lost matches are 2/1/0, regardless the actual points.

Points for won/lost shootout's are not counted.


Statistical Functions League - Ranking With 3-point rule
This function summarizes the ranking tables for all the selected leagues. The points used for won/drawn/lost matches are 3/1/0, regardless the actual points.

Points for won/lost shootout's are not counted.


Statistical Functions League - Streck
Calculates the number of "lines" in the league.


Statistical Functions League - Crowd
Calculates the total crowd for all matches in the league.


Statistical Functions League - Crowd Average By Match
Calculates the average crowd per match in the league.


x
Calculates the average crowd per match round-by-round in the current league.

This function can only be applied to one season at the time.


Statistical Functions League - Crowd Max In One Match
Calculates the Max crowd in one match in the league.


x
Calculates the Max crowd in one match round-by-round in the current league.

This function can only be applied to one season at the time.


x
This function tabulates the crowd in the selected league(s) in the format below:

|  1  	|  2  	|  3  	|

1 Milan	|  *  	| 56700	| 45900	|

2 Ajax	| 36000	|  *  	| 43000	|

3 Bayern Munchen	| 55000	| 27400	|  *  	|

The home teams are listed with red. The blue numbers are the corresponding away team. From the example above you can, for instance, read that the crowd in the match Milan vs Ajax was 56700. There will be one matrix listed for each selected season.

Limitations:

This matrix will only work for seasons that are played in a single round robin - eg each team plays every other team once at home and once away.

Match results in cups cannot be listed in this way.


Statistical Functions League - Crowd Min In One Match
Calculates the Min crowd in one match in the league.


x
Calculates the Min crowd in one match round-by-round in the current league.

This function can only be applied to one season at the time.


x
Calculates the total crowd round-by-round in the current league.

This function can only be applied to one season at the time.


Statistical Functions League - Goals Average By Away
Calculates the average number of scored goals by away team in the league.


Statistical Functions League - Goals Average By Home
Calculates the average number of scored goals by home team in the league.


Statistical Functions League - Goals Average Home And Away
Calculates the average number of scored goals by home team and the average number of scored goals by away team in the league.


Statistical Functions League - Goals Average In A Draw
Calculates the average number of scored goals in a draw.


Statistical Functions League - Goals Average In One Match
Calculates the average number of scored goals per match in the league.


Statistical Functions League - Goals Average Win By Away
Calculates the average win by away team, eg the average goal difference when the away team has won.


Statistical Functions League - Goals Average Win By Home
Calculates the average win by home team, eg the average goal difference when the home team has won.


Statistical Functions League - Goals - Distribution of results
Calculates the distribution of the different results in all matches in the league(s).

Example:

  0 1 2 3

0 3 2 1 0

1 4 2 3 1

2 1 0 2 2

3 2 0 0 1

The red numbers shows the home team goals and the blue numbers shows the away team goals.

From the example above you can, for instance, read that the most common result in the league was 1-0 (4 matches ended 1-0!).


Statistical Functions League - Goals - Distribution vs. Time
Calculates the distribution of goals vs. time in the league(s).

Select the time-interval, 1,5,10,15,30 or 45 min's and press calculate. SocBase calculates the number of goals scored within each time-interval in the league.

Example:

From the example above can you read that two goals was scored within the time-interval 45-60 min's and one goal was scored within all other time-intervals.


Statistical Functions League - Goals Max By Away
Calculates the Max goals made,in one match, by the away team in the league.


Statistical Functions League - Goals Max By Home
Calculates the Max goals made,in one match, by the home team in the league.


Statistical Functions League - Goals Max Home And Away
Calculates the Max goals made,in one match, by the home team and the Max goals made in one match by the away team in the league.

It does not have to be the same match.-max goals by the home team can be scored in one match and max goals by the away team can be scored in another.


Statistical Functions League - Goals Max In A Draw
Calculates the Max number of scored goals in a draw in the league.


Statistical Functions League - Goals Max In One Match
Calculates the Max number of scored goals in one match in the league.


Statistical Functions League - Goals Max Win By Away
Calculates the Max Win by Away team, eg the highest goal difference when Away team has won.


Statistical Functions League - Goals Max Win By Home
Calculates the Max Win by Home team, eg the highest goal difference when Home team has won.


x
Calculates the number of goals scored on corners in the league.


x
Calculates the number of goals scored on corners, by the home team in the league.


x
Calculates the number of goals scored on corners, by the away team in the league.


x
Calculates the number of goals scored on free kicks in the league.


x
Calculates the number of goals scored on free kicks, by the away team in the league.


x
Calculates the number of goals scored on free kicks, by the home team in the league.


x
Calculates the number of goals scored on penalty kicks in the league.


x
Calculates the number of goals scored on penalty kicks, by the away team in the league.


x
Calculates the number of goals scored on penalty kicks, by the home team in the league.


x
Calculates the number of owngoals in the league.


x
Calculates the number of owngoals, by the away team in the league.


x
Calculates the number of owngoals, by the home team in the league.


Statistical Functions League - Goals Min By Away
Calculates the minimum number of scored goals by the away team in one match in the league.


Statistical Functions League - Goals Min By Home
Calculates the minimum number of scored goals by the home team in one match in the league.


Statistical Functions League - Goals Min Home And Away
Calculates the Min goals made,in one match, by the home team and the Min goals made in one match by the away team in the league.

It does not have to be the same match.-min goals by the home team can be scored in one match and min goals by the away team can be scored in another.


Statistical Functions League - Goals Min In A Draw
Calculates the Min number of scored goals in a draw in the league.


Statistical Functions League - Goals Min In One Match
Calculates the Min number of scored goals in one match in the league.


Statistical Functions League - Goals Min Win By Away
Calculates the Min Win by Away team, eg the lowest goal difference when Away team has won.


Statistical Functions League - Goals Min Win By Home
Calculates the Min Win by Home team, eg the lowest goal difference when Home team has won.


Statistical Functions League - Goals Unique By Away
Calculates the number of unique goals for the away team in all matches in the league.

Example:

Three matches played in a league. The results are 0-1, 1-1 and 2-0.

The number of unique goals for the away team is 2 (0 and 1).


Statistical Functions League - Goals Unique By Home
Calculates the number of unique goals for the home team in all matches in the league.

Example:

Three matches played in a league. The results are 1-1, 1-1 and 2-0.

The number of unique goals for the home team is 2 (1 and 2).


Statistical Functions League - Goals Unique Results
Calculates the number of unique results in the league.

Example:

Three matches played in a league. The results are 1-1, 1-1 and 2-0.

The number of unique results 2  (1-1 and 2-0).


x
Calculates the number of scored goals round-by-round in the current league.

This function can only be applied to one season at the time.


Statistical Functions League - Matches
Calculates the number of matches played in the league.


Statistical Functions League - Matches Draw
Calculates the number of matches that were draw in the league.


x
Calculates the number of draw matches round-by-round in the current league.

This function can only be applied to one season at the time.


Statistical Functions League - Matches Won By Away
Calculates the number of matches that were won by the away team in the league.


x
Calculates the number of matches that were won by the away team round-by-round in the current league.

This function can only be applied to one season at the time.


Statistical Functions League - Matches Won By Home
Calculates the number of matches that were won by the home team in the league.


x
Calculates the number of matches that were won by the home team round-by-round in the current league.

This function can only be applied to one season at the time.


SF_LM_NrOfPlayers
Counts the total number of (unique) players, listed in the lineup's, in the league.

Note!

All players counted - even those who hasn't played (on -bench).


SF_LM_NrOfPlayersAway
Counts the total number of (unique) players of the away teams, listed in the lineup's, in the league.

Note!

All players counted - even those who hasn't played (on -bench).


SF_LM_NrOfPlayersHome
Counts the total number of (unique) players of the home teams, listed in the lineup's, in the league.

Note!

All players counted - even those who hasn't played (on -bench).


SF_LM_NrOfPlayersPlayed
Counts the total number of (unique) players that has played in the league.

Players counted must:

A)  Be listed in a lineup

B)  Has played in a match (e.g.not "on-bench")


SF_LM_NrOfPlayersPlayedAway
Counts the total number of (unique) players, for the away teams, that has played in the league.

Players counted must:

A)  Be listed in a lineup

B)  Has played in a match (e.g.not "on-bench")


x
Counts the total number of (unique) players, for the home teams, that has played in the league.

Players counted must:

A)  Be listed in a lineup

B)  Has played in a match (e.g.not "on-bench")


x
Calculates the sum of all player ratings in the league.


x
Calculates the sum of all player ratings for the away teams in the league.


x
Calculates the sum of all player ratings for the home teams in the league.


x
Calculates the ranking table round-by-round in the current league.

This function can only be applied to one season at the time.


x
Calculates the ranking table, taking each teams away-games into account only.


x
Calculates the ranking table, taking each teams first "N" games into account.

"N" is selected by the user after pressing "Calculate" for this function.


x
Calculates the ranking table, taking each teams first "N" games away into account.

"N" is selected by the user after pressing "Calculate" for this function.


x
Calculates the ranking table, taking each teams first "N" games home into account.

"N" is selected by the user after pressing "Calculate" for this function.


x
Calculates the ranking table, taking each teams home-games into account only.


x
Calculates the ranking table, taking each teams last "N" games into account.

"N" is selected by the user after pressing "Calculate" for this function.


x
Calculates the ranking table, taking each teams last "N" games away into account.

"N" is selected by the user after pressing "Calculate" for this function.


x
Calculates the ranking table, taking each teams last "N" games home into account.

"N" is selected by the user after pressing "Calculate" for this function.


x
Calculates the total number of red cards in the league.


x
Calculates the total number of red cards, for the home team, in the league.


x
Calculates the total number of red cards, for the away team, in the league.


x
Calculates the number of red cards round-by-round in the current league.

This function can only be applied to one season at the time.


x
Calculates the total number of yellow cards in the league.


x
Calculates the total number of yellow cards, for the away team, in the league.


x
Calculates the total number of yellow cards, for the home team, in the league.


x
Calculates the number of yellow cards round-by-round in the current league.

This function can only be applied to one season at the time.


x
This function tabulates the results in the selected league(s) in the format below:

|  1  	|  2  	|  3  	|

1 Milan	|  *  	| 1-1 	| 2-0 	|

2 Ajax	| 0-0 	|  *  	| 2-2 	|

3 Bayern Munchen	| 2-3 	| 1-2 	|  *  	|

The home teams are listed with red. The blue numbers are the corresponding away team. From the example above you can, for instance, read that Milan vs Ajax ended 2-2, Ajax vs Milan ended 0-0....

There will be one matrix listed for each selected season.

Limitations:

This matrix will only work for seasons that are played in a single round robin - eg each team plays every other team once at home and once away.

Match results in cups cannot be listed in this way.


Statistical Functions - Round by Round

What does "Round-by-Round" mean?

That's not a stupid question really - because in real life its common that leagues not are played with full round's. Some teams stands over a round - plays that match later... When one team has played one match other have played two..etc, etc.

SocBase statistical functions named "Round by Round" does a little magic:

Data for round #1 is taken from each club's first match in the season/league.

Data for round #2 is taken from each club's secod match in the season/league.

...

...

This is regardless when these matches are played in time. This "magic trick" makes it possible to, for instance, see a ranking table for each round , eg equal number of played matches.

NOTE! These functions can only be used on on season at the time.


Statistical Functions - User Fields

SocBase can store six user definable fields for each match. Three of the fields are numerical. Statistics for these fields can be calculated. The name of the defined fields will be listed in the list of statistical functions, for Leagues and Clubs, when you base your statistics on Match Data.

The following functions are available:

Leagues

[User Number Field  #1]

[User Number Field #1 - Average by match]

[User Number Field #1 - Matrix]

[User Number Field  #2]

[User Number Field #2 - Average by match]

[User Number Field #2 - Matrix]

[User Number Field  #3]

[User Number Field #3 - Average by match]

[User Number Field #3 - Matrix]

Clubs

[User Number Field  #1]

[User Number Field #1 - Average by match]

[User Number Field  #1] - Away

[User Number Field  #1] - Home

[User Number Field  #2]

[User Number Field  #2] - Away

[User Number Field #1 - Average by match]

[User Number Field  #2] - Home

[User Number Field  #3]

[User Number Field  #3] - Away

[User Number Field #1 - Average by match]

[User Number Field  #3] - Home

...where the [User Number Fields #X] is the name of the field.


x
Calculates the sum of all entries in this field in the league.


x
Calculates the average of all entries in this field in the league.


x
This function tabulates the entries in the user field in the selected league(s) in the format below:

Entrance - Matrix

|  1  	|  2  	|  3  	|

1 Milan	|  *  	| 10	| 15	|

2 Ajax	| 12	|  *  	| 12	|

3 Bayern Munchen	| 22	| 22	|  *  	|

The home teams are listed with red. The blue numbers are the corresponding away team. From the example above you can, for instance, read that the entrance in the match Ajax vs Milan was 12 (dollars) There will be one matrix listed for each selected season.

Limitations:

This matrix will only work for seasons that are played in a single round robin - eg each team plays every other team once at home and once away.

Match results in cups cannot be listed in this way.


x
Calculates the sum of all entries in this field, for all matches were the club is either the home or the away team, in the league.


x
Calculates the sum of all entries in this field, for all matches were the club played away, in the league.


x
Calculates the average of all entries in this field, for all matches were the club is either the home or the away team, in the league.


x
Calculates the sum of all entries in this field, for all matches were the club played home, in the league.


Statistics - Clubs

Club statistics can be based on either Ranking Tables or Match Data.

Click on the buttons below to find out how and here to find out the difference.

Howto Use Statistics?

Statistical Functions for Clubs

Note!

Graphs will only be plotted if:

1) Only one club is selected.

and

2) You set the Order By to:  LEAGUES, ASCENDING


Statistics - Clubs - Ranking Tables
Press this button to base the Club Statistics on the Ranking Tables.


Statistics - Clubs - MD
Press this button to base the Club Statistics on the Match Data.


Clubs - Statistical Functions

Here is the list of all SocBase Statistical Functions for Clubs. The list is divided into two parts - one for Statistics based on Ranking Tables and one for Statistics based on Match Data.

Functions based on Ranking Tables

Functions based on Match Data


Clubs - Statistical Functions - Based on Ranking Tables

These functions requires that you have entered a ranking table for the season. The statistics are based on the table data only - match data are ignored.

Club Statistics Based On Ranking Tables

Goals Against

Goals Forward

Goals Forward minus Against

Goals Forward plus Against

Leagues Played

Matches Draw

Matches Lost

Matches Played

Matches Won

Percentage Goals Against

Percentage Goals Forward

Percentage Leagues Played

Percentage Matches Draw

Percentage Matches Lost

Percentage Matches Won

Points

Points Deducted

Points with 2-points rule

Points with 3-points rule

Ranking

Ranking with FIFA 2-points rule

Ranking with FIFA 3-points rule

Times won the league

See also: Functions based on Match Data


Clubs - Statistical Functions - Based on Match Data

These functions requires that you have entered some data about matches. Different functions requires different data. For instance if you want to use the function "Cards Summary" - you need to enter lineup's including the cards for each player.

Club Statistics Based On Match Data

Cards - Summary

Cards - Summary - Away

Cards - Summary - Home

Crowd

Crowd - Average

Crowd - Away

Crowd - Away - Average

Crowd - Away - Max

Crowd - Away - Min

Crowd - Away - Round By Round

Crowd - Home

Crowd - Home - Average

Crowd - Home - Max

Crowd - Home - Min

Crowd - Home - Round By Round

Crowd - Max

Crowd - Min

Crowd - Round By Round

Crowd - Summary

Crowd - Summary - Away

Crowd - Summary - Home

Goals

Goals - Against

Goals - Against - Away

Goals - Against - Away - Average

Goals - Against - Away - Distr. vs Time

Goals - Against - Away - First "N" minutes

Goals - Against - Away - Last "N" minutes

Goals - Against - Away - Max

Goals - Against - Away - Min

Goals - Against - Away - Round By Round

Goals - Against - Distribution vs Time

Goals - Against - First "N" minutes

Goals - Against - Home

Goals - Against - Home - Average

Goals - Against - Home - Distr. vs Time

Goals - Against - Home - First "N" minutes

Goals - Against - Home - Last "N" minutes

Goals - Against - Home - Max

Goals - Against - Home - Min

Goals - Against - Home - Round By Round

Goals - Against - Last "N" minutes

Goals - Against - Round By Round

Goals - Distribution of results - Away

Goals - Distribution of results - Home

Goals - Forward

Goals - Forward - Away

Goals - Forward - Away - Average

Goals - Forward - Away - Distr. vs Time

Goals - Forward - Away - First "N" minutes

Goals - Forward - Away - Last "N" minutes

Goals - Forward - Away - Max

Goals - Forward - Away - Min

Goals - Forward - Away - Round By Round

Goals - Forward - Distribution vs Time

Goals - Forward - First "N" minutes

Goals - Forward - Home

Goals - Forward - Home - Average

Goals - Forward - Home - Distr. vs Time

Goals - Forward - Home - First "N" minutes

Goals - Forward - Home - Last "N" minutes

Goals - Forward - Home - Max

Goals - Forward - Home - Min

Goals - Forward - Home - Round By Round

Goals - Forward - Last "N" minutes

Goals - Forward - Round By Round

Goals - On Corner

Goals - On Corner - Away

Goals - On Corner - Home

Goals - On Free Kick

Goals - On Free Kick - Away

Goals - On Free Kick - Home

Goals - On Penalty

Goals - On Penalty - Away

Goals - On Penalty - Home

Goals - Owngoals

Goals - Owngoals - Away

Goals - Owngoals - Home

Goals - Summary

Goals - Summary - Away

Goals - Summary - Home

Matches

Matches - Away

Matches Draw

Matches - Draw - Away

Matches - Draw - Home

Matches - Home

Matches Lost

Matches - Lost - Away

Matches Lost by "N" goals

Matches Lost by "N" goals - Away

Matches Lost by "N" goals - Home

Matches - Lost - Home

Matches Won

Matches - Won - Away

Matches Won by "N" goals

Matches Won by "N" goals - Away

Matches Won by "N" goals - Home

Matches - Won - Home

Nr of Players

Nr of Players - Away

Nr of Players - Home

Nr of Players - Played

Nr of Players - Played - Away

Nr of Players - Played - Home

Player Rating

Player Rating - Away

Player Rating - Away - Round by Round

Player Rating - Home

Player Rating - Home - Round by Round

Player Rating - Round by Round

Red Cards

Red Cards - By Away

Red Cards - Away - Round By Round

Red Cards - By Home

Red Cards - Home - Round By Round

Red Cards - Round By Round

Run of drawn matches - Latest

Run of drawn matches - Latest - Away

Run of drawn matches - Latest - Home

Run of drawn matches - Longest

Run of drawn matches - Longest - Away

Run of drawn matches - Longest - Home

Run of lost matches - Latest

Run of lost matches - Latest - Away

Run of lost matches - Latest - Home

Run of lost matches - Longest

Run of lost matches - Longest - Away

Run of lost matches - Longest - Home

Run of undefeated matches - Latest

Run of undefeated matches - Latest - Away

Run of undefeated matches - Latest - Home

Run of undefeated matches - Longest

Run of undefeated matches - Longest - Away

Run of undefeated matches - Longest - Home

Run of won matches - Latest

Run of won matches - Latest - Away

Run of won matches - Latest - Home

Run of won matches - Longest

Run of won matches - Longest - Away

Run of won matches - Longest - Home

Yellow Cards

Yellow Cards - By Away

Yellow Cards - Away - Round By Round

Yellow Cards - By Home

Yellow Cards - Home - Round By Round

Yellow Cards - Round By Round

See also:

User Fields

Functions based on Ranking Tables


Statistical Functions Clubs - Goals Against
Calculates the total number of goals against for the club.


Statistical Functions Clubs - Goals Forward
Calculates the total number of goals forward for the club.


Statistical Functions Clubs - Goals Forward Minus Against
Calculates the difference between goals forward and goals against for the club.


Statistical Functions Clubs - Goals Forward Plus Against
Calculates the sum of goals forward and goals against for the club.


Statistical Functions Clubs - Leagues Played
Calculates the number of leagues played (of the selected leagues) by the club.


Statistical Functions Clubs - Matches Draw
Calculates the number of matches draw for the club.


Statistical Functions Clubs - Matches Lost
Calculates the number of matches lost for the club.


Statistical Functions Clubs - Matches Played
Calculates the number of matches played by the club.


Statistical Functions Clubs - Matches Won
Calculates the number of matches won by the club.


Statistical Functions Clubs - Percentage Goals Against
Calculates the percentage goals against for the club, eg.(Goals Against)/(Goals Forward + Goals Against)*100.


Statistical Functions Clubs - Percentage Goals Forward
Calculates the percentage goals forward for the club, eg.(Goals Forward)/(Goals Forward + Goals Against)*100.


Statistical Functions Clubs - Percentage Leagues Played
Calculates the percentage leagues played (of the selected leagues) for the club, eg.(Nr. Of Leagues Played)/(Nr Of Selected Leagues)*100.


Statistical Functions Clubs - Percentage Matches Draw
Calculates the percentage matches draw for the club, eg.(Nr. Of Matches Draw)/(Nr. Of Matches Played)*100.


Statistical Functions Clubs - Percentage Matches Lost
Calculates the percentage matches lost for the club, eg.(Nr. Of Matches Lost)/(Nr. Of Matches Played)*100.


Statistical Functions Clubs - Percentage Matches Won
Calculates the percentage matches won for the club, eg.(Nr. Of Matches Won)/(Nr. Of Matches Played)*100.


Statistical Functions Clubs - Points
Calculates the number of points for the club. The actual points for won/draw and lost matches are used for each league.


x
Calculates the number of deducted points for the club.


Statistical Functions Clubs - Points With 2-point Rule
Calculates the number of points for the club. The points for won/draw and lost matches used are 2/1/0 - regardless of the actual points in each league.


Statistical Functions Clubs - Points With 3-point Rule
Calculates the number of points for the club. The points for won/draw and lost matches used are 3/1/0 - regardless of the actual points in each league.


Statistical Functions Clubs - Ranking
Calculates the ranking table based on the selected clubs and leagues. The actual points for won/draw and lost matches for each league are used.


Statistical Functions Clubs - Ranking With 2-point Rule
Calculates the ranking table based on the selected clubs and leagues. The points for won/draw and lost matches used.are 2/1/0 - regardless of the actual points in each league.

Points for won/lost shootout's are not counted.


Statistical Functions Clubs - Ranking With 3-point Rule
Calculates the ranking table based on the selected clubs and leagues. The points for won/draw and lost matches used.are 3/1/0 - regardless of the actual points in each league.

Points for won/lost shootout's are not counted.


Statistical Functions Clubs - Times Won The League
Calculates the number of times the club has won the selected leagues.


Statistical Function - Clubs - Matches - Cards Summary
Statistical Functions - Clubs - Matches - Cards Summary

This function generates a summary of yellow and red cards for the club.

The generated table looks like:

(make window wider if list is "scrambled")

Club             Matches   Y    R   Y/Match    R/Match

AIK              26        18   0   ,69        0

Degerfors IF     26        21   1   ,81        ,04

Djurgårdens IF   26        21   0   ,81        0

where

Club	Clubname

Matches	Nr of matches played (total)

Y	Nr of yellow cards for the club

R	Nr of red cards for the club

Y/Match	Nr of yellow cards per match for the club

R/Match	Nr of red cards per match for the club

Note: Both home and away crowd is included!

See also:	Cards - Summary - Away

Cards - Summary - Home

Back to Clubs Statistics


Statistical Functions - Clubs - Matches - Cards Summary - Away

This function generates a summary of yellow and red cards, taking only matches away into account, for the club.

The generated table looks like:

(make window wider if list is "scrambled")

Club             Matches   Y    R   Y/Match    R/Match

AIK              26        18   0   ,69        0

Degerfors IF     26        21   1   ,81        ,04

Djurgårdens IF   26        21   0   ,81        0

where

Club	Clubname

Matches	Nr of matches played away (total)

Y	Nr of yellow cards for the club away

R	Nr of red cards for the club away

Y/Match	Nr of yellow cards per match away for the club

R/Match	Nr of red cards per match away for the club

See also:	Cards - Summary

Cards - Summary - Home

Back to Clubs Statistics


Statistial Functions - Clubs - Matches - Cards Summary - Home

This function generates a summary of yellow and red cards, taking only matches at home into account, for the club.

The generated table looks like:

(make window wider if list is "scrambled")

Club             Matches   Y    R   Y/Match    R/Match

AIK              26        18   0   ,69        0

Degerfors IF     26        21   1   ,81        ,04

Djurgårdens IF   26        21   0   ,81        0

where

Club	Clubname

Matches	Nr of matches played at home (total)

Y	Nr of yellow cards for the club at home

R	Nr of red cards for the club at home

Y/Match	Nr of yellow cards per match at home for the club

R/Match	Nr of red cards per match at home for the club

See also:	Cards - Summary

Cards - Summary - Away

Back to Clubs Statistics


Statistical Functions Clubs - Crowd
Calculates the total crowd that have seen the club - both home and away crowds are included.


Statistical Functions Clubs - Crowd Average
Calculates the average crowd per match that have seen the club - both home and away crowds are included.


Statistical Functions Clubs - Crowd Away
Calculates the total away crowd for the club. Crowd in all matches played as "away-team" are counted.


Statistical Functions Clubs - Crowd Away Min
Calculates the minimum away crowd for the club.


Statistical Functions Clubs - Crowd Away Max
Calculates the maximum away crowd for the club.


Statistical Functions Clubs - Crowd Away Average
Calculates the average away crowd for the club, eg. (Crowd Away)/(Nr. Of Matches Away)


x
Calculates the crowd when played away, round-by-round for the club in the current league.

Note! Only the "rounds" when the club has played away are counted as "rounds" with this function.


Statistical Functions Clubs - Crowd Home
Calculates the total home crowd for the club. Crowd in all matches played as "home-team" are counted.


Statistical Functions Clubs - Crowd Home Average
Calculates the average home crowd for the club, eg. (Crowd Home)/(Nr. Of Matches Home)


Statistical Functions Clubs - Crowd Home Max
Calculates the maximum home crowd for the club.


Statistical Functions Clubs - Crowd Home Min
Calculates the minimum home crowd for the club.


x
Calculates the crowd when played home, round-by-round for the club in the current league.

Note! Only the "rounds" when the club has played home are counted as "rounds" with this function.


Statistical Functions Clubs - Crowd Max
Calculates the maximum crowd for the club. Both home and away games are counted.


Statistical Functions Clubs - Crowd Min
Calculates the minimum crowd for the club. Both home and away games are counted.


x
Calculates the crowd  round-by-round for the club in the current league.


Statistical Functions - Clubs - Matches - Crowd Summary

This function generates a summary of the crowd for the club.

The generated table looks like:

(make window wider if list is "scrambled")

Crowd - Summary

Club              Matches   Crowd    Max     Min    Crowd/Match

Trelleborgs FF    26        42043    5415    1576   1617,04

IK Oddevold       26        59286    10605   2606   2280,23

Helsingborgs IF   26        134176   24508   3755   5160,62

where

Club	Clubname

Matches	Nr of matches played (total)

Crowd	Total crowd for the club

Max	Max crowd for the club

Min	Min crowd for the club

Crowd/Match	Crowd per match for the club

Note: Both home and away crowd is included!

See also:	Crowd - Summary - Away

Crowd - Summary - Home

Back to Clubs Statistics


Statistical Functions - Clubs - Matches - Crowd Summary - Away

This function generates a summary of the crowd, taking only matches away into account, for the club.

The generated table looks like:

(make window wider if list is "scrambled")

Crowd - Summary - Away

Club              Matches   Crowd   Max     Min    Crowd/Match

IK Oddevold       13        24796   6019    2606   1907,38

Trelleborgs FF    13        25559   5415    2213   1966,08

Helsingborgs IF   13        71831   24508   3755   5525,46

where

Club	Clubname

Matches	Nr of matches played away (total)

Crowd	Total crowd away for the club

Max	Max crowd away for the club

Min	Min crowd away for the club

Crowd/Match	Crowd per match away for the club

See also:	Crowd - Summary

Crowd - Summary - Home

Back to Clubs Statistics


Statistical Functions - Clubs - Matches - Crowd Summary - Home

This function generates a summary of the crowd, taking only matches at home into account, for the club.

The generated table looks like:

(make window wider if list is "scrambled")

Crowd - Summary - Home

Club              Matches   Crowd   Max     Min    Crowd/Match

Trelleborgs FF    13        16484   4298    1576   1268

IK Oddevold       13        34490   10605   2816   2653,08

Helsingborgs IF   13        62345   13081   6645   4795,77

where

Club	Clubname

Matches	Nr of matches played at home (total)

Crowd	Total crowd at home for the club

Max	Max crowd at home for the club

Min	Min crowd at home for the club

Crowd/Match	Crowd per match at home for the club

See also:	Crowd - Summary

Crowd - Summary - Home

Back to Clubs Statistics


x
Calculates the total number of goals - forward and against, for the club.


SF_Clubs_GoalsAgainstAway
Calculates the total number of goals against, when played away, for the club.


SF_Clubs_GoalsAgainstAwayAvg
Calculates the average number of goals against, when played away, for the club.


SF_Clubs_GoalsAwayDistrVsTime
Calculates the distribution of goals against vs. time, when played away, for the club(s).

Select the time-interval, 1,5,10,15,30 or 45 min's and press calculate. SocBase calculates the number of goals against within each time-interval for the selected clubs.

Example:

From the example above can you read that two goals was let in within the time-interval 45-60 min's and one goal was let in within all other time-intervals.


x
Calculates the total number of goals against in the last "N" minutes in matches for the club.


x
Calculates the number goals against when played away, round-by-round for the club in the current league.

Note! Only the "rounds" when the club has played away are counted as "rounds" with this function.


x
Calculates the distribution of goals against vs. time for the club(s).

Select the time-interval, 1,5,10,15,30 or 45 min's and press calculate. SocBase calculates the number of goals against within each time-interval for the selected clubs.

Example:

From the example above can you read that two goals was let in within the time-interval 45-60 min's and one goal was let in within all other time-intervals.


x
Calculates the total number of goals against in the first "N" minutes of the matches, when played away, for the club.


x
Calculates the total number of goals against in the last "N" minutes of the matches, when played away, for the club.


x
Calculates the max number of goals against in one match, when played away, for the club.


x
Calculates the min number of goals against in one match, when played away, for the club.


x
Calculates the total number of goals against in the first "N" minutes in matches for the club.


x
Calculates the total number of goals against, when played home, for the club.


x
Calculates the average number of goals against per match, when played home, for the club.


x
Calculates the total number of goals against in the first "N" minutes of the matches, when played home, for the club.


x
Calculates the total number of goals against in the last "N" minutes of the matches, when played home, for the club.


x

Calculates the maximum number of goals against in one match, when played home, for the club.


x
Calculates the distribution of goals against vs. time, when played home, for the club(s).

Select the time-interval, 1,5,10,15,30 or 45 min's and press calculate. SocBase calculates the number of goals against within each time-interval for the selected clubs.

Example:

From the example above can you read that two goals was let in within the time-interval 45-60 min's and one goal was let in within all other time-intervals.


x
Calculates the minimum number of goals against in one match, when played home, for the club.


x
Calculates the number goals against when played home, round-by-round for the club in the current league.

Note! Only the "rounds" when the club has played home are counted as "rounds" with this function.


x
Calculates the number goals against, round-by-round for the club in the current league.


Statistical Functions Clubs - Goals Distribution Of Results - Away
Calculates the distribution of the away-results in all matches in the selected leagues. Away results for all selected clubs are included

Example:

  0 1 2 3

0 4 7 1 0

1 7 5 3 1

2 4 8 2 0

3 2 1 0 1

The red numbers shows the home team goals and the blue numbers shows the away team goals.

From the example above you can, for instance, read that the most common away-result for the selected club(s) was loosing with 2-1 (8 times).


Statistical Functions Clubs - Goals Distribution Of Results - Home
Calculates the distribution of the home-results in all matches in the selected leagues. Home results for all selected clubs are included

Example:

  0 1 2 3

0 2 3 1 0

1 2 3 3 0

2 4 2 2 1

3 1 2 0 1

The red numbers shows the home team goals and the blue numbers shows the away team goals.

From the example above you can, for instance, read that the most common home-result for the selected club(s) was winning with 2-0 (4 times).


Statistical Functions Clubs - Goals Forward Away
Calculates the total number of goals forward made by the club away.


Statistical Functions Clubs - Goals  Forward Away Average
Calculates the average number of goals forward per match made by the club away.


x
Calculates the distribution of goals forward vs. time, when played away, by the club(s).

Select the time-interval, 1,5,10,15,30 or 45 min's and press calculate. SocBase calculates the number of goals scored within each time-interval for the selected clubs.

Example:

From the example above can you read that two goals was scored within the time-interval 45-60 min's and one goal was scored within all other time-intervals.


x
Calculates the total number of goals forward in the first "N" minutes of the matches, when played away, for the club.


x
Calculates the total number of goals forward in the last "N" minutes of the matches, when played away, for the club.


Statistical Functions Clubs - Goals Forward Away Max
Calculates the maximum number of goals forward made in one match away by the club.


Statistical Functions Clubs - Goals Forward Away Min
Calculates the minimum number of goals forward made in one match away by the club.


x
Calculates the distribution of goals forward vs. time for the club(s).

Select the time-interval, 1,5,10,15,30 or 45 min's and press calculate. SocBase calculates the number of goals scored within each time-interval for the selected clubs.

Example:

From the example above can you read that two goals was scored within the time-interval 45-60 min's and one goal was scored within all other time-intervals.


x
Calculates the number scored goals when played away, round-by-round by the club in the current league.

Note! Only the "rounds" when the club has played away are counted as "rounds" with this function.


x
Calculates the total number of goals forward in the first "N" minutes in matches for the club.


Statistical Functions Clubs - Goals Forward Home
Calculates the total number of goals forward made by the club home.


Statistical Functions Clubs - Goals Forward Home Average
Calculates the average number of goals forward per match made by the club home.


x
Calculates the distribution of goals forward vs. time, when played home, by the club(s).

Select the time-interval, 1,5,10,15,30 or 45 min's and press calculate. SocBase calculates the number of goals scored within each time-interval for the selected clubs.

Example:

From the example above can you read that two goals was scored within the time-interval 45-60 min's and one goal was scored within all other time-intervals.


x
Calculates the total number of goals forward in the first "N" minutes of the matches, when played home, for the club.


x
Calculates the total number of goals forward in the last "N" minutes of the matches, when played home, for the club.


Statistical Functions Clubs - Goals Forward Home Max
Calculates the maximum number of goals forward made in one match home by the club.


Statistical Functions Clubs - Goals Forward Home Min
Calculates the minimum number of goals forward made in one match home by the club.


x
Calculates the number scored goals when played home, round-by-round by the club in the current league.

Note! Only the "rounds" when the club has played home are counted as "rounds" with this function.


x
Calculates the total number of goals forward in the last "N" minutes in matches for the club.


x
Calculates the number scored goals round-by-round by the club in the current league.

This function can only be applied to one season at the time.


x
Calculates the number of goals scored on corners by the club in the league.


x
Calculates the number of goals scored on corners, by the club, when played away, in the league.


x
Calculates the number of goals scored on corners, by the club, when played home, in the league.


x
Calculates the number of goals scored by the club on free kicks in the league.


x
Calculates the number of goals scored on free kicks, by the club, when played away, in the league.


x
Calculates the number of goals scored on free kicks, by the club, when played home, in the league.


x
Calculates the number of goals scored by the club on penalty kicks in the league.


x
Calculates the number of goals scored on penalty kicks, by the club, when played away, in the league.


x
Calculates the number of goals scored on penalty kicks, by the club, when played home, in the league.


Statistical Functions - Clubs - Matches - Goals Summary

This function generates a summary of goals for the club.

The generated table looks like:

(make window wider if list is "scrambled")

Goals - Summary

Club              Matches   G    GF   GA   GD   G/Match    GF/Match   GA/Match

Halmstads BK      26        71   34   37   -3   2,73       1,31       1,42

Helsingborgs IF   26        65   39   26   13   2,5        1,5        1

where

Club	Clubname

Matches	Nr of matches played (total)

G	Total nr of goals (Forward and Against) for the club

GF	Goals Forward

GA	Goals Against

GD	Goal Difference (GF-GA)

G/Match	Goals per Match

GF/Match	Goals Forward per Match

GA/Match	Goals Against per Match

Note: Both home and away matches is included!

See also:	Goals - Summary - Away

Goals - Summary - Home

Back to Clubs Statistics


Statistical Functions - Clubs - Matches - Goals Summary - Away

This function generates a summary of goals, taking only matches away into account, for the club.

The generated table looks like:

(make window wider if list is "scrambled")

Goals - Summary

Club              Matches   G    GF   GA   GD   G/Match    GF/Match   GA/Match

Halmstads BK      26        71   34   37   -3   2,73       1,31       1,42

Helsingborgs IF   26        65   39   26   13   2,5        1,5        1

where

Club	Clubname

Matches	Nr of matches played away (total)

G	Total nr of goals (Forward and Against), away, for the club

GF	Goals Forward away

GA	Goals Against away

GD	Goal Difference (GF-GA) away

G/Match	Goals per Match away

GF/Match	Goals Forward per Match away

GA/Match	Goals Against per Match away

See also:	Goals - Summary

Goals - Summary - Home

Back to Clubs Statistics


Statistical Functions - Clubs - Matches - Goals Summary - Home

This function generates a summary of goals, taking only matches at home into account, for the club.

The generated table looks like:

(make window wider if list is "scrambled")

Goals - Summary

Club              Matches   G    GF   GA   GD   G/Match    GF/Match   GA/Match

Halmstads BK      26        71   34   37   -3   2,73       1,31       1,42

Helsingborgs IF   26        65   39   26   13   2,5        1,5        1

where

Club	Clubname

Matches	Nr of matches played at home (total)

G	Total nr of goals (Forward and Against), at home, for the club

GF	Goals Forward at home

GA	Goals Against at home

GD	Goal Difference (GF-GA) at home

G/Match	Goals per Match at home

GF/Match	Goals Forward per Match at home

GA/Match	Goals Against per Match at home

See also:	Goals - Summary

Goals - Summary - Away

Back to Clubs Statistics


x
Calculates the number of owngoals by the club in the league.


x
Calculates the number of owngoals, by the club, when played away, in the league.


x
Calculates the number of owngoals, by the club, when played home, in the league.


Statistical Functions Clubs - Matches
Calculates the total number of matches played by the club.


Statistical Functions Clubs - Matches Away
Calculates the total number of matches played away by the club.


x
Calculates the total number of draw matches by the club.


Statistical Functions Clubs - Matches Draw Away
Calculates the total number of draw matches away by the club.


Statistical Functions Clubs - Matches Draw Home
Calculates the total number of draw matches home by the club.


Statistical Functions Clubs - Matches Home
Calculates the total number of matches played home by the club.


x
Calculates the total number of lost matches by the club.


Statistical Functions Clubs - Matches Lost Away
Calculates the total number of lost matches away by the club.


x
Calculates the total number of matches lost by "N" goals by the club.


x
Calculates the total number of matches lost by "N" goals, when played away, by the club.


x
Calculates the total number of matches lost by "N" goals, when played home, by the club.


Statistical Functions Clubs - Matches Lost Home
Calculates the total number of lost matches home by the club.


x
Calculates the total number of won matches by the club.


Statistical Functions Clubs - Matches Won Away
Calculates the total number of won matches away by the club.


x
Calculates the total number of matches won by "N" goals by the club.


x
Calculates the total number of matches won by "N" goals, when played away, by the club.


x
Calculates the total number of matches won by "N" goals, when played home, by the club.


Statistical Functions Clubs - Matches Won Home
Calculates the total number of won matches home by the club.


x
Counts the total number of (unique) players, listed in the lineup's, for the club

Note!

All players counted - even those who hasn't played (on -bench).


x
Counts the total number of (unique) players, listed in the lineup's, for the club when played away.

Note!

All players counted - even those who hasn't played (on -bench).


x
Counts the total number of (unique) players, listed in the lineup's, for the club when played at home.

Note!

All players counted - even those who hasn't played (on -bench).


x
Counts the total number of (unique) players that has played for the club.

Players counted must:

A)  Be listed in a lineup

B)  Has played in a match (e.g.not "on-bench")


x
Counts the total number of (unique) players that has played for the club, when played away.

Players counted must:

A)  Be listed in a lineup

B)  Has played in a match (e.g.not "on-bench")


x
Counts the total number of (unique) players that has played for the club, when played at home.

Players counted must:

A)  Be listed in a lineup

B)  Has played in a match (e.g.not "on-bench")


x
Calculates the sum of all player ratings for the club.


x
Calculates the sum of all player ratings, when played away, for the club.


x
Calculates the sum of all player ratings, when played away, round-by-round for the club in the current league.


x
Calculates the sum of all player ratings, when played home, for the club.


x
Calculates the sum of all player ratings, when played home, round-by-round for the club in the current league.


x
Calculates the sum of all player ratings round-by-round for the club in the current league.


x
Calculates the total number of red cards for the club.


x
Calculates the total number of red cards, when played home, for the club.


x
Calculates the number red cards, when played home,  round-by-round for the club in the current league.

Note! Only the "rounds" when the club has played home are counted as "rounds" with this function.


x
Calculates the total number of red cards, when played away, for the club.


x
Calculates the number red cards, when played away,  round-by-round for the club in the current league.

Note! Only the "rounds" when the club has played away are counted as "rounds" with this function.


x
Calculates the number red cards round-by-round for the club in the current league.


x
This function checks the latest played matches and counts how many drawn matches, in a row, .that the club has played. If the latest played game not was a drawn match - a "0" will be listed as number of drawn matches for the club.


x
This function checks the latest played matches away and counts how many drawn matches, in a row, .that the club has played. If the latest played game away not was a drawn match - a "0" will be listed as number of drawn matches for the club.


x
This function checks the latest played matches at home and counts how many drawn matches, in a row, .that the club has played. If the latest played game at home not was a drawn match - a "0" will be listed as number of drawn matches for the club.


x
This function checks all played matches and counts the longest row of drawn matches,.that the club has played.


x
This function checks all played matches away and counts the longest row of drawn matches,.that the club has played.


x
This function checks all played matches at home and counts the longest row of drawn matches,.that the club has played.


x
This function checks the latest played matches and counts how many lost matches, in a row, .that the club has played. If the latest played game not was lost - a "0" will be listed as number of lost matches for the club.


x
This function checks the latest played matches away and counts how many lost matches, in a row, .that the club has played. If the latest played game away not was lost - a "0" will be listed as number of lost matches for the club.


x
This function checks the latest played matches at home and counts how many lost matches, in a row, .that the club has played. If the latest played game at home not was lost - a "0" will be listed as number of lost matches for the club.


x
This function checks all played matches and counts the longest row of lost matches,.that the club has played.


x
This function checks all played matches away and counts the longest row of lost matches,.that the club has played.


x
This function checks all played matches at home and counts the longest row of lost matches,.that the club has played.


x
This function checks the latest played matches and counts how many undefeated (= won or drawn) matches, in a row, .that the club has played. If the latest played game not was undefeated - a "0" will be listed as number of undefeated matches for the club.


x
This function checks the latest played matches away and counts how many undefeated (= won or drawn) matches, in a row, .that the club has played. If the latest played game away not was undefeated - a "0" will be listed as number of undefeated matches for the club.


x
This function checks the latest played matches at home and counts how many undefeated (= won or drawn) matches, in a row, .that the club has played. If the latest played game at home not was undefeated - a "0" will be listed as number of undefeated matches for the club.


x
This function checks all played matches and counts the longest row of undefeated (= won or drawn) matches,.that the club has played.


x
This function checks all played matches away and counts the longest row of undefeated (= won or drawn) matches,.that the club has played.


x
This function checks all played matches at home and counts the longest row of undefeated (= won or drawn) matches,.that the club has played.


x
This function checks the latest played matches and counts how many won matches, in a row, .that the club has played. If the latest played game not was won - a "0" will be listed as number of won matches for the club.


x
This function checks the latest played matches away and counts how many won matches, in a row, .that the club has played. If the latest played game away not was won - a "0" will be listed as number of won matches for the club.


x
This function checks the latest played matches at home and counts how many won matches, in a row, .that the club has played. If the latest played game at home not was won - a "0" will be listed as number of won matches for the club.


x
This function checks all played matches and counts the longest row of won matches,.that the club has played.


x
This function checks all played matches away and counts the longest row of won matches,.that the club has played.


x
This function checks all played matches at home and counts the longest row of won matches,.that the club has played.


x
Calculates the total number of yellow cards for the club.


x
Calculates the total number of yellow cards, when played away, for the club.


x
Calculates the number yellow cards, when played away,  round-by-round for the club in the current league.

Note! Only the "rounds" when the club has played away are counted as "rounds" with this function.


x
Calculates the total number of yellow cards, when played home, for the club.


x
Calculates the number yellow cards, when played home,  round-by-round for the club in the current league.

Note! Only the "rounds" when the club has played home are counted as "rounds" with this function.


x
Calculates the number yellow cards round-by-round for the club in the current league.


Statistics - Players

Player statistics can be based on either Top Scorer Tables or Match Data.

Click on the buttons below to find out how and here to find out the difference.

Howto Use Statistics?

Statistical Functions for Players

Note!

Graphs will only be plotted if:

1) Only one club is selected.

and

2) You set the Order By to:  LEAGUES, ASCENDING


Statistics - Players - Top Scorers Tables
Press this button to base the Player Statistics on the Top Scorers Tables.


Statistics - Players - Match Data
Press this button to base the Player Statistics on the Match Data.


Players - Statistical Functions

Here is the list of all SocBase Statistical Functions for Players. The list is divided into two parts - one for Statistics based on Top Scorer Tables and one for Statistics based on Match Data.

Functions based on Top Scorers Tables

Functions based on Match Data


Players - Statistical Functions - Based on Top Scorers Tables

These functions requires that you have entered/generated a top scorers for the season. The statistics are based on the table data only - match data are ignored.

Player Statistics Based On Top Scorer Tables

Goals Scored

Nr of Times Best Scorer


Players - Statistical Functions - Based on Match Data

These functions requires that you have entered some data about matches. Different functions requires different data. For instance if you want to use the function "Cards Summary" - you need to enter lineup's including the cards for each player.

Player Statistics Based On Match Data

Cards - Summary A

Cards - Summary A - Away

Cards - Summary A - Home

Cards - Summary B

Cards - Summary B - Away

Cards - Summary B - Home

Goals

Goals - 0-45min

Goals - 0-45min - Away

Goals - 0-45min - Home

Goals - 45+ min

Goals - 45+ min - Away

Goals - 45+ min - Home

Goals - Away

Goals - HomeGoals - On Corner

Goals - On Corner - Away

Goals - On Corner - Home

Goals - On Free Kick

Goals - On Free Kick - Away

Goals - On Free Kick - Home

Goals - On Penalty

Goals - On Penalty - Away

Goals - On Penalty - Home

Goals - Owngoals

Goals - Owngoals - Away

Goals - Owngoals - Home

Goals - Summary A

Goals - Summary A - Away

Goals - Summary A - Home

Goals - Summary B

Goals - Summary B - Away

Goals - Summary B - Home

Matches

Matches - On Bench

Matches - On Bench - Away

Matches - On Bench - Home

Matches - Played

Matches - Played - Away

Matches - Played - Home

Minutes Played

Minutes Played - Away

Minutes Played - Home

Rating

Rating - Average

Rating - Average - Away

Rating - Average - Home

Rating - Away

Rating - Away - Round by Round

Rating - Home

Rating - Home - Round by Round

Rating - Max

Rating - Max - Away

Rating - Max - Home

Rating - Min

Rating - Min - Away

Rating - Min - Home

Rating - Round by Round

Red Cards

Red Cards - Away

Red Cards - Home

Yellow Cards

Yellow Cards - Away

Yellow Cards - Home


Statistical Functions Players - Goals Scored
Calculates the total number of scored goals by the player.


Statistical Functions Players - Nr Of Times Best Scorer
Calculates the number of times, of the selected leagues, the player has become the best scorer.


Statistical Functions Players - Nr Of Times No Goals
Calculates the number of times, of the selected leagues, the player has scored no goals, eg. not listed in the Top Scorers Table.


Statistical Functions Players - Percentage Goals Scored
Calculates the percentage goals scored, eg. (Nr Of Goals Scored/(Total Nr Of Goals Scored in the league)*100.


Statistical Functions - Players - Matches - Cards - Summary - A

This function generates a summary of the cards for the player.

The generated table looks like:

(make window wider if list is "scrambled")

Cards - Summary - A

Player             Club             Matches   Y   R   Y/Match   R/Match

Patrik Andersson   Trelleborgs FF   13        1   0   ,08       0

Jonas Brorsson     Trelleborgs FF   10        1   0   ,1        0

Peter Andersson    Trelleborgs FF   11        0   0   0         0

Jonas Dahlgren     Trelleborgs FF   6         0   0   0         0

where

Player	Player name

Club	Clubname

Matches	Nr of matches played (total)

Y	Total number of yellow cards for the player

R	Total number of red cards for the player

Y/Match	Yellow cards per match for the player

R/Match	Red cards per match for the player

Note: Both home and away matches is included!

See also:	Cards - Summary - A - Away

Cards - Summary - A - Home

Cards - Summary - B

Cards - Summary - B - Away

Cards - Summary - B - Home

Back to Player Statistics


Statistical Functions - Players - Matches - Cards - Summary - A - Away

This function generates a summary of the cards, taking only matches away into account, for the player.

The generated table looks like:

(make window wider if list is "scrambled")

Cards - Summary - A - Away

Player             Club             Matches   Y   R   Y/Match   R/Match

Jonas Brorsson     Trelleborgs FF   5         1   0   ,2        0

Peter Andersson    Trelleborgs FF   6         0   0   0         0

Patrik Andersson   Trelleborgs FF   7         0   0   0         0

Jonas Dahlgren     Trelleborgs FF   4         0   0   0         0

where

Player	Player name

Club	Clubname

Matches	Nr of matches played away (total)

Y	Total number of yellow cards, away, for the player

R	Total number of red cards, away, for the player

Y/Match	Yellow cards per match away for the player

R/Match	Red cards per match away for the player

See also:	Cards - Summary - A

Cards - Summary - A - Home

Cards - Summary - B

Cards - Summary - B - Away

Cards - Summary - B - Home

Back to Player Statistics


Statistical Functions - Players - Matches - Cards - Summary - A - Home

This function generates a summary of the cards, taking only matches at home into account, for the player.

The generated table looks like:

(make window wider if list is "scrambled")

Cards - Summary - A - Home

Player             Club             Matches   Y   R   Y/Match   R/Match

Patrik Andersson   Trelleborgs FF   6         1   0   ,17       0

Peter Andersson    Trelleborgs FF   5         0   0   0         0

Jonas Dahlgren     Trelleborgs FF   2         0   0   0         0

Jonas Brorsson     Trelleborgs FF   5         0   0   0         0

where

Player	Player name

Club	Clubname

Matches	Nr of matches played at home(total)

Y	Total number of yellow cards, at home, for the player

R	Total number of red cards, at home, for the player

Y/Match	Yellow cards per match at home for the player

R/Match	Red cards per match at home for the player

See also:	Cards - Summary - A

Cards - Summary - A - Away

Cards - Summary - B

Cards - Summary - B - Away

Cards - Summary - B - Home

Back to Player Statistics


Statistical Functions - Players - Matches - Cards - Summary - B

This function generates a summary of the cards for the player.

The generated table looks like:

(make window wider if list is "scrambled")

Cards - Summary - B

Player             Club             Matches   Y   Latest       Against          R   Latest   Against

Patrik Andersson   Trelleborgs FF   13        1   1996-05-19   Umeå FC          0

Jonas Brorsson     Trelleborgs FF   10        1   1996-05-27   Djurgårdens IF   0

Peter Andersson    Trelleborgs FF   11        0                                 0

Jonas Dahlgren     Trelleborgs FF   6         0                                 0

where

Player	Player name

Club	Clubname

Matches	Nr of matches played (total)

Y	Total number of yellow cards for the player

Latest	Date when the player got the latest yellow card

Against	The opponents in the match when the player got the latest yellow card

R	Total number of red cards for the player

Latest	Date when the player got the latest red card

Against	The opponents in the match when the player got the latest red card

Note: Both home and away matches is included!

See also:	Cards - Summary - A

Cards - Summary - A - Away

Cards - Summary - A - Home

Cards - Summary - B - Away

Cards - Summary - B - Home

Back to Player Statistics


Statistical Functions - Players - Matches - Cards - Summary - B - Away

This function generates a summary of the cards, taking only matches away into account, for the player.

The generated table looks like:

(make window wider if list is "scrambled")

Cards - Summary - B - Away

Player             Club             Matches   Y   Latest       Against          R   Latest   Against

Jonas Brorsson     Trelleborgs FF   5         1   1996-05-27   Djurgårdens IF   0

Peter Andersson    Trelleborgs FF   6         0                                 0

Patrik Andersson   Trelleborgs FF   7         0                                 0

Jonas Dahlgren     Trelleborgs FF   4         0                                 0

where

Player	Player name

Club	Clubname

Matches	Nr of matches played away (total)

Y	Total number of yellow cards for the player, away

Latest	Date when the player got the latest yellow card away

Against	The opponents in the match when the player got the latest yellow card

R	Total number of red cards for the player, away

Latest	Date when the player got the latest red card, away

Against	The opponents in the match when the player got the latest red card

See also:	Cards - Summary - A

Cards - Summary - A - Away

Cards - Summary - A - Home

Cards - Summary - B

Cards - Summary - B - Home

Back to Player Statistics


Statistical Functions - Players - Matches - Cards - Summary - B - Home

This function generates a summary of the cards, taking only matches at home into account, for the player.

The generated table looks like:

(make window wider if list is "scrambled")

Cards - Summary - B - Away

Player             Club             Matches   Y   Latest       Against          R   Latest   Against

Jonas Brorsson     Trelleborgs FF   5         1   1996-05-27   Djurgårdens IF   0

Peter Andersson    Trelleborgs FF   6         0                                 0

Patrik Andersson   Trelleborgs FF   7         0                                 0

Jonas Dahlgren     Trelleborgs FF   4         0                                 0

where

Player	Player name

Club	Clubname

Matches	Nr of matches played at home(total)

Y	Total number of yellow cards for the player, at home

Latest	Date when the player got the latest yellow card at home

Against	The opponents in the match when the player got the latest yellow card

R	Total number of red cards for the player, at home

Latest	Date when the player got the latest red card, at home

Against	The opponents in the match when the player got the latest red card

See also:	Cards - Summary - A

Cards - Summary - A - Away

Cards - Summary - A - Home

Cards - Summary - B

Cards - Summary - B - Away

Back to Player Statistics


Statistical Functions Players - Goals
Calculates the total number of scored goals by the player.


Statistical Functions Players - Goals - 0-45min
Calculates the number of scored goals between 0 and 45 min's by the player


Statistical Functions Players - Goals - 0-45min Away
Calculates the number of scored goals away between 0 and 45 min's by the player


Statistical Functions Players - Goals - 0-45min Home
Calculates the number of scored goals home between 0 and 45 min's by the player


Statistical Functions Players - Goals - 45+
Calculates the number of scored goals after the 45th min by the player


Statistical Functions Players - Goals - 45+ Away
Calculates the number of scored goals away after the 45th min by the player


Statistical Functions Players - Goals - 45+ Home
Calculates the number of scored goals home after the 45th min by the player


Statistical Functions Players - Goals Away
Calculates the number of scored goals away by the player


Statistical Functions Players - Goals Home
Calculates the number of scored goals home by the player


x
Calculates the number of scored goals on corners by the player


x
Calculates the number of scored goals on corners, when played away, by the player.


x
Calculates the number of scored goals on corners, when played home, by the player.


x
Calculates the number of scored goals on free kicks by the player.


x
Calculates the number of scored goals on free kicks, when played away, by the player.


x
Calculates the number of scored goals on free kicks, when played home, by the player


x
Calculates the number of scored goals on penalty kicks by the player.


x
Calculates the number of scored goals on penalty kicks, when played away, by the player.


x
Calculates the number of scored goals on penalty kicks, when played home, by the player.


x
Calculates the number of owngoals by the player.


x
Calculates the number of owngoals, when played away, by the player.


x
Calculates the number of owngoals, when played home, by the player.


Statistical Functions - Players - Matches - Goals - Summary - A

This function generates a summary of the goals by the player.

The generated table looks like:

(make window wider if list is "scrambled")

Goals - Summary - A

Player                Club           Matches   Goals   Goals/Match   Minutes   Minutes/Goal

Marino Rahmberg       Degerfors IF   13        5       ,38           1076      215,2

Milenko Vukcevic      Degerfors IF   13        4       ,31           1153      288,25

Zarko Dragas          Degerfors IF   4         2       ,5            265       132,5

Tomas Olsson          Degerfors IF   5         2       ,4            383       191,5

Vujadin Stanojkovic   Degerfors IF   12        1       ,08           1080      1080

Johan Smedberg        Degerfors IF   9         1       ,11           518       518

Hans Berg             Degerfors IF   10        1       ,1            827       827

Dusko Radinovic       Degerfors IF   13        1       ,08           1170      1170

where

Player	Player name

Club	Clubname

Matches	Nr of matches played (total)

Goals	Total nr of goals by the player

Goals/Match	Nr of goals per played match

Minutes	Nr of minutes played (total)

Minutes/Goal	Nr of minutes per goal

Note: Both home and away matches is included!

See also:	Goals - Summary - A - Away

Goals - Summary - A - Home

Goals - Summary - B

Goals - Summary - B - Away

Goals - Summary - B - Home

Back to Player Statistics


Statistical Functions - Players - Matches - Goals - Summary - A - Away

This function generates a summary of the goals, taking only matches away into account, by the player.

The generated table looks like:

(make window wider if list is "scrambled")

Goals - Summary - A - Away

Player             Club           Matches   Goals   Goals/Match   Minutes   Minutes/Goal

Milenko Vukcevic   Degerfors IF   6         3       ,5            540       180

Johan Smedberg     Degerfors IF   4         1       ,25           253       253

Hans Berg          Degerfors IF   4         1       ,25           296       296

where

Player	Player name

Club	Clubname

Matches	Nr of matches played away(total)

Goals	Total nr of goals by the player away

Goals/Match	Nr of goals per played match away

Minutes	Nr of minutes played away (total)

Minutes/Goal	Nr of minutes per goal away

See also:	Goals - Summary - A

Goals - Summary - A - Home

Goals - Summary - B

Goals - Summary - B - Away

Goals - Summary - B - Home

Back to Player Statistics


Statistical Functions - Players - Matches - Goals - Summary - A - Home

This function generates a summary of the goals, taking only matches at home into account, by the player.

The generated table looks like:

(make window wider if list is "scrambled")

Goals - Summary - A - Home

Player                Club           Matches   Goals   Goals/Match   Minutes   Minutes/Goal

Marino Rahmberg       Degerfors IF   7         5       ,71           619       123,8

Zarko Dragas          Degerfors IF   3         2       ,67           224       112

Tomas Olsson          Degerfors IF   3         2       ,67           263       131,5

Vujadin Stanojkovic   Degerfors IF   7         1       ,14           630       630

Milenko Vukcevic      Degerfors IF   7         1       ,14           613       613

Dusko Radinovic       Degerfors IF   7         1       ,14           630       630

where

Player	Player name

Club	Clubname

Matches	Nr of matches played at home(total)

Goals	Total nr of goals by the player

Goals/Match	Nr of goals per played match at home

Minutes	Nr of minutes played at home (total)

Minutes/Goal	Nr of minutes per goal at home

See also:	Goals - Summary - A

Goals - Summary - A - Away

Goals - Summary - B

Goals - Summary - B - Away

Goals - Summary - B - Home

Back to Player Statistics


Statistical Functions - Players - Matches - Goals - Summary - B

This function generates a summary of the goals by the player.

The generated table looks like:

(make window wider if list is "scrambled")

Goals - Summary - B

Player                Club           Matches   Minutes   Goals   Latest       Against

Marino Rahmberg       Degerfors IF   13        1076      5       1996-07-25   Malmö FF

Milenko Vukcevic      Degerfors IF   13        1153      4       1996-06-29   IFK Norrköping

Zarko Dragas          Degerfors IF   4         265       2       1996-06-29   IFK Norrköping

Tomas Olsson          Degerfors IF   5         383       2       1996-07-25   Malmö FF

Vujadin Stanojkovic   Degerfors IF   12        1080      1       1996-06-29   IFK Norrköping

Johan Smedberg        Degerfors IF   9         518       1       1996-06-09   Umeå FC

Hans Berg             Degerfors IF   10        827       1       1996-05-12   Trelleborgs FF

Dusko Radinovic       Degerfors IF   13        1170      1       1996-04-27   IFK Göteborg

where

Player	Player name

Club	Clubname

Matches	Nr of matches played (total)

Minutes	Nr of minutes played (total)

Goals	Total nr of goals by the player

Latest	Date of the last goal by the player

Against	Opponent when the player last scored

Note: Both home and away matches is included!

See also:	Goals - Summary - A

Goals - Summary - A - Away

Goals - Summary - A - Home

Goals - Summary - B - Away

Goals - Summary - B - Home

Back to Player Statistics


Statistical Functions - Players - Matches - Goals - Summary - B - Away

This function generates a summary of the goals, taking only matches away into account, by the player.

The generated table looks like:

(make window wider if list is "scrambled")

Goals - Summary - B - Away

Player             Club           Matches   Minutes   Goals   Latest       Against

Milenko Vukcevic   Degerfors IF   6         540       3       1996-06-29   IFK Norrköping

Johan Smedberg     Degerfors IF   4         253       1       1996-06-09   Umeå FC

Hans Berg          Degerfors IF   4         296       1       1996-05-12   Trelleborgs FF

where

Player	Player name

Club	Clubname

Matches	Nr of matches played away (total)

Minutes	Nr of minutes played away (total)

Goals	Total nr of goals away by the player

Latest	Date of the last goal away by the player

Against	Opponent when the player last scored away

See also:	Goals - Summary - A

Goals - Summary - A - Away

Goals - Summary - A - Home

Goals - Summary - B

Goals - Summary - B - Home

Back to Player Statistics


Statistical Functions - Players - Matches - Goals - Summary - B - Home

This function generates a summary of the goals, taking only matches at home into account, by the player.

The generated table looks like:

(make window wider if list is "scrambled")

Goals - Summary - B - Home

Player                Club           Matches   Minutes   Goals   Latest       Against

Marino Rahmberg       Degerfors IF   7         619       5       1996-07-25   Malmö FF

Zarko Dragas          Degerfors IF   3         224       2       1996-06-29   IFK Norrköping

Tomas Olsson          Degerfors IF   3         263       2       1996-07-25   Malmö FF

Vujadin Stanojkovic   Degerfors IF   7         630       1       1996-06-29   IFK Norrköping

Milenko Vukcevic      Degerfors IF   7         613       1       1996-06-29   IFK Norrköping

Dusko Radinovic       Degerfors IF   7         630       1       1996-04-27   IFK Göteborg

where

Player	Player name

Club	Clubname

Matches	Nr of matches played at home (total)

Minutes	Nr of minutes played at home (total)

Goals	Total nr of goals at home by the player

Latest	Date of the last goal at home by the player

Against	Opponent when the player last scored at home

See also:	Goals - Summary - A

Goals - Summary - A - Away

Goals - Summary - A - Home

Goals - Summary - B

Goals - Summary - B - Away

Back to Player Statistics


Statistical Functions Players - Matches
Calculates the number of matches the player has been in the line-up. Sitting on the bench all match will also count.


Statistical Functions Players - Matches On Bench
Calculates the number of matches the player has been sitting on the bench all match.


Statistical Functions Players - Matches On Bench Away
Calculates the number of matches the player has been sitting on the bench - away - all match.


Statistical Functions Players - Matches On Bench Home
Calculates the number of matches the player has been sitting on the bench - home - all match.


Statistical Functions Players - Matches Played
Calculates the number of matches the player has played. Note that even playing a single minute in a match will count.


Statistical Functions Players - Matches Played Away
Calculates the number of matches the player has played away. Note that even playing a single minute in a match away will count.


Statistical Functions Players - Matches Played Home
Calculates the number of matches the player has played home. Note that even playing a single minute in a match home will count.


x
Calculates the total number of minutes played for the player.


x
Calculates the total number of minutes played away for the player.


x
Calculates the total number of minutes played home for the player.


x
Calculates the sum of all ratings for the player.


x
Calculates the average rating for the player.


x
Calculates the average rating, when played away, for the player.


x
Calculates the average rating, when played home, for the player.


x
Calculates the sum of all ratings for the player, when played away.


x
Lists the ratings for the player, when played away, round by round.


x
Calculates the sum of all ratings for the player, when played home.


x
Lists the ratings for the player, when played home, round by round.


x
Lists the highest (max) rating for the player.


x
Lists the highest (max) rating for the player, when played away.


x
Lists the highest (max) rating for the player, when played home.


x
Lists the lowest (min) rating for the player.


x
Lists the lowest (min) rating for the player, when played away.


x
Lists the lowest (min) rating for the player, when played home.


x
Lists the ratings for the player, round by round.


Statistical Functions Players - Red Cards
Calculates the number of red cards for the player. Note that two yellow cards in a match will not count as a red card with this function.


Statistical Functions Players - Red Cards Away
Calculates the number of red cards away for the player. Note that two yellow cards in a match will not count as a red card with this function.


Statistical Functions Players - Red Cards Home
Calculates the number of red cards home for the player. Note that two yellow cards in a match will not count as a red card with this function.


Statistical Functions Players - Yellow Cards
Calculates the number of yellow cards for the player.


Statistical Functions Players - Yellow Cards Away
Calculates the number of yellow cards away for the player.


Statistical Functions Players - Yellow Cards Home
Calculates the number of yellow cards home for the player.


Statistics - Leagues - Diff
Ranking Tables Vs. Match Data

League Statistics based on Ranking Tables is limited because there is no information about crowd, the time when the goals were scored etc.

League Statistics based on Match Data can be much more detailed but there's a lot of work to enter all the information into SocBase.

If you enter all the Match Data for a league you can automatically create the ranking table. Statistics can be generated from either the Ranking Table or the Match Data.

If you just have a Ranking Table for a league you can ofcourse NOT get any statistical results from the Match Data.


Ranking Tables Vs. Match Data

Club Statistics based on Ranking Tables is limited because there is no information about crowd, the time when the goals were scored etc.

Club Statistics based on Match Data can be much more detailed but there's a lot of work to enter all the information into SocBase.

If you enter all the Match Data for a league you can automatically create the ranking table. Statistics can be generated from either the Ranking Table or the Match Data.

If you just have a Ranking Table for a league you can ofcourse NOT get any statistical results from the Match Data.


Tutorials

Clubs & Players

Create New DatabasefileCreate New Transferfile

Add a new club

Edit data for a club

Delete a club

Add a new player

Edit data for a player

Delete a player

Results

View Results

Add New Results

Delete Results

Edit Results

Statistics

Transfers

Add a new transfer

Edit data for a transfer

Delete a transfer


Register

To print this form, choose Print from the FILE menu above.

See Also

YES! I want to register my copy of SocBase.

You can order from directly from me by payment with cash only. Please use this form when ordering by mail.

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Codeword Only:

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You may pay by credit card, cash or Postgiro (Swedish Users Only). When payment is received you will receive a codeword that unlocks all limitations of SocBase.

Delite Software

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SocBase can be ordered by contacing the credit card order taking service:

Public (software) Library, PsL

MasterCard, Visa, American Express, and Discover are accepted.

When you contact PsL - please state that you want to order SocBase, product number 14967.

PsL can be reached in severeal different ways:

* You can call the Public (software) Library at +1-800-2424-PsL or +1-713-524-6394.

* Send your order by FAX to +1-713-524-6398

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Please be sure to include your credit card number and expiration date on all credit card orders.

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Important - Please Note:

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Any questions about the status of the shipment of the order, refunds, registration options, product details, technical support, volume discounts, dealer pricing, site licenses, non-credit card orders, etc., must be directed to

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Email: mats.fredriksson@tripnet.se


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Why Register?


Credits

Very Special Thanks To:

Sanna

Special Thanks To:

Johan Forsberg

Lennart Bergström

Jörgen Crame

..and all other Beta Testers!!

My Parents:

Sune Fredriksson

Inez Fredriksson

for buying me my first computer

Thanks To:

Visual Basic by Microsoft Corp.

ITGraph by INDRA Tech

Owen Garrett for some Soccer Terms

Riku Soininen for his great soccer Web-site.


Link_Riku
http://dmiwww.cs.tut.fi/riku/


Whats New?

Here is the version history of SocBase:

2.32

Enhancements

27 New statistical functions

Selectable Font for Ranking Tables / Top Scorers

Selectable Font for Printing Ranking Tables / Top Scorers

Selectable Font for Statistics List

Selectable Font for Printing Statistics List

Bug Fixes

2.31

Enhancements

Double-click on a goal/scorer opens the editor with the selected goal/scorer highlighted

Short-cut commands for menu commands:

(Results) Edit - Update - Ranking  CTRL-R

(Results) Edit - Update - Top      CTRL-T

(Results) Edit - Update - Both     CTRL-B

30 new statistical functions

Bug Fixes

Update Ranking - Error if no Home-game for the team

Results - Menu "Edit - Copy" was not enabled/disabled properly

Results - Print Match Details failed if no date was given

2.30

Enhancements

Player Rating

LineUp lists also adjustable in Y direction

LineUp Editor Improved

LineUp Graph - Pop-Up-Menu

Cup - Save to file

LineUp - Save to file

25 new statistical functions

Bug Fixes

Save-As-Dialog-Box did not show any files

2.22

Enhancements

Import Match Results - Check for duplicate matches (new option)

Bug Fixes

Statistics - Problem with printing lists on some printers

2.21

Enhancements

30 new Statistical Functions

2.20

Enhancements

Updated Help-file

Bug Fixes

Print Transfer

2.20 Beta 2

Enhancements

Right-click on crest or photo opens a popup-menu

Print/Print Preview Transfer

Import Match Results

Export Ranking - Now also as comma delimited text

Limit the number of matches listed with a "Club Filter"

Bug Fixes

Export Season - Clubs included for Top Scorers

Export Season - Notes Exported

2.20 Beta 1

Enhancements

Transfers can be stored

Speed improvents on large resultfiles

New statistical functions

Statistical functions "Round By Round" improved

Double-click on a non-existing filename in a Notes-field - asks if the file should be created (text-files only

SocBase can now also be registered by credit card. and PostGiro.

Bug Fixes

Statistics - Menu View - did not work properly

Statistics - "Order By" enabled when it had no function

Statistics - Export List fixed

Calendar crashed when launched with illegal dates

2.13

Enhancements

Save your own systems

New statistical functions: - 	Crowd Matrix

User Fields - Average

User Fields - Matrix

New setup program

Bug Fixes

PopUp Calendar - File Not Found

Club Statistics in cups

2.12

Bug Fixes

Add Clubs to Resultfile

2.11

Bug Fixes

View Results: Type Mismatch - Error

2.1

Enhancements

More than 40 new Statistical Functions

New "New League Wizard"

Linked Seasons

MLS compatible

Double-Click on a filename in a Notes-field opens the document with the corresponding application

Previous Goals for Top Scorers

Graphical LineUp

Improved Match-Layout

File/Info

Bug Fixes

Statistics - Owngoal was sometimes counted as a scored goal

Results - Import Season - did not import the lineup

2.0

Enhancements

Edit LineUp/Scorer improved

6 New Statistical Functions for Leagues

6 New Statistical Functions for Clubs

3 New Statistical Functions for Players

Bug Fixes

Validation of date's

Player Statistical functions based on Top Scorers table

Statistics - Graph X-labels

Beta 1.99C

Bug Fixes

Import Clubs to Resultfiles

Edit Clubs in a cup

Beta 1.99B

Enhancements

Adjustable size of Notes/Ranking Table

Configurable European/US order of Home/Away teams

Managers & Coaches can be stored as "Players"

Improved Editor for LineUp's and Scorers

Updated Help File

Bug Fixes

Clubs & Players - select type of player

Beta 1.99

Enhancements

Three new statistical functions. (Result Matrix, etc)

Previous Results can be taken into account

Deducted Points can be taken into account

New delete functions for results

Bug Fixes

LineUp bug

Print Statistics - First row was sometimes shifted left

Statistics - Print Menus not enabled correct

Import Ranking

Beta 1.98

Enhancements

15 New Club Statistical Functions

Remember last Import/Export directory (optional)

Import Ranking Table from Resultfiles

Import Top Scorers Table from Resultfiles

Match Navigational buttons added

Updated Help File

Export in HTML format - Header/Footer can be customized

Bug Fixes

Graph of Club statistics

Club Statistics Sort

Club Statistics - "Goals Forward"

Player Statistics Sort

Export Results

Beta 1.97

Enhancements

Statistical Functions on User Fields

Import Season/Cup

Updated Help File

Bug Fixes

Delete Season sometimes hung the program

Beta 1.96

Enhancements

Updated Help File

Improved error handling

Bug Fixes

Cup menus was not enabled/disabled correct

LineUps/Goals was not cleared properly when deleting cups

Beta 1.95

Enhancements

12 New Statistical Functions for Leagues

12 New Statistical Functions for Clubs

2 New Statistical Functions for Players

Faster updates of clubs/players in Statistics

Updated Help File

Bug Fixes

Owngoals was counted in Top Scorers table

Null Handling in Statistics

Goals/Scorers was not formatted nice in all cases

Beta 1.94

Enhancements

If goals has been entered for a match - Edit Goals/Scorers selects the club that won the match

Edit Ranking Table Window Enhanced

Improved security check when clubs are removed

Bug Fixes

The viewed data was not updated after Edit Scorers/Line Up

Edit Player (Results - Clubs & Players Manager)

"Add Clubs" was opened after canceled New Season

Import Clubs/Players

Menu "Edit - Delete" (Clubs/Players) was not updated correctly

Beta 1.93

Enhancements

New Club / New Player sets automatically focus on the new club/player

Add clubs automatically opened after creating a new season

Bug Fixes

Edit LineUp

Edit Player in Clubs & Players Manager (Results)

Beta 1.92

Enhancements

Club Statistics-Ranking modified

Menus that opens other windows marked with "..." acc. to Windows standard

Selected Resultfiles/Seasons/Clubs are updated when switching between the different statistical tabs

Examples not included in the program distribution. Sample files can be downloaded seperately.

Bug Fixes

Cups was saved unnecessary often

Cups could accidentaly be erased

Edit of clubs in a cup was not working properly

Aggregate functions did not work on Club statistics based on Ranking Tables

Player statistics based on Top Scorers Table was unstable

Beta 1.91b

Updated threed.vbx - fixes the "ugly white windows" that was seen on some systems

Beta 1.91

Updated Help-file

Edit Ranking table - Bug fix

Beta 1.90

First official beta version


Version 2.21  - New Statistical Functions

There are 30 new statistical functions in version 2.21:

Leagues - Ranking - Away

Leagues - Ranking - First "N" matches

Leagues - Ranking - First "N" matches - Away

Leagues - Ranking - First "N" matches - Home

Leagues - Ranking - Home

Leagues - Ranking - Last "N" matches

Leagues - Ranking - Last "N" matches - Away

Leagues - Ranking - Last "N" matches - Home

Clubs - Goals

Clubs - Goals - Against - First "N" minutes

Clubs - Goals - Against - Last "N" minutes

Clubs - Goals - Against - Home - First "N" minutes

Clubs - Goals - Against - Home - Last "N" minutes

Clubs - Goals - Against - Away - First "N" minutes

Clubs - Goals - Against - Away - Last "N" minutes

Clubs - Goals - Forward - First "N" minutes

Clubs - Goals - Forward - Last "N" minutes

Clubs - Goals - Forward - Away - First "N" minutes

Clubs - Goals - Forward - Away - Last "N" minutes

Clubs - Goals - Forward - Home - First "N" minutes

Clubs - Goals - Forward - Home - Last "N" minutes

Clubs - Matches Won

Clubs - Matches Draw

Clubs - Matches Lost

Clubs - Matches Won by "N" goals

Clubs - Matches Won by "N" goals - Away

Clubs - Matches Won by "N" goals - Home

Clubs - Matches Lost by "N" goals

Clubs - Matches Lost by "N" goals - Away

Clubs - Matches Lost by "N" goals - Home

See also: Statistics


Version 2.30 - New Statistical Functions

There are 25 new statistical functions in the 2.30 version. All of these functions are based on the new feature -Player Rating - that is introduced in this version.

The new functions are listed below:

based on...

League Match Data

Player Rating

Player Rating - Away

Player Rating Home

Club Match Data

Player Rating

Player Rating - Away

Player Rating - Away - Round by Round

Player Rating - Home

Player Rating - Home - Round by Round

Player Rating - Round by Round

Player Match Data

Rating

Rating - Average

Rating - Average - Away

Rating - Average - Home

Rating - Away

Rating - Away - Round by Round

Rating - Home

Rating - Home - Round by Round

Rating - Max

Rating - Max - Away

Rating - Max - Home

Rating - Min

Rating - Min - Away

Rating - Min - Home

Rating - Round by Round

See also: Statistics


Version 2.31 - New Statistical Functions

There are 30 new statistical functions in the 2.31 version.

The new functions are listed below:

based on...

Club Match Data

Cards - Summary

Cards - Summary - Away

Cards - Summary - HomeGoals - Summary

Goals - Summary - Away

Goals - Summary - Home

Run of drawn matches - Latest

Run of drawn matches - Latest - Away

Run of drawn matches - Latest - Home

Run of drawn matches - Longest

Run of drawn matches - Longest - Away

Run of drawn matches - Longest - Home

Run of lost matches - Latest

Run of lost matches - Latest - Away

Run of lost matches - Latest - Home

Run of lost matches - Longest

Run of lost matches - Longest - Away

Run of lost matches - Longest - Home

Run of undefeated matches - Latest

Run of undefeated matches - Latest - Away

Run of undefeated matches - Latest - Home

Run of undefeated matches - Longest

Run of undefeated matches - Longest - Away

Run of undefeated matches - Longest - Home

Run of won matches - Latest

Run of won matches - Latest - Away

Run of won matches - Latest - Home

Run of won matches - Longest

Run of won matches - Longest - Away

Run of won matches - Longest - Home

See also: Statistics


Version 2.32 - New Statistical Functions

There are 27 new statistical functions in the 2.32 version.

The new functions are listed below:

based on...

League Match Data

Nr of Players

Nr of Players - Away

Nr of Players - Home

Nr of Players - Played

Nr of Players - Played - Away

Nr of Players - Played - Home

Club Match Data

Crowd - Summary

Crowd - Summary - Away

Crowd - Summary - Home

Nr of Players

Nr of Players - Away

Nr of Players - Home

Nr of Players - Played

Nr of Players - Played - Away

Nr of Players - Played - Home

Player Match Data

Cards - Summary A

Cards - Summary A - Away

Cards - Summary A - Home

Cards - Summary B

Cards - Summary B - Away

Cards - Summary B - Home

Goals - Summary A

Goals - Summary A - Away

Goals - Summary A - Home

Goals - Summary B

Goals - Summary B - Away

Goals - Summary B - Home

See also: Statistics


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