^PEACETREATY
  Peace Treaty - Peace treaties, by some, are considered the most powerful
    type of treaty.  Peace treaties, by order of the king, cannot be broken
    unless a formal declaration of war is made to the other realm, and will
    not be officially broken until the other realm receives this notification.
    Therefore, it can be a powerful tool of defense against possible enemies.
^END

^TRADEAGREEMENT
  Trade Agreement - Trade agreements allow open trade between two empires,
    allowing both empires to profit off of earned tax money.
^END

^DEFENSEAGREEMENT
  Defense Agreement - This is a simple agreement proclaiming that each empire
    will send a small amount of military defense to aid if the other is
    attacked.
^END

^PROTECTIVEALLIANCE
  Protective Alliance - This is an official alliance declaration, similar to
    the defense agreement, except the amount of military aid sent is increased.
^END

^SOLDIERALLIANCE
  Soldier Alliance - This is an alliance in which both empires will devote
    a large percentage of their soldiers to defending the other realm.
^END

^TANKDEFENSE
  Tank Defense Plan - This plan, is a long, elaborately drawn out plan
    detailing an alliance which devotes a large percentage of the Tank Robots
    to defending your ally.
^END

^FULLDEFENSE
  Full Defense Alliance - This plan, the most balanced and powerful alliance,
    puts forth a large amount of all of your forces in defending an ally in
    need.
^END

^DECLAREWAR
  Declaration of War - This is used to break an agreement with another empire.
    Although you can break most pacts by making attacks, etc, Peace Treaties
    can only be broken by Formal declarations of war.
^END

^VIEWTREATIES
  View Treaties - This option allows you to view relations with the other
    empires in the game.
^END

