Chapter 3 USING THE JAWS CURSOR (Also contained in the disk file "J3JAWS.TXT".) CONTENTS OF CHAPTER 3 1. CHAPTER INTRODUCTION 27 2. FUNCTIONS OF THE JAWS CURSOR 27 3. RESTRICTING THE MOVEMENT OF THE JAWS CURSOR 30 4. USING THE GRAPHICS WIZARD TO LABEL GRAPHICS 31 1. CHAPTER INTRODUCTION This chapter explains how the JAWS cursor can be used to gain additional control over the Windows desktop. The commands that are described in this chapter refer to the arrangement of keyboard commands that came with your original copy of JAWS. It is possible to re-arrange these and other JAWS keys with the JAWS macro editor. For information about using the JAWS Macro Editor, please refer to our Technical Reference. 2. FUNCTIONS OF THE JAWS CURSOR As you read the following descriptions, you will notice that many of the JAWS cursor commands perform the same functions as were described in Chapter 2 for the PC cursor. This means that some keys perform the same activity when either cursor is being used. If a command has more than one function, then the different functions are explained. Change Verbosity Level = INSERT+V Speak the Title of the Current Window = INSERT+T Read the Active Application Window = INSERT+DOWN ARROW Reading begins at the location of the cursor. Read the Active Child Window = CONTROL+DOWN ARROW Turn On JAWS Cursor = SPEECH PAD MINUS The JAWS cursor can read information anywhere in the active window when restriction is toggled off with INSERT+R. It can also be used like a mouse pointer with the mouse keys that are described below. Move the Mouse Pointer = use speech pad keys Single Left Mouse Click = SLASH on speech pad This selects the item at the JAWS cursor. Double Left Mouse Click = press SLASH twice in a second This chooses the item at the JAWS cursor. Drag an Object on the Desktop = INSERT+SLASH Use the JAWS cursor to point to the object, press INSERT+SLASH to lock the mouse pointer on the object, then use your arrow keys to drag it. Press INSERT+SLASH to release the drag command. Right Mouse Click = ASTERISK on speech pad Turn On PC Cursor = SPEECH PAD PLUS The PC cursor tracks the insertion point or the highlighted selection cursor. Read Current Line = INSERT+UP ARROW Read Prior Line = UP ARROW Read Next Line = DOWN ARROW Read Prior Character = LEFT ARROW JAWS cursor = Speak prior character. PC cursor = Select prior icon, select prior menu item, or move insertion point to the prior character. Read Next Character = RIGHT ARROW JAWS cursor = Speak next character. PC cursor = Select next icon, select next menu item, or move insertion point to the next character. Read Current Character = SPEECH PAD 5 Read Prior Word = INSERT+LEFT ARROW Read Next Word = INSERT+RIGHT ARROW Read Current Word = INSERT+SPEECH PAD 5 Spell Current Word = INSERT+SPEECH PAD 5 (pressed twice within a half second) Move Up One Screen or to Top of Window = PAGE UP JAWS cursor = Move to top of active application or child window depending on the setting for JAWS cursor restriction. (Information about cursor restriction is presented later in this chapter.) PC cursor = Move insertion point up one screen. Move Down One Screen or to Bottom of Window = PAGE DOWN JAWS cursor = Move to bottom of active application or child window depending on the setting for JAWS cursor restriction. (Information about cursor restriction is presented later in this chapter.) PC cursor = Move insertion point down one screen. Move to the End = END JAWS cursor = Move to the end of text on the current line or to the last graphics on current line. PC cursor = Performs the End function for the application. For example, it could move the insertion point to the end of text on the current line or to the last item in a list box. Move to the Beginning = HOME JAWS cursor = Move to the beginning of text on the line or to the first graphics on the line. PC cursor = Performs the Home function for the application. For example, it could move the insertion point to the beginning of text on the current line or to the first item in a list box. Speak From the Left Edge of the Window to the Cursor = INSERT+HOME Speak From the Cursor to the Right Edge of the Window = INSERT+PAGE UP Read Top Line of Window = INSERT+END Read Bottom Line of Window = INSERT+PAGE DOWN Speak the Coordinates of the Active Cursor = DELETE Route (move) the JAWS Cursor to the Location of the PC Cursor = INSERT+MINUS Route (move) the PC Cursor to the Location of the JAWS Cursor = INSERT+PLUS This moves the insertion point or selection cursor to the location of the JAWS cursor and is equivalent to a single click of the left mouse button. Delete Key = ALT+DELETE Toggle Between Insert and Overwrite Editing Modes = ALT+INSERT 3. RESTRICTING THE MOVEMENT OF THE JAWS CURSOR If you have several open application windows on your desktop, it is possible for them to overlap or totally cover one another. This means that parts of several windows could be visible around the active application window. The PC cursor stays within the active window, which means it will not read information from the surrounding windows. The JAWS cursor also stays within the active window. Thus, you cannot accidentally read information from a window you are not using. Additional information about the physical appearance of the Windows desktop is contained in Chapter 1 of our Windows Reference. The movement of the JAWS cursor can be further restricted to the active child window. For example, if you are using Program Manager, you could turn on the JAWS cursor and read everything that appears in the Program Manager application window including open group windows. If you turn on JAWS Cursor Restriction, then the JAWS cursor can only read information contained within the active group (child) window. Turn JAWS Cursor Restriction On or Off = INSERT+R. The restriction setting does not affect the movement of the PC cursor. When you turn restriction on, then the JAWS cursor is restricted to the section of the desktop where it is currently located. This means that if the JAWS cursor is in the active group window of Program Manager, then its movement is restricted to this child window. If it is in a dialog box when restriction is turned on, then it can only read the active dialog option. When you plan to use JAWS cursor restriction, it is best to follow these steps to ensure that you are restricting the cursor to the proper section of the desktop. a. Route the JAWS cursor to the location of the PC cursor with INSERT+MINUS. b. Turn on JAWS cursor restriction with INSERT+R. 4. USING THE GRAPHICS WIZARD TO LABEL GRAPHICS Windows places dozens of graphics on the desktop to represent application programs, menus, or to indicate the status of items in a list. Each graphics symbol is like a very small picture that symbolically replaces the use of words. Graphics that start application programs are called Icons, and graphics on tool bars are often called Buttons. Regardless of what they are called, or how they are used, they usually need to be identified before they can be used. The JAWS Graphics Wizard is used to label graphics so that JAWS can speak a name or description when they are encountered. A large number of labels for commonly used graphics symbols have been supplied by us, however, you may need to add to this list when you use new applications. Adding a label to a graphics symbol is easy, though it might require some sighted assistance. Follow these steps when labeling a graphic. a. Turn on your JAWS cursor and locate the graphic. You can confirm that the cursor is pointing to the graphic by pressing SPEECH PAD 5. b. Press INSERT+G to start the Graphics Wizard. The Graphics Wizard dialog appears and asks you to type a name for the graphics. Type the name and press ENTER. The new label is automatically added to the permanent graphics file. c. To edit an existing label, simply follow the preceding steps and type a new label when the dialog box is displayed. If you want to remove a label, then use the preceding steps, and type the word "GRAPHIC" for the label and press ENTER. A label that does not contain text will silence the graphics image and prevent JAWS from giving any indication that it is present on the desktop. Thus, if you remove a descriptive label, then be sure to type the word "GRAPHIC" before pressing ENTER. The biggest problem in labeling graphics is knowing what to call the graphics. Software manuals for each of your Windows applications contain a list of graphics and their meaning. Sighted assistance may be needed to look up and identify graphics before they can be labeled. We will be working to build a library of graphics labels for Windows applications and will be constantly expanding the predefined list of labels. When installing expanded sets of graphics labels or copying labels from one PC to another, it is necessary to use compatible graphics image files. For example, a PC that uses 256 colors uses a different graphics file than is used by a PC using 16 colors. Information about converting graphics files is contained in the technical bulletin "GRAPH01.TXT" which is located in the \JFW\TECNOTES\ENU subdirectory. Information about using the JAWS graphics editor for combining sets of graphics labels is presented in Chapter 1 of the JAWS Technical Reference.