Copyright: Copyright (C) 1995 Kycyhok


About NumLis
NumLis for Windows (C) 1995 by Kaoru Kusunoki

                                                         Translated by Hitoshi Ozawa

Thank you for downloading my game, NumLis. Its name is derived from first 3 letters of Number and last 3 letters of the famous game with which it is similar. As it name implies, NumLis deals with numbers and may be considered an educational game.

The objective of NumLis is to align falling number 0 through 9. When 3 numerials are aligned either vertically, horizontally, or diagonally accordance to a rule, these numerals are cleared from the screen.

When a numeral lands at the bottom or on another numeral, the game searches if any created numeral patterns matches any of the rules. If there is a match, color of those numerals turn red (not because they were found out) and score is computed (check to see if your computer do not make a mistake in its calculation). Next, these numerals are turned into [image] before they are cleared from the screen. If there are any numerals above cleared numerals, they fall down to fill empty positions. Finally, these new numeral patterns are searched for patterns and cleared if there are any.

How to Play

Scoring

Points

Miscellaneous

Support

Liability, Copyright, and Distribution

Acknowledgement


How to Play

1. To start a game:

  a. Click the left mouse button on [GAME] in the menu bar

                                         OR

     Press [G] key while pressing down the [Alt] key.

  b. Select [NEW GAME] from the pull-down menu.

                                         OR

     Press [N] key while pressing down the [Alt] key.

 NOTE:

    Speed of falling numerals may be adjusted by selecting [SPEED] from the pull-down menu.

                                         OR

    Press [S] key while pressing down the [Alt] key.

             Settings             Speed                Short cut key

          USS ENTERPRISE    very fast              Ctrl + U

          F-15                  fast                    Ctrl + F

          B-777                moderate (default)  Ctrl + B

          Glider                 slow                     Ctrl + G

2. To maneuver a falling numeral, press number pad keys or their corresponding keys.

   WARNING:

   Once down key is pressed, numerals will not move to either left or right.

   NOTE:

    A board is 5 spaces across by 15 spaces high.

3. The game ends then all spaces are filled with numerals. Top 10 scores are saved.

4. To pause during the middle of a game, choose the [PAUSE] button at the bottom on the window.

   To restart, choose the [RE START] button.

   NOTE:

   Speed may be adjusted during the middle of a game.


Scoring

Following table list how numerials may be aligned vertically, horizontally, or diagonally to clear them:

Following is an concrete example:

Warning: Dotted lines in figures are not displayed in the actual game.


Points


Miscellaneous

  The first of this type of game I wrote used concepts from paper, stone, and scissors. Paper, stone, or scissors fell down and if it won against a character below, they were cleared from the screen. The pitfall of this game was that there were only 3 types of characters making it too easy. Nevertheless, I still think the characters are good and would like to extend this game to be more fun. If anyone has any good idea, please drop me a mail.

  Next, I decided to used numbers 0 to 9. Numerals were cleared depending on whether they were greater or less than a numeral below. This game still was too easy. I decided not to make it public.

  I thought some more and came up with ideas for NumLis. It's a little bit of an educational game and I think users could enjoy it a little bit. I you have any better ideas, please tell me.

  Finally, please send me a comment and suggestion about this game on a postcard with a picture of your town.

My address is:

  27-135 Shinomiyagyoujadani, Yamashina, Kyoto  607  JAPAN


Support

  Support for NumLis for Windows is provided by E-mail.

If you have any question, opinion, suggestions, or any other comments, please send an E-mail to:

   Japanese support:

        Kaoru Kusunoki	Internet: JBH02676@niftyserve.or.jp

   English support:

        Hitoshi Ozawa	Internet: h_ozawa@bekkoame.or.jp


Liability, Copyright, and Distribution

Liability

  The author and the developer of this software will not take any responsibilities for any damages that may occur with the use of this software.  The files contained in NUMLIS.LZH are distributed "as is" and without any expressed and implied warranties.  The user assumes the entire risk of using the software.

Copyright

   NumLis for Windows is copyrighted by Kaoru Kusunoki.  No part of this program or data may be reproduced, in any form or by any means, without a written permission from Kaoru Kusunoki.

Distribution

   NumLis for Windows may be freely distributed if the following conditions are obeyed:

    1. If it is to be copied to another forum or to another distribution channel, please contact the developer to let us know exactly where it is to be copied.  We will need this information to maintain and upgrade  NumLis for Windows at all locations.

    2. This program can be distributed only in the original archived  NUMLIS.LZH formatted file.  Do not change this file or any files within.

    3. Please make it apparent that NumLis for Windows is a FREE SOFT. It is necessary to state this in the program description.

    4. If this program is to be mentioned in any article, please send an E-mail to one of the developers.

  If it is going to be distributed in any other ways (e.g. CD-ROM), please contact the developer.  The developer is willing to discuss other means of distribution.  Please send a mail to one of the E-mail addresses in the support section below.


Acknowledgement
Acknowledge

I want to express my gratitude to Mr. Hitoshi Ozawa for making this English version of NumLis possible.