This level is from the ========================================================================== Descent: Levels of the World Name of Mission: Team Death! Description of Mission: Like the team concept of killing the bad guys and the reactor, than heading for exit? But you really like blowing your buddies to kingdom come? Well this level is for you! Forget EVERYTHING you ever knew about anarchy! This combines the team work of co-op play with the killing of anarchy. What is Team Death? ================== Its a new way to fly. It's an anarchy type of game where you try to get to your reactor first, while stopping the team from beating you to it. How do you play? ================ - Two teams, two caves, two exits, each having a blue and red. - One member of a team must go to their cave (blue team goes to blue cave) to activate a switch. This switch will open a door in a tunnel. The doors are marked red and blue. - Than another team member (or even the same person) must fly to that tunnel to enter the door before it closes. - Once through the door, continue flying through the tunnel. Activate the first switch you see. This will give you a point. As you continue to fly through the tunnel, you will see previous switches you already activated. Leave them alone, you don't have to re-activated them. - Fly back to your buddies and do it again. First to 4 points win. Note: You can ONLY go through the door that correspondence to your color. If you happen to go through an enemy door, you can only score an enemy point. Of course you can always just hang around and wait for someone to come along.... - After you get your 4 points the exit door for your corresponding color will open. Fly through it, kill the reactor, and exit. The idea is to have ONE member of the team exit, sacrificing your teammates is ok :-). - How can you see the score? The scores are denoted by lights in the main cave. Each time a blue point is scored, a door revealing blue lights are opened. Likewise for red. - A switch is denoted by a big light floating in the air. Hopefully this will be obvious. To activate a switch, fly through it. - A demo is also packaged with the zip file. It is a walkthrough of the map to demonstrate how to get the points. You MUST have Descent 1.4 to view demo. - The first team with 4 point wins. If theres no clear winner, then the team that is able to exit wins. If that is a tie, then the team with most frags wins. If thats a tie--do it over again! ==== OR ===== Forget the point system and just play normal anarchy! This level is fun for that too! ========================================================================= SOFTWARE USE LIMITATIONS AND LIMITED LICENSE This special preview level from Descent: Levels of the World (the "Software") is intended solely for your personal non-commercial home entertainment use. You may not decompile, reverse engineer, or disassemble the Software, except as permitted by law. You may distribute these files as long as this license is included and these files are not altered in any way. Interplay Productions retains all rights and title in the Software including all intellectual property rights embodied therein and derivatives thereof. A copy of this authorization, if any, will be provided on Interplay’s web site at http://www.interplay.com/website/legal.html, and may also be obtained by contacting the legal department at Interplay at (714) 553-6655. The Software, including, without limitation, all code, data structures, characters, images, sounds, text, screens, game play, derivative works and all other elements of the Software may not be copied (except as provided below), resold, rented, leased, distributed (electronically or otherwise), used on pay-per-play, coin-op or other for-charge basis, or for any commercial purpose. You may make a single copy of the Software on the hard drive of your computer for your personal, home entertainment use. Any permissions granted herein are provided on a temporary basis and can be withdrawn by Interplay Productions at any time. All rights not expressly granted are reserved. These files are (c) copyright 1995, Interplay Productions, Inc, Irvine, California, USA.