Short: DCGAMES 4.03 (upgrade patch to DCGAMES4.ZIP) Type: /pub/msdos/programming/libs Replaces: dcg401up.zip, dcg402up.zip Uploader: davidh1@airmail.net DCG403UP.ZIP: DCGAMES 4.03 Cumulative Upgrade 4.01 fixed problem with hanging after a fight when -s was used. It also added code to CONTROL.SCR for hidden door landscape (backwards compatible to 3.0) 4.02 fixed the variable 'world.index' to return a number (the world's number) instead of a string. It also adds the new variable 'world.sindex' which returns the string "WORLDnnn" (nnn = 000 to 999). The new function LOADPAL() can be used to change the palette on the fly from within a script. Note that the palette change is permanent until a new call to LOADPAL(). 4.03 adds protected mode for DCPLAY and DCWORLD, fixes a bug when changing the landscaping file used by a world, displays string values for world variables density(x,y) and block(x,y) and expands the limits on world size (from 64KB to 512KB).