REVISON OF ULTIMATE BLOOD PATCH 2 FOR DOOM II v.01 1hr -Copied doom's patch over doom 2 patch. -4 bugs fixed v.17 5hrs -More text enhancements done -Bug fixed from v.01 (It was one of those really hard to find ones!) v.38 10hrs -Fixed barrels explode 10 seconds after original blast problem. -Fixed three bugs that arose from v.17 v.48 17hrs -Fixed objects shooting addition. -Fixed 5 major bugs that came after v.38 -Fixed another barrel problem. v.56 20hrs -Some more text changes -Fixed bug problem that still existed after v.48 v.64 44hrs -Testing started for rocket enhancement -2 bugs fixed from previous version -Went through all 32 levels for bugs v.78 50hrs -Hit 50 hour mark! -Testing for rocket enhancement was good, width and height were changed to 5 and speed to 30. -More text additions. -A COMPLETELY NEW TEXT ENDING for level 30. -6 bugs fixed from previous version. -Testing for palette colors has started. v.84 56hrs -Many unuseful things cleaned out. -More text enhancements. The word blood is fixed. -2 more bugs fixed. -Color changes testing worked! Key was found, anything green can be changed. v.90 62hrs -More text enhancements -Ending on level 30 changed again -2 bugs fixed from previous version -Another 10hr testing session was put into effect for final bugs. v.99 87hrs -AMAZING! All things that used green colors were changed to red. Such as the barrels filled with toxic waste was changed to look like blood, the green eyes of a spirtual armor are turned red, ammo box now has a tint of red to it, invulnerbility sphere changed to red, plasma charge's green lights are turned to red, security armor changed to red, and many more! -MONSTERS and parts of monsters are now changed to red. Such as Caco's green eye, Baron of Hell's fireball turned completely red, Trooper's hair was turned to red, and Sargent's eyes turned red. Mancubus's eyes turned red. -Even more text enhancements -10hr bug test good effort. 6 bugs found! -All 32 levels were tested again (took 22 hrs!) v1.00 77hrs -Few more things cleaned up from v.99 -Speeded up some of the monsters and some of the weapons! -More color changes.the bfg 9000 now fires red balls instead of green,and teleports changed to red instead of green,the green eye in symbol was changed to red! -Upgraded the dehacked version to 2.2 -Wrote revison.doc -More text enhancements. type IDFA and IDCHOPPERS to get new messages. -Updated object shooting addition, so it actually looks like you are shooting at the object. -Updated Doom 2 to v1.7a v1.1 RELEASED! 84hrs TOTAL! -Had to redo all Text since dehacked 2.4 and doom 2 v1.9 did not accept it! -redid the lesblud.deh file -Dehacked upgraded to v2.4 -Doom 2 upgraded to v1.9 -Dehacked 2.4 now included with zip v1.2 RELEASED! 95hrs TOTAL! (Oh boy, here we go again!) -Many things Re-implented! -New graphics!!! NEW DEATH SEQUENCES for the Trooper, Sargeant, Imp, and Demon! -TOTALLY NEW!! MORE NEW DEATH SEQUENCES! For the Baron of Hell and Chaingunner! REAL Bloody! -Master.bat was re-written to work with doom 2!! -EXPLOSION DEATHS Have been re-implented!! -Shooting objects addition was redone, just like doom's patch! -Newer text additions! For the startup, just like doom's patch! -Dehacked v3.0 update also included! v1.5 RELEASED! 130hrs TOTAL! (This one should totally rock you!) -All features of Doom's U.B.P. v2.0a have been re-done and implemented -NEW! ALL NEW SOUNDS! 18 of 'em, from Evil Dead 2, Aliens, etc. -NEW! NEW TITLE SCREEN, and LOGO! We now have our very own title screen, REAL-BLOODY! Even the menu has its own blooding pumping heart as a pointer! -NEW! NEW WALL GRAPHICS! Including 7 new wall graphics! (Will increase as updates continue) -NEW! ALL NEW MUSIC FOR ALL 32 LEVELS, INTRO-SCREEN, INTER-SCREEN, AND TEXT SCREEN! Not one repeat! -NEW! ALL NEW DEMOS! All 3 demos replaced to work with this patch! -NEW! NEW STATUS BAR! -NEW! ALL NEW SKIES! -NEW! NEW CHEAT CODES! -NEW! New weapon called the Blood gun! Replaces Plasma gun, and actually shoots blood clusters! -NEW! ALL NEW ENDINGS! Each section of levels now has a new text ending! -4 bugs fixed! -Edited DEHACKED.INI to work with DOOM 2. Just extract along with DEHACKED.EXE into DOOM 2 directory. -Now my patch is seamless! Which means its 100% error-free, using all temporary files. -Included DEHACKED v3.0a! (PARTIAL) -Included new DEUSF v3.8. -Blood2.wad now has been cleaned and checked for errors, now containing: 0 -Fixed Master.bat, now makes copy of exe, uses all temporary files. This patch was produced by James Rizzo and his staff. If you find anymore bugs leave me some e-mail. All these ideas are completely originally created. HERE'S MY INTERNET ADDRESS: NATOS@CONCENTRIC.NET GUESS WHAT?!? Me and my staff are now making a Complete rocket patch (Believe me, you'll be literally blown away after playing this one!) Suggestions will be considered and ones that are accepted will be thanked and mentioned in revison.doc and readme.txt. THANK YOU for downloading the one and so far only ULTIMATE BLOOD PATCH ][ for DOOM 2 v1.9! THANKS AGAIN AND KEEP DOOMING!