Keyboard Commands:
The Keys have been almost completely
redone for v. 0.40 (so you may want to print this to have it handy)
(NEW v. 0.44) F11 Cycles texture setting thumbnails
in the texture browser (for setting rgborder and rgb16order settings in
bsp.ini)
(NEW v. 0.44) Ctrl-Numpad 1-4 switch "current"
window positioning settings to Settings 1-4, respectively
(NEW v. 0.44) Ctrl-Numpa Minus/Plus cycle current
window positioning settings
Keys Ctrl-0 - 9: Select/Deselect other "potentially hit"
brushes. Based upon left mouse click in the XY View.
F1-F3 Select Clip Point 1-3, respectively.
F5 / F6 Move current Clip Point up or down, respectively.
Esc If clip plane is shown, gets rid of it. If not, deselects and current
brush.
- Note, if an "entity" was the currently selected object, only
shift-left clicking will partially-deselect the entity (and allow placement
of additional brushes...).
F9 Redraw the Edit Window
F12 Subtract selection
Keypad "-" Delete selection
Alt-Return Change mode between wire frame, flat, and textured.
Ctrl-Return Change 2D view mode between XY, YZ and XZ.
Ins Carve selected brushes by Clip Plane
Ctrl-Space Copy selected brushes/entity to clipboard
Ctrl-/ Flip normal of Clip Plane
Ctrl-P/Alt-P Change perspective distance in/out (like zooming)
Ctrl-M/Alt-M Similar to O/P, but changes "magnification"
(finer tuning of perspective distance)
Alt-R/Alt-F Move far clipping plane in and out (see status bar while
changing to see current value).
Alt-A Move camera left, forward, right, or back (aligned to current
XY normal axis).
Alt-W Same
Alt-D Same
Alt-X Same
Alt-Y or Shift-Up Arrow - Move camera up along Z axis.
Alt- H or Shift-Down Arrow-Move camera down along Z axis.
Keypad 2/4/6/8 Move selected brushes down, left, right, up in XY View
(changed v. 0.42) Ctrl-< and Ctrl-> (comma
and period) Move selected brushes down or up along Z axis
Left Arrow - Rotate camera left
Right Arrow - Rotate camera right
Alt-Left Arrow - Strafe (sidestep) left
Alt-Right Arrow - Strafe (sidestep) right
Delete / PgDn Pitch camera up or down (might be roll).
Home / End Roll camera left or right (might be pitch).
PgUp : reset roll, yaw and pitch angles
Up / Down Arrows Move forward / backward
Alt-B Rotate camera by 180 degrees.
[ Increase step size (for moving camera with keyboard)
] Decrease step size (for moving camera with keyboard)
Ctrl-W - File Close
Ctrl -N - New File
Ctrl-O - Open File
Ctrl-S - Save File
Ctrl-A - Save File as new file name
Ctrl-Q - Quit BSP
Ctrl-Del - Lower Scale
Ctrl-Ins - Raise Scale
Ctrl-PgDn - Lower Grid
Ctrl-PgUp - Raise Grid
Ctrl-E - Restore/minimized entity browser
Ctrl-T - Restore/minimized texture browser
Ctrl-G - Restore/minimized group browser
Ctrl-B - Restore/minimized selected brush view
Ctrl-C - Copy to clipboard.
Ctrl-V - Paste from clipboard
Ctrl-Minus - Switch to Previous Map
Ctrl-Plus - Switch to Next Map
Alt-S - Snap current brush to grid
` - (on tilde ~ key) Select All
Ctrl-R - Rotate selected brush
Alt-C - Move camera to center of map
Alt-G - Turn grid on/off
Alt-N - Turn display of names on/off
Alt-Ctrl-Shift-C - Turn grid coordinates on/off
Alt-I - Turn hits on off