Title : Eliminator CBot Engine Filename : elim14.zip Version : 1.4 Date : 96/09/19 Author : Cameron Newham Email : cam@iinet.com.au Credits : see the readme.txt Type of Mod ----------- Quake C : yes Sound : no MDL : no (for skins, you need a skins MDL) Format of QuakeC (if a Quake C Mod) ----------------------------------- unified diff : no context diff : no .qc files : no progs.dat : yes Description of the Modification ------------------------------- Currently, this is the most sophisticated Quake C Bot available. The Eliminator Bot package provides you with some decent adversaries to play Quake against. Don't have a network connection? Maybe you have a $100,000 LAN at home but no friends... Well, here is the answer to your Deathmatch dreams. These automated deathmatch opponents are by no means friendly and they'd just love to kick your sorry behind all over the place. What's more, they aren't stupid like most of the other bots out there. These know how to fight and know their way around. Features Include: * Sophisticated AI Engine * True deathmatching on a whole level - just like human players * Up to 10 bots on a level * Bots know how to use all the of weapons * Ability to give the bots knowledge of any level * Server capability - deathmatch bots vs humans! No other files needed by the clients. * Observer Mode - watch the bots battle it out! * Auto startup - define how many you want to start when you run Quake * Skins - give the bots their own identities! Updates 1.3 -> 1.4 * Fixed some bugs * Added support for low gravity and proper handling of specials * Added server lock - locks # of cbots at startup * Added some circle straf and missile avoidance Updates 1.2 -> 1.3 * Bug fix for cl > cl.maxclients problem. Updates 1.1 -> 1.2 * Now uses "skins". If you have the player.mdl from the skins patch you can DM Duke Nukem and his friends (well... he ain't got any, I know :) For further details see the README.TXT file in the archive. How to Install the Modification ------------------------------- See the README.TXT file in the archive Technical Details ----------------- See the README.TXT file in the archive Author Information ------------------ I am author of the "Realistic Weapons" Quake C patch, the sqeam.zip archive, and this QuakeC Modification Template. Grab them from http://www.iinet.com.au/~cam/quakec.html Copyright and Distribution Permissions -------------------------------------- Authors MAY use these modifications as a basis for other publically / commercially / publically or commercially available work SUBJECT TO THE LIMITATIONS SET OUT IN THE README.TXT FILE. You may distribute this Quake modification in any electronic format as long as this description file remains intact and unmodified and is retained along with all of the files in the archive. Availability ------------ This modification is available from the following places: FTP : (eventually) ftp.cdrom.com in the Quake C area WWW : http://www.iinet.com.au/~cam/quakec.html http://www.iinet.com.au/~cam/elim14.zip BBS : - Other : -