README.TXT October 30th, 1996 PLEASE NOTE ------------- If you have problems running Worldcraft, please check out the FAQ on the Worldcraft Homepage. It answers bunches of questions, and you'll get a much quicker response than by emailing me. The URL is below! Thanks. ** Read WHATSNEW.TXT for info on new features in this version - ** ** open it in notepad after you have finished reading this doc. ** Also very important: Use the QBSP.EXE that comes with this version of Worldcraft. It is specially made to work with Worldcraft's multiple texture files. Worldcraft ------------ Worldcraft is a Map editor by Ben Morris, author of the DOOM Construction Kit. This is the Quake-enabled version of Worldcraft. It allows you to make maps for id Software's very cool game, QUAKE. Other games will be supported in the future, including Raven's HEXEN 2 project and of course, QUAKE 2. Check the following website for up-to-date information on new features and work in progress: http://www.islandnet.com/worldcraft/ *** NOTE: To run Worldcraft, you must first install Microsoft's *** *** DirectX3, which is available from the WWW page above *** As with DCK, I'm always interested in hearing suggestions - but for now, please don't report any bugs in Worldcraft! It's still in "beta" stage, and is being tested/fixed by my elite team of titanium alloy purebred testers. I mean it! Thanks :) Worldcraft is a Shareware product. Please support low-cost, independent software development and register it if you use it. Tutorial ---------- The Worldcraft Tutorial is an online tutorial by loki@underramp.com, and is found at: http://www.underramp.com/worldcraft/ It will be updated fairly regularly. The preliminary version of the tutorial went up on October 21st. Legal stuff ------------- Worldcraft is a trademark of Ben Morris. Copyright 1996, all rights reserved. You may use Worldcraft for a period of up to 30 days, after which you must register Worldcraft or stop using it. YOU ARE LEGALLY BOUND TO REGISTER THE SOFTWARE IF YOU USE IT FOR MORE THAN 30 DAYS. Please see order.txt for registration information. Under no circumstances will Ben Morris be liable for any damages or losses arising from the use or misuse of this software. If you use this software, you agree to these terms. Quake is a trademark of id Software, inc. Special thanks to ------------------- - Brian Cozzens (whaleboy@flash.net) for the great splash screen logo. Check out his QuakeX (Quake eXpansion) site at: http://www.imimage.com/quakex/ - Jason Vaux (loki@underramp.com) for the online tutorial. - Alex Moon (odin@mdn.com) for the Direct3D code to create texture coordinates from Quake's texture information. - My testers - they are very cool guys - say "hi" to 'em on IRC #quake and #quakeed: Avatar ccaird DarkSpike DRiller Disruptor EvlGenius Loki_ Mithrus Tanner - Check out the following excellent URLs: DarkSpike's QUAKE news & information site, Impulse 1, at: http://easyweb.easynet.co.uk/~inferno/impulse1/ The QUAKE Stomping Grounds: http://www.stomped.com Blue's QUAKE Rag: http://www.panix.com/~sheaslip/quake ###