adquedit.txt AdQuedit: The Quake Workstation a quake editing utility, frontend, and environment Release Version 1.15 1/15/97 http://goldrush.com/~hicks/adquedit/ hicks@goldrush.com AdQuedit: The Quake Workstation is my addition to Quake editing development. The main purpose of this program is to supply an easy, flexible, and useable means to manipulate the many file formats that Quake has. Features include replacing textures in bsp files, editing entity lists, changing model skins, creating sprites, making mip textures, and extensive wad editing, and much more. You will find the manual at the web site above. This program is not free! This program is shareware! Use of this program requires that you send me $10 US! Quite a bit of time was spent writing this utility and more time will probably be spent on it. If you want to see this program support future id games based on the Quake engine, you should pay the small fee I ask for. If you use this program for a week and haven't payed, nor do you intend to, please remove AdQuedit from your system. Please send $10 US to: Cable Hicks Box 653 Altaville CA, 95221 Thank you! system requirements: Runs in Win95. Should run in WinNT but I don't have that os so I can't tell. You must run AdQuedit in a video mode with more than 256 colors. I can't be certain on ram requirements, but it is likely that if you can run Quake, you can run AdQuedit. legal: I am not responsible for anything unfortunate that happens as a result of using this program. This program can be distributed through any means you want as long as you don't profit from it and so long as this file is included with the distribution. Inclusion of this program with any book or compilation cd or anything remotely like that is forbidden without my permission. Everything about the program is either trademarked or copyrighted by me except 'Quake' which belongs to id Software. Cable Hicks hicks@goldrush.com http://goldrush.com/~hicks/ ------------------------ Changes ------------------------ Version 1.15 * Fixed a bug in the mip making functions which would screw up the fullbrights. Version 1.1 Mainly bug fixes. Enhance mip making ability. * problems caused when moving directory onto itself or one of its children * check for full brights on mip making * file association modification * capture return key & delete key when renaming * crash when renaming a file twice * the window is no longer created bigger than the screen which could happen if you ran the program at a smaller resolution than you once did * F5 accelerator for update views * only remaps a pcx palette to the default palette if they are different. This helps when dealing with full brights.