Palettes are a list of the rgb values of the 256 colors the Quake can use for its graphics. A colormap is lump of data which determines how the colors are displayed when shaded. Opening up a palette allows you create a colormap from it. When you choose the file to save the colormap in, you will see this dialog box. ![]() The full bright variable determines the number of colors in the palette that do not recieve shading, but are always their normal intensity. The indexes in the palette that are the full brights start from the end and include the transparency index. The range value determines the overall brightness of the levels after shading. Decreasing this value to 1 would halve the shading. |
Table Of Contents | Editing Index |