;This is the enemy file (run 'AEDIT < ENM.TXT' to compile) ;format: ;commands = ; A - Add record, followed by the record ... do not add comments into the ; record... ; N - Set the last enemy to be overleap into the next level and increase ; level and set it to the first enemy of the new level ; Q - Quit Sets the last record as the last enemy in the current level and ; quits ;record format = ;name ;hitpoints ;attack strength ;defense strength ;arm ;----------- A Kid 12 10 9 1 ;----------- A Beggar 17 10 10 1 ;----------- A Old Fart 14 9 6 1 ;----------- A Ugly old bitch 19 13 9 1 ;----------- A Blind criple 10 5 3 0 ;----------- A Big ugly rat 11 10 11 0 ;----------- A John Waynes' Bobbit Dick 14 15 5 0 ;----------- A Tagger 19 14 9 1 ;----------- A Real old hippie 23 14 8 2 N - 1 level ;----------- A Acid junkie on a trip 26 16 12 2 ;----------- A Small gang member 23 17 15 3 ;----------- A Gang banger 34 19 18 4 ;----------- A Drive by maniac 30 20 15 4 N - 2 level ;----------- A Big Fat Dude 35 21 19 4 ;----------- Q