CD32VIEW ASCII version, Vol. 1, No. 2 - April 1, 1994 C D 3 2 V I E W ---------------------------- The MONTHLY information source for the Amiga CD32 ---------------------------- Vol. 1, Issue 2 - April 1, 1994 Table of Contents: The Front Page New Game Reviews Amiga News/Stuff The Back Page ------------------------------------------------------------------------ This issue: Microcosm Reviewed (Screenshots included!) Amiga CD Football arrives! CD32 Titles on your Amiga? ------------------------------------------------------------------------ CD32View (c) 1994 Sean Caszatt All Rights Reserved Although freely distributable, no part of this electronic publication may be reproduced without the written consent of the copyright holder. Welcome! The Front Page Editorial Column - CES Reaction to CD32 The Serial Port - Mail from the Readers! The Bulletin Board - Corrections/Comments How to Reach Us - How to contact CD32View Editorial Page There's been a lot of talk about the poor showing of the CD32 at the Winter Consumer Electronics Show. However, a recent publication called the SHOW REPORTER gave the Amiga CD32 high praise. For a product criticized as not having a high enough profile at the show, it was apparently high enough to be noticed by some people in a position to let others know about it. That's a GOOD thing. In a section of the publication called TEN BIGGEST DEALS AT WINTER CES, the slew of new videogame systems displayed at the show (3DO, Jaguar and CD32) came in at number six. The Amiga CD32 was the first system mentioned in a recap of what was presented at the show. In a section called HOT PRODUCT PICKS, the CD32 was not only mentioned but given a quarter page description with a color photo. (The Jaguar was also mentioned, in all fairness). The title of the CD32 description was "Coming to America". The description noted the strong sales of the machine in the UK. On the last page of the magazine, some top journalists from consumer electronic magazines were asked to pick their "Best in Show" awards. Jim Willcox, editor of TWICE magazine, picked the CD32 as one of his personal favorites. SHOW REPORTER was sent to all attendees of the show and that is obviously going to include some high-ranking officials in a position to give more exposure to the machine. Commodore has said that the reason that their booth was not on the show floor competing with the "high traffic" booths of the 3DO and Jaguar was so that they could work out deals and introduce the machine to people in a position to carry the machine in retail outlets. Some people, myself included, thought that excuse was merely to mask the fact that they did not have the money to allow for a flashy booth. Commodore may just have played it smart and saved money and still gotten the type of profile that the machine needed to get into the retail stores. Rumors indicate that Electronics Boutique, Blockbuster Video, Software, Etc. and possibly Wal-Mart have expressed more than a little interest in carrying the CD32. If these reports are correct, the machine will be given a better start than many have forecasted. We can only now sit and watch...and wait. Sean Caszatt, editor & founder of CD32View The Serial Port - Mail from our readers! ------------------------------------------------------------------------ CompuServe Mail Date: 28-Feb-94 01:12 EST From: Steve Ahlstrom [76703,2006] Subj: CD32View Sean, Your first issue of CD32View looks great! Just a couple of comments... The price on 3DO was reduced a couple of weeks ago to a suggested retail of $499. My friends in the Atari world tell me the expected price of Jaguar CD-ROM is $199, availability will be in June. However, until it materializes, that's still strictly rumor. ------------------------------------------------------------------------ FIDONet Netmail Date: 01-Mar-94 10:42 EST From: Mike Latinovich [FIDO 1:233/17] Hi Sean! I just grabbed the first issue of CD32View Magazine (Can't do the nifty & small '32' like you can from my BBS.) and I thought it was great! Keep up all the good work, and keep the CD32 Community going (as well as us Amiga junkies who've had mass contact with the CD32!). ------------------------------------------------------------------------ Internet Gated Through FIDONet Date: 03-Mar-94 12:00 EST From: David Steidley [INTERNET: DS1971@CMSUVMB.BITNET] All I can say is "Bravo!" With CD32 games not being the cheapest in the world, I was realy wanting a review like what you have put out. Keep up the good work. ------------------------------------------------------------------------ Internet Gated Through FIDONet Date: 10-Mar-94 10:08 EST From: W. LAMEE [INTERNET: LAMEE@TUDOBM.TUDELFT.NL] Hi there, I just read CD^32 view, and, like you asked, I am offering my opinions. I like most of it. Why did you include the pic as a GIF file? So PC-dudes can see it? Then I think it would be best if you also included a plain ASCII file, so more people can read and learn about the CD^32 and maybe buy a unit. I don't have Labyrinth of Time yet, but I think the review on it was good - I believe I know what to expect - basically a good looking game, slightly flawed by loading time and user-interface. I think it got a fair rating. Keep up the good work, W. Lamee ------------------------------------------------------------------------ How to Contact CD32View CD32VIEW can be contacted via the following means: FIDONet Netmail: 1:2601/512 (Sean Caszatt) BBS Number: (412) 962-1590 Internet: Sean.Caszatt@f512.n2601.z1.fidonet.org 72143.521@compuserve.com Compuserve: 72143,521 Or good old Snail Mail: 2978 Ford Avenue Sharpsville, PA 16150 The Bulletin Board The Bulletin Board ------------------ Thank You! - Our way of saying thanks! Whoops!!! - The board of corrections. Credits - Informational stuff Thanks and Kudos! I'd like to take this opportunity to thank those that made the launch of this newsletter such a success: Mike Moon - for hatching the newsletter into the SAN network. Glenn Schworak - for his quick and fair criticisms of the first issue and his enthusiasm. Stace Cunningham - for getting the newsletter onto the Internet. That provided a very HIGH profile for us! Whoops! We goofed. Jaguar Specs Not Quite Right ---------------------------- While it's not really an error, we listed the actual processor types for all of the new videogame systems with the exception of the Atari Jaguar. We merely listed the system as 64-bit. The Jaguar uses two 32-bit proprietary RISC-based chips known as "Tom" and "Jerry" on a 64-bit data bus. We also listed the speed of the unit at 55 MIPS, a figure that's being disputed widely. If anyone has any updated specs on the Jag, please let us know! Articles Pushed Back an Issue ----------------------------- We had to push back a few articles until the next issue. I got a bit ambitious on what I thought I could actually get accomplished for this issue. The review of DIGGERS was pushed back because I wanted to make sure the review of AMIGA CD FOOTBALL was given the amount of time it deserved. The FMV module article was pushed back because I could not obtain a FMV unit to review. I've seen the unit, but I couldn't write a full review based on the limited exposure I've had with it. The article on using CDTV titles with the CD32 has also been pushed back until the May issue. I didn't allow myself enough time for a project of that magnitude. CD32View Credits This newsletter is created on Amiga computers. It is worked on in various stages using an Amiga 2500, an Amiga 3000T or an Amiga 4000/030. It all depends on where I am sitting at the time I'm typing...and I'm always carrying a disk in my jacket with the most current version. Software used: MEmacs, the editor supplied with every Amiga. It's SIMPLY the best. I've tried others, but only MEmacs works for me. Hey, at least I don't use ED! Guide2Doc, by Bernd Koesling, is used to produce the ASCII/ANSI version of the newsletter. Thanks Koessi! CD32 REVIEWS CD32 REVIEWS - GAMES Microcosm - Psygnosis' killer CD game! John Barnes European Football - Is it World Cup material? International Karate + - Mortal Kombat it ain't. Amiga CD Football - Finally, a REAL sports game! Previously Reviewed... - Previous Reviews Rating Explanation - How we rate the games. Microcosm Review MICROCOSM is one of the most anticipated games for the CD32 system. Now, it's finally available. We've finally managed to get our hands on it. (Editor's note: We reviewed the PAL version of the game. At press time, Psygnosis was indicating that an NTSC version for general release was not planned. Commodore has indicated that MICROCOSM will be available with the US release of the machine.) This is a game that has been in development for a long time. It's roots go back to the CDTV. Don't let that mislead you. Unlike LABYRINTH OF TIME, this game will NOT run on the CDTV. It's a CD32 game. Psygnosis have always had wonderful introduction animations in their games. As if to flex the muscles that the new CD32 console provides, the intro animation on MICROCOSM is the finest computer generated animation I've seen short of the dinosaurs in the movie JURASSIC PARK. It's stunning. The accompanying sound effects add a lot to the atmosphere provided by the visuals. One doesn't buy a game to watch the introduction. Does the game live up to the expectations and claims we've heard people make about it? Let me say that this game has "slick" written all over it. The packaging is nice and of high quality. Although the screen shots on the box are from the PC version of the game, they do not mislead you on what you will see when the game boots up on your CD32. The game, if you don't know already, revolves around a plot similar to the that of the movie FANTASTIC VOYAGE. The player is in charge of manning various miniature vehicles through the inner workings of the human body to cure an ailing man. You have to kill the viruses inside the body and remove a computer controller device that is implanted in the patient. After choosing the part of the body you'd like to travel through first, the game displays an animation of your vehicle (different vehicles for different parts of the body) entering the bloodstream. The game boils down to a simple shoot-'em-up. You basically try to blast everything that comes toward you, while simultaneously avoiding collisions with objects and the walls of the veins or arteries you're passing through. The graphics are stunning as you pass down the "pipes" of your patient. The walls glisten as if reflecting the spotlights from your craft. The action is fast, sometimes too fast, and really exhilarating. After a while, the graphics do fade into the background and you begin to concentrate on the game. FANTASTIC VOYAGE was also turned into a game. It looked nice, but was hard to control. The same problem haunts MICROCOSM, but not nearly to the degree that it did FANTASTIC VOYAGE. The CD32's keypad type controller is at fault here. It simply doesn't provide enough control over the direction of your vehicle. It does get easier after repeated plays, but it is frustrating at first. For all it's slick packaging though, there seems to be one slight oversight. The snazzy looking instruction book is wonderful to look at but it is not full of details on how to play the game. More than one person has contacted me via E-Mail to tell me that the information needed to get from one level to another is not included in the manual. And frankly, without their help, I wouldn't have gotten to the second level. That's a real shame. (See our new hints column for a tip.) Nonetheless, I couldn't stop playing MICROCOSM for very long. I'd stop for awhile and grumble that the game was too hard, but I kept coming back to it. The hooks were in. It's kept my attention longer than any shoot-'em-up for the CD32 so far. Waiting for this game has been hard for the CD32 owners who really wanted to see what their machine can do. Well, the wait is over. MICROCOSM shows that the CD32 CAN handle more than platform games and 16-bit type shoot-'em-ups. It's just a shame that it didn't come with decent instructions. Ratings: Graphics: 95% Manufacturer: Sound: 95% Psygnosis Ltd. Gameplay: 95% 675 Massachusetts Avenue Control: 80% Cambridge, MA 02139 OVERALL RATING: 91% PICK HIT! Video Mode: PAL John Barnes European Football Review Sports games are important to a videogame system. If you look at the Sega Genesis or Super Nintendo, you'll see a load of sports games. Some are good and some are not so good. There are a lot of them, though. Right now, sports games are few-and-far-between on the CD32. That's what makes this game so glaringly bad. It's got no competition, but yet it does. If that makes no sense to you, let me explain: The CD32's first sports game is the one that people will initially point fingers at. Since there are few sports games on the CD32 right now, the consumer will compare it to what is available on other systems. "The CD32 stinks at sports games" is the comment one will expect to hear after playing this game. I don't profess to know anything about soccer. I know the basic rules and that's about it. One thing I do know is that soccer games have always been a lot of fun to play. I've played soccer on videogame systems since I owned an Atari 2600 in the early 1980's. From that, I graduated to INTERNATIONAL SOCCER on the Commodore 64 and then moved on to SENSIBLE SOCCER for the Amiga. However, I don't watch soccer on television and I'm not particularly excited about the World Cup coming to the United States this year. This game is an exercise in frustration from the time you boot up to the time you turn it off. (And for me, there was not a lot of time in between.) Passing to your teammates is nearly impossible. Scoring is even harder. The computer didn't seem to have any trouble doing both. The graphics and sound are adequate. They're not bad, but I was shocked when I saw the Amiga version of the game. There is no difference between the two versions. The CD32 version should have something extra. The game doesn't cost as much as other CD32 titles, so it's not like they're trying to sell this as a top-of-the-line release. That's honest enough. I hate to trash the game, but it asked for it. I'm not familiar enough with the soccer scene to know who John Barnes is, but I don't think he'd want to play this game. Ratings: Graphics: 65% Manufacturer: Sound: 70% Krisalis Software Ltd. Gameplay: 25% Teque House, Masons Yard, Downs Row Control: 25% Moorgate, Rotherdam OVERALL RATING: 46% Video Mode: NTSC Amiga CD Football Review I'm a huge football fan. As a result, I love playing football on videogame systems. Not being much of an athlete, I can't say that I know what actually playing the game is like. I have played a lot of football on videogame machines and computers, so I do know what I like about those. AMIGA CD FOOTBALL is a game I've been waiting to play ever since I knew that it was in the works. I saw a report of the original CDTV version in a magazine and I waited for it to be released. That was a long time ago. Now that it's here, it doesn't look like much was changed since it was announced for the CDTV. Upon starting the game, the player is present with a CDXL animated "assistant coach." He points out the three different types of play available: Arcade, Coach and Commissioner and provides some humorous comments about the game. The arcade option is similar to most videogame football offerings on other consoles. The user calls the plays and then controls the players. The coach option allows the user to call the play, but the computer controls the players. This gives the game a more strategy oriented feel. The commissioner option isn't really a game. It's more like a glorified demo mode. Simply pick the teams and then watch the game. The user doesn't call plays and cannot control the players. After selecting the type of game and selecting your team and opponent, a pseudo-sportscast begins. Various commentators give their opinion about the teams, the weather conditions and possible strategies the players might try to use. Then, finally, the game begins. After the kickoff, the player is presented with the appropriate play selections. There are a wide variety of plays available to both the offense and the defense. The plays are color coded as to what type of play they are. Orange indicates a running play/defense and green indicates a passing play/defense. Grey plays are special-teams plays like punting and field goal attempts. To make the play-calling during a two-player game, playbooks for both the offense and defense are included. In the playbooks, each play has a number that can be entered via the controller to keep the other player from knowing exactly what play is being selected. So, how does AMIGA CD FOOTBALL stack up to the competition? It's a solid football game that does show it's age a bit. Graphically, it's on a par with the 16-bit football games. After playing my fair share of football on the Super Nintendo and the Genesis, there's nothing that AMIGA CD FOOTBALL offers that beats those systems. It cannot hope to compete with something like JOHN MADDEN on the 3DO. It's roots are firmly planted in the 16-bit CDTV and that's not something that will sit well with those CD32 owners looking for a game to brag about. I loved the passing game and the large selection of plays. Unlike JOE MONTANA '94 on the Sega Genesis, the whole play selection and execution process is something that can be mastered in just a few downs. You can concentrate on the game rather than fumbling with the controls. The CDXL animation is used well and looks fairly good. It's rather grainy in some instances though and there's some fringing on some of the graphics. (The crowd scenes following a touchdown and the "assistant coach" are the worst cases of this.) The voices during the game can get annoying after a few games, but they can be switched off. If this game had been released on the CDTV, it might have actually sold some CDTV's. Three years ago, I'd have purchased a CDTV to play this game. I wouldn't say this is a game I'd buy a CD32 to play, but I'd surely buy the game if I owned a CD32. (Editor's Note: Putting this disc into a CDTV unit revealed some interesting things. The game will not run on a CDTV, but it can be browsed if you use a program like DirWork or Directory Opus. It reveals how little the game has changed since the game was developed for the CDTV. The icon for the game still reads CDTV SPORTS FOOTBALL.) Ratings: Graphics: 70% Manufacturer: Sound: 80% Commodore Electronics, Ltd. Gameplay: 80% 1200 Wilson Drive Control: 85% West Chester, PA 19380 USA OVERALL RATING: 79% Video Mode: NTSC International Karate + Review This is the type of CD32 game I'm ashamed to admit exists. INTERNATIONAL KARATE + (aka IK+) was available on the Commodore 64. It hasn't changed at all since then. Now, I'll stand by a game that remains unchanged from platform to platform. That's usually the sign of a classic game. Only a few games actually deserve that status. This game is not one of them. It's bad enough that the game, a simple karate beat-'em-up, has been ported from the ECS Amiga unchanged, but the game's attract mode still tells you to press keys like F1 and F2 to select players. The last time I looked, a keyboard is not standard equipment for the CD32. They could have at least cleaned up the code to show the proper buttons to push on the CD32's controller. If you need an example of shovelware, this game is it. All gripes aside, the actual game may have stood it's ground in 1988 (the copyright date of the game, still proudly displayed in the attract mode), but IK+ just doesn't cut it anymore. This is the age of STREET FIGHTER II and MORTAL KOMBAT type beat-'em-ups. IK+ looks very much like the port of an 8-bit Commodore 64 game that it is. It wouldn't be that bad if you could use the CD32's control pad to at least salvage some nostalgia from the game. As it stands, the CD32 control pad is almost impossible to use for this game. We plugged a normal Amiga/Atari-type joystick in and it worked much better. Unfortunately, that's not saying much. Save your money, avoid this game. Ratings: Graphics: 50% Manufacturer: Sound: 50% System 3 Arcade Software Ltd. Gameplay: 50% 18 Petersborough Road Control: 30% Harrow, Middlesex HA1 2BQ UK OVERALL RATING: 45% Previous CD32View Reviews Here are the ratings of the games previously reviewed by CD32View. Title Overall Rating Issue Date ----- -------------- ---------- LABYRINTH OF TIME 79% 3/1/94 PIRATES! GOLD 87.5% 3/1/94 MEAN ARENAS 75% 3/1/94 OSCAR 80% 3/1/94¹ PINBALL FANTASIES 90% 3/1/94¹ SLEEPWALKER 20% 3/1/94¹ CASTLES II 50% 3/1/94¹ LIBERATION 90% 3/1/94¹ WHALE'S VOYAGE 3% 3/1/94¹ DEEP CORE 80% 3/1/94¹ ROBOCOD: JAMES POND 2 80% 3/1/94¹ TROLLS 75% 3/1/94¹ ZOOL 80% 3/1/94¹ NIGEL MANSEL CHAMPIONSHIP RACING 85% 3/1/94¹ D/GENERATION 65% 3/1/94¹ ARABIAN NIGHTS 60% 3/1/94¹ ¹ - Games were not originally reviewed in CD32View and the rating given is translated from a different rating method. The Ratings - Explained We judge the games we review in four different categories: Graphics -------- This is pretty self explanatory. The higher the percentile, the better the graphics are. Sound ----- Another no-brainer. The higher the percentile, the better the sound. Although, this also relates to it's coordination with the gameplay. If the sound seems inappropriate for the type of game it is, the game will score lower in the Sound category even if the sounds are technically well done. Gameplay -------- The gameplay refers to the addictive quality of the game as well as the way the game plays. If you find your self sitting and watching rather than interacting with the game, the game will score lower than one that actually involves you. Control ------- This refers to how easy the game is to control given the standard CD32 controller. A game requiring a special controller that is not specified or not included will be penalized. A game that comes with a special controller or one that recommends that, say, an Amiga mouse might work better than the standard CD32 controller will not be penalized. Amiga/CD32 News & Stuff Amiga & CD32 News MGM/UA to make CD-Videos - Deal inked! Rumors/Rumors/Rumors - What's buzzing around. News from Europe - European news Columns CD32 Titles on the Amiga - What CDs work on Amigas? Hints & Tips - Stuck or out of luck? MGM/UA to make CD-Videos MGM/UA, the studio with the rights to such Hollywood classics as ROCKY and RAIN MAN, has signed a deal with Philips to produce CD-Videos. The CD-Video format currently is supported by the Philips CD-I player and the Commodore/Amiga CD32 through the use of a full-motion video module. MGM/UA has agreed to produce 30 films in the CD-Video format for use with these systems. Apparently, Philips will have their pick from MGM/UA's film library which includes hit movies like THELMA AND LOUISE, 16 James Bond titles, RAGING BULL and A FISTFUL OF DOLLARS. MGM/UA joins Paramount Studios as a charter supporter of the CD-Video format. Through a similar agreement with Philips, Paramount has released such titles as TOP GUN, STAR TREK VI and SLIVER on CD-Video. Rumors/Rumors/Rumors Rumors...oh, those nasty rumors: Shovelware: Dead? - Development is up! The SX-1 Module - Microbotics new product! Please remember that all information found in this section is based on information from sources that may or may not know what's really going on. Rumors make for interesting conversation. Rumors make for active imaginations. Don't base purchasing decisions on anything other than something you've seen or know is true. Shovelware: Dead? According to recent reports, some game companies are taking a hard, fast look at the sales numbers that the CD32 is racking up in Europe and throwing themselves into developing real games for it. Apparently, PC game companies are beginning to develop CD32 titles in tandem with their PC CD-ROM titles. This is encouraging news, but no names have been given, so we really don't know what to expect. One report we received said something about Commodore UK negotiating with LucasArts to get REBEL ASSAULT and DAY OF THE TENTACLE ported to the CD32. Since we cannot confirm that, it remains a rumor and nothing more. The SX-1 Module As reported last issue, Microbotics are readying a module that will expand the CD32 into a full computer. This module, called the SX-1, is much closer to release than we originally believed. It will add a serial port, a floppy drive port, an RGB port and 2 Parallel ports (one for a printer, the other for ParNet) to the CD32. Expect this bundle of joy to arrive possibly in late April at a price of around $150-$200 (US). European News European News & Information From: aad.nieuwmans@amiexh.hacktic.nl (Aad Nieuwmans) Some news for add-ons: The firm Eureka (Holland) are releasing a hardware project for the CD32 with which you can actually connect it on any Amiga and use it as a CD-ROM. It comes with a CD for the CD32 and software to mount it on the workbench, it fits in the serialport and it also got a midi-interface (where are the CD+MIDI Cd's, any titles available?). The hardware is called The Communicator and I've ordered it already, when I actually get it, I could write you about this fine piece of hardware. Here's a kind of featurelist: ---------------------------------------------------------------------- The Communicator enables CD32 to communicate with other Amiga's. With the Communicator, you can use CD32 as intelligent CDrom drive. Control your CD32 from Scala and start Audio or even Mpeg tracks.* Or View iff aga/pcx/gif and other CD's even on non-aga machines. * needs Mpeg cartridge. Uploading and starting programs on the CD32 is possible making CD32 a powerful stand alone Computer with communication and graphics capacities far better than CD-I! The Communicator plugs in the keyboard plug and doesn't occupy the expansion slot. Intelligent CDrom drive The CD32 is a state of the art dual speed, multi-session drive. With the Communicator up- and download files from amiga to CD32 is achieved with a speed of upto 115200 baud! Because of intelligent multi-tasking, both the CD32 and amiga can perform other tasks while exchanging data, the internal logic of the communicator takes care of error correction and insures error free data transfer. SCALA, CD32, the Communicator and how they work together. Scala specially wrote a new EX module for Eureka's Communicator. With this EX module and the communicator it is now possible to control both audio CD's and Full motion video CD's (when an MPEG cartridge is installed), starting audio and Mpeg tracks on CD32 from SCALA on the remote machine. This makes CD32 a full blown Mpeg player station for scala. At last full motion video can be played in SCALA by using the Communicator, the CD32 and the Mpeg cartridge. The MIDI interface This popular music interface MIDI is supported. The Communicator comes with high speed MIDI IN/OUT and TRU plug. MIDI can be used from the CD32- or the amiga-side. The Communicator can also be used as stand alone MIDI interface on the amiga or CD32. Popular programs such as Bars&Pipes, Helm,Scala and many more can use Midi to control anything from keyboards upto drum-computers. Connectivity and safety The Communicator connects to the CD32 keyboard plug, leaving the expansion port free for Mpeg cartridges or memory expansion boards and allowing still the keyboard plug being used (ported tru), all circuits are protected against wrong connection and static electricity so you can safely connect and disconnect two machines. Viewing CD disks Now you can view IFF (including AGA), PCX, GIF and other pictures on your CD32 by simply loading the picture CD in your CD32. You can also copy pictures to your Amiga. Viewing aga pictures can be very handy when the connected machine is non-aga such as the A500 and A2000. The Communicator supports also a unique Photo-mode which enables it to display PhotoCD disks. Control CD32's control pad emulates the mouse. The workbench , a terminal program and Scala backgrounds are available on the CD. Spare room of the CD is filled with spectacular PD software. The Communicator package contains: - Communicator hardware with MIDI/Serial/keyboard plug. - Communicator CD crowded with the Communicator program, utilities and PD software. - Amiga disk for installing the amiga side and manual in English/German and Dutch. Eureka's Communicator has 1 year warranty. Retail price will be around 250 DM including taxes. Available mid March 1994. Eureka company backgrounds Eureka, based in Beek(L) near Maastricht, the Netherlands. Was founded in 1989. In 1992 Eureka started developing hardware products for the amiga. It's first product was the Eurocomp, a broadcast quality composiet and Y/C video encoder. After some custom hardware projects for the Dutch government, Eureka decided to concentrate fully on designing products for the Amiga market. Further products are the Afterburner 50mhz 68030 turbo for the A4000/A3000 and a Photoviewer for CD32. ================================================================== For more information or evaluation units contact Eureka, Eureka, Frank Hoen Adsteeg 10 6191 PX Beek(L) The Netherlands tel. +3146370800 fax. +3146360188 -------------------------------------------------------------------- CD32 Titles on the Amiga Some of our readers own Amigas with CD-ROM drives. They may be wondering what CD32 titles will work with their Amiga. That's what this column will help them find out. We'll be testing two titles every month to see if they'll work on any of these set-ups: An Amiga 4000/040 with a Texel DM-3028, an Amiga 3000T/030 with an NEC Multispin 38 or a CDTV (which is basically an Amiga 500 with a built in CD-ROM drive). It's quite possible none of them will work with the latter two systems. Both lack the AGA chipset that the CD32 contains. But, knowing that a lot of people own the older Amigas, we didn't want to ignore them. This month's games: LIBERATION and ZOOL LIBERATION ---------- Forget about this game in CD form if you own a non-AGA machine. LIBERATION is available on disk for both the non-AGA machines and the AGA machines. Playing it from CD on anything but the CD32 prevents you from seeing the wonderful introduction sequence. The game will work on an AGA machine with a CD-ROM drive without any problems at all. Just pop the disc in your CD-ROM drive and click on the provided icons. That's it. No fumbling with trying to launch it from the shell or anything like that. ZOOL ---- ZOOL for the CD32 bombed out on the Amiga 4000/040. It GURU'd the machine. The CDTV refused to boot with it in the drive. The A3000T/030 recognized the disc (as did the A4000/040), but refused to run the program. Hints & Tips ------------------------------------------------------------------------- This months tip: MICROCOSM This tip sent to CD32View from the USENET.AMIGA.GAMES area by icb1fw0k@fiu.edu (Tom Bonge) I found this, may be helpful: --------------------------------------------------- MICROCOSM A Tip for playing.... After hours of going round in circles in the cephalic vein, I have finally found out that you can control your destination when you hit the sheild points. Go to the map (Left Action), and press the yellow button to select where you want to go(The Red bits). If you take a wrong turn, you can press the Green button + Left Action button to "Hyperspace" to the highlighted part. I can't seem to find this info in the manual or the ingame info. Some Omission, huh? ------------------------------------------------------------------------- Do you have a tip for a CD32 game that you'd like to share with us? Please send it to us via one of our E-Mail addresses. The Back Page CD32View's The Back Page Amiga/CD32 Dealers What's coming next month? CD32View Distribution Sites Amiga/CD32 Dealer Directory CD32View Dealer Directory Dealer Listing HOW TO GET IN THE LISTING CD32View's Amiga/CD32 Dealer Listing CD32View Dealer Listing: Applied Computer Systems 6108 Watt Avenue North Highlands, CA 95660 Phone: (916) 338-2000 Fax: (916) 338-2004 BBS: (916) 338-2543 Computer Basics, Inc./Amigaman 1490 N. Hermitage Road Hermitage, PA 16148 Phone: (412) 962-0533 Fax: (412) 962-0279 BBS: (412) 962-0961 Moebius Computer Concepts Suite #101-306 Burnside Road West Victoria, BC V8Z 1M1 CANADA Phone: (604) 386-2667 Fax: (604) 380-3032 Note: CD32View does not endorse the dealers listed here. They are listed for the convienence of our readers. No compensation is required to be listed. How to get listed in the CD32View Dealer Listing If you're an Amiga dealer or CD32 dealer, big or small, please send us your business' name, address, telephone number and fax number to be listed here. We'd like to provide our readership with a list of places where accessories and software can be found. We can be reached via the Internet, FIDONet Netmail or US Mail. Internet: Sean.Caszatt@f512.n2601.z1.fidonet.org 72143.521@compuserve.com Compuserve: 72143,521 FIDONet Netmail: Sean Caszatt at 1:2601/512.0 US Mail: Sean Caszatt 2978 Ford Avenue Sharpsville, PA 16150 What's coming next issue? In the May, 1994 issue of CD32View, look for the following: o Reviews of the New Grolier Electronic Encyclopedia, Diggers and Defender of the Crown II o A look at the MPEG Full Motion Video Module featuring reviews of several CD-VIDEOs including STAR TREK VI and PLAYBOY'S COMPLETE MASSAGE o CDTV titles - What works and what doesn't work with the CD32? CD32View Distribution Sites CD32View Distribution Sites --------------------------- The latest issue of CD32View can be file-requested (FREQ'd) at these BBS' under the magic name CD32VIEW. You can also download the magazine from these systems in the traditional way as well. (File-requests not available from non-FIDO sites.) United States Distribution Sites: Project Aurora Harbour Lights Sharpsville, PA Kennebunkport, ME (412)962-1590 (207)967-3719 FIDONet 1:2601/512 FIDONet 1:326/209 Sysop: Sean Caszatt Sysop: Rick Lembree Video Game Info Svc Mike's Video House Glen Ridge, NJ Glendale, CA (201)509-7851 (818)240-5769 FIDONet 1:2605/156 FIDONet 1:102/852 Sysop: Mark Astarita Sysop: Mike Moon The Gateway BBS Pioneers BBS Biloxi, MS Edmonds, WA (601)374-2697 (206)775-7983 FIDONet 1:3604/60 FIDONet: 1:343/54 Sysop: Stace Cunningham Sysops: Mike & Marthe Arends Glenn's World Amiga Haven Salem, OR Ellerbe, NC (503)581-6524 (910)562-2367 FIDONet 1:3406/32 FIDONet: 1:3634/40 Sysop: Glenn Schworak Sysop: Tom Clayton Applied Computer Systems North Highlands, CA (916)338-2543 FIDONet: 1:203/227 Sysop: Jeff Hayer International Distribution Sites: Guru Meditation BBS Madrid, Spain +34-1-383-1317 FIDONet: N/A Sysop: Javier Frias We're also looking for non-FIDONet sites as well, so if you run a BBS and would like to be a distribution site, don't hesitate to ask. To become an official distribution site, please leave netmail to Sean Caszatt at 1:2601/512 or call Project Aurora direct. More sites are needed!!!! work:cd32view/cdvw102.guide converted by Guide2Doc 1.0 (02-Nov-1993) FreeWare - © Koessi