              A10 PRO BLACKJACK TUTOR HELP
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  BLACKJACK TUTOR  contains ten structured lessons, from
  simple to  advanced strategies.   Several months study
  may  be needed for absolute  beginners  to progress to
  confident  card counting in Casino Playing conditions,
  however, this is  the aim of the module.  These skills
  can be achieved with constant practice.

  "Help Prompts" appear throughout the program. When the
  "[F1] Help" prompt is displayed at the top left of the
  screen, pressing [F1] will pop up extra information.

  When "[F1] Help" is not displayed, pressing [F1] will
  give a list of "HotKeys".      ( [F1] through [F10] )
  (See A10 CASINO SIMULATION HELP - Menu selection 4).

  Different keys are active in various modules.  Current
  active keys are highlighted in yellow on pop-up panels
  and temporarily inactive hotkeys are printed in black.

  The following pointers may be of assistance:


  1.  BLACKJACK STRATEGY CHARTS:

  This module serves as an introduction  to the Strategy
  screen - a focal point throughout the program.

  If pressed early in the module,  [F1] will display the
  code and colour details.

  Press  the  [Tab] key  to cycle through  four strategy
  variations.

  During the program [H] = Hit, [S] = Sit, [D] = Double.
  Split is displayed on the Strategy  Screens as a lower
  case "s",  and is input in the program by holding down
  the [Alt] key and Striking [S].

  If you are unfamiliar with these terms, press [Esc] to
  exit from this panel now -  and choose option six, the
  Blackjack Basics Panel.

  In Blackjack, the player makes his most crucial choice
  after the first cards are dealt, two  for  each player
  and one for the dealer.  The dealer's first card heads
  the COLUMNS of the Strategy Charts and a player's hand
  is defined by the ROWS.

  The top right chart displays the total value of a hand
  and  suggested strategies  when the player's first two
  cards require a simple choice of HITTING, SITTING,  or
  DOUBLING.

  The lower left chart contains strategies for SPLITTING
  and player's hands are displayed - 22 to AA, as pairs.

  The lower right chart refers to "SOFT TOTALS", ( hands
  in which  one or more cards  is an Ace that count as 1
  or 11 points.  You cannot bust with the first card hit
  from a soft total.   The chart shows the situations in
  which it is better to SIT (counting the Ace as 11), or
  DOUBLE (where game rules allow).

  Plays recommended  may appear  arbitrary or contradict
  strategy you normally follow.   However, each play has
  been defined using statistical analysis  which you may
  repeat in the SYSTEM ANALYSIS Module.

  Choose a Strategy with the [Tab] key, (ideally the one
  appropriate to the State in which  you plan  to play).
  Press [Esc] and a Pop up window  appears with  written
  versions of the displayed strategies, designed to give
  a mnemonic phrase to aid remembering strategy.

  This lesson can only be exited by pressing [Esc] while
  the pop up mnemonics are displayed.

  The  Strategy  Display  can  be accessed in the Casino
  Module by pressing the [F3] Key and waiting.


  2.   RANDOM STRATEGY QUIZ:

  Select a Rules variation from the Strategy Display and
  Pairs of cards,  coupled  with the  Dealer's  hand are
  displayed.

  Use  the  Key  Presses  discussed earlier to make your
  decision.

  I suggest that you keep returning to this lesson until
  you have a confident 100 per cent success rate.

  You MUST master these strategies  before  you  attempt
  effective card counting.


  3.  BETTING TECHNIQUES:

  This module covers  basic  principles involved in most
  staking plans.  The power of the method I recommend is
  such that even without complete knowledge of Strategy,
  a lucky streak can net you substantial amounts !!!

  A player betting 7 even bets in a row, and winning, is
  only 7x his original bet up on a 7 in a row streak. In
  1 - 2 - 3 - 5 - 5 - 7 - 10  staking - depending on the
  fall of doubles and splits, you will generally  end up
  between 33 and 55x  ( theoretically up to 192x  if you
  split three times and doubled on each hand ) the first
  bet in the same streak.

  Basic commonsense  betting  principles  are presented.
  Do not chase losses.  Decide in advance what your Walk
  Bank and Goal Bank levels are to be.    When either is
  reached - leave immediately... or you are doomed ! 

  I have seen too many players win large amounts only to
  blow it, from lack of discipline and too much bravado.

  I have won $48,000 over forty hours  with this system,
  starting with a $300 base bet and winning  $22,000  in
  one particular 14 hand run!

  At best, I have won $47,000 in one eight deck shoe, at
  Adelaide  Casino, in June 1991, on a $500 base bet !!!

  More sophisticated structures of Base Bet settings are
  supplied in the final panel.  If the mathematics looks
  difficult - simply memorise the table.

  The Base Bet Table  can be popped up during the casino
  module for reference by pressing the [F4] Key.


  4.   GAME TACTICS PRACTICE:

  This lesson takes you into the "Casino" with one major
  advantage, this lesson will not let you make a mistake
  on strategy and WILL EVEN NAG YOU !!!  It will correct
  play when you make an error.   The bet is left to your
  discretion in  this lesson where  Strategy practice is
  the main issue.

  You have the choice of  sharing the table with program
  generated players who play perfectly  or playing a few
  boxes alone.


  5.   CARD COUNTING INTRO:

  A simple intro to basic card counting. The Count given
  here is a +1,-1 Count... where Cards 2,3,4,5,6 are +1:
  7,8,9 are 0: and 10, J, Q, K, A are -1...

  A high cumulative [+] count will indicate a likelihood
  of High cards to come.  A high [-] counts indicates an
  increased probability of Low cards to come.


  6.   CARD COUNT RECOGNITION:

  Practice recognition of Card count values. It's simple
  enough,  but it is best not to go on until recognition
  is instant and 100% accurate. Card Counts are input by
  the [Left] and [Right] arrow keys.


  7.   PAIR COUNTING:

  After learning card by card counting, pair counting is
  actually quicker, easier and more efficient.   In just
  a single glance you will be able to see the cumulative
  count for a full table.  PRACTISE !!!


  8.   CASINO CARD COUNTING:

  Combined with the previous lessons, this lesson allows
  you to play while keeping track of your strategy,  and
  asks you to estimate the card count.  This lesson also
  introduces the concept of adjusted counting,  a method
  of factoring in an accuracy correction estimate.

  These calculations are only performed just before your
  personal play,  and as the end of the deck  approaches
  proves to be of the  utmost  importance  in borderline
  strategy  situations  which  are identified in SYSTEMS
  ANALYSIS.

  Anytime you are within the Casino Module Key [F5] will
  pop up the Basic Count Strategies in this lesson.


  9.   CASINO CARD COUNT STRATEGY:

  Practise my entire system. Card Counts, Basic Strategy
  and Count Influenced Strategy are all shown whilst you
  play, and of course you will be NAGGED AT AGAIN (!) if
  you make an error.

  Flick back and forth from this lesson to the ones that
  concentrate on your weakest points,  and cycle through
  them all. Finer points of play are discussed in option
  6 and option 7 of the present menu.

  Together, the above lessons provide a structure within
  which you can  endlessly  practise,  without having to
  waste effort shuffling, or lose money whilst learning.
  You can even play with an  "expert"  looking over your
  shoulder.

  THE KEY IS TO PRACTISE... After these lessons you will
  understand  how  normally  sensible  people throw hard
  earned money away,  risking  huge long term losses for
  tiny short term  gains and make  choices  that  almost
  guarantee their doom !

  Within the Tutor Module are the means by which players
  can maximise opportunities, recognise  when  the  odds
  favour the player and generally capitalise on events.

  Enough information is supplied  so  that when combined
  with the  SYSTEMS ANALYSIS MODE you have all the tools
  necessary to develop more sophisticated systems.

  To the best of my knowledge this is the first computer
  program ever to supply a complete Blackjack Aid with a
  total Casino Simulation. If you have further questions
  requiring Blackjack Consultation or Tutoring, a fee of
  $25 (Aust.) minimum per correspondence will apply.

  (Cheque or money order preferred, please). The address
  is available via the [F9] key in the main program - or
  when purchased from an approved distributor or  retail
  outlet, use the address shown in Help Menu Option 1.


  More  advanced systems and methods are also available.

  COMPUTRACK  I  and  II, (computerised racing systems -
  including a  hand-held, at-track  computer)  alleviate
  the complex calculations necessary  at times  when you
  may be doing battle with the bookies!

         David Caune 1991. All Rights Reserved.