# Begin: TEXTURES # # # This is the DEUTEX copyright notice # on AG128_1 background (gray) # DEUTEX 256 128 * AG128_1 0 0 * AG128_1 64 0 * AG128_1 128 0 * AG128_1 192 0 * DEUTEX0 0 0 # # This is the internal WAD authoring Template, # on AG128_1 background # AUTHOR 256 128 * AG128_1 0 0 * AG128_1 64 0 * AG128_1 128 0 * AG128_1 192 0 * AUTHOR0 20 3 * AUTHORNM 0 23 # name * AUTHORFC 24 51 # face ########################################## # example of wall animation # FIREBLU1 128 128 * WALL62_1 0 0 * BOSSA1 83 47 * GOR2A0 20 -70 # ZZZA 128 128 * WALL62_1 0 0 * BOSSB1 75 47 * GOR2A0 20 -50 ZZZB 128 128 * WALL62_1 0 0 * BOSSC1 71 47 * GOR2A0 20 -35 ZZZC 128 128 * WALL62_1 0 0 * BOSSD1 61 47 * GOR2A0 20 -25 ZZZD 128 128 * WALL62_1 0 0 * BOSSF1 47 47 * GOR2A0 20 -20 ZZZE 128 128 * WALL62_1 0 0 * BOSSE8 54 47 * GOR2A0 20 -17 ZZZF 128 128 * WALL62_1 0 0 * BOSSE7 68 47 * GOR2A0 20 -16 ZZZG 128 128 * WALL62_1 0 0 * BOSSE6 64 47 * GOR2A0 20 -17 ZZZH 128 128 * WALL62_1 0 0 * BOSSF5 60 47 * GOR2A0 20 -20 ZZZI 128 128 * WALL62_1 0 0 * BOSSF4 63 47 * GOR2A0 20 -25 ZZZJ 128 128 * WALL62_1 0 0 * BOSSD2D8 64 47 * GOR2A0 20 -35 ZZZK 128 128 * WALL62_1 0 0 * BOSSB1 68 47 * GOR2A0 20 -50 ZZZL 128 128 * WALL62_1 0 0 * BOSSC1 70 47 * GOR2A0 20 -70 # FIREBLU2 128 128 * WALL62_1 0 0 * BOSSB1 73 47 * GOR2A0 20 -64 # # End of example ############################################ End: TEXTURES # # # file ends here. bye!