;TXTRCONV.TXT for EdMap v1.23+ ;submitted by: coasty@cyberspace.com (Paul G. Stout) ; ;lines starting with ";" are ignored ; ; > ; ;EdMap uses this file for the Texture Replace feature ("M"ap,"T"exture); ; all textures matching are changed to . ; for example, the first entry, "AASTINKY>REDWALL" will change all ; occurances of the texture "AASTINKY" in the map to "REDWALL". ; This feature is useful for converting DOOM-I PWADs to be ; DOOM-II playable. ; AASTINKY >REDWALL ASHWALL >ASHWALL2 BLODGR1 >BLODRIP1 BLODGR2 >BLODRIP1 BLODGR3 >BLODRIP1 BLODGR4 >BLODRIP1 BRNBIGC >MIDGRATE BRNBIGL >MIDGRATE BRNBIGR >MIDGRATE BRNPOIS2 >BRNPOIS BROVINE >BROVINE2 BROWNWEL >BROWN1 CEMPOIS >CEMENT1 COMP2 >COMPTALL COMPOHSO >COMPBLUE COMPTILE >COMPBLUE COMPUTE1 >COMPSTA1 COMPUTE2 >COMPTALL COMPUTE3 >COMPSTA1 DOORHI >SHAWN2 GRAYDANG >GRAY1 ICKDOOR1 >DOOR1 ICKWALL6 >ICKWALL5 LITE2 >LITE3 LITE4 >LITE5 LITE96 >LITE3 LITEBLU2 >LITEBLU1 LITEBLU3 >LITEBLU1 LITEMET >METAL1 LITERED >LITEBLU4 LITESTON >STONE2 MIDVINE1 >MIDBARS1 MIDVINE2 >MIDBARS1 NUKESLAD >SLADWALL PLANET1 >COMPSTA2 REDWALL1 >REDWALL SKINBORD >SKIN2 SKINTEK1 >PIPE2 SKINTEK2 >PIPE2 SKULWAL3 >METAL SKULWALL >METAL SLADRIP1 >SLADPOIS SLADRIP2 >SLADPOIS SLADRIP3 >SLADPOIS SP_DUDE3 >SP_DUDE5 SP_DUDE6 >SP_DUDE4 SP_ROCK2 >SP_ROCK1 STARTAN1 >STARTAN2 STONGARG >STONE3 STONPOIS >STONE SW1BRN1 >SW1BRN2 SW1STON2 >SW1STON1 SW1STONE >SW1GRAY SW2BRN1 >SW2BRN2 SW2STON2 >SW2STON1 SW2STONE >SW2GRAY TEKWALL2 >TEKWALL1 TEKWALL3 >TEKWALL1 TEKWALL5 >TEKWALL1 WOODSKUL >WOODGARG