HOST 3.2 Beta 1a: Red error when starbase's are built bug fixed. HOST 3.2 Beta 1c: All ships in free space visible to Informer bug fixed. Super star destroyer always visible bug fixed. Bio scanners will not scan native life on planets with 20 or more defense outposts. Spelling error: "Trader" ----> "Traitor" Spelling error: "Assult" ----> "Assault" Defaults set to: Cloaked Ships May be robbed: NO ATT/NUK : YES Web mine sweep range : 0 ly Mine sweep range : 5 ly Max minefield radius : 150 ly Glory device no longer sends two messages if one of your own ships get hit with the shock wave. SENDMESS.EXE now sends messages from the host to the 3.5 interface. The REAL XYPLAN.DAT file is: XYPLAN DAT 3,000 02-23-93 8:34a The other XYPLAN.DAT file that was sent out with the other beta test host files was not the one and only one that I made. I don't know where in the world it came from. Delete the bogus XYPLAN.DAT that came with the other beta test. HOST 3.2 Beta Test 1d -------------------------------------- Thanks to the help of cfoss@nbnet.nb.ca ( Colin Foss ) Bugs in 3.2 that caused host crashes have been found and fixed. Super Spi ships caused the host to crash when they were successful at changing the planet's friendly code 20% of the time. Chunnel function crashed host if the fire cloud's friendly code was set to a certain friendly code. --------------------------------------- Other fixes and changes: Cobol ram scoop works even if the cobol reaches its waypoint. TYPO Fixed: "on the this planet" ---> "on this planet" TYPO Fixed: "We can have" ---> "We have" Master.exe 3.20a now clears the priority build points. Fixed clone function, it sometimes required one unit too much tech to clone a ship. TYPO FIXED: "A cloaked ship has detected" ---> "A cloaked ship has been detected" BAD GAMMAR FIXED: "Defense outposts using ion discharge" ---> "Defense outposts are using an ion discharge" TYPO FIXED: "magacredits" ---> "megacredits" ADDED: A LOKI will not decloak a cloaked Lizard ship or Fed Ship. ADDED: Hyper jumping ships do not get sucked into planets by warp wells. Error in growth rate fixed, populations grow at a faster rate. (Same as 3.14b) ADDED: Hitting a deep space mine will slow a ship by 10 ly. ADDED: Cloaked ships that hit a mine and go over the damage that prevents cloak limit will come out of cloak. HOST now dumps messages to RACE 12 to a HOSTMESS.TXT file and to HOST.LOG. ADDED: Engine shield bonus is not in effect when a ship is attacking a planet. ------------------------------------------------------------------- Reported Bugs in 3.2 Beta 1d that I can not find or reproduce: Watch for them: "bum" code does not beam up money from a planet to enemy ships WINPLAN.EXE is "StarBase Ghosting" Watch for this and please tell me what you last did before the error and what windows were open at the time. If you get this error, it will most likely cause a red error in HOST and you will get creamed. WINPLAN.EXE You can not send messages to other players. The message sender in WINPLAN.EXE is very broken. -------------------------------------------------------------------- Super refit mystery solved! Problem: Fed superrefit does not work, it removes the ships weapons and leaves it with none. Solution: This happens when you are refitting a ship and you do not have 100% of the beams or torp tubes on the starbase for the refit. E.I. To super refit a Nova Class you need at least 10 beam of any one type on the starbase and at least 10 torp tubes of any one type on the starbase. Normal ship building takes place before the super refit, so if some other ship uses the refiting ship's parts before hand, the super refit will not take place and the ship will be left with no weapons. NOTE: If the Nova has 10 torp tubes and 10 beams before the super refit, it will have the same weapons after if there were not a full set of better parts on the starbase.