--------------------------------------------------------------------- TiC's WAD Review --------------------------------------------------------------------- In irregular intervals I will review a few PWADs. All reviews are totally subjective, I'll not beautify anything! If you have any suggestions, ideas or whatever; e-mail me at: denis@doomsday.shnet.org or denis.moeller@kiel.netsurf.de All files can be found on ftp.cdrom.com and its mirror sites. DON'T ASK ME TO SEND YOU ANY FILES NOR WHERE TO GET THEM. If you want me to review a special PWAD - email me. I will NOT review any deathmatch-levels! You can also read my reviews at this WebPage: http://mailer.fsu.edu/~mwiskema/doom.html --------------------------------------------------------------------- Review date: 28. May 95 Review No.: 40 --------------------------------------------------------------------- Title: Fortress Of Death Game: Doom 2 Filename: FORTDTHB.ZIP Size: 195k Author: Andrew Harvey e-mail: Andrew@aharvey.demon.co.uk Maps: MAP01 Type: normal level Sounds: no Graphics: signs, sky, a net (window) Music: no [ Level construction ] ---------------------------------------------- Large level, a fortress, like the name says it. A very well constructed level, many stairs and small hallways. Very well thought through, excellent combination of windows, steps, doors etc. Well placed keys too. Teleporters and lifts are well done. Good light usage, but nothing special. Nice secrets. A bit slow. [ Texture design ] -------------------------------------------------- The whole level is in brick and brown stone style, looks very nice and almost every texture is aligned. [ Bugs ] ------------------------------------------------------------ No HOMs, Medusa effects or Tutti-Frutties. However, I noticed a strange thing, I think it's caused by a missing texture, but I'm not sure... [ Enemies ] --------------------------------------------------------- Enough monsters, especially the beginning is very hard, after that you will get some weapons. All kind of enemies were used, except the Spider Mastermind and the End Thing of Doom 2. You have to kill a Cyberdemon - in a few kinda small hallways - very challenging. Watch out after getting the blue key; an Arch-Vile will see the (dead) Cyberdemon! [ Things ] ---------------------------------------------------------- Could be more of them, although the level is slow enough. Good amount of health and ammo - however, the beginning is a bit too hard I think. [ Scoring ] --------------------------------------------------------- 90% Worth downloading. Excellent level, hard and well designed. ---------------------------------------------------------------------