Upon encountering a monster, the lower right hand part of the screen will display the monster and it's stats. The following is a summary of the avail- able options in combat: S: Surrender: This is HIGHLY recommended for character's with NO treasure! If you surrender, no attack will be made against the character and you will be allowed to leave. R: Run: This option is for those character's that do not like to lose some of their hard earned treasure. The monster that you are running from does get to attack though. P: Drink Potion: This option allows a character to drink a potion. C: Cast Spell: This option allows a character to cast a spell, either offensive or defensive. A: Attack: This option has the character strike once at the monster. T: Till death: Upon selecting this, the battle will only end once either the character or the monster is dead, unless a character breaks their weapon! Q: Quit and Save: This is the way to end the this visit to this door and return back to the host BBS. X: Exchange Weapon: If your character's weapon breaks, this will select the best weapon that has been taken from a defeated mon- ster. M: ReDraws the Screen: If for some reason the screen becomes misalligned, (Such as a Sysop breaking in for a chat...) use this to set your display back to normal. H: Help Text: This option allows users to view specific parts of the players documentation while in the game. If a character dies, the player will have fewer credits that before with the Merchant!...1,000 credits per experience level of the character. Again the character will start at the Merchant and hopefully the player will learn from his mistake.