ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ STATUS ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ The Status records of all countries in your game is available for viewing. These records shows the following: Bank: The money you start out with other than your income. Money left over from last turn is deposited in your bank. Income: The money you will receive each turn from the territories you own. You receive this amount at the beginning of each turn. The Basic Goal of the game is to increase your income to TRIPLE this number. Other: This is income that you receive each turn independent of any territories that you own. This is special income, usually a bonus for having treaties. Military forces: At the start these are forces that are waiting in a general pool to be mobilized at a moments notice into armies or navies. These units are in an abstract 'garrison' army whose forces act as a garrison to each of your prod. cities. Each turn you must pay to upkeep these forces whether or not they are in an army, navy or garrison. Prod. Cities: These are production centers and recruitment centers. The number of these production cities usually will not increase, but loss of these will affect your production. All capital cities are production cities. Available Manpower: Men within service age who are not in the army. Casualties: Dead, disabled or missing in action. Under Construction: Ships being built but have not yet been commissioned. No maintenance is paid for these hulls. Storage: Ships that have been transfered from fleets to the docks are stored here for the remainder of the current turn. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄEnd of HelpÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ