ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ REQUISITION EQUIPMENT ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ Each turn you receive an income from the provinces that you own (this is under Revenue), as well as from trade. The money that you already have, or that is left over from last turn, goes into your Treasury. Enter the quanity of new troops or ships you want to purchase. Certain troop types are not permitted to be purchased by some countries. The limits of the purchase is listed to the right of the entry field. The quantity limit of troops vary from nation to nation. Also, the limit of many categories varies as to the number of production cities. Infantry troops are not actually built. Levy troops from the reserve must be converted (upgraded) to infantry troops. Every turn you must pay a maintenance fee for every unit you have. This is reflected in your current expenses. Money left over after these expenses can be used to buy new units. The new units that you buy will not be available until the next turn. Army units then can be formed into new armies at your build cities. Naval units can be formed into navies at your shipyard cities. If you think that the maintenance of your troops is too high you can cashier extra troops by typing in negative amounts for them. You can cashier twice the quantity you can purchase. If you have too many troops to pay maintenance for the game will cashier extra troops for you. Troops not assigned any army will be eliminated first, then troops from random armies will go next, and finally, naval forces will be eliminated. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄEnd of HelpÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ