TRAIN OPERATIONS Subsystem You will be asked to select the number of the train that you want to move. In this mode you can move your train, switch railroads, and schedule freight deliveries. MOVE COMMANDS: 2,4,6,8 : To move the train along selected rails in directions per the numeric key pad (assuming train is a '5'). You can only move along a railroad. When you attempt to pass a train on the same rails as yours you may be delayed while waiting for the other train. At the start your #1 train is in the roundhouse of your home city. To move it you must select to switch it onto the rails of a private rail- road connecting to your home city. When you attempt to move, a window will appear asking you for switching orders. Select one of the rail lines in order to move. SWITCH OPTION: If you press any other key (or Enter) the window is erased and your move is canceled. You may at this time order your train to move again in any direction or you may exit the move option. When you select a railroad to switch to you must pay a switching fee. If the bank owns the railroad this fee is only $400,000. If another player owns the railroad you must pay a variable fee from $400,000 to $1,200,00 which goes to that player's railroad. Once a player pays to switch to a railroad he is entitled to travel 12 spaces free of charge. If he travels more he must pay a user fee. This fee is $100,000 if the bank owns the railroad or $200,000 if another player owns the railroad. This fee is not always transferred into the owner's treasury. Some of it is used to pay for maintenance on the rails. A player does not pay to switch to his own railroad but he must still pay a user fee even on his own railroads. Once all railroads are (or have been) owned by players all fees are increased by 50%. Players can set the switching fees with a pre- defined range. There are three types of trains. Freight - This is the slowest train. Average speed is 45 mph. Express - This is a faster train. Average speed is 60 mph. Super Express - This is the fastest train. This train will have an individual name (Super Chief, Zephyr, etc.) for different railroads. S: Schedule Delivery of Products. In order to make money with trains you must freight cargo from one destination to another. When a train arrives in any city and does not have a schedule it may select this option. If there are none that day the train must move to another city before it can get a schedule. A window of several cargos and their destinations are presented to the operator. The amount of revenue for prompt delivery is also posted. As well as due date and time of the shipment. If the arrival is up to a day late 25% is deducted. If later than that 50% is deducted. If arrival is a day early there may be a bonus. Only one of the cargo/destinations can be selected. If the operator does not want any of the destination choices press '0' or ENTER and return to the Train Operations Subsystem. O: Overlay Map This will ask the player to select a railroad by number or abbr. As a reminder in the center of the Information Box will be listed the abbr. names of the last switching options. When a railroad is selected the rails will be shown on the map. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄEnd of HelpÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ