The Outpost Trader, Armageddon (c) 1992 - 1994 MegaWatts On-line Player Documentation (6/01/94) Main Menu ========= <"#"> Entering any number will invoke the Move routine. If the input is an adjacent sector, you will immediately move into it. Otherwise, the computer will calculate the shortest path to that sector. You will then be prompted on how or if you want to get there. ttack: Calls Red Alert and Battle Stations. Begins the selection process of available targets, and of available weapons to use. omputer: Brings up the Computer Menu which offers a number of other functions described below under Computer Menu. eployment This is the Menu for placing or picking up Mines, Menu: Droids or other Devices. More details under Deployment Menu. Fighters: Lists your deployed Fighter Droids, their location and the Programmed Mode which they have been set to operate. nfo: Information on you. Your Title, Name, Ship and its Cargo, Equipment and Current Status. Mines: Lists your deployed Mines, their location and their the Programmed Mode which they have been set to operate. and: Begins descent to Planet's surface, will begin immediately with approved clearance. Will prompt for selection if more than one option is present. Will prompt for hostile actions without proper clearance. See also, Planet Menu. ove: Similar to simply entering in a number but, provides you with the additional information on the exact distance in sectors to the entered location and the amount of energy required to get there.

ort and rade require no returns. anks: Shows rankings available and points required. elf: Self Destruct. Pretty self explanatory. oggle: Toggle color off/on. our: Planets. List those which have been claimed by you personally. Gives limited information on location, class, technology level and population. Deployment Menu =============== isruptors: Launch Mine Disruptors into adjacent sectors. These will seek out and destroy deployed mines. xploration This is the command to use an exploration probe. You probe: input the desired sector, and the probe will show you every sector in the path. It will then become a fighter programmed for recon. ighters: Used to deploy fighters in a sector. They can be programmed for a variety of modes including, alignment sensitive, defensive and offensive. ines: Used to deploy mines. Modes are similar to those used by fighters. enesis: Deploy this special device. Use once, will collect available free matter and condense a Barren World Planet. This planet may be Terra Formed to a new type based on the available orbital shperes. Scan Menu ========= ynamic: Dynamic ranged scan. Shows a generic listing of objects in surrounding sectors. nhanced: Enhanced local scan. Shows detailed info on other ships in same sector.

lanet: Planet scan. Shows information on planet in a sector. (i.e. Owner, defenses, population) RI: Magnetic Resonance Image scan. Shows specific objects in adjacent sectors. Move Menu (Options given after a sector number is input) ========= ove: Steps you one sector ahead on your current auto-pilot path. can: Performs a Dynamic scan. Use in conjunction with the ove command to perform "single-step" type of travel. Express: Proceed directly to the programmed sector without stopping.

ort: Same as

ort above. nfo: Same as nfo above. void: Allows you to enter a sector to avoid. After entering the sector number, the Auto-pilot will re-figure your path so that you do not encounter the avoided sector. uit: Clear programmed destination sector number from memory, and stop auto-pilot functions. Alliance Menu ============= orm Team: Lets you form a new team. oin: Lets you join an existing team if you know the password. ist: Gives a listing of the current teams and their members. ssets: Shows all your team assets. et Worth: Produces financial report and total net worth of your team. ecurity: Allows Team CE Officer to change Team Password. Exit: Allows you to resign from a team. Planet Commands =============== laim: Ownership. Allows you to attempt to take control of a planet. There are three methods - Negotiate, Threaten, and Assault. The effectiveness of each method will vary with your experience level, armaments, and the Tech level of the Planet. nventory: Takes you to an inventory menu. If you own the planet, then Transfers you will be able to transfer goods, fighters, and colonists. erminal: Gives you a number of options including Lodging, Computer, Recreation (Gambling), and on Alien Homeworlds it will also give you a Shipyards where you can buy special alien ships. aunch: Pretty self-explanatory. Interrogation Mode ================== Accessed from the Computer Menu. Will dump a variety of data from the user and game data files. Will give you explored sectors, deployments, planets owned and ship information. To be used with Utility programs.

orts: Dock at the Outpost in your current sector. Depending on the Class of the Outpost selected you will be prompted for the services or products available to you, if any. uit: Exit the game at the current location. Return to the BBS. ead: Re-read messages received since last maintenance. The messages are automatically scanned during log on, but will be marked "read" and are retained until maintenance. nter Mail: Allows you to send mail to another player ox Scan/Read Scan and read mail that you have received. Mail can: Interface for available Scan options. All ships are equipped with a local scanner. Upgrades are available. Types are described under Scan Menu. iew: View game status. Shows the location of the Star Base and the location of Alien homeworlds supporting Star Docks. Also, displays various other game statistics. eam/Alliance: Provides you with an Alliance Team Menu. This is where you can form or join a team, and get reports on your team. See "Alliance Menu" below. isplay Sector: Re-displays your current sector. Computer Menu ============= liens: Provides list of active aliens with limited information on race, shiptypes and armament. atalog: Catalog of available ship types. Some ships are available only at alien planets. isplay Displays trading Macro that is currently in memory. This is the Macro you recorded under acro on the omputer Menu. raphics: Toggle graphics off/on. istory: Daily Log of events. Lists the Major Events of the day. Will begin display with the date you enter and will show all dates after that. Enter mm/dd format, like: 12/30 Don't enter the year. Aborts at the end of the page. nterr: Brings up Interrogation Mode Menu. Used to get diff- erent data dumps, which may then be transferred to a database. See "Interrogation Mode" below. ettison: Jettison all cargo aboard ship. nown: Shows percentage of galaxy explored and allows you to display a list of either your explored or unexplored sectors. ist: List Traders active in the game and rank them by experience points. Displays Name, Title, Disposition and Current Ship Type. acro: Make a Trading Macro. This is an executable Macro string of exactly what you would enter on the keyboard if you were actually doing it. Like: 1: 120pt {Move to sector 120, Port and Trade} 2: 100 {Sell 100 holds of Minerals} 3: 0 {Skip buying Farminig} 4: 100 {Buy 100 holds of Industrials} 5: 215 {Return to sector 215} Hit N, when you are finished recording. Then again later do activate your Macro. Note: Hit return only when you would during actual entry.