The enclosed routine will blank the current AREV screen and draw a wandering snake. The snake is made up of characters that you specify. A delay may be specified to tailor the speed of the snake to your specific computer. 1. Compile and catalog the SNAKE.SUB subroutine. 2. Compile and run the SNAKE program for a demonstration. 3. Edit the SNAKE program to include your own text or include the subroutine call in an existing program. 4. The longer the snake, the slower it wanders so don't use really long text entries. I have written this routine to be included in a as yet to be written screen saver for Advanced Revelation and it's completion depends on the reaction I receive from this early release. If you wish to use this routine in any commercial venture, please contact me first. If it is for your own personal use have fun, but *please* do send me a post card with a quick note on how you are using it. Have fun! David Kirk 6305 Thornridge Dr. Grand Blanc, MI 48439 Compuserve ID: 70233,3465