\
\*****
\____________________________________________________________________
\SELECT
\ONE
\OF
\THESE
\MENU
\HEADINGS
\FOR
\HELP






             *****  SELECT ONE OF THESE MENU HEADINGS FOR HELP  *****
	____________________________________________________________________
 
	FILE	VIEW	DRAW	EDIT	COPY	SPEC	MOD	CALC
*
\FILE
\FILE-MENU
				FILE-MENU
				about..
				Help
				Status
				Label
				Dir
				DOS-Cmd
				Menu
				Script
				New
				Load
				Update
				Import
				ImportLD
				Export
				Revert
				Rename
				Save
				Save-As
				Plot
				End	      MENU-COMMANDS
				Quit
*
\VIEW
\VIEW-MENU
\-----------

				VIEW-MENU
			       -----------
				Redraw
				Layers
				Hide-All
				Show-All
				Freeze-All
				Thaw-All
				Background
				Save-View
				Pan
				Zoom-Window
				Zoom-Center
				Zoom-In
				Zoom-Out
				Zoom-View
				Zoom-Width
				Zoom-Extents
				Zoom-All	MENU-COMMANDS
				Zoom-Last
*
\DRAW
\DRAW-MENU
\--------

				DRAW-MENU
			        --------
				Point
				Line
				Circle
				Arc
				Ellipse
				Text
				Box
				Path
				Polygon
				Reg-Poly
				S-Poly
				Spline
				Dimension
				Arrow
				Dbl-Arrow
				Fillet
				Chamfer
				Tangent		MENU-COMMANDS
				Wide-Line
*
\EDIT
\EDIT-MENU
\---------

				EDIT-MENU
			        ---------
				Undo
				Erase
				Move
				Scale
				Rotate
				Connect
				Mirror
				Break
				Bend
				Trim
				Stretch
				Edit
				Origin
				Fill
				Front
				Change		MENU-COMMANDS
				List
*
\COPY
\COPY-MENU
\------------

				COPY-MENU
			       ------------
				Copy
				Repeat-Copy
				Circ-Array
				Rotate-Copy
				Mirror-Copy
				Insert-Part
				Part-Array
				Circ-Part
				Write-Part
				Group
				Ungroup
				Define-Symbol
				List-SymDef
				Explode-Sym
				Replace-Sym
				Delete-SymDef	MENU-COMMANDS
				Draw-Symbol
*
\SPEC
\SPEC-MENU
\----------------

				SPEC-MENU
			      ----------------
				Select-by
				Configure
				Fill-Style
				Edit-Patrn
				Copy-Patrn
				Line-Style
				Values
				Text-Specs
				Dim-Specs
				Dim-Format
				UNITS
				Feet
				Inches
				Meters		MENU-COMMANDS
				mm
*
\MOD
\MOD-MENU
\-------------

				MOD-MENU
			       -------------
				Ref-Point
				Same-X
				Same-Y
				Center
				Midpoint
				Endpoint
				On
				%-Along
				Degree
				Parallel
				Perpendicular
				Angle-to...
				Bearing
				Tangent		MENU-COMMANDS
				Intersection
*
\CALC
\CALC-MENU
\--------------

				CALC-MENU
			       --------------
				Coordinate
				Bearing
				Distance	MENU-COMMANDS
				Area
*
\about..

  FILE COMMAND: about..
    TEXT EQUIV: VER

	ABOUT.. displays an alert box with your EasyCAD version and
	serial number.

	MENU-COMMANDS	FILE-MENU
*
\Help

 FILE COMMAND: Help
   TEXT EQUIV: Help

	HELP will display a text screen of subjects for which help is
	available.  Use the cursor and left mouse button to select a subject.
	 
	MENU-COMMANDS	FILE-MENU
*
\Status
 FILE COMMAND: Status
   TEXT EQUIV: STATUS

	STATUS displays a text screen of information about the current drawing.
	This information includes the drawing name, number of entities, file
	size in kilobytes (K), label, memory usage, and current settings.

	MENU-COMMANDS	FILE-MENU
*
\Label

 FILE COMMAND: Label
   TEXT EQUIV: LABEL

	LABEL adds a 40-character descriptive label to your drawing.  Type the
	description, then press RETURN.  Select STATUS to see the label for the
	current drawing.  After returning to DOS, you can see this label by
	using the DOS TYPE command to view the EasyCAD file.

	MENU-COMMANDS	FILE-MENU
*
\Dir

 FILE COMMAND: Dir
   TEXT EQUIV: DOS DIR/P *.FCD

	DIR lists drawing files in the current directory.

	MENU-COMMANDS	FILE-MENU
*
\DOS-Cmd

 FILE COMMAND: DOS-Cmd
   TEXT EQUIV: DOS

	DOS Cmd lets you run other programs and DOS commands without leaving
	EasyCAD.  You must have enough memory for EasyCAD, your current
	drawing and the outside program.  Memory restrictions are discussed
	in the reference section of the manual.

	MENU-COMMANDS	FILE-MENU
*
\Menu

 FILE COMMAND: Menu
   TEXT EQUIV: MENU

	MENU loads a custom menu file.  After selecting a menu filename from
	a list, EasyCAD loads the new menus, replacing the current set.

	MENU-COMMANDS	FILE-MENU
*
\Script

  FILE COMMAND: Script
    TEXT EQUIV: SCRIPT

	SCRIPT loads and runs a script file.  A script file is a series of
	EasyCAD commands previously stored in a text file.

	MENU-COMMANDS	FILE-MENU
*
\New

  FILE COMMAND: New
    TEXT EQUIV: NEW

	NEW opens a new drawing file called "WORK.FCD", resetting all defaults
	to EasyCAD's original values.  You should select RENAME to give the
	new drawing a permanent name before saving it.

	MENU-COMMANDS	FILE-MENU
*
\Load
 FILE COMMAND: Load
   TEXT EQUIV: LOAD

	LOAD opens a different drawing file.  When you select LOAD, a text
	screen appears listing available drawings.  Select the drawing to
	edit with the cursor or type the file name.  If you enter a
	nonexistent file name, FastCAD creates a new drawing file with that
	name. You can list drawings in other DOS directories and
	sub-directories by selecting them with the cursor.  Click on the "\..\"
	at the top of the load screen to move up in the directory tree,
	then click on the desired sub-directory.  You can list drawings on
	other drives by selecting the DRIVE box at the top of the LOAD screen
	and then the desired drive letter.  LOAD will automatically update
	eariler versions of drawing files .

	MENU-COMMANDS
	ICON-EXPLANATIONS
*
\Update

 FILE COMMAND: Update
   TEXT EQUIV: UPDATE

	UPDATE updates a file to the new version if necessary and saves it.
	You can use wildcard characters to update a group of files i.e.
	(*.FCD) to update all of the drawing files in the current directory.

	MENU-COMMAND
	ICON-EXPLANATIONS
*
\Import

 FILE COMMAND: Import
   TEXT EQUIV: IMPORT

	IMPORT reads drawings from AutoCAD DXF or Evolution Computing EXF
	and creates an .FCD drawing file.  You can use wildcard characters to
	update a group of files i.e. (*.FCD) to IMPORT all of the drawing files 	in the current directory.

	MENU-COMMAND
	ICON-EXPLANATIONS
*
\ImportLD

 FILE COMMAND: ImportLD
   TEXT EQUIV: ILOAD

	IMPORTLD works like IMPORT, but imports a single drawing and loads the
	drawing after importing it. IMPORT LD does not save the drawing to disk.
	MENU-COMMAND
	ICON-EXPLANATIONS
*
\Export

 FILE COMMAND: Export
   TEXT EQUIV: EXPORT

	Export writes an AutoCAD DXF- or Evolution Computing EXF-format file.
	You can use wildcard characters to update a group of files i.e.
	(*.FCD) to update all of the drawing files in the current directory.

	MENU-COMMAND
	ICON-EXPLANATIONS
*
\Revert

  FILE COMMAND: Revert
    TEXT EQUIV: REVERT

	REVERT restores the current drawing to the last version you saved.

	MENU-COMMANDS	FILE-MENU
*
\Rename

  FILE COMMAND: Rename
    TEXT EQUIV: RENAME

	RENAME changes the name of the current drawing to the new name which
	you enter, but does NOT save it.  Select SAVE or END to save the
	drawing under the new name.

	MENU-COMMANDS	FILE-MENU
*
\Save

  FILE COMMAND: Save
    TEXT EQUIV: SAVE

	SAVE saves your current drawing to the disk.  Use SAVE frequently to
	protect your work from power failure.

	MENU-COMMANDS	FILE-MENU
*
\Save-As

  FILE COMMAND: Save As
    TEXT EQUIV: SAVEAS

	SAVE AS saves a copy of your drawing in a file with a different name.
	EasyCAD doesn't change the name of the current drawing.

	MENU-COMMANDS	FILE-MENU
*
\End

 FILE COMMAND: End
   TEXT EQUIV: END

	END is the normal way to leave EasyCAD.  It saves the current
	drawing and returns you to DOS.

	MENU-COMMANDS	FILE-MENU
*
\Quit

  FILE COMMAND: Quit
    TEXT EQUIV: QUIT

	QUIT returns to DOS but does NOT save your work since the last SAVE.
	Use QUIT if you made undesirable changes or only wanted to look at a
	drawing without changing it.

	MENU-COMMANDS	FILE-MENU
*
\Plot

 FILE COMMAND: Plot
   TEXT EQUIV: PLOT

	PLOT prompts you with a dialog box to send the drawing to a
	PLOTTER (or printer), NORMAL PLOT FILE or to a SIZED IMAGE FILE.
	EasyCAD	asks several questions specific to your output device, then
	asks you to choose a scaling factor and view to plot. See Part 3
	Chapter 3 (Printing and Plotting) of your EasyCAD User's Guide for
	more information. 

	MENU-COMMANDS	FILE-MENU
*
\Redraw

  VIEW COMMAND: Redraw
    TEXT EQUIV: REDRAW

	REDRAW regenerates your entire screen including the MENU, COLOR bar,
	and drawing window.

	MENU-COMMANDS	VIEW-MENU
*
\Layers

 VIEW COMMAND: Layers
   TEXT EQUIV: LAYERS

	LAYERS displays a dialog box that lets you manage 256 layers, 
	numbered 0 through 255. (Select the MORE button to get layers 32-255.) 

	New entities are drawn on the current work layer. To change to a new 
	layer, select WORK LAYER, then the desired number. EasyCAD draws a 
	double frame around the current work layer.

	To hide or display a layer, select the layer number. EasyCAD shows
	hidden layers in black on white. (Hidden layers are protected from 
	editing changes and don't show on-screen or when you plot.)

	To freeze or thaw a layer, select the FREEZE button, then the layer 
	number. EasyCAD draws a slash through frozen layer numbers. (Entities 
	on frozen layers are protected from editing changes but you can refer 
	to them with modifiers.)
	 
	MENU-COMMANDS	VIEW-MENU
*
\Hide-All

 VIEW COMMAND: Hide All
    TEXT EQUIV: HIDEA

	HIDE ALL hides all but the current work layer.

	MENU-COMMANDS	VIEW-MENU
*
\Show-All

 VIEW COMMAND: Show All
    TEXT EQUIV: SHOWA

	SHOW ALL displays all hidden layers.

	MENU-COMMANDS	VIEW-MENU
*
\Freeze-All

 VIEW COMMAND: Freeze All
   TEXT EQUIV: FREEZEA

	FREEZE ALL write-protects all layers of the current drawing except
	the current work layer.  Entities on frozen layers can be referenced
	with drawing modifiers but can not be edited or erased.  If you change
	the work layer to a layer which is frozen, that layer is automatically
	thawed.

	MENU-COMMANDS	VIEW-MENU
*
\Thaw-All

 VIEW COMMAND: Thaw All
   TEXT EQUIV: THAWA

	THAW ALL un-freezes all frozen layers of the current drawing.

	MENU-COMMANDS	VIEW-MENU
*
\Background

 VIEW COMMAND: Background
   TEXT EQUIV: BKGND

	BACKGROUND selects a new screen background color, which you indicate
	by entering a number or selecting a color from the palette.  This color
	is ignored during plotting.

	MENU-COMMANDS	VIEW-MENU
*
\Save-View

 VIEW COMMAND: Save View
   TEXT EQUIV: SVIEW

	SAVE VIEW remembers a view of your drawing.  Each drawing can have
	up to 8 numbered views stored with the drawing.  When prompted for
	"view #(1-8):", type in a view number.  The view in the drawing
	window is stored with that view number.

	MENU-COMMANDS	VIEW-MENU
*
\Pan

 VIEW COMMAND: Pan
   TEXT EQUIV: PAN

	PAN shifts your drawing under the drawing window.  EasyCAD
	prompts "pan from:" and "pan to:".  Use the crosshairs or type
	coordinates for the selection of these points to indicate the
	direction of travel.

	MENU-COMMANDS	VIEW-MENU
*
\Zoom-Window

 VIEW COMMAND: Zoom Window
   TEXT EQUIV: ZWIN

	ZOOM WINDOW lets you draw a window on the screen to select part
	of your drawing for display.
	 
	MENU-COMMANDS	VIEW-MENU
*
\Zoom-Center

 VIEW COMMAND: Zoom Center
   TEXT EQUIV: ZCEN

	ZOOM CENTER lets you pick a spot in the drawing that will
	become the new center of the drawing screen.
	 
	MENU-COMMANDS	VIEW-MENU
*
\Zoom-In

  VIEW COMMAND: Zoom In
    TEXT EQUIV: ZIN

	ZOOM IN moves the active drawing window closer to your drawing.  At the
	prompt "zoom in by:", type a number to indicate how many times
	closer to zoom.

	MENU-COMMANDS	VIEW-MENU
*
\Zoom-Out

  VIEW COMMAND: Zoom Out
    TEXT EQUIV: ZOUT

	ZOOM OUT moves the active drawing window farther away from your
	drawing.  At the prompt reads "zoom out by:", type a number to indicate
	how many times farther out to zoom.

	MENU-COMMANDS	VIEW-MENU
*
\Zoom-View

  VIEW COMMAND: Zoom View
    TEXT EQUIV: VIEW

	ZOOM VIEW recalls one of the eight views you saved with SAVE VIEW
	At the prompt "view #(1-8):", type the number of the view
	you want to see and press RETURN.

	MENU-COMMANDS	VIEW-MENU
*
\Zoom-Width

  VIEW COMMAND: Zoom Width
    TEXT EQUIV: ZWID

	ZOOM WIDTH tells EasyCAD how much of your drawing to display in
	the current drawing window.  At the prompt "view width:", enter a
	value in numerical units or feet and inches.  EasyCAD changes the view.

	MENU-COMMANDS	VIEW-MENU
*
\Zoom-Extents

 VIEW COMMAND: Zoom Extents
   TEXT EQUIV: ZEXT

	ZOOM EXTENTS displays your entire drawing, shrinking or
	enlarging the view to fill the screen.
	 
	MENU-COMMANDS	VIEW-MENU
*
\Zoom-All

 VIEW COMMAND: Zoom All
    TEXT EQUV: ZALL

	ZOOM ALL zooms to the largest area ever occupied by your drawing,
	including objects that have been deleted or moved. ZOOM ALL is often
	faster than ZOOM EXTENTS, because ZOOM ALL doesn't bother to check for
	deleted entities.

	MENU-COMMANDS	VIEW-MENU
*
\Zoom-Last

  VIEW COMMAND: Zoom Last
    TEXT EQUIV: ZLAST

	ZOOM LAST redraws the current window with the previous zoom
	magnification and position, even if you have used other commands since
	the last zoom.

	MENU-COMMANDS	VIEW-MENU
*
\Point

 DRAW COMMAND: Point
   TEXT EQUIV: POINT

	POINT draws a single dot (1 pixel) in the drawing.  Select a point with
	the crosshairs and left button, or type numeric coordinates.

	MENU-COMMANDS	DRAW-MENU
*
\Line

 DRAW COMMAND: Line
   TEXT EQUIV: LINE

	LINE draws one or more lines in the drawing.  Use the crosshairs or
	type numeric coordinates to select the first point and each successive
	point. The command repeats until cancelled by the right button.

	MENU-COMMANDS	DRAW-MENU
*
\Circle

 DRAW COMMAND: Circle
   TEXT EQUIV: CIRCLE or CIR

	CIRCLE draws a circle by one of six different methods.  When drawing
	a CIRP circle or a CIR2 circle, hold down the shift key and move the
	mouse to dynamically move the circle center.  The text equivalent of
	each method is shown.

	CIR2	Draw a circle from 2 points
	CIR3	Draw a circle from 3 points
	CIRP	Draw a circle from center and point on circle
	CIRR	Draw a circle from center and radius
	CIRD	Draw a circle from center and diameter
	CIRT2C	Draw a circle tangent to two circles

	MENU-COMMANDS	DRAW-MENU
*
\Arc

 DRAW COMMAND: Arc
   TEXT EQUIV: ARC

	ARC draws an arc according to one of several methods. The four
	methods of drawing an arc are listed below with their text
	equivalents.

	ARCR  Arc drawn by center, radius, start angle, end angle.
	ARCS  Arc drawn by center, start point, end angle.
	ARC3  Arc drawn through three points.
	ARCB  Arc drawn through three points; point 3 makes
		a dynamic bulge for shaping the arc.

	MENU-COMMANDS	DRAW-MENU
*
\Ellipse

 DRAW COMMAND: Ellipse
   TEXT EQUIV: ELIP

	ELLIPSEs can be drawn by the following methods.  See the reference
	section of the manual for details.

	Center & 2 axis
	Circle at angle to window
	Inclination & length
	Elliptical arc

	MENU-COMMANDS	DRAW-MENU
*
\Text

 DRAW COMMAND: Text
   TEXT EQUIV: TEXT

	TEXT adds lettering to your drawing.  When you select TEXT, EasyCAD
	places a window in the center of the screen in which text appears as
	you type.  Even though the window has multiple lines, the text will
	be a single line in your drawing. You can use the keyboard arrows to
	move around in the text window and the DEL key to remove characters.
	Press RETURN when you have finished. A dynamic cursor appears. Text
	can be placed anywhere in the drawing screen. If you hold down the
	SHIFT key and move the mouse, the text will grow or shrink (this size
	becomes the new default text height).  When you type another line of
	text, press RETURN or the right button to accept the default origin
	(one line below the origin of the last text you drew) or use the mouse
 	to pick another spot in the drawing. Select XHREQ from the VALUES
	dialog box or type CTRL-X to activate crosshairs.

	MENU-COMMANDS	DRAW-MENU
*
\Box

 DRAW COMMAND: Box
   TEXT EQUIV: BOX

	BOX draws a rectangular polygon with perfectly horizontal and
	vertical sides. The box is specified by any two diagonal corners.

	MENU-COMMANDS	DRAW-MENU
*
\Path

 DRAW COMMAND: Path
   TEXT EQUIV: PATH

	PATH draws a routed connection between two endpoints. A path looks like
	a series of connected lines but is more like an open-ended polygon with
	at least 2 but not more than 126 nodes.
	      
	MENU-COMMANDS	DRAW-MENU
*
\Polygon

 DRAW COMMAND: Polygon
    TEXT EQUIV: POLY

	POLYGON draws a closed shape with no less than 3 and no	more than 126
	sides.  Change the shape of a polygon with BEND, BREAK, STRETCH, or 
	EDIT. Polygons may be filled.

	MENU-COMMANDS	DRAW-MENU
*
\Reg-Poly

 DRAW COMMAND: Reg Poly
    TEXT EQUIV: RPOLY

	REG POLY (Regular POLYGON) is a shortcut command for drawing regular
	polygon entities like equilateral triangles, squares or hexagons.  You
	specify the number of sides, the center of the polygon, and where one
	of the corners between the sides falls.

	MENU-COMMANDS	DRAW-MENU
*
\S-Poly

 DRAW COMMAND: S Poly
   TEXT EQUIV: SPOLY

	S POLY (Smooth Polygon) draws a closed curved shape defined by a
	series of node points called a frame.  A smooth polygon must have at
	least 3 and no more than 126 nodes.  The frame which defines the nodes
	can be turned on or off with the VALUES command.  Smooth polygons can
	be modified with EDIT commands such as BEND, BREAK, STRETCH or EDIT.

	MENU-COMMANDS	DRAW-MENU
*
\Spline

 DRAW COMMAND: Spline
   TEXT EQUIV: SPLINE

	SPLINE draws a smooth curve defined by a series of node points called a
 	FRAME.  The curve touches the first and last points and follows an
	average path among the other nodes.  A spline must have at least 3 but
	not more than 126 nodes.  The frame which defines the spline can be
	turned on or off with the VALUES command.  Splines can also be modified
	with EDIT commands such as BEND, BREAK, STRETCH or EDIT.

	MENU-COMMANDS	DRAW-MENU
*
\Dimension

 DRAW COMMAND: Dimension
   TEXT EQUIV: DIM

	EasyCAD draws associative dimensions to measure distances and angles.
	When you change the drawing, EasyCAD updates the dimensions to report
	the new measurements. Below are the four types of dimensions with their
	text equivalents in brackets.

	HORIZONTAL  [DIMH]  Measures only horizontal distance
	VERTICAL    [DIMV]  Measures only vertical distance
	PARALLEL    [DIMP]  Measures linear distances at any angle
	ANGULAR     [DIMA]  Measures distance in degrees
	RADIUS      [DIMR]  Measures the radius of the arc or circle. 
	NOTE RADIUS [DIMRN] Works just like RADIUS, except that the arrows fall
			    outside the arc or circle. 
	DIAMETER    [DIMD]  Measure the diameter of a circle (or arc). 
	NOTE DIAM.  [DIMDN] Works just like DIAMETER, except that the arrows
			    fall outside the arc or circle. Interior arrows are
			    omitted. Note-style diameter dimensions without a
			    leader can be distinguished from leaderless note
			    radius dimensions by the letter phi (í) in the
			    dimension text. 
@	


	ORDINATE    [DIMO]  Shows the relative horizontal or vertical distance
			    from a given origin point (not the distance between
			    points). An ordinate dimension entity consists of
			    an origin leader and a series of additional
			    leaders, each of which measures the horizontal or
			    vertical distance from the origin. 

	In new drawings, EasyCAD draws dimensions with these properties:
	- Height of dimension text = 0.20 units
	- Text position (linear dimensions only) = inside arrowheads
	- Text angle (vertical dimensions only) = normal (lined up with arrows)
	- Arrowhead angle = 24_
	- Arrowhead length = 125% of text height
	- Arrowhead style = #5 (filled arrowheads)
	- Font = #1 (a blocky, quick-drawing font)
	- Number of decimal places (for Numeric and Metric formats) = 3
	- Dimension measurement format = Feet & Inches

	MENU-COMMANDS	DRAW-MENU
*
\Arrow

 DRAW COMMAND: Arrow
    TEXT EQUV: ARROW

	ARROW draws an entity similar to a path with an arrowhead at the first
	node point.  The arrowhead's shape and size are determined by the DIM
	SPECS command.  Select ARROW from the DRAW menu and the prompt reads
	"1st point:".  This is where the tip of the arrowhead will be.  The
	prompt then reads "next point:" and you may add additional nodes.

	MENU-COMMANDS	DRAW-MENU
*
\Dbl-Arrow

 DRAW COMMAND: Dbl Arrow
    TEXT EQUIV: DARROW

	DBL ARROW draws an entity just like an arrow except that it has
	arrowheads on both ends.  The arrowhead's shape and size are
	determined by the DIM SPECS command.

	MENU-COMMANDS	DRAW-MENU
*
\Fillet

 DRAW COMMAND: Fillet
   TEXT EQUIV: FILLET

	FILLET draws an arc entity between two lines, two arcs, or two circles,
	creating a smooth, rounded corner (the two entities must be the same
	type).  You can add a fillet to entities that cross, lines that
	are already connected at their endpoints and non-parallel lines that
	don't meet.  EasyCAD first prompts for the two entities to fillet.
	EasyCAD normally trims or extends the selected lines to meet the fillet
	arc, so when filleting lines that intersect, click on the part of the
	line you want to keep.  EasyCAD next asks for the fillet radius.  If
	you specify a fillet radius of 0, EasyCAD trims or extends the lines
	to their intersection point.  EasyCAD draws the fillet arc. The prompt
	now reads "Trim ends [Y]:". Press RETURN or the right button to
	accept the default (trim ends) or type N to leave ends untrimmed.

	MENU-COMMANDS	DRAW-MENU
*
\Chamfer

 DRAW COMMAND: Chamfer
   TEXT EQUIV: CHAMFER

	CHAMFER draws a line entity which intersects two other lines,
	creating a bevelled corner.  You can add a chamfer to lines that
	cross, lines that are already connected at their endpoints, or
	non-parallel lines that do not meet.

	MENU-COMMANDS	DRAW-MENU
*
\Tangent

   MODIFIER: Tangent
 TEXT EQUIV: TAN

	TANGENT as a MODifier selects a point on a circle or arc that forms
	a tangent from the last point selected.  Pick the side of the arc or
	circle you want the line to be tangent to.

 DRAW COMMAND: Tangent
   TEXT EQUIV: TANGENT

	TANGENT as a DRAW command draws a line entity that is tangent to two
	circles or arcs. Pick the side of the arc or circle you want the line
	to be tangent to.

	MENU-COMMANDS	DRAW-MENU	MOD-MENU
*
\Wide-Line

  DRAW COMMAND: Wide Line
    TEXT EQUIV: WLINE

	WIDE LINE draws wide, connected line segments with an optional fill
	pattern.  Use  FILL to unFILL or reFILL existing wide lines.  If
	outlines are off, EasyCAD leaves the ends of the wide line open.
	Use an undefined pattern (#25 and up) to get unfilled, open-ended
	lines.  Use the same edit commands on wide lines as on polygons.  

	MENU-COMMANDS	DRAW-MENU
*
\Undo

  EDIT COMMAND: Undo
    TEXT EQUIV: UNDO

	UNDO reverses the last change to the drawing (only one level of undo--
	use REVERT to undo all changes since the last SAVE).  After completing
	a command, select UNDO to put the entities back the way they were or to
	remove the newly added entities.  You can use UNDO until you select a
	new command, PACK, SAVE or close your drawing.  Some commands
	cannot be undone.

	MENU-COMMANDS	EDIT-MENU
*
\Erase

 EDIT COMMAND: Erase
   TEXT EQUIV: ERASE

	ERASE removes the selected entities from your drawing.  To recover the
	erased entities, immediately select UNDO from the EDIT menu.  UNDO
	only works on the last entity drawn or edited.

	MENU-COMMANDS	EDIT-MENU
*
\Move

 EDIT COMMAND: Move
   TEXT EQUIV: MOVE

	MOVE moves selected entities in relation to the rest of the drawing.
	After you select the entities to be moved, EasyCAD prompts "move
	from:".  Select a point on the entities you want to move with the
	crosshairs or by typing in coordinates.  The prompt now	reads "to:".
	Select a second point with the cursor or by typing in coordinates and
	the entities will be moved.  The from and to points indicate a relative
	displacement.
 
	MENU-COMMANDS	EDIT-MENU
*
\Scale

  EDIT COMMAND: Scale
    TEXT EQUIV: SCALE

	SCALE shrinks or enlarges selected entities.  After selecting the
	entities to be scaled, the prompt reads "scale by [1]:".  You can
	enter a scale factor such as "2" for doubling the size or ".5" for half
	the original size of the entities.  EasyCAD next asks for the
	"scale center:" which is the point around which the entities will
	be scaled.

	MENU-COMMANDS	EDIT-MENU
*
\Rotate

  EDIT COMMAND: Rotate
    TEXT EQUIV: ROTATE

	ROTATE turns selected entities around a specified center. You can
	accept the previously used rotation angle, type in a new angle,
	or use a math operator (* or /) to divide or multiply the default
	angle.  EasyCAD next prompts "rotation center:".  This is the point
	around which the entities are rotated.

	MENU-COMMANDS	EDIT-MENU
*
\Connect

 EDIT COMMAND: Connect
   TEXT EQUIV: CONNECT

	CONNECT attaches one entity to another, changing the entity selected
	to fit the entity it is connected to.  The changes EasyCAD makes to
	the selected entity can include scaling, rotating, and moving it in
	order to fit the other entity.  The connection is specified by two
	sets of points.  EasyCAD asks you to select point #1 on the entity
	that will be changed, and the corresponding point on the second entity,
 	where the connection will occur.  You select a second set of points
	in the same manner, and the first entity is changed to fit the second.

	MENU-COMMANDS	EDIT-MENU
*
\Mirror

 EDIT COMMAND: Mirror
   TEXT EQUIV: MIRROR

	MIRROR transforms an entity into a mirror image of itself.  Select the
	entities to mirror. Select the starting and ending points of the mirror
	axis at the prompts "mirror line start:" and "mirror line end:".
	EasyCAD flips the entities.

	MENU-COMMANDS	EDIT-MENU
*
\Break

 EDIT COMMAND: Break
   TEXT EQUIV: BREAK

	BREAK makes gaps in all entities except points, ellipses, text, and
	dimensions. When you BREAK a filled entity, EasyCAD erases the fill
	pattern.

	Special cases:	Entity broken 		Replaced by
			-----------------------------------------
			circle			arc
			polygon			path
			smooth polygon		spline
			arrow			arrow and path
			double arrow		two single arrows

	MENU-COMMANDS	EDIT-MENU
*
\Bend

 EDIT COMMAND: Bend
   TEXT EQUIV: BEND

	BEND will bend a selected line to a specified point, making two lines
	from the original line.  This method can be used to add a node (corner)
 	to an existing polygon, path, arrow or wide line.  It can also add a
	new node to a spline or smooth polygon frame.

	MENU-COMMANDS	EDIT-MENU
*
\Trim

 EDIT COMMAND: Trim
   TEXT EQUIV: TRIM

	TRIM cuts back or extends a line to a new endpoint.  The prompt reads
	"line to trim:".  Select a point on the part of the line you want to
	keep.  Now the prompt reads "trim to:".  Select a new endpoint for the
	line and EasyCAD erases the end of the line opposite the selection
	point, beyond the "trim to" point.

	MENU-COMMANDS	EDIT-MENU
*
\Stretch

 EDIT COMMAND: Stretch
   TEXT EQUIV: STRETCH

	STRETCH reshapes most entities by moving some of their end or node
	points in relation to the others.  When prompted for "stretch points
	in [window]:", place a window around the point(s) that you will stretch
	on the entity.  Stretch moves points, circles, and text without 
	reshaping them.

	MENU-COMMANDS	EDIT-MENU
*
\Edit

 EDIT COMMAND: Edit
   TEXT EQUIV: EDIT

	Edit is a general-purpose command that lets you edit text, ordinate
	dimensions, or polygon-type entities (like polygons and splines).
	EDIT works differently depending on the kind of entity you select.

	Please note: EDIT uses the keyboard arrow keys, so be sure NUM LOCK
	isn't turned on when you use this command.

	TEXT: edits any single line of text without retyping it.  Use the
	arrow keys, HOME key, DEL key, BACKSPACE and END to move around and
	manipulate text.

	POLYGON entities: reshapes polygons, paths, wide lines, arrows,
	double arrows, smooth polygons, regular polygons and splines. EasyCAD
	draws a	rubber-band cursor anchored to the first node.  Press ESC to
	see a help summary for modifying the entity and press the right mouse
	button to leave EDIT.

@
	

	ORDINATE dimensions: adds or deletes dimension points and their
	leaders. (EDIT doesn't let you move dimension points--use STRETCH for
	that.) After you select a dimension, the prompt reads "Delete dimension
	point". Use the cursor and left button to select leaders to delete, or
	press the right mouse button to begin adding dimension points. Now the
	prompt reads "Add dimension point". Use the cursor and left button to
	select new points to dimension, or press the right button to leave EDIT.
	MENU-COMMANDS	EDIT-MENU
*
\Origin

 EDIT COMMAND: Origin
   TEXT EQUIV: ORIGIN

	ORIGIN redefines the location of point (0,0) in the current drawing.
	The UNDO command does not work with ORIGIN.

	MENU-COMMANDS	EDIT-MENU
*
\Fill

  EDIT COMMAND: Fill
    TEXT EQUIV: FILL

	FILL lets you change the FILL (crosshatch) pattern of polygons,
	smooth polygons, boxes, circles, wide lines and arcs. After selecting
	the entities to change, select a fill style by typing a pattern
	number or by selecting the FILL command and clicking on a style.

	MENU-COMMANDS	EDIT-MENU
*
\Front

 EDIT COMMAND: Front
   TEXT EQUIV: FRONT

	FRONT brings entities that you select to the FRONT of your screen.
	For example, a filled polygon drawn after a line appears to be in
	front of the line on-screen, hiding it.  You can use FRONT to move
	the line in front of the polygon.  Note:  the UNDO command does not
	work for FRONT.  If you turn group locking off, then move part of a
	group to the front, that entity or entities will no longer be in
	the group.

	MENU-COMMANDS	EDIT-MENU
*
\Change
 EDIT COMMAND: Change
   TEXT EQUIV: CHANGE

	CHANGE lets you change the properties of selected entities.  EasyCAD
	asks you which property to change, which entities to change,
	and what the new value is.  The property choices are listed below.

		LAYER		STYLE		COLOR
		WIDTH		HEIGHT		ANGLE
		FONT		TEXT		DIM Text Pos
		Nr Dec Pl

	MENU-COMMANDS	EDIT-MENU
*
\List

 EDIT COMMAND: List
   TEXT EQUIV: LIST

	LIST displays the following information about each entity
	selected.

	* Type of entity;
	* The x,y coordinates of significant points (start, end,
	  center, node points, etc.);
	* Length and angle of lines;
	* Area of polygons;
	* Layer, color, and line style numbers.

	LIST brings up a text screen displaying a scrolling list of entities
	and information.  At the end of the list, press any key to return to
	the drawing.  Press CTRL-S to pause scrolling, any key to resume.
	Press CTRL-C to return to the drawing.

	MENU-COMMANDS	EDIT-MENU
*
\Copy

 COPY COMMAND: Copy
   TEXT EQUIV: COPY

	COPY allows you to copy one or more entities within a drawing.  After
	you select the entities to copy, EasyCAD asks you for an origin point.
 	After selecting the origin point, you select the destination point,
	or "copy to" point.  The origin point and destination point determine
	a displacement, or how far the copy will be made from the current
	position.  These points may be selected with the mouse or by typing
	in coordinates.  EasyCAD will continue to prompt "copy to" for
	additional copies of the same entities.

	MENU-COMMANDS	COPY-MENU
*
\Repeat-Copy

  COPY COMMAND: Repeat Copy
    TEXT EQUIV: REPEAT

	REPEAT COPY makes a rectangular array of copies. After you select
	entities to copy, EasyCAD asks for the number of columns and rows,
	including the original.  The next prompt reads "repeat origin:".
	This is a base point that EasyCAD uses to determine spacing
	between copies.  The last prompt reads "2nd row, 2nd column:".  This
	offset from the starting point tells EasyCAD both the vertical and
	horizontal spacing you want between parts in the array. EasyCAD draws a
	rubber-band cursor from the "repeat origin" to the current position to
	help you judge the spacing.  Use the cursor to select the point.

	MENU-COMMANDS	COPY-MENU
*
\Circ-Array

COPY COMMAND: Circ Array
  TEXT EQUIV: CARY

	CIRC ARRAY (Circular Array) makes multiple copies arranged in rings.
	The prompt reads "# of copies:".  Enter the total number of objects in
	each ring, including the original.  The prompt reads "# of rings:".
	Enter the number of objects in each spoke.  Select the "array center:"
	and "copy origin:". Now select the "angle between spokes [even]:". For
	copies evenly spaced around a full circle, accept the default.  If you 
	told EasyCAD to make more than one ring of copies, the next prompt
	reads "distance between rings:" (the distance from the first copy
	in each ring to the origin of the next).  Enter a measurement in
	EasyCAD UNITS or in FEET and INCHES.

	MENU-COMMANDS	COPY-MENU
*
\Rotate-Copy

  COPY COMMAND: Rotate Copy
    TEXT EQUIV: ROTCPY

	ROTATE COPY works like ROTATE, except that instead of rotating the
	selected entities themselves, it makes a rotated copy, leaving the
	originals in place.

	MENU-COMMANDS	COPY-MENU
*
\Mirror-Copy

 COPY COMMAND: Mirror Copy
   TEXT EQUIV: MIRCPY

	MIRROR COPY creates a mirror image copy of the selected entities
	about any axis.  Select entities to be copied.  At the prompts
	"mirror line start:" and "mirror line end:", use the cursor,
	modifiers or type numerical coordinates to indicate the endpoints of
	the mirror axis.

	MENU-COMMANDS	COPY-MENU
*
\Insert-Part

 COPY COMMAND: Insert Part
   TEXT EQUIV: PART

	INSERT PART places any EasyCAD drawing into another drawing as a part.
	You can insert an element over and over without having to draw it each
	time, such as a drawing of a chair etc.  After you select the part
	(drawing), EasyCAD prompts you "scale by [1]:".  Press the right button
	to accept the default scale in brackets or type in a new scale.  The
	prompt now reads "rotate by [0]:".  Accept the default or type in a new
	angle.  The last prompt reads "insert at:".  Use the crosshairs or type
	in coordinates to select the insertion point for the part.  All the
	entities of the part are now GROUPED together in the drawing.  The
	(0,0) point of the part will be the insertion point in the drawing.

	MENU-COMMANDS	COPY-MENU
*
\Part-Array

 COPY COMMAND: Part Array
   TEXT EQUIV: PARY

	PART ARRAY builds a rectangular array from multiple copies of a part
	file, arranging the parts in regularly spaced columns and rows.
	After selecting a part file and insertion point, give the number of
	columns (vertical) and rows (horizontal) you want.  When prompted
	for "2nd row, 2nd column:", give the offset for vertical and horizontal
	distance between parts in the array.  EasyCAD draws a rubber-band
	cursor from the "insert at:" point to the current position to help
	you judge the spacing.  When you select a point, EasyCAD draws the
	array.

	MENU-COMMANDS	COPY-MENU
*
\Circ-Part

 COPY COMMAND: Circ Part
   TEXT EQUIV: CPARY

	CIRC PART (Circular Part Array) inserts multiple parts arranged in
	rings.  Select CIRC PART from the COPY menu and then select a part
	file and enter a scale factor.  The next prompt reads "rotate by [0]:".
	The default (no rotation) aligns each part with the spoke it is in.
	Next EasyCAD asks "# of spokes:" and "# of rings:".  Enter the number
	of objects in each ring and each spoke.	Now select "array center:" with
	the crosshairs.  The next prompt reads "1st part at:".  Select an
	insertion point for the first part (on the inner ring of the first
	spoke).  Now enter "angle between spokes [even]:".  If you want parts
	evenly spaced around a full circle, accept the default.  If you told
	EasyCAD to insert more than one ring, the prompt reads "distance
	between rings:".  Enter a measurement and EasyCAD inserts the parts.

	MENU-COMMANDS	COPY-MENU
*
\Write-Part

  COPY COMMAND: Write Part
    TEXT EQUIV: WRITE

	WRITE PART saves selected entities from the current drawing as a
	separate drawing.  When you select WRITE PART, FastCAD displays a
	list of existing drawings and asks for a file to hold the new part.
	The prompt now reads "part origin [0,0]".  Select the origin point
	and then the entities to be included in the part file.  The entities
	are copied to the file.

	MENU-COMMANDS	COPY-MENU
*
\Group

  COPY COMMAND: Group
    TEXT EQUIV: GROUP

	GROUP combines multiple entities, so that they act like a single
	entity.  Groups can also be nested in other groups.  When you insert
	parts with INSERT PART, PART ARRAY, or CIRC PART ARY, each part becomes
	a group.  For editing purposes, groups can temporarily be broken
	throughout your	drawing by selecting the LOCK switch in the VALUES
	dialog box to turn group LOCK on or off.  Note:  GROUP cannot
	be cancelled by UNDO.  UNGROUP must be used to cancel a group.

	MENU-COMMANDS	COPY-MENU
*
\Ungroup

  COPY COMMAND: Ungroup
    TEXT EQUIV: UNGRP

	UNGROUP permanently removes a single level of grouping from selected
	entities. Since entities can be part of more than one group, you may
	have to use UNGROUP more than once.

	MENU-COMMANDS	COPY-MENU
*
\Define-Symbol

 COPY COMMAND: Define Symbol
   TEXT EQUIV: DEFSYM

	A SYMBOL is a named collection of entities that make a complex object
	but that act like a single entity.  To create a symbol definition,
	draw the picture, then give it a name (up to 8 characters) and origin
	using Define Symbol.  The entities that make up the symbol will be
	moved to the drawing's invisible symbol area and can be referenced by
	Draw Symbol.  The entities seem to disappear; select UNDO if you want
 	them to reappear.  Note: UNDO does NOT cancel the effects of DEFSYM.
	Symbol definitions are part of the current drawing only.

	MENU-COMMANDS	COPY-MENU
*
\List-SymDef

 COPY COMMAND: List SymDef
   TEXT EQUIV: LISTSYM

	LIST SYMDEF provides information about symbol definitions available in
	the current drawing.  The prompt reads "Definition to list [all]*:".
	Press the right button to see a list of names of all the symbol
	definitions in the drawing.  Type a symbol name and press RETURN to see
	detailed information on one symbol.  Type "*" to see detailed
	information on all available symbol definitions.

	MENU-COMMANDS	COPY-MENU
*
\Explode-Sym

 COPY COMMAND: Explode Sym
   TEXT EQUIV: EXPSYM

	EXPLODE SYM converts selected symbol references into ordinary EasyCAD
	entities that you can edit.  EXPLODE SYM will make your drawing larger.
	It makes your drawing much faster to work with.  To modify a symbol and
	all references to it, EXPLODE one of the symbol references and modify
	it as desired.  Next use DELETE SYMDEF to get rid of the original
	symbol definition (all references to that name become invisible).
	Finally, use DEFINE SYMBOL to define the exploded and modified symbol
	with the original name.  The symbol references (except the exploded
	one) reappear after a REDRAW.

	MENU-COMMANDS	COPY-MENU
*
\Replace-Sym

 COPY COMMAND: Replace Sym
   TEXT EQUIV: REPSYM

	REPLACE SYM renames selected symbol references so they refer to a
	different symbol definition.  For example, you could change a
	landscaping plan by selecting references to the definition GARDENIA
	and replacing them with images of the definition CAMELLIA.

	MENU-COMMANDS	COPY-MENU
*
\Delete-SymDef

 COPY COMMAND: Delete SymDef
   TEXT EQUIV: DELSYM

	DELETE SYMDEF deletes a symbol definition.  If the current drawing has
	references to the deleted definition, the references disappear from the
	screen, however, they are still in the drawing.  If you make a new
	symbol definition with the same name, these references reappear the
	next time you REDRAW the screen.  This lets you update symbols
	throughout your drawing.

	MENU-COMMANDS	COPY-MENU
*
\Draw-Symbol

 COPY COMMAND: Draw Symbol
   TEXT EQUIV: SYMBOL

	DRAW SYMBOL adds symbol references to your drawing.  A symbol is an
	image of a symbol DEFINITION that you have stored in the invisible
	symbol area of your drawing with the DEFINE SYMBOL command.  You can
	scale and rotate each symbol as	you insert it.

	MENU-COMMANDS	COPY-MENU
*
\Select-by

  SPEC COMMAND: Select by
    TEXT EQUIV: SELECT

	SELECT BY displays a dialog box that lets you set the selection method
	used for commands under the EDIT and COPY menus.  You can select
	EACH, WINDOW, or DIALOG.  If you choose either EACH or WINDOW, the
	dialog box will not be displayed with other choices for selecting
	entities.  If you choose DIALOG, the dialog box will be displayed each
	time EasyCAD asks you to select an entity.

	MENU-COMMANDS	SPEC-MENU
*
\Configure

  SPEC COMMAND: Configure
    TEXT EQUIV: CONFIG

	CONFIGURE customizes many aspects of EasyCAD.  You can change the
	colors of frames around menus and items in dialog boxes.  You
	can also change the minimum allowable distance between grid dots and
	also change the EACH pick aperture.  You can turn on or off selected
	entity highlighting, dynamic cursors, and fill pattern color for
	foreground and background.  New fonts can also be installed with
	this command.

	MENU-COMMANDS	SPEC-MENU
*
\Fill-Style

 SPEC COMMAND: Fill Style
   TEXT EQUIV: FSTYLE

	FILL STYLE displays a dialog box from which you can select
	any of 24 crosshatch or pattern fill styles for filling polygons,
	circles, arcs, smooth polygons, and other closed entities. Select
	the MORE button to see additional patterns. If there is a double box 
	around TRANSPARENT in the dialog box, the fill style is 0 or clear.
	 
	MENU-COMMANDS	SPEC-MENU
*
\Edit-Patrn

 SPEC COMMAND: Edit Patrn
   TEXT EQUIV: EDPAT

	EDIT PATRN (Edit pattern) allows you to create your own fill pattern
	or modify an existing one. There are two pattern definitions:
	RASTER, for displays and printers, and VECTOR, for pen plotters.
	See Reference Guide for more information.

	MENU-COMMANDS	SPEC-MENU
*
\Copy-Patrn

 SPEC COMMAND: Copy Patrn
   TEXT EQUIV: CPYPAT

	COPY PATRN lets you copy an existing fill style to one of the unused
	pattern boxes.  If you wish to edit one of the existing fill patterns
	with EDIT PATRN, copy the pattern to an unused pattern box and edit
	it there.

	MENU-COMMANDS	SPEC-MENU
*

\Line-Style

 SPEC COMMAND: Line Style
   TEXT EQUIV: LSTYLE

	LINE STYLE displays a dialog box from which you can select or modify
	any of 16 existing line styles (dot-dash patterns).
	 
	MENU-COMMANDS	SPEC-MENU
*
\Values
\VALUES
 SPEC COMMAND: Values
   TEXT EQUIV: CVAL or ^V

VALUES displays a dialog box for setting drawing environment switches. You can
also set the switches using control-key combinations: For example, hold down
the "CTRL" key and press "G" to turn the grid on or off (^G).

Switch		Text Equivalents	Action 
GRID		[GRIDON/GRIDOFF or ^G]	Turn Grid on or off.
GRID VALUE	[GRIDV]			Set grid spacing.
SNAP		[SNAPON/SNAPOFF or ^S]	Turn Snap locking on or off.
SNAP VALUE	[SNAPV]			Set snap spacing.
ORTHO		[ORTHON/ORTHOFF or ^O]	Turn ORTHO on or off. 
XHREQ		[XHON/XHOFF or ^X]	Require crosshairs with rubber-band.
FRAME		[FRAMEON/FRAMEOFF, ^F]	Display/hide frames for splines etc.
LOCK		[LOCKON/LOCKOFF or ^L]	Turn group locking on or off.
TRACK		[TRKON/TRKOFF or ^T]	Turn  tracking display on or off.
ABS		[^V A]			Absolute coordinate tracking.
REL		[^V R]			Relative coordinate tracking.
POLAR		[^V P]			Polar coordinate tracking.

	MENU-COMMANDS	GRID-VALUE	SNAP-VALUE	SPEC-MENU
*
\Text-Specs

 SPEC COMMAND: Text Specs
   TEXT EQUIV: TSPEC

	TEXT SPECS lets you specify HEIGHT, ANGLE, FONT, LINE SPACING and
	JUSTIFICATION for text you are about to draw.  EasyCAD displays a red
	box around the current selection.  Use the CHANGE command to change
	these properties for existing text.

	* Height	* Angle		* Font
	* Spacing	* Right/Center/Left Justification

	MENU-COMMANDS	SPEC-MENU
*
\Dim-Specs

 SPEC COMMAND: Dim Specs
   TEXT EQUIV: DSPEC

	DIM SPECS sets the height and position of text and arrows for
	individual dimensions.  Arrowheads can also be modified for
	ARROWHEAD KIND, ANGLE, and SIZE.  Dimensions can be modified as to
	text font, height, and number of decimal places shown.  A red box
	appears around the current selection. Below is a list of properties.

	Item		  Property
	-------------------------------------------
	Dimension	| Height, Font, DecPL
	Arrowhead	| Kind, Angle, Size
	Text Placement	| Over, INside, Left, Right
	Dim Kind	| Norm, Zero

	MENU-COMMANDS	SPEC-MENU
*
\Dim-Format

 SPEC COMMAND: Dim Format
   TEXT EQUIV: DFMT

	DIM FORMAT (DIMension FORMAT) controls the unit format EasyCAD uses
	to display dimensions throughout your drawing. EasyCAD displays a red
	box around the current selection.

	MENU-COMMANDS	SPEC-MENU
*
\UNITS

 SPEC COMMAND: UNITS
    TEXT EQUIV: UNITS

	UNITS defines EasyCAD UNITS to anything you wish. Select UNITS from the
	SPEC menu and the prompt reads "inches per drawing unit [ ]:" with the
	default in brackets.  You can accept the default conversion or type a
	new number of inches per unit. For example, to define each drawing UNIT
	as one mile, type 63360 (5280 feet per mile x 12 inches per foot) and
	press RETURN.  You can use a math operator (* or /) to multiply or
	divide the current conversion factor in brackets.

	MENU-COMMANDS	SPEC-MENU
*
\Feet

 SPEC COMMAND: Feet
    TEXT EQUV: UNITS 12

	FEET makes each EasyCAD UNIT equal to 1 FOOT.

	MENU-COMMANDS	SPEC-MENU
*
\Inches

 SPEC COMMAND: Inches
    TEXT EQUV: UNIT 1

	INCHES makes each EasyCAD UNIT equal to 1 INCH.

	MENU-COMMANDS	SPEC-MENU
*
\Meters

 SPEC COMMAND: Meters
    TEXT EQUIV: UNITS 39.37

	METERS makes each EasyCAD UNIT equal to 1 METER.

	MENU-COMMANDS	SPEC-MENU
*
\mm

 SPEC COMMAND: mm
    TEXT EQUIV: UNITS .03937

	MM makes each EasyCAD UNIT equal to 1 millimeter.

	MENU-COMMANDS	SPEC-MENU
*
\Ref-Point

   MODIFIER: Ref Point
 TEXT EQUIV: REF

	REF POINT (Reference Point) lets you set a new reference point for
	relative coordinates and for modifiers.  EasyCAD normally uses the
	last point you selected for a drawing or editing command.

	MENU-COMMANDS	MOD-MENU
*
\Same-X

   MODIFIER: Same X
 TEXT EQUIV: SAMEX

	SAME X aligns points vertically with the reference point by keeping the
	X coordinate the same as the last point (reference point). 

	MENU-COMMANDS	MOD-MENU
*
\Same-Y

   MODIFIER: Same Y
 TEXT EQUIV: SAMEY

	SAME Y aligns points horizontally with the reference point by keeping
	the Y coordinate the same as the last point (reference point).

	MENU-COMMANDS	MOD-MENU
*
\Center

   MODIFIER: Center
 TEXT EQUIV: CEN

	CENTER locks points to the center of existing entities.  Refer to
	the manual for the effect of CEN on various entities.  You can also
	use F1.

	MENU-COMMANDS	MOD-MENU
*
\Midpoint

   MODIFIER: Midpoint
 TEXT EQUIV: MID

	MIDPOINT locks points to the midpoint of existing entities. Refer
	to the manual for the effect of	MID on various entities.  You can also
	use F3.

	MENU-COMMANDS	MOD-MENU
*
\Endpoint

   MODIFIER: Endpoint
 TEXT EQUIV: EPT

	ENDPOINT locks points to the endpoints or nodes of existing
	entities. Refer to the manual for the effect of	EPT on various
	entities.  You can also use F5.

	MENU-COMMANDS	MOD-MENU
*
\On

   MODIFIER: On
 TEXT EQUIV: ON

	ON locks to a point mathematically on the nearest entity.  You can
	also use F9.

	MENU-COMMANDS	MOD-MENU
*
\%-Along

   MODIFIER: % Along
 TEXT EQUIV: %

	% ALONG (Percent Along) locks to a point at a specified percentage of
	the reference entity's length.  For most reference entities, % Along
	treats the nearest endpoint to the selection point as the beginning.
	Refer to the manual for the effect of "% Along" on various entities.
	You can also use F7.

	MENU-COMMANDS	MOD-MENU
*
\Degree

   MODIFIER: Degree
 TEXT EQUIV: DEG

	DEGREE selects a point at a specified number of degrees around
	an arc or circle.

	MENU-COMMANDS	MOD-MENU
*
\Parallel

   MODIFIER: Parallel
 TEXT EQUIV: PRL

	PARALLEL locks the rubber-band cursor parallel to an existing reference
	entity.  The reference entity can be anything except an arc, circle or
	ellipse.  Splines and smooth polygons must have the frame turned on.

	MENU-COMMANDS	MOD-MENU
*
\Perpendicular

   MODIFIER: Perpendicular
 TEXT EQUIV: PRP

	PERPENDICULAR locks the rubber-band cursor perpendicular
	to (at right angles to) an existing reference entity.  The reference
	entity can be anything except an arc, circle or ellipse.  Splines and
	smooth polygons must have the frame turned on.

	MENU-COMMANDS	MOD-MENU
*
\Angle-to...

   MODIFIER: Angle to...
 TEXT EQUIV: ANG

	ANGLE TO locks the rubber-band cursor at a specified angle to an
	existing reference entity. The reference entity can be anything
	except an arc, circle or ellipse.  Splines and smooth polygons must
	have the frame turned on.

	MENU-COMMANDS	MOD-MENU
*
\Bearing

    MODIFIER: Bearing
  TEXT EQUIV: BRNG

	BEARING used as a MODifier locks the rubber-band cursor to a bearing
	angle that you specify.

 CALC COMMAND: Bearing
   TEXT EQUIV: BRNG

	BEARING used as a CALC command allows you to measure the bearing angle
	of a selected entity.  Bearing angle is measured counterclockwise with
	0 degrees being at 3 o'clock.

	MENU-COMMANDS	MOD-MENU	CALC-MENU
*
\Intersection

   MODIFIER: Intersection
 TEXT EQUIV: INT

	INTERSECTION locks to the point where two entities (two lines, a line
	and a circle, or a line and an  arc) intersect.  The two entities do
	not actually have to cross.

	MENU-COMMANDS	MOD-MENU
*
\Coordinate

 CALC COMMAND: Coordinate
   TEXT EQUIV: ID

	COORDINATE finds the x,y coordinates of any location in your drawing.
	Select a point with the crosshairs, or use a modifier, and EasyCAD
	displays the x,y coordinates in a message box, using the current
	dimension specs.

	MENU-COMMANDS	CALC-MENU
*
\Distance

 CALC COMMAND: Distance
   TEXT EQUIV: DIST

	DISTANCE calculates the distance between two points.  Select points
	at the "distance from:" and "to:" prompts.  EasyCAD displays the
	distance in drawing units in an alert box.  The LIST command (EDIT
	menu) can also be used to find the length of an existing line entity.

	MENU-COMMANDS	CALC-MENU
*
\Area

 CALC COMMAND: Area
   TEXT EQUIV: AREA

	AREA calculates the area bounded by an imaginary polygon.  EasyCAD
	prompts for the starting point for additional points of the polygon.
	Press the right button to complete the last side of the polygon and
	the area will appear in the center of the screen.  The LIST command
	from the EDIT menu can also be used to find the area of an existing
	polygon entity.

	MENU-COMMANDS	CALC-MENU
*
\GRID-VALUE

 VALUES SWITCH: Grid Value
    TEXT EQUIV: GRIDV

	GRID VALUE lets you set spacing between grid dots. When EasyCAD asks 
	for horizontal and vertical spacing, you can press the right button
	to accept the current spacing, use a math operator (* or /) to multiply
	or divide the current spacing, type a new value, or select two points
	the desired distance apart.

	MENU-COMMANDS	VALUES
*
\SNAP-VALUE

 VALUES SWITCH: Snap Value
     TEXT EQUV: SNAPV

	When SNAP locking is turned on, EasyCAD rounds coordinates you select 
	visually to the nearest snap point. Snap spacing is related to
	grid dot spacing.  You can snap to every grid dot and to points in
	between grid dots.  When you select SNAP VALUE, the prompt reads "snap
	points per grid unit [ ]:". Press the right button to accept the 
	current spacing, or type a new number.  For example, to set 2 snap 
	points per grid dot type "2".  

	EasyCAD ignores snap locking when you type numeric coordinates, when
	you select entities for editing, and when you use modifiers to lock to
	specific points on existing entities.

	MENU-COMMANDS	VALUES
*
