Archive-name: model-railroad-faq/techniqueããThis is part of the rec.models.railroad list of Frequently AskedãQuestions (FAQ). It is maintained by Ralph Marshallã(rjm@cs.brown.edu) All contributions and corrections are welcome, butãI'm ultimately responsible for what appears here.ããChanges since last posting:ãããTrain setsã----------ããQ. What should I buy as a gift for somebody who is new to the hobby?ãã(This answer is tailored to HO, since that's what I know about) ããThe cheap packaged sets make by Bachman and Life-Like are not a goodãway to get started in the hobby. The equipment is cheaply made and asãa consequence will tend to stall and derail frequently, and is alsoãlikely to break early. While you'll spend slightly more by buyingãindividual items, you can assemble a starter set from better equipmentãand still spend under $100. The following list is a suggestion ofãspecific items which will make a nice set for somebody new to theãhobby, either adult or 8+ year old child.ãã - Athearn diesel locomotive with "superpower" drive. They makeã a wide range of locomotives, so pick whatever looks good.ã The "superpower" drive means it has flywheels and a heavy ã weight, both of which make it run better, and it only runsã about $5 more than the base models. $26-33ãã - Several Athearn car kits [very easy to assemble]. They makeã both freight and passenger, so pick whetever interests youã (or the recipient). Freight cars are $4-5, passenger $7. ã ã - MRC Tech II Railpower 1400 power pack. You'll need a fewã feet of wire and an Atlas terminal track section to attachã it to the track. $41 (+ $2 for the terminal)ãã - Enough Atlas Nickel-silver track to make an oval. 4 packsã of 18" curves and 2 packs of straight will do. $2.80/packãã - A copy of Model Railroader magazine. The December issueã always has articles aimed at newcomers, but most issues willã have introductory-level articles. $2.95ãã The stuff above will make the minimum starter set, for justã over $100, depending on the engine and cars purchased. If youã want to go for something slightly more advanced considerã adding some of the following items:ãã - 2 or so Atlas Snap turnouts (track switches), $6 eachã unpowered. Get both left and right handed.ã ã - An Atlas pier set combined with one of their bridge kits.ã To make an over-under figure-8 layout you'll also needã another package of curved track. $10 for the pier set,ã bridges are $4-10.ãã - Some building kits. The Atlas passenger station kit is aã classic kit which is well manufactured and can be built intoã a nice looking kit with a little time. Probably not tooã good for a young child since it has lots of parts. Kits runã $5-15 for simpler ones, much more in some cases. Includeã some Testor's liquid glue [in a cubical glass bottle. Theã thicker version in a orange/white tube is junk] (also notã great around young children; for that matter, it give me aã headache sometimes) and an X-Acto knife. ã ãI have picked these items from personal experience - there areãundoubtedly equally good choices from other manufacturers. Everythingãlisted here should be available at most hobby stores which carry trainãequipment. Your best bet is to find a hobby store which specializes inãmodel railroads and tell them you want to assemble something likeãthis. They should be able to show you the items listed here as wellãas alternatives which you might prefer.ããQ. What should I buy if I'm willing to spend more money?ããHigher quality locomotives can be purchased from Atlas, Stewart, andãKATO (who make the mechanisms for some other brands as well). Theseãmodels run very well, have more accurate and refined details, and willãcost about $100 for a single locomotive. Life-Like has a premium lineãcalled "Proto 2000" and Bachman has one called "Spectrum" which offerãmedium level products in the $50-75 range.ããIn addition to Athearn, MDC (Model Die Casting, also known asãRoundhouse) makes good quality kits in the $5-10 range, and they areãabout as easy to find as Athearn. They make more of the modernãequipment than does Athearn.ããPeco makes better quality track switches, for about $15 unpowered.ãThey have a spring which keeps the switch rails firmly in the selectedãposition and an under-table power unit which is easy to installã(although you have to cut a hole in the table). They come inã"Electrofrog" and "Insulfrog" versions - the Insulfrog ones are "powerãrouting," which means that the track power only flows in the directionãthe switch is set. This can make it much easier to wire stub sidingsãin a block scheme, since you don't need a separate block for theãsiding. Electrofrog switches have a live metal frog (hence the name)ãand are not electrically interchangable with the Insulfrog version.ããQ. What if I just won the lottery?ããBrass models are regularly imported by a small collection of companiesãbased in Japan and South Korea. These are limited run (~100 units)ãmodels of specific prototypes, hand-made from brass. They are usuallyãdelivered unpainted but some runs offer factory painted units at anãextra cost. The majority of these models are of locomotives, withãsteam more abundant than diesel or electric. Passenger cars andãcabooses are also fairly common, with occasional freight andãmaintenance-of-way cars offered. The main appeal of these models isãthat well-made ones will be exact models of particular prototypes withãa high level of detail. They also come with high quality drives,ãsomething quite difficult to find in cheaper steam locomotives.ããThe cheapest brass locomotives in HO are offered by Sunset Ltd., withãmost models in the $200-300 range. They are reportedly good runnersãwith a fairly low level of detail. Highly detailed models are offeredãby the other importers, with steam prices in the $450-1000+ range,ãdiesels in the $200-400+ range. O scale models can run twice as muchãas these prices. The best bet is to find either a local dealer or aãreputable mail-order importer who can advise you on what looks goodãfor the money.ããMost of these items are sold by advance reservation, so by the timeãthe model actually arives there may not be any left for sale. Theãmodels are advertised in advance of production so that you can placeãan order in time. Used models can be purchased and can be a good valueãif purchased from a reputable dealer who is honest about the quality.ããQ. How come the affordable suggestions only include diesel engines?!?ããIn general, steam engines are more expensive than their dieselãcounterparts. For example, the cheapest HO "ready-to-run" steamãengines cost about $100. If you are the type who likes to build kits,ãthe cheapest steam engine kit costs about $70 dollars. Below is aãshort description of several popular steam engine brands. The pricesãin square brackets are mail order prices provided by a second contributor,ãso may not be for the exact same models.ããBachman: Sold as "ready-to-run" units, these engines usually costãabout $100 [$25 - $55 (RTR)]. The bodies are plastic. The runningãcharacteristics of these engines vary a lot. If possible, see it runãbefore buying. Bowser (Cary Logo. Works) sells a conversion kit forãthese engines providing a new drive train, however this upgrade willãcost nearly as much as the original engine.ããMDC/Roundhouse: Sold as kits, these engines usually cost anywhere fromã$70 to $100 [$60 - $80 (kit)]. The boilers are metal, the cabs andãtender are plastic. MDC makes smaller (and earlier-era) steam enginesã(4-4-2, 2-8-0, Shay, etc.).ããBowser: Sold as kits, these engines usually cost anywhere from $80 toã$150 [$70 - $155 (kit), $120 - $170 (RTR)]. The kits are all metal --ãvery heavy. The casts usually require a fair amount of filing toãremove any flash. Running characteristics are good and the pullingãpower is very good. Bowser provides a number of PRR steam era enginesãas well as a Challenger and a Big Boy.ããRivarossi: Formerly imported by AHM, these engines are soldã"ready-to-run". They cost anywhere from $150 to $500 [$120 - $250ã(RTR)]. The engines are all plastic. One or more of the drivers hasãa "traction tire" (rubber band) to keep the lighter weight engine fromãslipping. Running characteristics are good. Rivarrossi makes a wideãvariety of steam engines.ããMantua: [This is based somewhat on hearsay] They seem to offer twoãgrades of equipment - the older designs such as the 0-4-0 switchãengine which are quite inexpensive ($20) but which run poorly, andãnewer models such as the 4-4-0 Atlantic which seems like a very niceãmodel for about $120. Some of the models come in kit form for lessãmoney.ããQ. What if I choose N scale instead?ããDiesel locos: anything made by Kato. This includes the Kato brandãengines as well as the items recently offered by Atlas. The Con-CorãPA-1 was the first Kato diesel imported but most of their more recentãofferings have not been. These don't come cheap, most being in theã$80 to $100 range.ããBachmann has just introduced their first Spectrum engine in N scale (aãDash 8-40C.) About the same price as the Kato and runs well but theãbody shell is not quite up to the standard of the Kato engines. Theãregular line Bachmann is less expensive than these but require someãwork to get them running realy smothly in most cases. In general,ãavoid Life-Like.ããFor freight cars, the best quality is MicroTrains. These range fromã$8 to $10 for cars with basic paint schemes up to $30 for the TOFCãflats with semi trailers. Their couplers are also a great improvementãover the Rapido couplers. The easyest conversion is the trucks withãcouplers mounted, but I prefer to body-mount couplers. MicroTrainsãalso hase conversion kits for a large number of steam and dieselãengines.ããQ. What companies make good equipment in G scale?ãã[The description of G-scale equipment was written by John Haskey]ããIn my opinion, Bachman track should be avoided like the plague. Ifãyou don't want to spend big bucks on LGB track, check out the REAãtrack. REA makes very decent track and is usually cheaper than LGB.ãThe Bachman track will do nothing but disappoint you.ããOn the other hand, the Bachman Locos and rolling stock are a very economicalãway to get into G-scale railroading. Their locos are noisier than their LGBãcounterparts but consider this: a Bachman 4-6-0 can be had for as little asã$80 mail-order and it comes with lights, smoke, & sound. A similiar LGB locoãwill cost over $500. Granted, the LGB loco will probably last a lifetime butãfor someone getting started the Bachman loco represents a good value. Makeãsure you avoid the Bachman battery powered remote controlled locos though.ãI have friends who have been less than thrilled with them. Bachman's rollingãstock is serviceable out of the box and, as others have mentioned, can be ãvastly improved by replacing the trucks and couplers. Their kits have greatãpotential for kitbashing, etc.ããI personally own both Bachman and LGB and don't regret purchasing eitherãbrand. If you're rich and have disposable income, by all means go out andãget that LGB starter set, a few hundred feet of LGB track, and lots of carsãand locos. On the other hand you could start with a loop of REA track, aãMRC throttle, and a Bachman train and be well on your way as well.ããTrack ã-----ããQ. Nickel-silver vs. brass: what are the issues?ããNickel-silver is a copper-nickel alloy (mostly copper), considered toãbe metalurgically similar to brass but superior in corrosionãresistance. Brass oxidizes rapidly to a non-conducting surface, whichãmeans that power will not reach the locomotives or cars, resulting inãstalls. Both forms of track will accumulate other gunk on them,ãrequiring some form of cleaning. In general, nickel silver is muchãbetter than brass, and is worth the small extra cost.ããThe more recently developed alloys used in high-quality G scale trackãare much less corrosion-prone. Brass is sometimes favored overãnickel-silver for outdoor use, because it expands and contractsãsomewhat less with changes in temperature.ããQ. What does the number associated with a turnout mean? What's theãdifference between, say, a #4 turnout and a #6 turnout?ããThe number is based on the angle between the straight and divergingãtracks. Skipping the exact definition, a #4 turnout is generally theãsharpest practical size and is equivalent to an 18" curve. #6s andã#8s are more gradual and are typically used on larger layouts bothãbecause they look more realistic and because longer equipment willãwork better on them.ããTraction models and models in the smallest scales (N and Z) can oftenãget good results with much smaller turnout numbers, down to #2.5 inãcommon usage.ããQ. What does the "code" associated with track mean?ããThis is the height of the rail, expressed in thousandths of an inch.ãCode 100 rail (common in HO) is 0.100 inches high. This is equivalentãto prototype rail weighing 152 pounds per yard, which is larger thanãalmost all rail used by real railroads in the United States. Advancedãmodelers typically use rail sizes closer to that used on theãprototype, as shown below:ããNominal | Mass | Scale | Scale | Scale |ãScale | Market | Mainline | Branch | Mining |ã---------------------------------------------------ãG, #1 | .330 | .250 | .175 | .125 |ã---------------------------------------------------ãO | .175 | .148 | .125 | .100 |ã---------------------------------------------------ãS | .148 | .125 | .100 | .086 |ã---------------------------------------------------ãHO/OO | .100 | .083 | .070 | .055 |ã---------------------------------------------------ãN | .080 | .055 | .040 | n/a |ã---------------------------------------------------ãZ | .062 | n/a | n/a | n/a |ã---------------------------------------------------ããQ. When handlaying track, how/when do you folks glue down the ballast?ããBallast is added in the same fashion for both handlaid andãprefabricated track. The roadbed is prepared and the track laid inãposition using your favorite method before any ballast is added. Theãmethod described below also works just as well for grass, dirt, etc.ãin the rest of the layout.ããThere are several methods, but the basic idea is to spread the ballastãin place (I use a cheap 1" paintbrush to shape it), soak it with someãsort of wetting agent, and then flow a fixative into it. Variantsãabound - this is a FAQ in the model railroading magazines as well, soãlook there for alternatives.ããThe most common wetting agent is tap water with a drop or two ofãstandard dishwashing liquid added to cut the surface tension (theãwater will just bead up otherwise and won't soak the ballast). Thisãcan be sprayed on with a *fine* mister or carefully dripped on with anãeye dropper. The most common fixative is a 50-50 mixture of whiteãglue and water, again with a drop of detergent. This is dripped ontoãthe ballast and allowed to dry. All of the water will evaporate, soãthe ballast should be as wet as possible without floating it away;ãotherwise you may just glue down a top crust which will chip awayãlater.ããQ. Also, who makes good ballast material, and do you mix/combineã several coarsenesses or make it uniform? ããWoodland Scenics is probably the most popular brand, but at least oneãposter described it as looking like kitty litter; a bit harsh but notãfar from the mark in my opinion. Their finest grade should be used byãN and HO scales, and it's really too coarse for N. ããThe other major source is actual rock. You can just walk outside ifãyou live in the area you model, you can try the local quarry or gravelãoperation to see if you can get a small sample, or you can order itãfrom several operations which advertise in the model railroadingãmagazines. If you use real rock you must crush it, sift it to size,ãand then remove any ferrous particles with a magnet.ããNote that most real railroads use ballast that is available locally,ãso the color of your ballast will differ based on the area modelled.ãMost of it is a standard gray, but iron ore roads have a distinctãreddish hue, and RMC just finished a series about a marble quarryingãrailroad which used marble chips!ããRoadbedã-------ã[The following description of Homasote was written by Gregg Fuhriman]ãã My Experiencesã -------------- ãHomasote is a material made of densely compressed newsprint, and isãusually sold in 4' x 8' x 1/2" sheets. It is also available to theãmodel railroad hobby as precut roadbed strips. My experience is withãthe large sheets, which I purchased from a building supply store. Inã1987, one sheet cost around 25 dollars.ããI cut it into many 8' strips, using a rotary saw set at 45 degreeãangle to get the "ballast slope". The ascii drawing below shows anãedge-on view of how I cut the Homasote sheets:ãã | |<---- wide enough for trackã ___________________________________________________________ã |\ / \ / \ / \ / \ / \ / \ / \|ã -----------------------------------------------------------ã <---------- 4' ---------->ããThese strips were then used as-is for straight roadbed. To make curves,ãI cut dozens of kerfs crossways about 3/4 of the way through the strip andãabout 1/2" apart. The strip could then be "bent" into the desired curvatureãby compressing the kerfs on the inside of the curve. The purpose of thisãexercise was to reduce wasted Homasote; it is not a cheap material.ããThe homasote strips were then glued to plywood sub-roadbed using carpenter'sãglue and clamps. I also drove small nails through the Homasote into theãplywood to help hold things in the right position while the glue dried.ãSpecial shapes, like around switch stands, were shaped by hand using aãutility knife to carve the homasote.ãã Summary of My Experience and Netter's Commentsã ----------------------------------------------ãBenefits of Homasote are that it holds spikes and nails well, and it isãa sound-deadening material to reduce train noise. It glues easily, as itãis a porous material. It is relatively "soft", so it cuts easily.ããCutting this material with a power saw generated piles of fluffy, grayãdust that went everywhere and proved to be a pain to clean up. Iãreccommend wearing a dust filter to avoid breathing in the dust andãfluff. Cutting with a utility knife is neater, but more difficult andãtedious as the homosote tends to "grab" the blade (just as it "grabs"ãspikes and nails).ããForming curves with the kerf-and-bend method was not 100% successful.ãAt least half the time the strip would break in two. Also, the resultingãcurve is not super smooth ... they are actually several short straightãsections. Heavy sanding can smooth out some of this (but with more dust).ããOther netters have suggested painting the Homasote with a latex paint toãhelp seal it against moisture (introduced mostly during ballasting, butãalso to guard against ambient humidity). Its dimensional stability withãrespect to temperature and humidity has been panned, though I have notãnoticed problems with my layout so far.ããQ. How do you lay flex track over a cork roadbed?ããA1 - How do I get the cork to go around curves?ããCork roadbed is typically provided in a split section, thin enough toãfollow normal curves in a given radius. One netter suggests soakingãthe strips in hot water first. This makes them flexible enough to doãabout 8" radius curves before breaking. ããA2. - My track doesn't have holes in the ties for nails. How do I holdã it in place?ããA construction cement called "Liquid Nails" will hold the cork andãtrack in place. Just a thin coating of this with the track pressedãdown onto it will set in about 30 secconds... even with the 8"ãradius curves which the flex track will not hold on its own.ããAn alternative is to use white glue spread with a finger over theãsurface of the cork. You will need temporary pins along the track toãhold it in place while it dries.ãããA3. - How do I make the curve reasonably regular?ããUse a pencil on the end of a string and tack the free end of theãstring to the track base at the center of the curve (i.e. center ofãthe circle formed by the curve). Then keep the string taught and drawãthe centerline of the curve on the track base with the pencil.ãSimilar methods use a solid beam instead of string.ãããA4. - How do I keep flex track from kinking when I have a joint in the ã middle of a curve?ããOne simple way to REDUCE kinking is to stagger the joint (tends to happenãnaturally in curves anyway) so that the actual break in one rail is an inchãor two (or more) away from the break in the other rail. Sliding the rails ãso that the break occurs over the ties of only one of the sections willãalso help.ãã jointã ================== ============================= <- railsã } } } } } } } } { { { { { { { { <- tiesã ============================== =================ã jointãã } = tie from left section ã { = tie from right sectionããELIMINATING THE KINKããI solder the two sections together to ELIMINATE the kink. I lay theãfirst section, and glue it most of the way, leaving a few inches atãend unglued. Then I solder both rails of the two sections togetherãwhile the ends are straight. Then I finish gluing the rest of theãfirst and as much as necessary of the second section.ããConcerning soldering rail, still use a metal rail joiner, but then flowãsolder into the outside edge of the joiner/rail area. Don't solder theãinside edge, or it will create problems with wheel flanges. The railãjoiner helps hold the rails in alignment while soldering, and will keepãthem together should the solder joint fail (due to thermal expansion orãcontraction).ããA second note about soldering on flex... You'll want to be careful not ãto melt the plastic "spikes" (I've melted entire ties). Melting themãwill naturally exacerbate kinking/gauge problems. How do you melt solderã(374 deg F) without melting plastic?? good question. If you are an expertãwith a soldering gun, no problem. I've found that using a 100 watt gunãhelps because it heats the rail fast, so you can get it and out quickly.ãPlasitc meltage seems directly proportional to time, rather than temperature.ããHandling flex: I try to keep the sections straight until I really needãthem, and then I only bend the section for fitting purposes in the oneãplace where it's going to go. This way, no pre-kinking gets into theãrail and the rail will on its own seek a smooth curve between the endpoints.ãThis also helps in making STRAIGHT mainlines. Of course for old, somewhatãoverused yards or spurs, you might deliberately kink up the section first,ãand then try to lay it as straight as possible... this produces a goodãeffect when sighted along at track level.ããLayout planning softwareã------------------------ããQ. Could someone please give me the name of the Abracadabra productã that is like "flight simulator for trains", i.e., the one that letsã you simulate being the engineer on a layout you program into it.ã There are several products on the market with similar sounding namesã and when I call around to try and find it at one of the local softwareã houses I want to make sure that I'm asking for the correct one.ãã"Design Your Own Train" and "Run Your Own Train" are a pair ofãprograms that let you do what you say. RYOT gives you a "hogger's eyeãview" of the road; that is, the view is supposedly that which youãwould see from the cab.ãã"Design Your Own Railroad" allows you to create a layout complete withãscenery, then run trains on the tracks. You only get a bird's eyeãview, though.ããI personally have used DYORR, and recommend it. I have not used DYOTãor RYOT, but have heard that they are less sophisticated products. Ofãcourse, if you are determined to have the flightsim-style view out theãwindshield, RYOT is your only choice.ããAll three products are published by Abracadata software, (800)ã451-4871. It's cheaper to order the products from MicroWarehouse,ãhowever: (800) 367-7080.ãã[Editor's note: I've also seen advertisements for products which lookãmore like CAD packages tailored to model railroading. A review wouldãbe most appreciated.]ããPaintingã--------ããWhile we don't have much on this subject yet, Model Railroader managesãto get a monthly column plus additional articles out of it each monthãso there must be something to talk about. As always, feel free toãsend in stories about how to paint, what color to paint it, etc.ããQ. How do I paint this $1,200 brass model I just purchased?ããWell, being handy with an airbrush is the "only" place to startãplaying with brass... if you don't already have some experience...ãpractice airbrushing on some less-expensive (and less detailed) stuff.ããMy [Dennis Lippert] "system" for painting brass steam locos has alwaysãbeen basically the following:ãã(1) Test-run the loco... to make sure it ran before you took itãapart(!). Check all of the valve gear and rods for loose screws,ãtighening if found. It might even be a good idea to fully break-in theãloco before putting it through the "trauma" of disassembly.ãã(2) Disassmble as follows: remove lead & trailing trucks. Detach theãboiler from the frame. Install the weight (if it was just wrapped upãand sittiing in the box). Remove the trucks and couplers from theãtender, and remove its body from the frame also. If the smokeboxãfront is removeable, you might want to take it off also. This *should*ãbe all the disassembly that will be necessary.ãã(3) Inspect the model. Fix anything broken, and check out the factoryãclear-coat lacquer. If the lacquer seems to be smooth and isn'tãchipping off, use it as a primer for your paint. If the lacquer is noãgood, strip the loco (I use ScaleCoat's stripper).ãã(4) Wash the loco with soap and "water as hot as you can stand". Thisãis to make the surface clean so the paint will stick better. Don'tãworry about getting the motor/drive wet. As long as it driesãcompletely before putting power to it, it will be OK. Let the modelãdry for at least a few hours, preferably overnight. After washing theãparts, always wash your hands before touching the model (or betterãyet, wear rubber gloves).ãã(5) If the loco was stripped, it needs to be primed. I use a PPGãtwo-part epoxy primer (because a friend got it for me), code-namedãDP400/DP401. You mix equal parts of the two bottles, let sit for 30ãminutes, then thin with lacquer thinner and spray (it will only last aãcouple weeks in the bottle after being mixed, so don't mix much). Itãshould be noted that Floquil's "primers" are basically just paintãcolors with thicker pigment (for sanding). They DO NOT adhere to theãsurface any better than the normal paints (this from a PPG paintãchemist who has "chemically dissected" them).ãã(6) Prepare your paint. I like Scalecoat II because of it's goodãcoverage and shiny surface. You get the best smoothness if the paintãis slightly on the thin side, rather than slightly thick. But justã*slightly*. (if Scalecoat is overthinned, it will chemically "fallãapart".ãã(7) Adjust the airbrush to spray a very small amount of paint. Ourãfirst area of attack will be the chassis. Connect power leads to theãframe and the drawbar, and put about half-power to the chassis. Holdãit by the motor (assuming can motor), and spray all of the stuffãthat's moving, from various angles. sit the chassis aside, upsideãdown, and leave it running for five to ten minutes (to make sure theãpaint doesn't stick anything together when it dries.) Since theãairbrush is turned down right now, we can also spray the lead truck,ãtrailing truck, tender trucks, etc. Be sure to hit them from manyãangles, and to roll them around while painting them. ( A skill inãitself... hitting a moving target! :-) Possibly the single biggestãtrick in airbrushing brass is getting paint on everything that will beãseen (a bare spot under a detail on a black plastic loco looks like aãshadow... on brass it looks like someone forgot to paint it!)ãã(8) open the airbrush up to a "normal" spray pattern. Start to sprayãany part (boiler, tender, etc.) Begin by spraying from obscure anglesãaround all details. Then come back and lay a smooth overcoat over theãentire area.ãã(9) once done with the main body parts, you can come back to theãchassis. Spray all non-moving parts with the "heavier" spray pattern.ãTry to avoid spraying on the moving parts (since they're alreadyãpainted). Again, the motor is the nicest handle to hold with.ãã(10) Now you should notice that everything is painted (unless I missedãsomething). In the case of a PRR steamer, the boiler and tender bodyãshould be brunswick green, the chassis components should all be black.ãTake some time to look at all the parts from any angle that you can...ãthere WILL be bare spots somewhere (trust me!)ãã(11) Wait for things to dry. With Scalecoat I paint, this can takeãdays to quit being tacky. Suggestions to speed drying include:ã -put it outside if it's a nice warm sunny day... in the sun.ã -put it in front of a forced-air furnace (warm, dry air is good)ã -bake it (I've never "baked" - don't look to me for suggestionsããThe best idea is to do one of the above to remove the tackyness, andãstill let the parts sit for a week. This guarantees that everything isãdry and hard.ãã(12) prepare for next color(s). On most steamers this would includeãgraphite smokeboxes, Oxide red tender decks/cab roofs, etc. Checkãyour prototype! Mask carefully, but prepare yourself for the factãthat you *will* get overspray under the masking. Luckily, black isãeasy to touch up. Always "overdo it" with metallic colors, and coverãup the overspray later. The metallics are incredibly hard to touch upãwithout it showing, so make sure everything that is to be metallicãgets sprayed the first time.ãã(13) Apply next color(s). Using a very low pressure (10-15 psi) toãkeep overspray to a minimum. Remove masking as soon as you are done.ã"Bake" again. [You can often do two or more "extra" colors at oneãsitting... as long as they aren't too close to each other on the modelã(overspray problems).]ãã(14) Clean paint from parts which must make electrical contact. Theseãinclude tender truck bolsters, wheel treads, drawbar, etc. withãlacquer thinner and Q-Tips. The engine drive wheels are easiest toãclean if you again run the chassis on a power pack.ãã(13) Reassemble the loco. After reassembly, do any kind of touch-upãwork and details. (i.e. if you did a graphite smokebox, the railings,ãetc. will also be graphite, so repaint them [black]).ãã(14) Dullcote the loco (or semi-gloss) after decaling. This will sealãthe decals and give "an extra layer of protection" against chips.ãã(15) Weather the loco if you like, wrap it up, take it to the club,ãand begin to brag. This is the most important step, as very fewãpeople seem to realize that it takes more real effort to read thisãmessage than it does to get a good paint job on a brass model!ããAbove all, follow these simple rules:ã- have fun... painting your first couple of brass locos can be stressful.ã- take your time... it's not that important to get done today (or even ã this week!).ã- use a spray booth, rubber gloves, and possibly a respirator. A simpleã mask won't help much... as the pigment is the least of your worries. ã These may seem like overkill, but we are looking at a couple of hours ã at the booth... much more time than, say, painting a freight car.ããMiscellaneousã-------------ããQ. What are Kadee couplers and why should I use them?ããMost locomotives and rolling stock come with an industry-standardãcoupler - for HO they are X2f (commonly called horn-hook) and for Nãthey are Rapido. These couplers are only suitable for those who don'tãplan to do much switching and coupling/uncoupling of the cars, theirãprimary advantages being that they are free and require virtually noãadjustment.ããKadee makes a line of more prototypical looking couplers that areãavailable in all common scales and which are used by most seriousãmodelers. They are magnetically operated, allowing you to uncoupleãcars without touching them. Uncoupling ramps made of permanentãmagnets or electromagnets can be positioned at strategic places onãyour layout to perform this uncoupling. Rix (another company) sellsãan inexpensive magnetic rod which can be held between the cars toãuncouple them without removing them from the tracks. Note that Kadeeãcouplers are not compatible with the standard couplers, so once youãswitch you'll have to convert all of your equipment. In HO the mostãcommon size (#5) costs $2.95 for a package of 4 (2 cars).ãã