::0:: General failure. Cause: An unexpected error has occurred. Action: Contact the author with a description of what happened. This error is likely caused by a program bug. ::2:: Memory error. Cause: An attempt to allocate memory failed. Action: Try maximizing the amount of free conventional memory before running the program. The program should run in as little as 500 KB free. ::3:: Missing font file. Cause: One of the files containing fonts used by the program could not be found. Action: Check the program directory for files with a .FNT extension. If not found, copy them from the installation diskette or archive file. Cause: You are running the program from a directory different from where the program files are located. Action: Change directory to where the program is installed and try again. ::4:: Error initializing graphics. Cause: This game requires a 100% VGA compatible graphics adapter with a minimum of 128K memory. ::5:: Missing GIF file. Cause: One of the files containing GIFs used by the program could not be found. Action: Check the program directory for files with a .GIF extension. If not found, copy them from the installation diskette or archive file. Cause: You are running the program from a directory different from where the program files are located. Action: Change directory to where the program is installed and try again. ::6:: Missing sound effects file. Cause: The sound effects file could not be found. Action: Check the program directory for a file named SOUNDS.KIX. If not found, extract it from the installation diskette or archive file and try again. Cause: You are running the program from a directory different from where the program files are located. Action: Change directory to where the program is installed and try again. ::100:: Invalid player number. Cause: An invalid player was called. Action: Contact the author with a description of what happened. This error is likely caused by a program bug. ::101:: Bad stylus file name. Cause: The stylus name specified in the player's configuration file is invalid or missing. Action: Check the player's configuration file. Ensure there are .IMG and .DAT files for the stylus in the default directory. Cause: You are running the program from a directory different from where the program files are located. Action: Change directory to where the program is installed and try again. ::102:: Bad stylus offset. Cause: The stylus offset specified in the player's configuration file is invalid or missing. Action: Check the player's configuration file. The offset should be two numbers separated by a space. ::103:: Bad fuse file name. Cause: The fuse name specified in the player's configuration file is invalid or missing. Action: Check the player's configuration file. Ensure there is an .IMG file for the fuse in the default directory. Cause: You are running the program from a directory different from where the program files are located. Action: Change directory to where the program is installed and try again. ::104:: Bad fuse offset. Cause: The fuse offset specified in the player's configuration file is invalid or missing. Action: Check the player's configuration file. The offset should be two numbers separated by a space. ::105:: Bad number of players. Cause: The number of players specified in the player's configuration file is invalid or missing. Action: The number of players must be between 1 and 99. ::106:: Bad control device. Cause: The control device specified in the player's configuration file is invalid or missing. Action: The control device must be 'K' for keyboard or 'J' for joystick. ::107:: Bad sparks active flag. Cause: The sparks active flag specified in the player's configuration file is invalid or missing. Action: The flag must be '1', 'ON', 'T' or 'Y' for yes, or '0', 'OFF', 'F' or 'N' for no. ::108:: Bad maximum number of sparks allowed. Cause: The maximum number of sparks specified in the player's configuration file is invalid or missing. Action: The maximum number of sparks must be an even number between 2 and 6. ::109:: Bad completion threshhold. Cause: The screen completion threshhold specified in the player's configuration file is invalid or missing. Action: The completion threshhold must be a percentage between 1 and 99. ::110:: Bad fuse wait time. Cause: The time for the fuse to wait before pursuing the stylus specified in the player's configuration file is invalid or missing. Action: The fuse wait time must be greater than 0. ::111:: Bad spark timer length. Cause: The time between each spark release specified in the player's configuration file is invalid or missing. Action: The timer length must be greater than 0. ::112:: Bad use pictures flag. Cause: The use pictures flag specified in the player's configuration file is invalid or missing. Action: The flag must be '1', 'ON', 'T' or 'Y' for yes, or '0', 'OFF', 'F' or 'N' for no. ::113:: Bad frame rate. Cause: The frame rate specified in the player's configuration file is invalid or missing. Action: The frame rate must be one of the following: S - Slow, M - Medium, N - Normal, F - Fast, H - Hyper ::114:: Bad sound flag. Cause: The sound flag specified in the player's configuration file is invalid or missing. Action: The flag must be '1', 'ON', 'T' or 'Y' for yes, or '0', 'OFF', 'F' or 'N' for no. Only PC speaker sound effects are supported. ::200:: Error opening image file. Cause: You are running the program from a directory different from where the program files are located. Action: Change directory to where the program is installed and try again. Cause: An error occurred while attempting to open an image file. Action: Contact the author with a description of what happened. This error is likely caused by a program bug.\n" ::201:: Image file corrupt. Cause: An error occurred while loading an image file. Action: Contact the author with a description of what happened. This error is likely caused by a program bug. ::202:: Image not initialized. Cause: An attempt was made to use an image before it was initialized. Action: Contact the author with a description of what happened. This error is likely caused by a program bug. ::203:: Image already initialized. Cause: An attempt was made to initialize an image that was already initialized. Action: Contact the author with a description of what happened. This error is likely caused by a program bug. ::204:: Illegal image size. Cause: An illegal size was read from an image file. Action: Contact the author with a description of what happened. This error is likely caused by a program bug. ::300:: Illegal background size. Cause: An illegal background size was encountered. Action: Contact the author with a description of what happened. This error is likely caused by a program bug. ::301:: Background memory allocation error. Cause: An attempt to allocate memory failed. Action: Try maximizing the amount of free conventional memory before running the program. The program should run in as little as 500 KB free. ::302:: Background not initialized. Cause: An attempt was made to initialize a background that was already initialized. Action: Contact the author with a description of what happened. This error is likely caused by a program bug. ::600:: Unable to open the high scores file. Cause: You are running the program from a directory different from where the program files are located. Action: Change directory to where the program is installed and try again. Cause: The high scores file is missing. Action: Check the program directory for a file named HSCORET.DAT. If not found, extract it from the installation diskette or archive file and try again. ::601:: Error reading high scores file. Cause: An error occurred attempting to read the high scores file. Action: Contact the author with a description of what happened. This error is likely caused by a program bug. ::602:: Error writing high scores file. Cause: An error occurred attempting to write the high scores file. Action: Contact the author with a description of what happened. This error is likely caused by a program bug. ::603:: Error opening high scores window. Cause: An error occurred attempting to open the high scores window. Action: This error is usually due to not enough free memory available. Try maximizing the amount of free conventional memory before running the program. The program should run in as little as 500 KB free.