FREDDY PHARKAS FRONTIER PHARMACIST WALKTHROUGH SAVE OFTEN TO ALLOW REPLAY, MOVE QUICKLY TO DEFEAT TIME LIMITS Activity Pts Total ----------------------------------------------------------- ACT I Use key to open pharmacy door 500 500 Enter back room and fill Penelope's Rx, measure compound, fill & cork bottle, give bottle to Penelope 10 510 Return to lab and mix Mrs. Black's Rx, make 21 pills, bottle & cork, give bottle to Mrs. Black 10 520 Take Sadie's Rx to saloon, pick up Doc's wiskey glass 1 521 Read Sadie's Rx through wiskey glass 10 531 Exit saloon via door to right of stage, go to wagon, pick up bottle of elixer from wagon seat 1 532 Take ice pick from stump near saloon door 1 533 Return to pharmacy, enter back room, exit to right,go up stairs to bedroom, open dresser drawer and take claim check 1 534 Open end table drawer, take key 1 535 Open footlocker, take cowboy outfit 1 536 Return to lab, use key to open roll top desk, open top drawer, take letter from Phil Graves, read letter,lock desk 1 537 Pour elixer in alchol burner 5 542 Check Rx in manual, Return to Doc at saloon, show Rx/w glass to Doc, Doc corrects Rx 7 549 Return to phatmacy lab, mix corrected Rx, place on 6 papers, box the papers, give box to Sadie 10 559 After Smithy enters shop, go to Merchantile and take bag from counter 1 560 Go to Mom's Cafe, take empty can from shelf 1 561 Go to blacksmith area, take rope 1 562 take leather strap 1 563 Return to pharmacy, take tube of Preparation "G" from left counter top 1 564 Sell tube of Preparation "G" to Smithy, colect tab of $4.87 3 567 Sheriff enters pharmacy, shuts down pharmacy ----------------------------------------------------------- ACT II Leave & lock pharmacy, got to blacksmith area, pick up charcoal from forge 1 568 Poke holes in can with ice pick 5 573 Attach strap to can 5 578 Put charcoal in can (made gas mask) 3 581 Put 'gas mask' on Freddy's head, 12 593 repeat this activity frequently Use paper bag to collect 'gas' from the horses (place behind horse when the tail is raised) 6 599 Return to pharmacy, unlock and enter lab, use gas analyser in front of alchol burner to analyze gas in bag 10 609 Mix antidote as directed by results of gas analysis 5 614 Pour antidote in closest water trough to cure horses, lock pharmacy. 20 634 Walk to school playground, take ladder from playground slide 1 635 Go to Barber Shop, swap claim check for boots with barber 5 640 Leave Barber Shop by back door (near stove), go to church, open door, examine door lock, take churck key 1 641 Take wax from below the candles in church alcove 1 642 Enter Saloon by back door (between Blue and Red rooftops), go to bartender, use $$$ to buy beer 5 647 Walk over bridge to snail stampede area, pick up a sample snail 1 648 Open beer bottle with church key 2 650 Pour beer on sample snail, then pour beer on the snail stampede to direct them into river 16 666 Go to anthill area, place ladder on ant- hill to allow Srini to escape 10 676 (returned to pharmacy) Leave and lock pharmacy, go to Mom's Cafe, give sample snail to Mom 1 677 Return to anthill and retrive ladder, go to watertower, fill beer bottle with water from tap at base of watertower 1 678 Drink water from bottle 1 679 Return to pharmacy, check manual and prepare antidote, bottle & cork, go to watertower put ladder on watertower, climb to platform 2 681 Retrive ladder, use against the side of watertower and climb higher 4 685 Touch rope (inventory) to make larriat 2 687 Use larriat to lasso top of watertower 5 692 Climb rope to top of watertower, open hatch on roof of watertower, pour antidote in 10 702 (returned to pharmacy) Leave & lock pharmacy, pick up bags of baking soda in front of pharmacy 1 703 Go to schoolyard, place baking soda bags on the right side of see-saw 2 705 Get on swing, use hand icon to pump higher on the swing (3 times), at apex, click on the school roof (Freddy jumps to roof) 5 710 Jump from roof to see-saw to put out fire 12 722 Visit Sadies house (pan down from bank), take postcards from parlor table 1 723 Sadie enters parlor, follow Sadie ------------------------------------------------------------ ACT III Exit and lock pharmacy, pick up 'horse apples' from the street 1 724 Visit Barber Shop, swap postcards for cylinder of nitrous oxide from barber 5 729 Leave Barber Shop's back door, go to cemetary, pick up shovel 1 730 Dig up Phil Graves gravesite 2 732 Open coffin, swap letter for safety deposit box key, recover gravsite 5 737 Take handful of clay 1 738 Go to the bank, give banker key, get the safety deposit box 1 739 Open box, take guns 1 740 Take red hankerchief in box 3 743 Go to Mom's Cafe, get a free cup of coffee 1 744 Leave 'horse apples' in cafe 9 753 Rush thru saloon back door to cafe's back window, take pie from ledge 1 754 Go to Sheriff's office, swap coffee with sheriff for ammunition 4 758 Swap pie with sheriff for gun cleaning kit 4 762 Use gun cleaning kit on guns, load guns 5 767 Walk to fence line behind town, find Srini, place beer bottles on fence posts, take target practice 5 772 (select easy option) Hit thrown bottles 5 777 Hit 'hand' targets, hit thrown bottles 5 782 (returned to pharmacy) Take silver medal hanging from pharmacy wall (near dipolma) 1 783 Go to Merchantile, show Whittlin' Willie silver medal (wax or clay), listen to lost-wax casting process, leave store 2 785 Return to Merchantile, take knife from the vacant chair 1 786 Return to pharmacy lab, use knife on wax to form ear, pack ear around ear form, heat mold over alchol lamp, pour out wax, put silver in crucible, heat silver, pour the molten silver into mold, scrape off clay to reveal silver ear 20 806 Change into cowboy outfit 1 807 ----------------------------------------------------------- ACT IV Catch ACE cheating at cards, place hand icon on ACE's 3rd hand when it appears 10 817 From behind the table, shoot at the bar's foot rail, ricochet to chandelier 20 837 Exit Saloon back door, go up stairs to hotel balcony, put nitrous oxide cylinder on middle of balcony rail 5 842 Exit stairs, walk via back streets to bank, cross street to Sadies area, go to the Gazebo on the right side of the road, use gun to shoot cylinder on hotel rail 20 862 (Returned to shooting gallery) Shoot targets until difficulty level has been satisfied 20 882 (Returned to Main Street) Select gun icon, select slow speed option, shoot Kenny gun hand, use red handkerchief to cover ear wound 15 897 Confront Penelope in schoolroom, drop guns when she draws gun on Freddy (touch gun belt), quickly grab slate from desk to deflect shot 10 907 When Penelope leaves basement, touch chair leg to tip chair to floor, crawl to ear 1 908 Grab ear and rub on floor to sharpen 10 918 Cut ropes with sharpened ear 10 928 (Escape to schoolroom) After Penelope grabs sword, grab other sword from the wall 1 929 (select easy difficulty level) Sword fight with Penelope, defeat Penelope 35 964 When Kenny appears in schoolroom, select the sharpend ear and throw at Kenny (place ear on Kenny) 35 999 END OF GAME, ALLOW TIME FOR CLOSING SCENES