Victory at Sea PRODUCT POSITION Grand strategy in the Pacific during World War II!! Designed by world renowned military experL James F. Dunnigan, Victory at Sea features both a grand strategic and operational game. In addition, this Super VGA product also marks the introduction of Three-Sixty's innovative GameBooklM feature. PRODUCT DESCRIPTION Victory at Sea will be the premier World War II Pacific theater product on the market due to its depth of play and innovative GameBookTM feature. In the grand strategic game players can direct the entire Pacific campaign at the task force level. When opposing forces come within range, players have the option to play out the engagement at the operational level. The GameBook is an on-line book comprised of World War II pictures and over 100,000 words of historical background text. By double clicking on game objects such as ships or geographical locations, players will find at their fingertips a wealth of information ranging from commander photographs and biographies to historical analysis. With additional access provided through the use of key word Hypertext linkage, menus, and dialog boxes, the GameBooklM will enhance the player's game experience by providing an interactive educational tool and a sense of historical perspective and realism. James F. Dunnigan is a well known figure in military affairs and in war gaming. Founder and former chief game designer for Strategic Publications, Inc., Dunnigan has created over 100 games and to date has published numerous books, all addressing military issues. His television appearances include a segment of Donahue and most recently a half hour question and answer session with Tom Brokaw addressing Iraqi aggression in the Gulf region. IBM KEY FEATURES * Game map that spans the Pacific theater from the Panama Canal to India, from the Aleutian Islands to the shores of Australia. Zoom feature allows you to see all the action at the operational level! * Plot multi-leg courses using the point and click auto-navigation feature! * Promote, demote, or reassign task force com- manders; control task force formations * Receive battle reports, and intelligence and communications reports! * Campaign game with several individual sce- narios included * Fully digitized sound and music * Qn-line GameBook includes extensive historical background and numerous period photos * Strong computer opponent * Game design incorporates logistics, combat, production, and political models * Beginners can assign game tasks to the computer while they master game stategy * Quick Time videos of actual Pacific War footage represent the action during game play SPECS Publishing Company: Three-Sixty Pacific, Inc. Ship Date: Summer 1993 UPC Code: 0-23383-23091-8 PART #: 6534 FORMAT: IRM 3.5" Minimum 386sx required Category: World War II Naval Simulation Number of Users: one Sound Devices: Adlib & Sound Blaster compatible Graphics Supported: Super VGA only RAM & HD Memory Reqs: 4 Mb RAM DOS 5.0 or later Mouse required Dimensions: Ht=9 1/2" W=8" Depth=1 1/2" Weight= 1 1/4 Ib. Master Carton: 24 units 6/93