Knight's Tour version 2.1 - Instructions This program is in the public domain. Overview The Knight's Tour is a simple game of skill. The object of the game is to move a knight (one of the playing pieces in a chess game) on a chessboard such that every square on the board is covered once and only once. It's not as easy as it might sound. There are multiple solutions to the Knight's Tour; however, after trying and failing to cover every square a few times, you may have a hard time believing it! Once you succeed in covering the board completely (and assuming you didn't just get lucky), repeating the Knight's Tour is somewhat easier than it was the first time. The movement of a knight on a chessboard is somewhat unusual. A knight may move two squares in one direction (horizontally or vertically) and one square in a perpendicular direction, for each move. The knight thus moves in a kind of L-shaped figure. For example, it may move two squares to the right horizontally, and one square down, or one square to the left and two squares up, etc. If you are not sure how the knight moves, select "Show valid moves" from the Display menu of the game, and all valid moves at any given point in the game will be marked by a green marker (in the case of the first move, all the squares on the board are valid moves, since you can start on any square you wish). Playing the Game The cursor becomes a knight whenever it is on the chessboard. You move by moving the cursor to the square to which you wish to move your knight, and clicking the mouse on that square. At the beginning of the game, you can put your knight anywhere you wish on the board; thereafter, each additional move must be legal for a knight (one horizontally and two vertically, or vice versa). The program will not let you cheat. Squares you have not yet covered are gray or black, and they are marked by a green marker if you can move to them and you have turned on the Display valid moves option. Squares you have already covered are light or dark red, and they are numbered in the order you covered them if you have turned on the Number moves option. You can take back moves by pressing the right mouse button. You can back up as far as you want--to the beginning of the game, if you wish. If you get stuck with no valid moves remaining, and you haven't covered every square on the board, the program will tell you so, and give you the opportunity to start a new game or continue (select "Continue" if you want to take back moves and keep trying). Menus Game menu -- New game Starts a new game and clears the board -- Cancel move Cancels your most recent move and restores the square to which you last moved. This option is disabled if you haven't yet moved at the start of a game. Display menu -- Number moves Marks each move you have made with a number in ascending sequence. If you win, these numbers allow you to figure out how you won! Initially this option is turned off. -- Show valid moves Marks all the valid moves with a green marker. If you are just starting the game, all the squares are marked (because you can start the Tour anywhere you want on the board). This option is initially turned off. ? menu -- About Knight's Tour... Prints the current version of Knight's Tour. Required Configuration This program requires at least a PC with a 386 microprocessor or better, Windows 3.1 or better, and a VGA. It might work on more modest configura- tions, but it's never been tested on anything smaller. Miscellaneous The game is certainly nothing like chess, but it's harder than it looks. How long it holds your interest probably depends on how long it takes you to consistently win the game!