This is a gamesave editor for DOOM v1.1 and above, editor version 1.2. All important stats can be edited, keys, current weapon, weapons found, etc. Put this executable in the directory where you keep your .DSG file, and type EDTGME12 to run it. You will be presented with a list of the saved games you have in the order it found them in the directory (order may not match actual slot order from DOOM save/restore screen). Use arrow keys to move to one and press to edit this game. To move between fields use the up/down arrow keys. Just type to modify. Pressing / or (on the last field) will prompt to save, or cancel back to the edit screen. Here is a sample of the editing screen: DOOM Saved Gamed Editor v1.2 Health: 999999 Armor: 999999 Carrying Items Computer Map: Y Backpack: Y PowerUp Times Remaining Keys Skull Invulnerability: 999999 2100 = 1 min. Blue: Y Y Beserk Strength: 999999 Yellow: Y Y Invisibility: 999999 Red: Y Y Radiation Suit: 999999 Light Amplifier: 999999 Pistol: Y God Mode: Y Shotgun: Y Clipping: Y Ammunition Maximum Remaining Chaingun: Y U2: Y Bullets: 999999 999999 Rocket Launcher: Y U3: Y Shotgun Shells: 999999 999999 Plasma Rifle: Y U4: Y Energy Cells: 999999 999999 BFG 9000: Y U5: Y Rockets: 999999 999999 Chainsaw: Y U6: Y Current Weapon: 6 0 - Fist, 1 - Pistol, 2 - Shotgun, 3 - Chaingun 4 - Rocket Launcher, 5 - Plasma Rifle, 6 - BFG 9000 TimeDemo: Y All of the PowerUp times are in some kind of ticks. I calculated (for my machine) the number of ticks in a minute. To do this for your machine (it might be the same for all) use the IDBEHOLD (if you still can) and toggle on L (Light amplifier) while paused. Save off the game, and use the editor to find out what the number is, restart DOOM, restore the game and use a watch to find out how many minutes it stays on. Divide the number from the edit program by # of minutes to get ticks per minute. New to this version (1.2) Now checks to see that you are editing version 1.1 or above of the save files, if it is 1.0 it'll tell you and let you pick a different save game. Updated the save game structure to adjust locations based on game version. Now allows editing of any player in a network game. After editing a saved game you must re-distribute it to the other players of that game, otherwise you will get a consistancy failure because the games no longer match. Health has been re-adjusted to take a 6 digit number, and it won't kill you before it's actually your time. However, if you pick up a health bonus, or a supercharge orb, you will be reset back to 199, sorry I can't stop this, it's a part of the game itself. Have fun. Brad Mettee bmattee@simon.jhh.jhu.edu