Alien Doom ver 1.0 This program is Freeware! Features of version 1.0: 5 new monsters Xenomorph: replaces Demons Baby Xenomorph: replaces Imps Face Hugger: replaces Skulls Loader: replaces Barons of Hell Alien Queen: replaces the CyberDemon Barrels are replaced with eggs 8 amazing new levels plenty of new wall textures new sounds etc... The following files should be included with this patch: alienmnu.bat brings up the alien menu... see menu.exe alien.txt this text file a3ds.txt text file on getting alien 3D-Studio meshes aliengfx.wad pwad containing all the new sprites alienlev.wad pwad with all the new levels, and some new graphics aliensnd.wad alien sounds, originally released as yaasp.zip by Jeremy Philips dmadds.exe program which creates a new pwad with all the sprites dmadds.txt text on this program menu.exe program to make everyone's life simpler doom.mnu the menu for this program if any of these files are not included in the .zip file then you have an incomplete version! Complete versions are available at the following sites on the internet: infant2.sphs.indiana.edu (and all of its mirrors) wuarchive.wustl.edu ftp.uwp.edu Due to the size I won't be mailing the patch to people. CREDITS: Monster Graphics Some Objects Wall Textures Level 8: David Lobser lobser@csn.org Levles 2-7 And Some Graphics: Mike Dickson mdickson@ccs.carleton.ca Level 1: David Matteson davematt@garnet.msen.com New Weapons and Sky Texture: Dan S. Goldwasser dang+@CMU.EDU Marc Gordon mgordon@jhunix.hcf.jhu.edu Dmadds: Bernd Kreimeier bernd@nero.uni-bonn.de Due to the fact that we are releasing this as freeware, the only thing we can ask for payment is to tell us if you liked it. If you liked a particular part of the patch (or didn't like it, or would like to critisize it) please send mail to that specific author. If you liked the entire thing just e-mail me (David Lobser) and I'll forward the lavishing of praise on to all the other team members. Thanks to Bernd Kreimeier all the sprites will be in a pwad! IMHO this is a much prefered method to having upwards of 500 separate .gif files floating around in your Doom directory. If you disagree, feel free to write batch files to modify the IWAD... keep in mind, though, that the graphics pwad will be in the range of 2 megs... make sure you have room! THE STORY SO FAR: 50 YEARS AFTER THE LOST DEIMOS INCIDENT THE DALSTROM INSTITUE: A colony of scientists created by UAC for the purpose of gaining information on off world entities. Current Project: Capture a xenomorph to study its possible use in a biological warfare situation. You are a terraformer stationed at the base, your job is to stare all day at various gauges which never change except to tell you that it's time to quit. You'd heard that 7 days ago the men in white had captured a face hugger, and implanted it onto a calf. Apparently the thing had finally burst forth... As you look down at your watch for the five millionth time today the lights suddenly flicker and go off, a few moments later the emergency lights come back on. At first nothing seems out of the ordinary, until you hear the crack of pulse rifles and grenade launchers... You jump up and run through a nearby door in time to see an underdeveloped xenomorph jump into an air duct. All of the military grunts are trying to get off shots at it, but the scientists are screaming at them not to harm it. 3 days later: There is still no sign of the xenomorph or any of the 20 crew members it has killed so far. The scientists are still not letting anyone take shots at it, they think they can isolate it, more people are dying or disappearing every day. 5 days later: You wander the empty hallways of the Dalstrom Institute, the xenomorphs have been spawning out of control. The scientists are all dead, communications have been cut off, there is no way out except to get to a shuttle. You pick up a shotgun and cross your fingers... Because in DoomSpace, no one gives a f*ck if you scream. (Ok, the storyline isn't the best in the world, so sue me...) DOOM, ALIENS, and other names are (tm) & (c) their respective owners. the DOOM ALIENS patch, PWAD, and GRAPHICS, are (tm) & (c) 1994 the Aliens Patch Crew, ALL Rights Reserved. (see docs for names of people) You may distribute this patch by any medium (wire, diskette, ftp site, etc..) provided that it is distributed in its original unmodified zipped format, with all files intact, and no fee is charged for this patch over and above the normal subscription dues for on-line services. This map may NOT be included in ANY compilations, or sold on diskette or CD-ROM without prior WRITTEN consent from the author(s).