* * * P E G - J U M P * * * RELEASE History This is the History file to indicate what changes, corrections and additions I have done. 07/17/94 Ver 1.5 Cleaned up some minor mites 03/20/93 Ver 1.4 Corrected a problem of the PJ_SETUP.COM program not running when Peg-Jump was run from the DOS prompt with no parameters. Added information on how to pay by charge card. 01/24/93 Ver 1.3 Corrected problem of bulletin information having to be in .CFG file even when the sysop didn't want bulletins. The lines still have to be in the .CFG file but they can now be blank for no bulletins. Updated registration form to reflect new game Knight's Move and the new priceing structure. 01/01/93 Ver 1.2 Corrected problem where you could not go back to the game from chat without hitting the R key. It appeared that the game was stuck in Chat mode. It now exits properly. 07/01/92 Ver 1.1 Demo Key requirment eliminated!. Game is fully playable without a demo key. To incourage registration, but also give the Sysop as much time as needed to evaluate the game, a few features are only active on the registered version. Bullitons will not be created and the score board will reset every 21 days. The play of the game changed so that points are awarded for each Peg removed from the board. This makes the game more in line with other competitive type games. If player leaves the game but still has games left for that day, he can now go back and finish them. Sysop option for Dedication line on opening screen. (Registered ver only) Sysop option for "Nag" line on opening screen. (Non-Registered ver only)