 -= COMPLETE NECTARIS UNIT LISTING =-        Compiled by: John S Fowler 07/95

#00 TRIGGER M-77 blocking land-mine; no attack capability 
    Type: land mine 
    Description: exeptional defense power, cannot fire back, no mobility 

#01 FALCON FX-1 strong anti-aircraft missiles, high mobility 
    Type: air fighter 
    Description: strong anti-aircraft missiles, no surface attack high 
                 mobility airplane ideal against HUNTER 

#02 EAGLE AX-87 strong anti-surface missiles and weak anti-aircraft power 
    Type: interceptor 
    Description: anti-aircraft and anti-surface missiles, high mobility 
                 airplane 

#03 HUNTER EF-88 fighter-bomber; versatility and strength are exceptional 
    Type: hunting bomber 
    Description: strong anti-aircraft and anti-surface missiles, high 
                 mobility; optimal attack plane 

#04 GRIZZLY T-79 stable heavy tank; surface attack, strong defense 
    Type: heavy tank 
    Description: strong attack power, medium mobility and good defense 

#05 POLAR PT-6 heavy battle tank with good surface attack and defense 
    Type: battle tank 
    Description: not as powerful as GRIZZLY, but better defenses 

#06 BISON S-61 front line battle tank with good mobility, fair defense 
    Type: interceptor tank 
    Description: most common tank for attack, good mobility and fair defense 

#07 SLAGGER GS-81 hunting tank; fast movement with fair power and defense 
    Type: hunting tank 
    Description: high mobility because of 8 wheel construction used for fast 
                 advance 

#08 TITAN GT-86 heavy tank with great power and defense but low mobility 
    Type: destroyer tank 
    Description: heavy attack power and good mobility 

#09 GIANT HMB-2 devastating attack power; high defense but slow shift 
    Type: battle station 
    Description: powerful battle tank with high defense capability and 
                 devasting attack power but slow movement 

#10 LENET TT-1 old-style double-gunned tank with limited capabilities 
    Type: tank 
    Description: nowadays very uncommon, cannot match modern tanks 

#11 HADRIAN SG-4 self propelled gun; long-range attack capabilities 
    Type: artillery tank 
    Description: fair long-range attack power cannot fire after movement 

#12 OCTOPUS MR-22 self-propelled gun with high powered long-range attack 
    Type: missile launcher 
    Description: high fire power but shorter range than the HADRIAN, cannot 
                 fire after movement 

#13 RABBIT MB-5 high mobility with missile launcher and some air attack 
    Type: laser buggy 
    Description: eceptional attack power and high mobility, can retreat after 
                 attacking 

#14 LYNX MB-4 high mobility with long-range attack capacity; low defense 
    Type: missile buggy 
    Description: long-range missile launcher mounted on buggy with high 
                 mobility, can retreat after attacking 

#15 SEEKER AAG-4 anti-aircraft gun with big power, good mobility 
    Type: anti-aircraft tank 
    Description: anti-aircraft tank for short-range combat, useable  for tank 
                 combat as well; fair defenses 

#16 HAWKEYE MM107 anti-aircraft gun with high long-range attack capabilities 
    Type: air artillery 
    Description: devasting attack power against airplanes, cannot fire after 
                 movement 

#17 ATLAS TA-80 supreme field gun with long range attack power 
    Type: field artillery 
    Description: supreme attack power, once installed can never be moved again 

#18 CHARLIE GX-77 infantry android with minimal attack power 
    Type: infantry 
    Description: infantry android with minimal attack power infantry units are 
                 used to take depots and HQs 

#19 KILROY GX-87 infantry android with anti- tank missiles, but very slow 
    Type: anti-tank infantry 
    Description: infantry android with anti- tank missiles, but very slow 
                 infantry units are specially designed for taking enemy HQs 

#20 PANTHER CBX-1 Charly GX-77 with motorbike very fast in taking buildings 
    Type: motorbike 
    Description: specially designed to improve mobilty of infantry to 
                 accelerate taking of enemy HQs and depots 

#21 MULE NC-1 transporter for light units, minimal attack capabilities 
    Type: transport truck 
    Description: MULE can be loaded with infantry, field guns and hornets 
                 transforming it into a MUSTANG 

#22 PELICAN C-61 air transporter can carry units but cannot attack 
    Type: transport airplane 
    Description: can carry all kind of units except other transporters and 
                 airplanes, high mobility 

#23 DRAGON CX-2 all-round unit for combat and transport, retreat ability 
    Type: helicopter 
    Description: helicopter with fair attack against air and surface can carry 
                 light troops and can retreat after attacking 

#24 GOOSE PGX-1 paratrooper is able to take enemy depots directly 
    Type: paratrooper 
    Description: paratrooper is able to take enemy depots directly with- out 
                 delaying one turn 

#25 HORNET WS-7 supreme attack power. Up to 7 hexes are attackable 
    Type: rocket 
    Description: the supreme attack power is spread over the 6 adjoining hexes 
                 as well, can only be fired from docking mule 

#26 NEXTOR RC-1 no attack capabilities, repairs up to 4 units 
    Type: repair vehicle 
    Description: no attack capabilities, repair of docking units depends on 
                 experience 

#27 TURTLE BK-2 very strong defense with backfire abilities 
    Type: bunker 
    Description: very strong defense, cannot attack but able to retaliate when 
                 attacked 

#28 FIREFOX JGX-2 unique ability to use jump-pack for high mobility 
    Type: rocket-infantry 
    Description: unique ability to use jump-pack for high mobility of 8 hexes, 
                 designed to take enemy depots 

#29 THUNDER SM-87 supreme anti-aircraft missile launcher, no mobility 
    Type: field air-artillery 
    Description: supreme anti-aircraft missile launcher, must be moved with 
                 transporter, once installed unmoveable 

#30 PIRANHA MZ-4 fair long-range attack power, very fast 
    Type: speedboat 
    Description: high mobility boat with long-range fire power, can retreat 
                 after firing 

#31 SEAGULL MM207 anti-aircraft missile boat with immense power 
    Type: missile boat 
    Description: anti-aircraft missiles with immense attack power, cannot 
                 attack directly after movement 

#32 STORM Z-79 high attack power and defense, low mobility 
    Type: destroyer 
    Description: heavy destroyer with high direct attack power, fair defense 
                 but low mobility 

#33 DOLPHIN SB-19 immense defense and high long-range attack power 
    Type: submarine 
    Description: immense high defenses and high long-range attack power can 
                 retreat after firing 

#34 GALAXY NCC-1 sea-carrier, cannot attack, but fires back, slow to move 
    Type: carrier 
    Description: transports sea-based airplanes and helicopters, can also 
                 carry light troops 

#35 VULCAN ZS-60 high long-range attack power but low defence 
    Type: gun boat 
    Description: high long-range attack power but low defense; cannot fire 
                 after a movement 

#36 SHARK ASB-4 fair short-range fire power is doubled against submarines 
    Type: torpedo boat 
    Description: fair fire power is doubled against submarines; also high 
                 mobility but low defense, anti-aircraft laser 

#37 WHALE ZC-61 sea transporter; can carry most heavy units 
    Type: transport boat 
    Description: can carry light and heavy units with high mobility, low 
                 defenses but minimal anti-aircraft and sea laser 

#38 INVADER LC-10 sea transporter can only carry light units 
    Type: landing boat 
    Description: can carry only light units low defenses equipped with sea 
                 laser 

#39 SEALION HZB-3 double attack! very slow but immense power and defenses 
    Type: battle ship 
    Description: immense short-range attack power. can fire twice in a turn, 
                 very strong defenses but low mobility 

#40 DEPOT TYP-A 

#41 DEPOT TYP-B 

#42 DEPOT TYP-C 

#43 URCHINE WT-7 very high defense, cannot attack but fires back 
    Type: sea mine 
    Description: very high defense, cannot attack but fires back with high 
                 destructive power, can move slowly 

#44 ORCER WRC-1 can repair up to 4 docking units 
    Type: repair boat 
    Description: repairs only sea- and land- based troops depending on 
                 experience, cannot fire and has low defenses 

#45 FLYTRAP MB-7 high anti-aircraft long-range attack power, low defense 
    Type: air-missile buggy 
    Description: high power anti-aircraft and low surface attack capabilities; 
                 low defence, can retreat after attacking 

#46 TYPHOON SSB80 supreme long-range fire power and very high defense 
    Type: cruiser 
    Description: heavy cruiser with supreme short range fire power, high anti-
                 aircraft power, immense defence but slow 

#47 WARHAWK WFX-2 sea-based fighter, high anti-aircraft attack power 
    Type: sea fighter 
    Description: high anti-aircraft attack power, low defense, high mobility 
                 can take off from the GALAXY sea-carrier 

#48 BUSSARD WAX-1 sea-based bomber with fair attack power, high mobility 
    Type: sea bomber 
    Description: fair powered sea-based bomber, high mobility; can take off 
                 instantly from the GALAXY sea-carrier 

#49 HELLCAT BX-89 double attack! low defense high mobility, immense power 
    Type: heavy bomber 
    Description: immense short-range anti-ground attack power, can attack 
                 twice in one turn, high mobility, low defense 

#50 MUSTANG WNC-2 supreme long-range attack power, very low defense 
    Type: rocket launcher 
    Description: fires HORNET. damages all 6 surrounding hexes; rechargeable 
                 with HORNET's 

#51 HAVOK WLC-1 supreme long-range attack power, low defense 
    Type: rocket launcher boat 
    Description: fires HORNET. damages all 6 surrounding hexes; recharable 
                 with HORNET's 

#52 HQ-DOOR

#53 DP-DOOR

#54 HQ-CHLY

#+55 HQ-KROY

