--------------------------------------------------------------------- TiC's WAD Review --------------------------------------------------------------------- In irregular intervals I will review a few PWADs. All reviews are totally subjective, I'll not beautify anything! If you have any suggestions, ideas or whatever; e-mail me at: denis@doomsday.shnet.org All files can be found on ftp.cdrom.com and its mirror sites. DON'T ASK ME TO SEND YOU ANY FILES NOR WHERE TO GET THEM. If you want me to review a special PWAD - email me. --------------------------------------------------------------------- Review date: 1. May 95 Review No.: 3 --------------------------------------------------------------------- Title: Dark World I Game: Doom Filename: DRKWRLD1.ZIP Size: 25k Author: Stephen Holste e-mail: Stephen.Holste@spectre.com Maps: E1M1 Type: normal level Sounds: No Graphics: No Music: No Note: The author is 11 years old! Dad helped a bit. [ Level construction ] ---------------------------------------------- Labyrinth. A lot of rooms, hallways, a lot of doors - not designed to look like doors. Really nothing special, (are there any different floor levels?) boring. [ Texture design ] -------------------------------------------------- The whole level with one texture (okay, 98%) - some few misaligned textures. 90% of the rooms have the same light level (medium). [ Bugs ] ------------------------------------------------------------ No Tutti-Frutti or HOM effect. Doortraks are moving - argh! [ Enemies ] --------------------------------------------------------- Played UV only. Very easy, no special traps or something, just one enemy after another. Boring. [ Things ] ---------------------------------------------------------- Enough health and ammo. Too easy. No special things to make it more fun playing. Just to get, shoot, run and win. Boring. [ Scoring ] --------------------------------------------------------- 28% NOT worth downloading! Where is the idea? Every better Doom-player can reach the end while sleeping at the same time. ---------------------------------------------------------------------