GAME GENIE CODES FOR SUPER NES(tm) (c) 1994 Lewis Galoob Toys, Inc. All Rights Reserved. Excerpts from Game Genie(tm) Code Updates made available for the private use of Game Genie owners. NO COMMERCIAL USE WITHOUT AUTHORIZATION. This file may be freely distributed FOR PRIVATE, NON-COMMERCIAL USE as long as it is not altered and all text remains intact. Game Genie is a product of Lewis Galoob Toys, Inc., and is not manufactured, distributed or endorsed by Nintendo of America Inc. Super NES is a trademark of Nintendo of America Inc. Game titles are trademarks of their respective owners. Game Genie is a trademark of Lewis Galoob Toys, Inc. U.S. Patent No. 5,112,051. NBA JAM(TM) GAME FOR SUPER NES(R) NOTE: THERE ARE 2 VERSIONS OF SOME OF THESE CODES. IF THE 1ST CODE DOESN'T WORK ON YOUR GAME, THEN TRY THE 2ND CODE 1 BBCC-0F6F Visitor's baskets worth 1 2 34CC-0F6F Visitor's baskets worth 2 3 30CC-0F6F Visitor's baskets worth 3 4 39CC-0F6F Visitor's baskets worth 4 5 35CC-0F6F Visitor's baskets worth 5 6 36CC-0F6F Visitor's baskets worth 6 7 3CCC-0F6F Visitor's baskets worth 7 8 3ACC-0F6F Visitor's baskets worth 8 9 BBC6-A7AF Home's baskets worth 1 10 34C6-A7AF Home's baskets worth 2 11 30C6-A7AF Home's baskets worth 3 12 39C6-A7AF Home's baskets worth 4 13 35C6-A7AF Home's baskets worth 5 14 36C6-A7AF Home's baskets worth 6 15 3CC6-A7AF Home's baskets worth 7 16 3AC6-A7AF Home's baskets worth 8 17 D8E8-C718 / D8E7-C448 All players have super dunk ability 18 D6E3-C748 / D6E1-CF38 All players have infinite turbo 19 D6E2-CFC8 / D6E9-CD18 All players always "on fire" 20 D8E6-C7C8 / D8ED-C418 All players have super interception ability 21 D6ED-3DC8 / D6E5-C718 "Juice" mode 22 D6EC-CF38 / D6E4-CDC8 Shot success percentages displayed for non-dunk shots 23 D4BD-3038 + D4BA-C948 Only need 2 baskets to be "on fire" 24 D0BD-3038 Need 4 baskets to be "on fire" 25 D9BD-3038 Need 5 baskets to be "on fire" 26 D1BD-3038 Need 6 baskets to be "on fire" 27 D5BD-3038 Need 7 baskets to be "on fire" 28 D6BD-3038 Need 8 baskets to be "on fire" 29 DBBD-3038 Need 9 baskets to be "on fire" 30 DCBD-3038 Need 10 baskets to be "on fire" 31 D4BD-3038 Need 2 baskets to stay "on fire" until an opponent goes "on fire" 32 DDE6-3B2A / DDE1-3C2A Turbo bar never goes up (until next quarter) 33 D3E6-3B2A / D3E1-3C2A Turbo bar restores very slowly 34 F9E6-3B2A / F9E1-3C2A Turbo bar restores much slower 35 F2E6-3B2A / F2E1-3C2A Turbo bar restores slower 36 0DE6-3B2A / 0DE1-3C2A Turbo bar restores faster 37 9DE6-3B2A / 9DE1-3C2A Turbo bar restores much faster 38 6FE6-3B2A / 6FE1-3C2A Turbo bar restores extremely fast 39 D0E5-3CFA / D0E9-38FA Turbo drains very slowly 40 D6E5-3CFA / D6E9-38FA Turbo drains slower 41 FDE5-3CFA / FDE9-38FA Turbo drains slightly slower 42 44E5-3CFA / 44E9-38FA Turbo drains slightly faster 43 42E5-3CFA / 42E9-38FA Turbo drains faster 44 76E5-3CFA / 76E9-38FA Turbo drains very fast (C)1994 Lewis Galoob Toys, Inc. All Rights Reserved. NBA Jam is a trademark of NBA Properties, Inc. Super NES is arademark of Nintendo of America Inc.