Command and Conquer Level Level Name: Hell Updated Version Created By: Ntd (cng10002@diana1.paisley.ac.uk) Release Date: 12 December 1995 Map information: Large (61x61), temperate theatre. Using Edited Tiberium Garden Map. Player: Nod Difficulty: Hard Filename: hell.zip File contents: scb13eb.ini hell.map savegame.001 hell.txt Tested on Command and Conquer v1.18 (English version) Level replacement ----------------- This level replaces the final NOD levels. Mission Description ------------------- Same as last Level Level Description ----------------- Basically you have enough cash to start with and a selection of decent units. You have to build fast and be able to defend yourself quickly. To complete this level you must destroy every unit and structure. Usage ----- For those who don't want to bother messing around editing files, a savegame has been supplied that was taken the instant the level started. Simply copy this file (savegame.001) into your Command and Conquer directory (rename it if you don't want to lose one of your savegames). Then simply load that file when you start. You will not be able to restart the mission if you do this, you will have to re-load it if you need to try again. If you choose this method, you can ignore the next part. If you want something more complete, you need to have the NOD version of the general.mix file on your hard drive. You also need the program map-p.exe (available in the distribution of cc-scen; you can get this distribution from http://adam.com.au/~buggy amongst other places). Put the files scb13eb.ini into your Command and Conquer directory. Now you need to patch the general.mix file with the hell.map. Depending on which version of map-p you have, you can do this in two ways. The latest release allows you to simply type in an offset in the command line. You can patch the file with the commands: map-p general.mix hell.map 2904391 (scb13cb) If you have the older version of map-p, use the command map-p general.mix hell.map and when asked for the offset, type is 0x2c5147 and press Enter. You will now be able to use this scenario properly when you play mission B of the last NOD mission. If you are just using the savegame method and aren't patching the general.mix file, do not put the scb13eb.ini file into your Command and Conquer directory. It may cause Command and Conquer to crash when you play the Last NOD mission. Other Information ----------------- If you find any problems with the level, I have fixed the problems that the last version had and seems to be ok.Warning this level scenario works on only one of the last NOD level (there are three different ones). However to play it on any of the last three levels you will have to find the other two map hex addresses and patch hell.map into the NOD general.mix file. You will also have to copy scb13eb.ini to the files scb13ea.ini and scb13ec.ini and put them into your C&C directory as well. Enjoy. Niall Davidson (cng10002@diana1.paisley.ac.uk)