Here are 4 new levels for Rise of the Triad. They are my first four attempts at making new ROTT levels, and I have mastered gas chambers, elevators, GADs, and all sorts of things. These levels demonstrate what I have learned abou ROTT level making. They support solo and Comm-bat play. Here they are: Night Raid: You have come across the Oscuridos' fortress. You must enter the fortress and fight more oscuridos. This level shows off my elevator making skills and gas chamber designing skills. There are several elevators, so if you are playing Comm-bat, you can take the elevator and escape from the other player. Inside the fortress: You have entered the fortress. The oscuridos are manufacturing robots to use against intruders like you. That's just too bad. Try and find Scott's mystical head! Hopelessly Lost: After going up the stairs in the fortress, you are hopelessly lost. The oscuridos want to make sure you never find your way around this level. There are even Triad Enforcers after you. If you are playing Collector mode, there are quite a few Triads to collect. This might be a good level for Comm-bat tag! Thunder and Lightning: The last level in this series (until I make more), this level shows off lightning effects. Also, there is an elastic mode powerup for you to collect. If you are playing Comm-bat, being in elastic mode can be useful for dodging the other players' attacks. Have fun!