Wan-Fu Player Texture for Quake By Scott Dalton yagyu@falcon.cc.ukans.edu Yet another in my continuing line of Samurai Shodown conversions for quake. This one is Wanfu, the big-ol' chinese badboy from samsho 1 and 2 (with samsho 2 pillar as weapon). The wrappings on his pillar, as well as the spacers between his bead necklace, and the stripes on his arm and ankle bracers all change color following the 2nd color, and the stipes on his queue (however you spell that) follow the first color. Looks pretty good with most colors, but I suggest 4 for best appearence. Let me know what you think of this texture and if you want more along this line. Previous to wanfu, I made a Hanzo texture that allows color changes too, and I'll spiff it up a bit and release it if anyone wants it. Gibs for wanfu will be out in a day or two, I just need to fix some palette problems. To install this new player model, you must place it in the progs directory (back up the original!) in your quake directory (the id1.pak file must be unpacked). hope you enjoy it, Scott