Panzer General Scenario Editor By Mark Edwards P.O. Box 111 Hoboken, NJ 07030 Intro: This is an editor for Panzer General which will open up a whole new games to you. What if the Germans ran into U.S. Marines in Poland? Now that would certainly change things. Or you could create your own real life battles that were not included in the original game. I wrote this shortly after I wrote "Panzer General Save File Editor". And I would like to thank everyone who has registered their copy. If you missed the "Save File Editor" it can be found on Compuserve in the Gamer library, and from what I am told on many other On-line services. It was also featured in "PC Gamer" magazine, July 1995, in the T. Liam McDonald's Extended Play column. The were also kind enough to put is on the CD that comes with the magazine. If you still cannot find it, you can write to me along with $4.00 and I will send you a copy. Now back to the Scenario Editor. I spent a lot of time trying to perfect it so any variable in the game could be altered. This version does not allow full editing but close to it. The reasons for this are: 1) Have not had enough time to figure out every bit and byte. 2) If I do not send this out now, no one will ever get to use it. 3) Once you register I will be certain to get you copy that has the most updated features available. If you have the spare time and patience to identify what those number on the F3 screen do or the ?? of F4. I would be more than happy to add it to the documentation or change the label on the screen. If you known of an other variable in the game maybe I could locate it in the file and put it in the editor program also. I know there is a Panzer General Book out there but I did not pick up a copy. It has a lot of good information on the game. I am sure with some feedback I would be able to update this program. Remember to register, for only $6.00. When any updates become available I will send them to all registered users. Thank you, Mark Edwards ----------------------------------------------------------------- Editor Instructions: Put PANZSCNE.EXE in the directory containing the MAPXX.SET files. Other files used are: GAME000.*, MAPNAMES.STR, and PANZEQUP.EQP. When you run the program you will be prompted to enter in a map number. This number corresponds to the different scenarios in the game, 001 = Poland, 002 = Warsaw, .... My strong suggestion is if you would like to edit 001, first make a backup copy of the following files: MAP01.SET, MAP01.STM, and GAME001.SCN. F2-Terrain Editor This will allow you to edit the map for the scenario. The number are stored in hex values so be sure to use CAPITAL letters. The F4 key will toggle you through the different types: Names: Corresponds to the names on the City/River screen Icons: The number of the image to be displayed Owner: The number of the country that owns that location. A flag will show at these locations. City : A value of 01, these are the objective locations to win the game. Road : I believe this is a movement value associated with traveling on a road. Moves: A movement values associated with moving through this location. After you change your values be sure to press F2 to save. F3-Scenario Editor This will allow you to edit variable in the scenario. This is not fully functional in the unregistered version. Use at your own risk. It is good for informational purposes. F4-Startup Troops This will allow editing of the troops at the beginning of the scenario. F4 will toggle between Axis and allied. The values have the following meaning: TYP - Correspond to the number on the equipment screen TRN - Transport type, number on the equipment screen used for trucks LOD - Transport type, number on the equipment screen used for planes and boats CN - Country X - x coordinate on the map Y - y coordinate on the map ST - Strength value EN - Entrench value ?? - ?? F5-Equipment editor Allows browsing and printing of the equipment files. F6-City/River names Allows browsing, printing, and adding of names in the file. ------------------------------------------------------------------- --- Tables ----------------- Country numbers 10 - Poland 08 - Germany 0F - Norwegian 17 - British 07 - French 0D - Italian 0A - United States 14 - Russia Picture Icon numbers ------------------------------------------------------------------ Clear: 81,82,8b,90,92 Ocean: 00-19,1F,2A,49 Ports: 1A,1C,1D,1B Rivers: 1E,20,28,29,34-41,46,47,48,E0,E2,E3,E4 Mountain: 4B-7B,B4-C7 Airfield: 80 Swamps: 7C,85,86,90 Citys: 7D,7E,7F Rough: 83,84,8C,8D,8E,8F Forest: 87-93 Desert: B7,BA,BE,C2,C3 Fortification: 93,97-AD,B2,B4,BE Bocage: 9A-9D,B0,B1 Note: Not all numbers are in this table. Give them a try and remember to count in Hex. (0,1,2,3,4,5,6,7,8,9,A,B,C,D,E,F)