Chapter Eleven: Encounters This system allows you to create a random encounter whenever you feel the need to do so. The Encounter Tables are meant to aid you when running an adventure for which you have not pre-planned all the encounters. It is meant as a source of enspiration and is certainly not intended to restrict your creativity. The tables are meant to cover only those areas in which most encounters occure. Recommendid times for encounters are once every two hours during the day while in the open, and once every four hours during the night while in the open. Encounters in town should be once when entering and once when leaving. Plains: Second First Roll Roll 1-2 3-4 5-6 7-8 9-10 1-2 no encounter no encounter no encounter Farm/Ranch Outlaw 3-4 no encounter no encounter no encounter Farm/Ranch Outlaw 5-6 no encounter no encounter no encounter Farm/Ranch Outlaw 7-8 Farm/Ranch Farm/Ranch Farm/Ranch Farm/Ranch Stage Coach 9-10 Indians Indians Indians Indians Stage Coach Woods: Second First Roll Roll 1-2 3-4 5-6 7-8 9-10 1-2 no encounter no encounter no encounter Farm/Ranch Wild Animal 3-4 no encounter no encounter no encounter Farm/Ranch Wild Animal 5-6 no encounter no encounter no encounter Farm/Ranch Wild Animal 7-8 no encounter no encounter no encounter Farm/Ranch Wild Animal 9-10 Indians Indians Indians Indians Indians Mountains: Second First Roll Roll 1-2 3-4 5-6 7-8 9-10 1-2 no encounter no encounter no encounter Wild Animal Traper/Miner 3-4 no encounter no encounter no encounter Wild Animal Traper/Miner 5-6 no encounter no encounter no encounter Wild Animal Traper/Miner 7-8 no encounter no encounter no encounter Wild Animal Traper/Miner 9-10 Indians Indians Indains Indains Indians Town: Second First Roll Roll 1-2 3-4 5-6 7-8 9-10 1-2 no encounter no encounter no encounter Sheriff Farm/Ranch 3-4 no encounter no encounter no encounter Sheriff Farm/Ranch 5-6 no encounter no encounter no encounter Sheriff Farm/Ranch 7-8 Woman Merchant Merchant Sheriff Gun Fight 9-10 Woman Merchant Merchant Merchant Gun Fight Saloon: Second First Roll Roll 1-2 3-4 5-6 7-8 9-10 1-2 no encounter no encounter no encounter Gambler Farm/Ranch 3-4 no encounter no encounter no encounter Gambler Farm/Ranch 5-6 no encounter no encounter no encounter Gambler Farm/Ranch 7-8 Woman Outlaw Merchant Sheriff Bounty Hunter 9-10 Woman Outlaw Merchant Sheriff Bounty Hunter Animals: Bear: Hand-to-Hand Combat (15), 2 Attacks, Dam. 1D+1, Damage Points: 35, Note: -1D to damage due to the thickness of the bears hide. Bobcat: Hand-to-Hand Combat (15), 3 Attacks, Dam. bite: 1D+1, claw: 1D, Damage Points: 15 Cougar: Hand-to-Hand Combat (15), 3 Attacks, Dam. bite: 1D+1, claw: 1D+2, Damage Points: 20 Cow: Hand-to-Hand Combat (5), 1 Attack, Dam. 1D, Damage Points: 15 Deer: Hand-to-Hand Combat (7), 1 Attack, Dam. 1D, Damage Points: 15 Horse: Hand-to-Hand Combat (10), 1 Attack, Dam. 1D+1, Damage Points: 20 Birds (various): Damage Points: 5 Other animals not listed: Hand-to-Hand Combat (5) (optional), 1 Attack (optional), Dam. 1D (optional), Damage Points: 10