DoomEd extras This is a replacement for the file things.def for DoomEd version 3,0 alpha 8, and probably DoomEd version 2,60 beta 4 too, but I don't use that so I don't really know. Why would you want a replacement? Because this replacement lets you use the sprites from DOOM ][ with DoomEd, presuming you have bought and paid for it that is. To use it just copy it into your DoomEd directory and be sure to change DOOM.WAD to DOOM2.WAD so that you can use all the new textures for DOOM ][. When you have exported your WAD from DoomEd and run IdBSPwat or something like that you just have to use the program DOOM2WAD.EXE to change the WAD DOOM (1) format into DOOM ][ format (E1M1 -> MAP01 etc). In the file things.def this line has been removed: 0x00b wisplat "Deathmatch Start" because it doesn't seem to work. And I don't know what this line does: 0x057 ???????? "?" so I left it out. If you figure it out or find more sprites which for some reason I have missed be sure to E-mail me. The program DOOM2WAD.EXE is written by excellent Jeff Rabenhorst and really is for EdMap, but I'm sure he won't mind if I spread it. DoomEd was written by Geoff Allan and is probably the only WAD-editor for the likes of me, that is those who think that DOS sucks! My name: Mikael Wiberg and my E-mail adress: mi9343@haddock.cd.chalmers.se. Be sure to check out my new WAD ITP1_v1?, Into the Pit 1 for DOOM (1), and ITP1_v2?, Into the Pit 1 for DOOM ][.